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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Tuesday, September 26, 2023
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:10] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[00:06:13] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[00:06:13] DuckHunt Phoenix > *BANG* You shot down the duck in 13.036s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:07:14] DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 3/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 1116 xp | lvl 14 (duck eater) / 74 xp pts for lvl sup. | karma: 68.7% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 58% | gun reliability: 95% | armor: 32% | deflection: 64%
[00:07:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.713s | average react. time: 3mn40.949s | 97 ducks (incl. 6 golden ducks) | 70 misses | 11 accidents | 14 empty shots | 3 wild shots | 167 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[00:09:59] DuckHunt The top duck(s) are: foxy with 7969 xp | peorth with 7466 xp | computertech with 1475 xp | esjay with 1400 xp | serion with 1364 xp
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:33] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 32.987s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:17:33] DuckHunt GK-KMFDM > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[00:18:34] DuckHunt ComputerTech > You throw a bucket of water on GK-KMFDM in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[00:20:45] DuckHunt phish > I do not know any hunter with that name.
[00:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:16] DuckHunt phish > Missed. [missed: -1 xp]
[00:28:26] DuckHunt phish > *BANG* You shot down the duck in 25.464s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:16] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[01:07:18] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[01:07:19] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[01:07:21] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[01:07:22] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[01:07:24] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[01:07:25] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 24.599s, which makes you a total of 19 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:07:33] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[01:07:38] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[01:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:10] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 9.51s, which makes you a total of 20 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[01:11:11] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:12:03] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[01:16:45] DuckHunt The last duck has been seen 5 minutes and 44 seconds ago.
[01:42:12] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[01:42:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[02:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:36] DuckHunt Juest > Missed. [missed: -1 xp]
[02:10:39] DuckHunt Juest > Missed. [missed: -1 xp]
[02:10:44] DuckHunt Juest > *BANG* You shot down the duck in 43.802s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:10:45] DuckHunt Juest > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[02:18:59] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 5/5 | jammed: no (35 times) | confisc.: no (105 times) [Profile] [Profile] [Profile] 7969 xp | lvl 39 (serial duck killer) / 231 xp pts for lvl sup. | karma: 82.28% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 95% | deflection: 89%
[02:19:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.367s | 1157 ducks (incl. 135 golden ducks) | 426 misses | 57 accidents | 173 empty shots | 54 wild shots | 1583 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Silencer / 4-leaf clover
[02:19:21] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:19:29] DuckHunt The top duck(s) are: foxy with 7954 xp | peorth with 7466 xp | computertech with 1465 xp | esjay with 1400 xp | serion with 1364 xp
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:04] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:26:07] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:26:09] DuckHunt vk2bio > *BANG* You shot down the duck in 8.507s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:29:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:33] DuckHunt foxy > *BOOM* You shot down the duck in 1.937s, which makes you a total of 1158 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:10] DuckHunt vk2bio > *BANG* You shot down the duck in 9.224s, which makes you a total of 17 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [20 xp] [four-leaf clover]
[02:36:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:26] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:36:28] DuckHunt foxy > Missed. [missed: -5 xp]
[02:36:29] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.524s, which makes you a total of 1159 ducks (including 136 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:28] DuckHunt vk2bio > *BANG* You shot down the duck in 27.922s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:18] DuckHunt Piccolo > *BANG* You shot down the duck in 17.319s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:41:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:41:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn8.701s, which makes you a total of 15 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:48:35] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[04:18:37] DuckHunt The last duck has been seen 38 minutes and 37 seconds ago.
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:06] DuckHunt Piccolo > Missed. [missed: -1 xp]
[04:46:12] DuckHunt Piccolo > Missed. [missed: -1 xp]
[04:46:17] DuckHunt Piccolo > *BANG* You shot down the duck in 16.438s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:10] DuckHunt vk2bio > Missed. [missed: -1 xp]
[04:53:12] DuckHunt vk2bio > *BANG* You shot down the duck in 11.603s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:57:15] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:57:16] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:29] DuckHunt vk2bio > Missed. [missed: -1 xp]
[05:05:31] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[05:05:33] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[05:05:35] DuckHunt vk2bio > *BANG* You shot down the duck in 34.362s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:22:14] DuckHunt BlackSnow > *BANG* You shot down the duck in 14.207s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:45:19] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[05:45:37] DuckHunt h4 > You throw a bucket of water on vk2bio in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[06:26:42] DuckHunt h4 > TheFatherMind is already soggy.
[06:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:04] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:28:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[06:28:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[06:28:06] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:28:08] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/3
[06:28:09] DuckHunt Ziginox > Missed. [missed: -1 xp]
[06:28:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/3
[06:28:10] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:28:10] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/3
[06:28:11] DuckHunt h4 > *CLACK* JAMMED GUN
[06:28:11] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/3
[06:28:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:13] DuckHunt Ziginox > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:13] DuckHunt h4 > Missed. [missed: -1 xp]
[06:28:15] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:15] DuckHunt Ziginox > *BANG* You shot down the golden duck in 13.921s, which makes you a total of 43 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[06:28:15] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:28:25] DuckHunt h4 > You throw a bucket of water on Ziginox in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[06:28:26] DuckHunt Neo_Nemesis > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[06:28:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:28:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:30:55] DuckHunt *PEWWW* h4's bullet ricochetes on burrows, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:30:55] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:30:59] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:02] DuckHunt h4 > You are not armed.
[06:40:08] DuckHunt Neo_Nemesis > You are not armed.
[06:40:15] DuckHunt Neo_Nemesis > You are not rich enough to make this purchase.
[06:40:16] DuckHunt h4 > TheFatherMind is already soggy.
[06:40:21] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[06:40:24] DuckHunt h4 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 6 (duck hater).
[06:40:25] DuckHunt h4 > Missed. [missed: -1 xp]
[06:40:26] DuckHunt h4 > *BANG* You shot down the duck in 25.938s, which makes you a total of 201 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[06:40:30] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/3
[06:40:35] DuckHunt Neo_Nemesis > You are not rich enough to make this purchase.
[06:40:51] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:11] DuckHunt Neo_Nemesis > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 48 minutes and 11 seconds.
[06:55:13] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:55:14] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:55:16] DuckHunt Ziginox > You just bought dry clothes in exchange for 7 xp points.
[06:55:18] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[06:55:20] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[06:55:21] DuckHunt Ziginox > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:55:25] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[06:55:27] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:55:27] DuckHunt Ziginox > Missed. [missed: -1 xp]
[06:55:28] DuckHunt Ziginox > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:55:30] DuckHunt Ziginox > Missed. [missed: -1 xp]
[06:55:31] DuckHunt Ziginox > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:55:32] DuckHunt Ziginox > *BANG* You shot down the golden duck in 3mn31.843s, which makes you a total of 44 ducks (including 6 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[06:55:39] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[06:57:26] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[07:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:09] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/3
[07:14:11] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/3
[07:14:12] DuckHunt h4 > *BANG* You shot down the duck in 11.162s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:04] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[07:49:08] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[07:49:09] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[07:49:12] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[07:49:15] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[07:49:17] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[07:49:19] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 19.227s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:40] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[08:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:58] DuckHunt h4 > *BANG* You shot down the duck in 1mn57.211s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:35] DuckHunt BlackSnow > *BANG* You shot down the duck in 2mn34.926s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:34] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:55:37] DuckHunt caplink > Missed. [missed: -1 xp]
[09:55:39] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:55:41] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:55:42] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:55:44] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:55:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:55:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:55:58] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:56:01] DuckHunt caplink > Missed. [missed: -1 xp]
[09:56:04] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:56:07] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[09:56:09] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[09:56:12] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 3/3
[09:56:12] DuckHunt caplink > *BANG* You shot down the golden duck in 1mn10.817s, which makes you a total of 149 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[09:59:00] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 3/3
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:09] DuckHunt SkaaJongen > Missed. [missed: -1 xp]
[10:11:13] DuckHunt SkaaJongen > *BANG* You shot down the duck in 12.814s, which makes you a total of 24 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[10:11:27] DuckHunt SkaaJongen > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:13:10] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:36:34] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn33.123s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:08] DuckHunt HelderHeid > *BANG* You shot down the duck in 7.534s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:12] DuckHunt HelderHeid > *BANG* You shot down the duck in 12.124s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:12] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:49:17] DuckHunt h4 > You throw a bucket of water on HelderHeid in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:04] DuckHunt SkaaJongen > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:05:19] DuckHunt SkaaJongen > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:05:23] DuckHunt SkaaJongen > Missed. [missed: -1 xp]
[12:05:25] DuckHunt SkaaJongen > *BANG* You shot down the duck in 24.541s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:08] DuckHunt wez > By searching the bushes around the duck, you find an extra ammo clip !
[12:38:08] DuckHunt wez > *BANG* You shot down the duck in 7.705s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:44] DuckHunt Corvid > Missed. [missed: -1 xp]
[13:09:48] DuckHunt Corvid > Missed. [missed: -1 xp]
[13:09:52] DuckHunt Corvid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:09:56] DuckHunt Corvid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:09:58] DuckHunt Corvid > *BANG* You shot down the duck in 57.849s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.176s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:13] DuckHunt adro > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[14:19:17] DuckHunt adro > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[14:19:20] DuckHunt adro > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[14:19:21] DuckHunt *PEWWW* adro's bullet ricochetes on netsec, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:19:29] DuckHunt adro > You are not armed.
[14:20:55] DuckHunt foxy > *BOOM* You shot down the duck in 2mn54.538s, which makes you a total of 1160 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:21:38] DuckHunt Hunting stats for adro: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 12 xp | lvl 1 (tourist) / 8 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[14:21:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.838s | average react. time: 7mn25.668s | 4 ducks (incl. 0 golden duck) | 8 misses | 4 accidents | 1 empty shot | 4 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:21:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:21:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:23:00] DuckHunt adro > You are not rich enough to make this purchase.
[14:23:54] DuckHunt adro > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:26] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[14:54:32] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[14:54:37] DuckHunt HelderHeid > *BANG* You shot down the duck in 36.413s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:54:53] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (21 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 503 xp | lvl 9 (duck plucker) / 37 xp pts for lvl sup. | karma: 56.76% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 44% | gun reliability: 93% | armor: 20% | deflection: 59%
[14:54:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 4mn29.311s | 58 ducks (incl. 4 golden ducks) | 71 misses | 9 accidents | 13 empty shots | 5 wild shots | 129 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:09] DuckHunt phonekait > *BANG* You shot down the duck in 9.208s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[15:03:10] DuckHunt phonekait > By searching the bushes around the duck, you find... an empty box of AP ammo.
[15:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:20] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[15:11:23] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[15:11:23] DuckHunt h4 > *BANG* You shot down the duck in 22.174s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:18] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn17.76s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:07] DuckHunt h4 > Missed. [missed: -1 xp]
[15:45:08] DuckHunt tabb > *BANG* You shot down the duck in 7.611s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:08] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:45:13] DuckHunt h4 > You throw a bucket of water on tabb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:45:17] DuckHunt h4 > You throw a handful of sand in tabb's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[15:45:19] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle tabb with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[15:47:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:47:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:48:08] DuckHunt tabb > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[15:48:25] DuckHunt tabb > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:48:57] DuckHunt tabb > You are not rich enough to make this purchase.
[15:51:09] DuckHunt Hunting stats for tabb: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (16 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 52.38% good hunter [Stats][Stats][Stats] theor. accuracy: 56%-28% | effectiv. of fire: 51% | gun reliability: 85%+7%-42% | armor: 0% | deflection: 51%
[15:51:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.842s | average react. time: 2mn33.831s | 32 ducks (incl. 3 golden ducks) | 30 misses | 5 accidents | 6 empty shots | 5 wild shots | 62 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease [Effects] [Effects] [Effects] Soggy / Sand / Bedazzled
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.106s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:17] DuckHunt peterweyand > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:38:26] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:38:29] DuckHunt peterweyand > You are not armed.
[16:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:03] DuckHunt Ziginox > *BANG* You shot down the duck in 2.289s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:31] DuckHunt *BANG* xO' ChanStat just get shot by accident by caplink. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:34:54] DuckHunt h4 > Missed. [missed: -1 xp]
[17:34:56] DuckHunt *PEWWW* h4's bullet ricochetes on DarthOreo, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:34:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:42:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:50] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[17:42:53] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[17:42:54] DuckHunt foxy > *BOOM* You shot down the duck in 6.946s, which makes you a total of 1161 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:42:55] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:43:04] DuckHunt foxy returns Ziginox's gun to him.
[17:43:35] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 4/5 | jammed: no (35 times) | confisc.: no (105 times) [Profile] [Profile] [Profile] 8039 xp | lvl 39 (serial duck killer) / 161 xp pts for lvl sup. | karma: 82.33% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 95% | deflection: 89%
[17:43:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.404s | 1161 ducks (incl. 136 golden ducks) | 427 misses | 57 accidents | 174 empty shots | 54 wild shots | 1588 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Silencer / 4-leaf clover / Infrared detect.
[17:47:58] DuckHunt Hunting stats for ziginox: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 486 xp | lvl 9 (duck plucker) / 54 xp pts for lvl sup. | karma: 45.16% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 46% | gun reliability: 93% | armor: 20% | deflection: 59%
[17:47:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.893s | average react. time: 4mn36.744s | 45 ducks (incl. 6 golden ducks) | 51 misses | 9 accidents | 6 empty shots | 7 wild shots | 96 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:55:29] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 6 (duck hater).
[17:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:29] DuckHunt foxy > *BOOM* You shot down the duck in 27.898s, which makes you a total of 1162 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:56] DuckHunt foxy > Missed. [missed: -5 xp]
[17:58:58] DuckHunt foxy > *BOOM* You shot down the duck in 56.965s, which makes you a total of 1163 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:58:59] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[17:59:00] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:06] DuckHunt Piccolo > *BANG* You shot down the duck in 6.157s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[18:56:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.445s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[18:56:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:56:09] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:03] DuckHunt h4 > You are not armed.
[19:00:06] DuckHunt foxy > Missed. [missed: -5 xp]
[19:00:07] DuckHunt Ziginox > *BANG* You shot down the duck in 6.175s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:08] DuckHunt foxy > *CLICK* Trigger locked.
[19:00:11] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[19:00:15] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[19:00:17] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[19:00:18] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[19:20:26] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[19:21:00] DuckHunt Hunting stats for adro: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 36% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 85% | armor: 0% | deflection: 51%
[19:21:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.838s | average react. time: 7mn25.668s | 4 ducks (incl. 0 golden duck) | 9 misses | 4 accidents | 1 empty shot | 5 wild shots | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:13] DuckHunt foxy > *BOOM* You shot down the duck in 12.267s, which makes you a total of 1164 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:46] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[19:48:00] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[19:48:04] DuckHunt foxy > Missed. [missed: -5 xp]
[19:48:07] DuckHunt foxy > *BOOM* You shot down the duck in 1mn6.018s, which makes you a total of 1165 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.462s, which makes you a total of 11 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:26:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:26:12] DuckHunt TheFatherMind > *BANG* You shot down the duck in 11.591s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:17] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:26:22] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/1 | jammed: no (14 times) | confisc.: yes (33 times) [Profile] [Profile] [Profile] -33 xp | lvl 0 (public danger) / 29 xp pts for lvl sup. | karma: 21.13% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 22% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:26:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn25.671s | 14 ducks (incl. 1 golden duck) | 47 misses | 4 accidents | 8 empty shots | 31 wild shots | 61 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[20:27:20] DuckHunt foxy returns montar's gun to him.
[20:27:25] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 3/5 | jammed: no (35 times) | confisc.: no (105 times) [Profile] [Profile] [Profile] 8086 xp | lvl 39 (serial duck killer) / 114 xp pts for lvl sup. | karma: 82.39% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 95% | deflection: 89%
[20:27:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.601s | 1165 ducks (incl. 136 golden ducks) | 430 misses | 57 accidents | 175 empty shots | 54 wild shots | 1595 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Silencer / 4-leaf clover / Infrared detect.
[20:27:30] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:02] DuckHunt Peorth > *BOOM* You shot down the duck in 2.492s, which makes you a total of 539 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:28:03] DuckHunt montar already has a gun and looks at foxy without understanding.
[20:28:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:28:17] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 1/1 | jammed: no (14 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] -35 xp | lvl 0 (public danger) / 31 xp pts for lvl sup. | karma: 22.22% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 22% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:28:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn25.671s | 14 ducks (incl. 1 golden duck) | 48 misses | 4 accidents | 8 empty shots | 32 wild shots | 62 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[20:28:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:25] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.587s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:25] DuckHunt foxy > *CLICK* Trigger locked.
[20:28:33] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:51] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 1/1 | jammed: no (14 times) | confisc.: yes (35 times) [Profile] [Profile] [Profile] -37 xp | lvl 0 (public danger) / 33 xp pts for lvl sup. | karma: 23.29% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 22% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:28:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn25.671s | 14 ducks (incl. 1 golden duck) | 49 misses | 4 accidents | 8 empty shots | 33 wild shots | 63 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[20:30:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:09] DuckHunt foxy > *BOOM* You shot down the duck in 1.304s, which makes you a total of 1166 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.177s, which makes you a total of 1167 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:48:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:48:13] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[20:48:21] DuckHunt foxy returns TheFatherMind's gun to him.
[20:51:16] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:32] DuckHunt m0n > *BANG* You shot down the duck in 31.804s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:16] DuckHunt foxy > Missed. [missed: -5 xp]
[21:57:18] DuckHunt foxy > *BOOM* You shot down the duck in 17.274s, which makes you a total of 1168 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[22:17:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.976s, which makes you a total of 8 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:17:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[22:17:07] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[22:17:10] DuckHunt Neo_Nemesis is demoted to level 1 (tourist).
[22:17:10] DuckHunt *BANG* xO' DarthKilroy just get shot by accident by Neo_Nemesis. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:17:24] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[22:17:36] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:17:46] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[22:18:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:18:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:19:02] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 16 xp | lvl 1 (tourist) / 4 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 44% | gun reliability: 85% | armor: 0% | deflection: 51%
[22:19:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.011s | average react. time: 29.893s | 8 ducks (incl. 0 golden duck) | 10 misses | 1 accident | 1 empty shot | 5 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[22:19:11] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[22:30:28] DuckHunt The last duck has been seen 13 minutes and 26 seconds ago.
[22:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[23:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:05] DuckHunt Peorth > *BOOM* You shot down the duck in 4.405s, which makes you a total of 540 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:32:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:32:19] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[23:32:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:32:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:30] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:32:32] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.072s, which makes you a total of 541 ducks (including 168 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[23:33:21] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 5/5 | jammed: no (26 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 7502 xp | lvl 38 (duck annihilator) / 288 xp pts for lvl sup. | karma: 83.55% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 92% | deflection: 88%
[23:33:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn30.346s | 541 ducks (incl. 168 golden ducks) | 194 misses | 27 accidents | 63 empty shots | 16 wild shots | 735 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[23:33:24] DuckHunt The top duck(s) are: foxy with 8120 xp | peorth with 7502 xp | computertech with 1465 xp | esjay with 1400 xp | serion with 1364 xp
[23:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:07] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.651s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:39:08] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:26] DuckHunt CoolKevin > *BANG* You shot down the duck in 25.777s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:07] DuckHunt *BANG* xO' drifter just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:43:09] DuckHunt dj > *BANG* You shot down the duck in 9.525s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[23:43:10] DuckHunt CoolKevin > You are not armed.
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