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Filtering by user: DuckHunt
Tuesday, October 3, 2023
[00:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 0.891s, which makes you a total of 31 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [17 xp] [four-leaf clover]
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 2.822s, which makes you a total of 32 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[01:11:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:22] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:11:24] DuckHunt Peorth > *BANG* You shot down the duck in 2.777s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:11:25] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[01:11:40] DuckHunt The top duck(s) are: thefathermind with 259 xp | peorth with 187 xp | foxy with 107 xp | neo_nemesis with 70 xp | blacksnow with 59 xp
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Angel, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:18:58] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (15 times) | confisc.: yes (6 times) [Profile] [Profile] [Profile] 254 xp | lvl 6 (duck hater) / 16 xp pts for lvl sup. | karma: 72.97% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 56% | gun reliability: 90% | armor: 12% | deflection: 56%
[01:18:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 19.475s | 32 ducks (incl. 3 golden ducks) | 25 misses | 2 accidents | 6 empty shots | 4 wild shots | 57 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover / Expl. ammo / Infrared detect.
[01:19:51] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:19:54] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:05] DuckHunt TheFatherMind > You are not armed.
[01:21:08] DuckHunt TheFatherMind > You are not armed.
[01:21:09] DuckHunt TheFatherMind > You are not armed.
[01:21:27] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[01:21:32] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:21:35] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:21:36] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:21:40] DuckHunt TheFatherMind > *BOOM* You shot down one of the ducks in 3mn39.581s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:22:16] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:22:18] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1mn17.735s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:23:55] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:28:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:28:08] DuckHunt valware > *BANG* You shot down the duck in 7.928s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:28:08] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[01:28:37] DuckHunt TheFatherMind > You already own this item. It will expire in 1 hour 36 minutes and 33 seconds.
[01:59:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:39] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:59:41] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:59:42] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:59:43] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 3.822s, which makes you a total of 35 ducks (including 4 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[01:59:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:59:45] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.937s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:00:03] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[02:00:04] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[02:00:06] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[02:00:09] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[02:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:01] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 0.291s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:27:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[02:27:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[03:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:13:02] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[03:13:05] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[03:13:06] DuckHunt phish > Missed. [missed: -1 xp]
[03:13:08] DuckHunt phish > Missed. [missed: -1 xp]
[03:13:09] DuckHunt phish > *BANG* You shot down the duck in 8.545s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:13:09] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:13:19] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[03:14:22] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[03:14:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:14:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:14:40] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[03:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:03] DuckHunt caplink > *BANG* You shot down the duck in 2.317s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:32:04] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:03] DuckHunt *BANG* xO' sur just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:30:16] DuckHunt phish > You are not armed.
[04:31:27] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:31:29] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[04:31:31] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[04:31:32] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:31:32] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:31:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:31:43] DuckHunt Peorth returns TheFatherMind's gun to him.
[04:31:54] DuckHunt phish > You are not armed.
[04:32:04] DuckHunt Peorth returns phish's gun to him.
[04:37:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/3
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:07] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn6.648s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:46:23] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 21 hours 13 minutes and 23 seconds.
[04:46:30] DuckHunt Peorth > You already own this item. It will expire in 12 hours 14 minutes and 39 seconds.
[04:49:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:42] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.55s, which makes you a total of 16 ducks (including 5 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[04:49:53] DuckHunt The top duck(s) are: thefathermind with 290 xp | peorth with 202 xp | foxy with 107 xp | neo_nemesis with 83 xp | blacksnow with 59 xp
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:05] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[05:06:09] DuckHunt *BANG* xO' torresjrjr just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:06:09] DuckHunt Peorth is demoted to level 5 (member of the Comitee Against Ducks).
[05:06:11] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[05:06:13] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[05:06:14] DuckHunt Peorth returns Peorth's gun to him.
[05:06:15] DuckHunt BlackSnow > *BANG* You shot down the duck in 14.713s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:16] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:06:19] DuckHunt Peorth returns Peorth's gun to him.
[05:06:35] DuckHunt Hunting stats for blacksnow: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 68 xp | lvl 3 (trainee) / 22 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 53% | gun reliability: 87% | armor: 5% | deflection: 53%
[05:06:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.727s | average react. time: 1mn23.718s | 8 ducks (incl. 0 golden duck) | 7 misses | 1 accident | 1 empty shot | 1 wild shot | 15 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.823s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [15 xp] [four-leaf clover]
[05:19:26] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 98 xp | lvl 4 (duck misser) / 42 xp pts for lvl sup. | karma: 42.86% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 47% | gun reliability: 88% | armor: 7% | deflection: 54%
[05:19:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 29.886s | 10 ducks (incl. 1 golden duck) | 11 misses | 1 accident | 1 empty shot | 5 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[05:20:02] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 1/2 | jammed: no (7 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 195 xp | lvl 5 (member of the Comitee Against Ducks) / 5 xp pts for lvl sup. | karma: 36.17% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 34% | gun reliability: 89% | armor: 10% | deflection: 55%
[05:20:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.55s | average react. time: 1mn58.758s | 16 ducks (incl. 5 golden ducks) | 30 misses | 4 accidents | 2 empty shots | 3 wild shots | 46 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[06:09:31] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:02] DuckHunt BlackSnow > *BANG* You shot down the duck in 1.096s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:02] DuckHunt BlackSnow > By searching the bushes around the duck, you find... a vibrating duck.
[06:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[06:44:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[06:44:07] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[06:44:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[06:44:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.972s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:44:09] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[06:44:17] DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:44:47] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[06:51:06] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 6 (duck hater).
[07:22:07] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:02] DuckHunt wez > Missed. [missed: -1 xp]
[07:43:03] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:43:09] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:43:11] DuckHunt wez > Missed. [missed: -1 xp]
[07:43:12] DuckHunt wez > *BANG* You shot down the golden duck in 12.101s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[07:43:22] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:24] DuckHunt h4 > *BANG* You shot down the duck in 24.062s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:16] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:05:17] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:05:19] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:05:19] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:47] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn47.365s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:15:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:51] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.677s, which makes you a total of 18 ducks (including 6 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[08:16:00] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 237 xp | lvl 6 (duck hater) / 33 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 37% | gun reliability: 90%+5% | armor: 12% | deflection: 56%
[08:16:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.55s | average react. time: 1mn55.32s | 18 ducks (incl. 6 golden ducks) | 30 misses | 4 accidents | 2 empty shots | 3 wild shots | 48 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Grease
[08:16:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:16:16] DuckHunt The top duck(s) are: thefathermind with 266 xp | peorth with 230 xp | foxy with 107 xp | neo_nemesis with 98 xp | blacksnow with 78 xp
[09:00:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:19] DuckHunt Corvid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[09:00:23] DuckHunt Corvid > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[09:00:28] DuckHunt Corvid > Missed. [missed: -1 xp]
[09:00:34] DuckHunt Corvid > *BANG* You shot down the duck in 33.153s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[09:45:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.848s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:45:06] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:48] DuckHunt h4 > *BANG* You shot down the duck in 48.167s, which makes you a total of 12 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:05] DuckHunt Phoenix > *BANG* You shot down the duck in 4.686s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:28:11] DuckHunt wez > Missed. [missed: -1 xp]
[11:28:11] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[11:28:16] DuckHunt wez > *BANG* You shot down the duck in 1mn16.102s, which makes you a total of 3 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[11:28:19] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[11:28:27] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[11:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:30] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:42:33] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:42:36] DuckHunt HelderHeid > *BANG* You shot down the duck in 35.222s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:53] DuckHunt Corvid > Missed. [missed: -1 xp]
[12:23:58] DuckHunt Corvid > *BANG* You shot down the duck in 57.9s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:09] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[12:37:14] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[12:37:16] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:37:20] DuckHunt irish666 > *BANG* You shot down the duck in 19.438s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:08] DuckHunt *PEWWW* BlackSnow's bullet ricochetes on Saphir^Lounge, thanks to his deflection modifier of 51%. [accident: -4 xp]
[13:20:08] DuckHunt *PEWWW* BlackSnow's bullet ricochetes on duckscarf, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:20:17] DuckHunt BlackSnow > You are not armed.
[13:20:19] DuckHunt BlackSnow > You are not armed.
[13:20:29] DuckHunt Corvid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:20:33] DuckHunt Corvid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:20:33] DuckHunt BlackSnow > You are not armed.
[13:20:35] DuckHunt irish666 > *BANG* You shot down the duck in 34.219s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:26:05] DuckHunt foxy > *BANG* You shot down the duck in 3.56s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:04] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:09:10] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:09:13] DuckHunt HelderHeid > *BANG* You shot down the duck in 12.718s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:04] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[14:30:06] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[14:30:07] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.701s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:31:28] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[14:33:48] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 66 xp | lvl 3 (trainee) / 24 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 63% | gun reliability: 87% | armor: 5% | deflection: 53%
[14:33:49] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 46.94s | 7 ducks (incl. 0 golden duck) | 4 misses | 0 accident | 1 empty shot | 0 wild shot | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:05] DuckHunt tabb > *BANG* You shot down the duck in 4.887s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:03] DuckHunt Chiester > Missed. [missed: -1 xp]
[15:50:05] DuckHunt Chiester > *BANG* You shot down the duck in 4.472s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:50:05] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[15:50:08] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[16:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:22] DuckHunt h4 > Missed. [missed: -1 xp]
[16:32:23] DuckHunt h4 > *BANG* You shot down the duck in 23.267s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:39] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[16:37:41] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[16:37:41] DuckHunt *BANG* xO' tyler just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:37:50] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:37:53] DuckHunt HelderHeid > *BANG* You shot down the duck in 52.401s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:53] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra ammo clip !
[16:38:24] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[16:41:35] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (9 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 59 xp | lvl 3 (trainee) / 31 xp pts for lvl sup. | karma: 26.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87% | armor: 5% | deflection: 53%
[16:41:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.758s | average react. time: 2mn13.271s | 13 ducks (incl. 2 golden ducks) | 18 misses | 4 accidents | 2 empty shots | 3 wild shots | 31 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[16:43:07] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:43:08] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:09] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[17:08:11] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[17:08:16] DuckHunt Clive_Rosfield > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:08:19] DuckHunt *PEWWW* Clive_Rosfield's bullet ricochetes on Ganonk, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:08:21] DuckHunt Clive_Rosfield > You are not armed.
[17:09:37] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:09:39] DuckHunt h4 > *BANG* You shot down the golden duck in 1mn39.182s, which makes you a total of 14 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[17:09:44] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[17:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:35] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 1mn35.025s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[17:29:25] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[18:34:09] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[18:34:10] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.284s, which makes you a total of 38 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [17 xp] [four-leaf clover]
[18:34:28] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/3
[18:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:39:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.811s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:48:38] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 119 xp | lvl 4 (duck misser) / 21 xp pts for lvl sup. | karma: 24.14% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 88% | armor: 7% | deflection: 54%
[18:48:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 35.582s | 9 ducks (incl. 2 golden ducks) | 13 misses | 1 accident | 2 empty shots | 8 wild shots | 22 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[19:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:02:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:02:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a bent silencer.
[19:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:29] DuckHunt Black_Snow > *BANG* You shot down the duck in 28.341s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[20:24:02] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:24:04] DuckHunt Peorth > Missed. [missed: -1 xp]
[20:24:04] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:24:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.059s, which makes you a total of 19 ducks (including 7 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [60 xp] [expl. ammo]
[20:24:08] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/3
[20:24:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:24:33] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 2/3 | jammed: no (15 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 313 xp | lvl 7 (duck pest) / 37 xp pts for lvl sup. | karma: 72.04% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 53% | gun reliability: 93%+3% | armor: 15% | deflection: 57%
[20:24:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 53.788s | 40 ducks (incl. 4 golden ducks) | 35 misses | 3 accidents | 8 empty shots | 4 wild shots | 75 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease / 4-leaf clover
[20:25:50] DuckHunt TheFatherMind > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[20:26:08] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:26:29] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:26:45] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 2/3 | jammed: no (15 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 283 xp | lvl 7 (duck pest) / 67 xp pts for lvl sup. | karma: 72.04% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 53% | gun reliability: 93%+3% | armor: 15% | deflection: 57%
[20:26:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 53.788s | 40 ducks (incl. 4 golden ducks) | 35 misses | 3 accidents | 8 empty shots | 4 wild shots | 75 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease / 4-leaf clover / Life insur. / Silencer / Infrared detect.
[20:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:02] DuckHunt h4 > *BANG* You shot down the duck in 1.662s, which makes you a total of 15 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:37:02] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[21:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.775s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:41:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[21:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:04] DuckHunt *PEWWW* phish's bullet ricochetes on Andrio, thanks to his deflection modifier of 51%. [accident: -4 xp]
[21:59:04] DuckHunt *PEWWW* phish's bullet ricochetes on CoolKevin, thanks to his deflection modifier of 52%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:59:04] DuckHunt phish is demoted to level 1 (tourist).
[21:59:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.252s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:05] DuckHunt ComputerTech > By searching the bushes around the duck, you find... a bent silencer.
[21:59:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[21:59:15] DuckHunt phish already has a gun and looks at ComputerTech without understanding.
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:03] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:05:04] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:05:05] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[22:05:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[22:05:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[22:05:09] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[22:05:10] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:05:10] DuckHunt phish > *BANG* You shot down the golden duck in 10.224s, which makes you a total of 5 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [57 xp] [four-leaf clover]
[22:06:41] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:04] DuckHunt Peorth > *BOOM* You shot down the duck in 3.483s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:11:10] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[23:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:29:04] DuckHunt caplink > *BANG* You shot down the duck in 4.357s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:29:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[23:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:54:04] DuckHunt foxy > Missed. [missed: -1 xp]
[23:54:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.881s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:54:05] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:54:05] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:54:10] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:54:11] DuckHunt foxy returns foxy's gun to him.
[23:55:14] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 71 xp | lvl 3 (trainee) / 19 xp pts for lvl sup. | karma: 17.65% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 55% | gun reliability: 87% | armor: 5% | deflection: 53%
[23:55:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 13.927s | 5 ducks (incl. 1 golden duck) | 4 misses | 2 accidents | 0 empty shot | 1 wild shot | 9 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[23:55:19] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:55:36] DuckHunt phish > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[23:55:38] DuckHunt phish > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:55:42] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
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