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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Monday, October 2, 2023
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:20:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.325s, which makes you a total of 21 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [13 xp] [four-leaf clover]
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:16] DuckHunt caplink > Missed. [missed: -1 xp]
[00:47:18] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:47:18] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[00:47:20] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:47:20] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[00:47:21] DuckHunt Clive_Rosfield > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:47:22] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[00:47:23] DuckHunt Clive_Rosfield > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:47:23] DuckHunt caplink > Missed. [missed: -1 xp]
[00:47:25] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[00:47:25] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[00:47:27] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[00:47:28] DuckHunt Clive_Rosfield > *BANG* You shot down the golden duck in 28.026s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[00:47:28] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[00:47:40] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[00:47:45] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[00:48:51] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:11] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:10:14] DuckHunt *PEWWW* CoolKevin's bullet ricochetes on knivey, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:10:14] DuckHunt CoolKevin > *BANG* You shot down the duck by ricochet in 13.716s, which makes a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [35 xp] [lucky shot]
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.246s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:45:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:08] DuckHunt *BANG* xO' timefractal just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:45:11] DuckHunt Peorth returns Peorth's gun to him.
[01:45:12] DuckHunt *BANG* xO' phonekait just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:45:16] DuckHunt Peorth returns Peorth's gun to him.
[01:45:16] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:45:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:45:19] DuckHunt Peorth is demoted to level 3 (trainee).
[01:45:19] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:45:19] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:45:22] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[01:45:22] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:45:23] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:45:24] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:45:26] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:45:27] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:45:29] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:45:30] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[01:45:30] DuckHunt Peorth > *BOOM* You shot down the golden duck in 23.893s, which makes you a total of 10 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[01:45:33] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:45:35] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:53:33] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 2 xp | lvl 1 (tourist) / 18 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 20% | gun reliability: 85% | armor: 0% | deflection: 51%
[01:53:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.692s | average react. time: 1mn12.069s | 2 ducks (incl. 0 golden duck) | 8 misses | 2 accidents | 1 empty shot | 2 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[01:53:34] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:53:36] DuckHunt Neo_Nemesis > You are not armed.
[01:53:37] DuckHunt Neo_Nemesis > You are not armed.
[01:53:39] DuckHunt Neo_Nemesis > You are not armed.
[01:53:40] DuckHunt Neo_Nemesis > You are not armed.
[01:53:42] DuckHunt Neo_Nemesis > You are not armed.
[01:53:43] DuckHunt Neo_Nemesis > You are not armed.
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:02] DuckHunt Neo_Nemesis > You are not armed.
[01:54:03] DuckHunt Neo_Nemesis > You are not armed.
[01:54:03] DuckHunt BlackSnow > *BANG* You shot down the duck in 2.727s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:54:03] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:54:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[01:54:05] DuckHunt Neo_Nemesis > You are not armed.
[01:54:05] DuckHunt Neo_Nemesis > You are not armed.
[01:54:06] DuckHunt Neo_Nemesis > You are not armed.
[01:54:07] DuckHunt Neo_Nemesis > You are not armed.
[01:54:09] DuckHunt Neo_Nemesis > You are not armed.
[01:54:11] DuckHunt Neo_Nemesis > You are not armed.
[01:54:12] DuckHunt Neo_Nemesis > You are not armed.
[01:54:15] DuckHunt Neo_Nemesis > You are not armed.
[01:54:15] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:55:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[01:56:15] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 2 xp | lvl 1 (tourist) / 18 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 20% | gun reliability: 85% | armor: 0% | deflection: 51%
[01:56:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.692s | average react. time: 1mn12.069s | 2 ducks (incl. 0 golden duck) | 8 misses | 2 accidents | 1 empty shot | 2 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[02:20:24] DuckHunt Hunting stats for lars: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[02:20:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:24:20] DuckHunt The top duck(s) are: peorth with 130 xp | foxy with 114 xp | thefathermind with 94 xp | coolkevin with 46 xp | neo_nemesis with 43 xp
[02:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:06] DuckHunt CoolKevin > You are not armed.
[02:29:07] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[02:29:13] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[02:29:15] DuckHunt BlackSnow > *BANG* You shot down the duck in 14.525s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.433s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:03:52] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 104 xp | lvl 4 (duck misser) / 36 xp pts for lvl sup. | karma: 79.59% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 61% | gun reliability: 88%+6% | armor: 7% | deflection: 54%
[03:03:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.878s | average react. time: 14.268s | 22 ducks (incl. 0 golden duck) | 14 misses | 1 accident | 4 empty shots | 2 wild shots | 36 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease / Infrared detect.
[03:04:43] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:05:10] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 3 (trainee).
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:01] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[03:09:03] DuckHunt BlackSnow > *BANG* You shot down the duck in 2.79s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:09:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[03:38:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:46] DuckHunt TheFatherMind > *BANG* You shot down the duck in 0.872s, which makes you a total of 23 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [17 xp] [four-leaf clover]
[03:38:55] DuckHunt The top duck(s) are: peorth with 130 xp | foxy with 114 xp | thefathermind with 103 xp | coolkevin with 46 xp | neo_nemesis with 43 xp
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:01] DuckHunt TheFatherMind > *BANG* You shot down the duck in 0.883s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:42:24] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[03:45:05] DuckHunt The top duck(s) are: peorth with 130 xp | thefathermind with 120 xp | foxy with 114 xp | coolkevin with 46 xp | neo_nemesis with 43 xp
[03:50:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:50:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:52:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:52:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:53:49] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[03:53:50] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:01] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[04:11:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:11:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:11:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[04:11:09] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:11:15] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:11:15] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[04:11:19] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[04:11:20] DuckHunt TheFatherMind > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[04:11:23] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[04:11:25] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[04:11:26] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[04:11:27] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 26.82s, which makes you a total of 25 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[04:13:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[04:13:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.555s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:06] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[04:13:07] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:13:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:16:41] DuckHunt The top duck(s) are: thefathermind with 158 xp | peorth with 130 xp | foxy with 114 xp | neo_nemesis with 48 xp | coolkevin with 46 xp
[04:56:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:09] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:56:10] DuckHunt Peorth > *BOOM* You shot down the duck in 2.998s, which makes you a total of 11 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:56:11] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:56:15] DuckHunt Peorth returns TheFatherMind's gun to him.
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:00] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 0.639s, which makes you a total of 5 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:17:01] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[05:17:08] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[05:29:11] DuckHunt The top duck(s) are: thefathermind with 156 xp | peorth with 142 xp | foxy with 114 xp | neo_nemesis with 58 xp | coolkevin with 46 xp
[05:32:10] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:32:57] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 58 xp | lvl 3 (trainee) / 32 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87% | armor: 5% | deflection: 53%
[05:32:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.639s | average react. time: 53.154s | 5 ducks (incl. 1 golden duck) | 7 misses | 1 accident | 1 empty shot | 2 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Sunglasses
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:02] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[05:38:06] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[05:38:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.022s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:38:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:38:41] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 4 (duck misser).
[05:38:50] DuckHunt TheFatherMind > You are not armed.
[05:38:51] DuckHunt TheFatherMind > You are not armed.
[05:39:16] DuckHunt The top duck(s) are: peorth with 142 xp | thefathermind with 139 xp | foxy with 114 xp | neo_nemesis with 68 xp | coolkevin with 46 xp
[05:40:42] DuckHunt Peorth returns TheFatherMind's gun to him.
[06:23:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:23] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:23:24] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.962s, which makes you a total of 12 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[06:23:24] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:23:28] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:23:30] DuckHunt ghostnode > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:23:41] DuckHunt ComputerTech returns ghostnode's gun to him.
[06:23:53] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[06:24:12] DuckHunt The top duck(s) are: peorth with 181 xp | thefathermind with 139 xp | foxy with 114 xp | neo_nemesis with 66 xp | coolkevin with 46 xp
[06:24:22] DuckHunt The top duck(s) are: peorth with 181 xp | thefathermind with 139 xp | foxy with 114 xp | neo_nemesis with 66 xp | coolkevin with 46 xp
[06:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.622s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:54:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.127s, which makes you a total of 26 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [17 xp] [four-leaf clover]
[07:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:04] DuckHunt ghostnode > Missed. [missed: -1 xp]
[07:23:07] DuckHunt ghostnode > *BANG* You shot down the duck in 5.13s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[07:23:07] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:08] DuckHunt BlackSnow > *BANG* You shot down the duck in 7.766s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:09] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[08:06:11] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[08:06:12] DuckHunt Chiester > *BANG* You shot down the duck in 11.561s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:12:04] DuckHunt vk2bio > Missed. [missed: -1 xp]
[08:12:07] DuckHunt vk2bio > Missed. [missed: -1 xp]
[08:12:09] DuckHunt vk2bio > *BANG* You shot down the duck in 8.993s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:12:14] DuckHunt BlackSnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:17:01] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[09:17:05] DuckHunt irish666 > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[09:17:05] DuckHunt irish666 > *BANG* You shot down the duck in 5.159s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:17:06] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:17:24] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[09:40:51] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 63 xp | lvl 3 (trainee) / 27 xp pts for lvl sup. | karma: 26.32% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 37% | gun reliability: 87% | armor: 5% | deflection: 53%
[09:40:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.639s | average react. time: 45.331s | 6 ducks (incl. 1 golden duck) | 10 misses | 1 accident | 1 empty shot | 4 wild shots | 16 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Sunglasses
[09:41:22] DuckHunt The top duck(s) are: peorth with 181 xp | thefathermind with 156 xp | foxy with 114 xp | neo_nemesis with 63 xp | coolkevin with 46 xp
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:01] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 1/2
[09:50:06] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 1/2
[09:50:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 8.463s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:30] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[09:50:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:50:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:01] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 0/2
[10:40:05] DuckHunt h4 > *BANG* You shot down the duck in 4.004s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:40:05] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[10:40:17] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 0/2
[10:40:25] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[10:41:35] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 0/2 | jammed: no (3 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 73 xp | lvl 3 (trainee) / 17 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87% | armor: 5% | deflection: 53%
[10:41:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.639s | average react. time: 41.086s | 7 ducks (incl. 1 golden duck) | 10 misses | 1 accident | 1 empty shot | 4 wild shots | 17 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Sunglasses [Effects] [Effects] [Effects] Soggy
[10:43:25] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 27 xp | lvl 2 (noob) / 23 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 86% | armor: 2% | deflection: 52%
[10:43:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.806s | average react. time: 21.583s | 3 ducks (incl. 1 golden duck) | 7 misses | 0 accident | 0 empty shot | 2 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:20] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[10:58:22] DuckHunt *BANG* xO' DarthOreo just get shot by accident by BlackSnow. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:59:33] DuckHunt Neo_Nemesis > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 40 minutes and 53 seconds.
[10:59:39] DuckHunt h4 > *BANG* You shot down the duck in 1mn38.619s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:04:12] DuckHunt BlackSnow > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:39] DuckHunt BlackSnow > *BANG* You shot down the duck in 4mn38.384s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:07] DuckHunt BlackSnow > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:42:13] DuckHunt BlackSnow > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:42:17] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[11:42:20] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[11:42:23] DuckHunt BlackSnow > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 1/2
[11:42:24] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[11:42:26] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[11:42:28] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[11:42:31] DuckHunt BlackSnow > *BANG* You shot down the duck in 29.614s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:15] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[11:44:18] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[11:44:20] DuckHunt BlackSnow > *BANG* You shot down the duck in 19.889s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[11:44:21] DuckHunt BlackSnow > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:34] DuckHunt Corvid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/1
[12:26:37] DuckHunt Corvid > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/1
[12:26:42] DuckHunt Corvid > Missed. [missed: -1 xp]
[12:26:45] DuckHunt Corvid > Missed. [missed: -1 xp]
[12:26:47] DuckHunt Corvid > *BANG* You shot down the duck in 46.893s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:27] DuckHunt Corvid > *BANG* You shot down the duck in 3mn26.658s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:04] DuckHunt foxy > Missed. [missed: -1 xp]
[13:09:05] DuckHunt foxy > Missed. [missed: -1 xp]
[13:09:06] DuckHunt foxy > *BANG* You shot down the duck in 6.11s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:12] DuckHunt The top duck(s) are: peorth with 181 xp | thefathermind with 156 xp | foxy with 122 xp | neo_nemesis with 73 xp | blacksnow with 59 xp
[13:31:23] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 122 xp | lvl 4 (duck misser) / 18 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 46% | gun reliability: 88% | armor: 7% | deflection: 54%
[13:31:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.058s | average react. time: 46.506s | 6 ducks (incl. 2 golden ducks) | 7 misses | 1 accident | 1 empty shot | 3 wild shots | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:31:31] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[13:31:34] DuckHunt Hunting stats for vagina: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[13:31:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:08] DuckHunt zof > *BANG* You shot down the duck in 7.337s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:58] DuckHunt patoo > *BANG* You shot down the duck in 57.386s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:02] DuckHunt h4 > *BANG* You shot down the duck in 2.316s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:58:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:58:07] DuckHunt foxy returns foxy's gun to him.
[15:52:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:59] DuckHunt h4 > *BANG* You shot down the duck in 1.758s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[15:53:00] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:53:01] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[15:53:06] DuckHunt foxy returns foxy's gun to him.
[15:53:15] DuckHunt The top duck(s) are: peorth with 181 xp | thefathermind with 156 xp | foxy with 105 xp | neo_nemesis with 73 xp | blacksnow with 59 xp
[15:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[15:54:03] DuckHunt foxy > Missed. [missed: -1 xp]
[15:54:05] DuckHunt phonekait > Missed. [missed: -1 xp]
[15:54:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[15:54:05] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:54:06] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[15:54:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:54:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:54:07] DuckHunt phonekait > Missed. [missed: -1 xp]
[15:54:08] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:54:13] DuckHunt foxy returns foxy's gun to him.
[15:54:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:26] DuckHunt foxy > *BANG* You shot down the duck in 1.188s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:02] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:57:04] DuckHunt h4 > Missed. [missed: -1 xp]
[15:57:05] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:57:06] DuckHunt *PEWWW* h4's bullet ricochetes on barf, thanks to his deflection modifier of 51%. [accident: -4 xp]
[15:57:07] DuckHunt h4 is demoted to level 2 (noob).
[15:57:07] DuckHunt *PEWWW* h4's bullet ricochetes on Hks, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:57:22] DuckHunt h4 > You are not armed.
[15:58:06] DuckHunt h4 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[15:58:07] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:58:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:58:10] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:58:11] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[15:58:13] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[15:58:14] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:58:15] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:58:17] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:58:18] DuckHunt h4 > Missed. [missed: -1 xp]
[15:58:19] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[15:58:20] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[15:58:21] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[15:58:22] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:58:22] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[15:58:23] DuckHunt h4 > *BANG* You shot down the golden duck in 1mn22.697s, which makes you a total of 7 ducks (including 2 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[15:58:24] DuckHunt h4 > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[15:58:25] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:59:39] DuckHunt foxy returns Kowal's gun to him.
[16:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:03:06] DuckHunt h4 > *BANG* You shot down the duck in 5.075s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:03:17] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (7 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 76 xp | lvl 3 (trainee) / 14 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 44% | gun reliability: 87% | armor: 5% | deflection: 53%
[16:03:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.758s | average react. time: 2mn45.601s | 8 ducks (incl. 2 golden ducks) | 10 misses | 2 accidents | 1 empty shot | 2 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / AP ammo
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:45] DuckHunt Peorth > Missed. [missed: -1 xp]
[17:00:46] DuckHunt Peorth > Missed. [missed: -1 xp]
[17:00:48] DuckHunt Peorth > *BANG* You shot down the duck in 1mn48.108s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:00:51] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[17:01:00] DuckHunt The top duck(s) are: peorth with 189 xp | thefathermind with 156 xp | foxy with 114 xp | h4 with 76 xp | neo_nemesis with 73 xp
[17:01:07] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:34] DuckHunt HelderHeid > *BANG* You shot down the duck in 34.086s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:35:52] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 40 xp | lvl 2 (noob) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 86% | armor: 2% | deflection: 52%
[17:35:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 38.924s | 4 ducks (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:50:39] DuckHunt Piccolo > *BANG* You shot down the duck in 39.329s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:24:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:24:07] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[18:24:11] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[18:24:12] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:24:15] DuckHunt HelderHeid > *BANG* You shot down the duck in 14.619s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:44] DuckHunt *BANG* xO' torresjrjr just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:59:48] DuckHunt h4 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[18:59:48] DuckHunt h4 > *BANG* You shot down the duck in 47.537s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:30:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:32] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:30:33] DuckHunt h4 > Missed. [missed: -1 xp]
[19:30:34] DuckHunt h4 > Missed. [missed: -1 xp]
[19:30:35] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:30:36] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.56s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:30:36] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:30:36] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:30:41] DuckHunt ComputerTech returns foxy's gun to him.
[19:30:41] DuckHunt ComputerTech returns h4's gun to him.
[19:31:04] DuckHunt m268b Your purchase made you go back to level 1 (tourist).
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:02] DuckHunt h4 > Missed. [missed: -1 xp]
[19:38:04] DuckHunt h4 > Missed. [missed: -1 xp]
[19:38:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[19:38:06] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[19:38:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[19:38:08] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[19:38:08] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[19:38:08] DuckHunt h4 > *BANG* You shot down the duck in 8.507s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:38:09] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[19:38:10] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:38:10] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[19:38:10] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on Aphrodite, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:38:17] DuckHunt ComputerTech returns ComputerTech's gun to him.
[19:38:18] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[19:38:19] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[19:38:20] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[19:38:20] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:38:28] DuckHunt ComputerTech returns ComputerTech's gun to him.
[19:39:15] DuckHunt The top duck(s) are: peorth with 176 xp | thefathermind with 156 xp | foxy with 112 xp | neo_nemesis with 73 xp | blacksnow with 59 xp
[19:42:29] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:45:02] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[19:45:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[19:45:04] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[19:45:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[19:45:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.893s, which makes you a total of 27 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[19:45:18] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[19:45:49] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:46:04] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:02] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 37 minutes and 26 seconds.
[20:05:03] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[20:05:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[20:05:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[20:05:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[20:05:06] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:05:07] DuckHunt foxy > *BANG* You shot down the duck in 6.616s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:05:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:05:27] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (12 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 151 xp | lvl 5 (member of the Comitee Against Ducks) / 49 xp pts for lvl sup. | karma: 77.05% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 56% | gun reliability: 89% | armor: 10% | deflection: 55%
[20:05:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 20.298s | 27 ducks (incl. 2 golden ducks) | 21 misses | 1 accident | 6 empty shots | 4 wild shots | 48 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover / Expl. ammo / Infrared detect.
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:02] DuckHunt phish > *BANG* You shot down the duck in 2.181s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:28:03] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:09] DuckHunt foxy returns foxy's gun to him.
[20:28:10] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:28:27] DuckHunt foxy returns jan6's gun to him.
[21:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.438s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:38:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:38:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[21:38:06] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[21:38:07] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[21:38:08] DuckHunt TheFatherMind > *CLACK* JAMMED GUN
[21:38:10] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[21:38:11] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[21:38:11] DuckHunt TheFatherMind > *CLACK* JAMMED GUN
[21:38:14] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[21:38:15] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 14.257s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:38:16] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[21:39:13] DuckHunt The top duck(s) are: thefathermind with 183 xp | peorth with 176 xp | foxy with 107 xp | neo_nemesis with 73 xp | blacksnow with 59 xp
[22:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[22:31:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.954s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:31:05] DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:09] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.816s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:39:41] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[23:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:04] DuckHunt phish > *BANG* You shot down the duck in 2.496s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:05] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:03] DuckHunt caplink > *BANG* You shot down the duck in 2.626s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:19:21] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
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