#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Sunday, October 1, 2023
[00:05:33] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 5/5 | jammed: no (35 times) | confisc.: no (114 times) [Profile] [Profile] [Profile] 8313 xp | lvl 40 (duck genocider) / 1686 xp pts for lvl sup. | karma: 81.49% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 72% | gun reliability: 99% | armor: 98% | deflection: 90%
[00:05:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.901s | 1201 ducks (incl. 140 golden ducks) | 449 misses | 62 accidents | 184 empty shots | 59 wild shots | 1650 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[00:05:43] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:05:45] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:05:47] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:05:55] DuckHunt foxy > You already own this item. It will expire in 15 hours 5 minutes and 11 seconds.
[00:05:58] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:04] DuckHunt foxy > *BOOM* You shot down the duck in 2.315s, which makes you a total of 1202 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:07:05] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:10:17] DuckHunt The top duck(s) are: foxy with 8271 xp | peorth with 7693 xp | computertech with 1476 xp | esjay with 1399 xp | serion with 1335 xp
[00:15:56] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[00:21:51] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[00:21:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:26:12] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[00:26:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:27:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:00] DuckHunt Peorth > Missed. [missed: -1 xp]
[00:28:01] DuckHunt Peorth > *BANG* You shot down the duck in 3.267s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:28:02] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:28:10] DuckHunt Peorth returns TheFatherMind's gun to him.
[00:29:09] DuckHunt The top duck(s) are: peorth with 9 xp | thefathermind with -2 xp
[00:29:42] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[00:29:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:30:14] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[00:30:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:04] DuckHunt wez > *BANG* You shot down the duck in 2.723s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:50:04] DuckHunt wez > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[01:18:11] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[01:18:12] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:18:13] DuckHunt TheFatherMind > *BANG* You shot down the duck in 13.079s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.137s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:03] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[01:51:17] DuckHunt TheFatherMind > You are not rich enough to make this purchase.
[02:04:26] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:04:35] DuckHunt ComputerTech returns wez's gun to him.
[02:16:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:37] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[02:16:38] DuckHunt Peorth > Missed. [missed: -1 xp]
[02:16:40] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[02:16:41] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[02:16:42] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[02:16:44] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:16:44] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.225s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:16:46] DuckHunt Peorth returns Peorth's gun to him.
[02:16:50] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[02:21:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:34] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.259s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[02:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.008s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:01] DuckHunt TheFatherMind > *BANG* You shot down the duck in 0.878s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[02:37:20] DuckHunt The top duck(s) are: thefathermind with 56 xp | wez with 8 xp | peorth with 6 xp
[02:37:58] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:38:01] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h. Your purchase made you go back to level 2 (noob).
[02:38:05] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[02:38:14] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:40:40] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[03:00:22] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:00:56] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:00:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:01:19] DuckHunt caplink > You are not rich enough to make this purchase.
[03:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:06] DuckHunt g0frr > *BANG* You shot down the duck in 4.795s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.686s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.791s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:06:04] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:06:04] DuckHunt TheFatherMind is demoted to level 2 (noob).
[04:09:24] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 51%
[04:09:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.791s | average react. time: 2.791s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:50:58] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:02] DuckHunt TheFatherMind > You are not armed.
[04:55:09] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[04:55:12] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on wallacer, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:55:13] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[04:55:17] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:55:19] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[04:55:19] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:55:21] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:55:21] DuckHunt TheFatherMind > *BANG* You shot down the duck in 20.451s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:03] DuckHunt *BANG* xO' caplink just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:47:13] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[05:47:15] DuckHunt TheFatherMind > *BANG* You shot down the duck in 14.534s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[05:51:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[05:51:07] DuckHunt Peorth > Missed. [missed: -1 xp]
[05:51:07] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[05:51:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.491s, which makes you a total of 10 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[06:05:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:22] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.207s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.244s, which makes you a total of 12 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:03] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:39:04] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[06:39:06] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[06:39:07] DuckHunt TheFatherMind > *CLACK* JAMMED GUN
[06:39:09] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[06:39:10] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[06:39:10] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:39:12] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:39:12] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:39:12] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 11.664s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[07:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.707s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:16] DuckHunt Peorth > *BANG* You shot down the duck in 15.113s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:35:17] DuckHunt Peorth > By searching the bushes around the duck, you find a +3 four-leaf clover ! You will earn an extra 3 xp points for each duck you shoot for 24h.
[07:35:23] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 28% | gun reliability: 85% | armor: 0% | deflection: 51%
[07:35:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.267s | average react. time: 24.398s | 2 ducks (incl. 0 golden duck) | 5 misses | 0 accident | 0 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[08:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:28:32] DuckHunt Peorth > *BANG* You shot down the duck in 30.994s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[08:28:39] DuckHunt The top duck(s) are: thefathermind with 66 xp | neo_nemesis with 40 xp | peorth with 27 xp | g0frr with 10 xp | wez with 8 xp
[08:28:58] DuckHunt Hunting stats for black_snow_: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[08:28:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:30:23] DuckHunt Hunting stats for blacksnow: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[08:30:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:30] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[08:38:34] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[08:38:35] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:38:37] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[08:38:39] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[08:38:40] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:38:44] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[08:38:46] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:38:48] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:38:49] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:38:50] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:38:52] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[08:38:55] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[08:38:56] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[08:38:57] DuckHunt Peorth > *BOOM* You shot down the golden duck in 57.05s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[08:39:06] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 62 xp | lvl 3 (trainee) / 28 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 53%
[08:39:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.267s | average react. time: 3mn5.643s | 4 ducks (incl. 1 golden duck) | 8 misses | 0 accident | 1 empty shot | 1 wild shot | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[08:39:22] DuckHunt The top duck(s) are: thefathermind with 66 xp | peorth with 62 xp | neo_nemesis with 40 xp | g0frr with 10 xp | wez with 8 xp
[09:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:06] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn5.253s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:06:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:06:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:40] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.538s, which makes you a total of 6 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[09:06:54] DuckHunt The top duck(s) are: peorth with 107 xp | thefathermind with 66 xp | neo_nemesis with 40 xp | g0frr with 10 xp | wez with 8 xp
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:56] DuckHunt Peorth > *BOOM* You shot down the duck in 55.481s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:48] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[10:01:51] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[10:01:53] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 52.083s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:03:42] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 48 xp | lvl 2 (noob) / 2 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 42% | gun reliability: 86% | armor: 2% | deflection: 52%
[10:03:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.791s | average react. time: 1mn5.781s | 3 ducks (incl. 1 golden duck) | 4 misses | 1 accident | 0 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:11] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[10:37:17] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[10:37:17] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[10:37:20] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[10:37:24] DuckHunt HelderHeid > *BANG* You shot down the duck in 23.527s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:06:03] DuckHunt jmjl > *BANG* You shot down the duck in 1.895s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:06:03] DuckHunt jmjl > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[11:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:05] DuckHunt *PEWWW* caplink's bullet ricochetes on socraticDev, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:42:05] DuckHunt caplink is demoted to level 0 (public danger).
[11:42:35] DuckHunt HelderHeid > *BANG* You shot down the duck in 33.924s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:29] DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[12:11:30] DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[12:11:31] DuckHunt jmjl > *BANG* You shot down the duck in 2mn30.844s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:11:54] DuckHunt The top duck(s) are: peorth with 120 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | helderheid with 20 xp | jmjl with 20 xp
[12:14:07] DuckHunt lostbeard > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:14:52] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 86% | armor: 2% | deflection: 52%
[12:14:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 23.527s | average react. time: 59.255s | 2 ducks (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[12:38:04] DuckHunt *PEWWW* caplink's bullet ricochetes on perlbot__, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:38:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:08] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[12:38:10] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:38:14] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:38:16] DuckHunt foxy is demoted to level 0 (public danger).
[12:38:16] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[12:38:16] DuckHunt *BANG* xO' candy just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:38:24] DuckHunt foxy returns foxy's gun to him.
[12:38:27] DuckHunt foxy > *BANG* You shot down the golden duck in 26.841s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[12:38:31] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:38:36] DuckHunt foxy returns foxy's gun to him.
[12:38:47] DuckHunt The top duck(s) are: peorth with 120 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | foxy with 29 xp | helderheid with 20 xp
[13:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:48:18] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[13:48:24] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[13:48:27] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[13:48:31] DuckHunt BobbyDrake > *BANG* You shot down the duck in 1mn30.781s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:48:46] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[13:48:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1mn30.781s | average react. time: 5mn38.269s | 1 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:05] DuckHunt *PEWWW* BobbyDrake's bullet ricochetes on Internets, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:59:09] DuckHunt foxy returns BobbyDrake's gun to him.
[13:59:16] DuckHunt foxy > *BANG* You shot down the duck in 1mn15.097s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:42:07] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:42:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn12.293s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:43:45] DuckHunt The top duck(s) are: peorth with 120 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | foxy with 39 xp | helderheid with 20 xp
[14:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:06] DuckHunt Piccolo > Missed. [missed: -1 xp]
[14:48:11] DuckHunt Piccolo > *BANG* You shot down the duck in 10.238s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:02] DuckHunt h4 > Missed. [missed: -1 xp]
[15:11:03] DuckHunt h4 > Missed. [missed: -1 xp]
[15:11:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:11:04] DuckHunt h4 > Missed. [missed: -1 xp]
[15:11:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:11:11] DuckHunt foxy returns foxy's gun to him.
[15:11:15] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[15:13:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:28] DuckHunt h4 > *BANG* You shot down the duck in 1.806s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:13:28] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:13:34] DuckHunt foxy returns foxy's gun to him.
[15:17:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:49] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:17:51] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:17:52] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:17:55] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:17:56] DuckHunt foxy > *BANG* You shot down the duck in 8.759s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:18:06] DuckHunt The top duck(s) are: peorth with 120 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | foxy with 45 xp | helderheid with 20 xp
[15:18:23] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 120 xp | lvl 4 (duck misser) / 20 xp pts for lvl sup. | karma: 86.67% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 46% | gun reliability: 88% | armor: 7% | deflection: 54%
[15:18:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.538s | average react. time: 2mn3.692s | 7 ducks (incl. 2 golden ducks) | 8 misses | 0 accident | 1 empty shot | 1 wild shot | 15 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:28] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[15:33:33] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[15:33:38] DuckHunt ComputerTech > *BANG* You shot down the duck in 38.331s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:34:34] DuckHunt The top duck(s) are: peorth with 120 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | foxy with 45 xp | helderheid with 20 xp
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:28] DuckHunt Corvid > Missed. [missed: -1 xp]
[16:05:30] DuckHunt *PEWWW* Corvid's bullet ricochetes on [Worm], thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:05:30] DuckHunt Corvid is demoted to level 0 (public danger).
[16:05:32] DuckHunt Chiester > *BANG* You shot down the duck in 32.26s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:34:03] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:34:05] DuckHunt Peorth > Missed. [missed: -1 xp]
[16:34:06] DuckHunt foxy > Missed. [missed: -1 xp]
[16:34:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:34:08] DuckHunt Peorth > Missed. [missed: -1 xp]
[16:34:08] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[16:34:10] DuckHunt *PEWWW* Peorth's bullet ricochetes on pyooque, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:34:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:34:11] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[16:34:13] DuckHunt foxy > *CLACK* JAMMED GUN
[16:34:15] DuckHunt Peorth returns Peorth's gun to him.
[16:34:15] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[16:34:15] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:34:16] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[16:34:17] DuckHunt foxy > *BANG* You shot down the golden duck in 16.444s, which makes you a total of 4 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[16:34:18] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[16:34:24] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:34:53] DuckHunt The top duck(s) are: foxy with 104 xp | peorth with 93 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | helderheid with 20 xp
[16:36:04] DuckHunt Peorth's magazine of their weapon is already full.
[16:36:04] DuckHunt Your purchase made you go back to level 1 (tourist).
[16:36:57] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[16:37:02] DuckHunt m268b Your purchase made you go back to level 1 (tourist).
[16:37:15] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 104 xp | lvl 4 (duck misser) / 36 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 44% | gun reliability: 88% | armor: 7% | deflection: 54%
[16:37:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.759s | average react. time: 1mn3.46s | 4 ducks (incl. 2 golden ducks) | 5 misses | 1 accident | 1 empty shot | 3 wild shots | 9 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:10] DuckHunt *PEWWW* Piccolo's bullet ricochetes on worm, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:47:21] DuckHunt ComputerTech returns Piccolo's gun to him.
[16:47:28] DuckHunt Piccolo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[16:47:34] DuckHunt Piccolo > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[16:47:37] DuckHunt Piccolo > Missed. [missed: -1 xp]
[16:47:49] DuckHunt Peorth > *BOOM* You shot down the duck in 48.441s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:47:49] DuckHunt *PEWWW* Piccolo's bullet ricochetes on Echo_C, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:47:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:47:56] DuckHunt Peorth returns Piccolo's gun to him.
[17:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:04] DuckHunt caplink > *BANG* You shot down the duck in 3.838s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[17:04:19] DuckHunt The top duck(s) are: foxy with 104 xp | peorth with 99 xp | thefathermind with 66 xp | neo_nemesis with 48 xp | helderheid with 20 xp
[17:15:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:16] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[17:15:17] DuckHunt caplink > Missed. [missed: -1 xp]
[17:15:19] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[17:15:19] DuckHunt caplink > Missed. [missed: -1 xp]
[17:15:20] DuckHunt foxy > *BANG* You shot down the duck in 5.058s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:15:20] DuckHunt caplink is demoted to level 0 (public danger).
[17:15:20] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:15:32] DuckHunt foxy returns caplink's gun to him.
[17:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:03] DuckHunt caplink > *BANG* You shot down the duck in 2.692s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[17:22:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:22:13] DuckHunt h4 > You are not rich enough to make this purchase.
[18:29:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:21] DuckHunt Peorth > Missed. [missed: -1 xp]
[18:29:22] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[18:29:22] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[18:29:22] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[18:29:23] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[18:29:24] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[18:29:25] DuckHunt Peorth > Missed. [missed: -1 xp]
[18:29:26] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[18:29:26] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[18:29:26] DuckHunt Peorth > *BOOM* You shot down the duck in 7.237s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:29:27] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 0/2
[18:29:39] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 110 xp | lvl 4 (duck misser) / 30 xp pts for lvl sup. | karma: 63.64% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 88% | armor: 7% | deflection: 54%
[18:29:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.538s | average react. time: 1mn48.951s | 9 ducks (incl. 2 golden ducks) | 13 misses | 1 accident | 2 empty shots | 1 wild shot | 22 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[18:29:40] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 0/2
[18:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:03] DuckHunt wildting2 > *CLACK* JAMMED GUN
[18:36:07] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[18:36:08] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[18:36:09] DuckHunt wildting2 > Missed. [missed: -1 xp]
[18:36:09] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[18:36:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.521s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:36:12] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[18:36:14] DuckHunt m268b
[18:36:34] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[18:37:19] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:37:30] DuckHunt Peorth returns Peorth's gun to him.
[18:37:33] DuckHunt Peorth already has a gun and looks at ComputerTech without understanding.
[18:37:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:03] DuckHunt h4 > Missed. [missed: -1 xp]
[18:40:03] DuckHunt h4 > Missed. [missed: -1 xp]
[18:40:04] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:40:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[18:40:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[18:40:10] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:40:10] DuckHunt h4 > By searching the bushes around the duck, you find an extra ammo clip !
[18:40:10] DuckHunt h4 > *BANG* You shot down the golden duck in 10.326s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[18:40:25] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/2
[18:42:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:42:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:42:43] DuckHunt phish > You are not rich enough to make this purchase.
[19:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:10:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.327s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:12:42] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:12:46] DuckHunt SkaaJongen > You are not armed.
[19:14:24] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[19:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:37:05] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[19:37:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[19:37:07] DuckHunt h4 > *CLACK* JAMMED GUN
[19:37:09] DuckHunt TheFatherMind > *BANG* You shot down the duck in 8.62s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:37:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[19:37:10] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:03] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.101s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:24:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:03] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[20:53:05] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[20:53:06] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.174s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:55:18] DuckHunt Hunting stats for number1stunna: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[20:55:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:55:35] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:25:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.597s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [13 xp] [four-leaf clover]
[21:38:00] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[21:38:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:52:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:52:06] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:52:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.2s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:52:15] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/10 | Chargers: 0/2
[21:52:22] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[21:52:25] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:52:29] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:52:33] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[22:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:06:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.031s, which makes you a total of 18 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[22:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[22:13:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.503s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:09:05] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[23:09:06] DuckHunt phish > *BANG* You shot down the duck in 5.768s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:09:09] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[23:12:42] DuckHunt The top duck(s) are: foxy with 114 xp | peorth with 101 xp | thefathermind with 69 xp | neo_nemesis with 48 xp | helderheid with 30 xp
[23:13:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:13:15] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:28:45] DuckHunt The top duck(s) are: foxy with 114 xp | peorth with 101 xp | thefathermind with 69 xp | neo_nemesis with 48 xp | helderheid with 30 xp
[23:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.664s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:34:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
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