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Filtering by user: DuckHunt
Saturday, September 30, 2023
[00:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:09] DuckHunt foxy is demoted to level 39 (serial duck killer).
[00:08:09] DuckHunt *BANG* xO' Pyotr just get shot by accident by foxy. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident]
[00:08:10] DuckHunt caplink > *BANG* You shot down the duck in 9.116s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:08:11] DuckHunt caplink > By searching the bushes around the duck, you find an extra ammo clip !
[00:08:23] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.625s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:17:20] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[00:18:44] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:18:49] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:28:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:28:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:28:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.154s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:01] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:42:02] DuckHunt foxy > *BOOM* You shot down the duck in 2.199s, which makes you a total of 1191 ducks on #computertech. You are promoted to level 40 (duck genocider). \_X< *KWAK* [20 xp] [four-leaf clover]
[00:42:02] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:42:53] DuckHunt Neo_Nemesis > You are not rich enough to make this purchase.
[00:45:28] DuckHunt foxy returns TheFatherMind's gun to him.
[00:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:50:06] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:50:08] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 7.205s, which makes you a total of 70 ducks (including 12 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[00:50:08] DuckHunt foxy > *CLICK* Trigger locked.
[00:50:37] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 833 xp | lvl 12 (duck clobber) / 67 xp pts for lvl sup. | karma: 51.35% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 44% | gun reliability: 94%+3% | armor: 27% | deflection: 62%
[00:50:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 42.751s | 70 ducks (incl. 12 golden ducks) | 88 misses | 9 accidents | 18 empty shots | 18 wild shots | 158 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / Grease / 4-leaf clover
[00:51:56] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:51:57] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:35:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[01:35:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[01:35:09] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:35:11] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:35:12] DuckHunt TheFatherMind > *BANG* You shot down the duck in 11.557s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:36:15] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 839 xp | lvl 12 (duck clobber) / 61 xp pts for lvl sup. | karma: 51.87% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 43% | gun reliability: 94%+3% | armor: 27% | deflection: 62%
[01:36:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 42.785s | 71 ducks (incl. 12 golden ducks) | 91 misses | 9 accidents | 19 empty shots | 18 wild shots | 162 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / 4-leaf clover / Silencer / Sunglasses
[01:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.043s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:07:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:04] DuckHunt foxy is demoted to level 39 (serial duck killer).
[02:07:04] DuckHunt *BANG* xO' mbuhh just get shot by accident by foxy. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident]
[02:07:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:07:08] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:07:09] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:07:10] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:07:11] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.845s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:07:12] DuckHunt foxy already has a gun and looks at foxy without understanding.
[02:07:58] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[02:08:11] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:08:27] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:13:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:43] DuckHunt foxy > *BOOM* You shot down the duck in 1.366s, which makes you a total of 1192 ducks on #computertech. You are promoted to level 40 (duck genocider). \_X< *KWAK* [20 xp] [four-leaf clover]
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.859s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:26:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.362s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:28] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:42:31] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 30.398s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:43:23] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 46 xp | lvl 2 (noob) / 4 xp pts for lvl sup. | karma: 51.72% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 56% | gun reliability: 86% | armor: 2% | deflection: 52%
[02:43:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.39s | average react. time: 56.477s | 22 ducks (incl. 1 golden duck) | 17 misses | 3 accidents | 4 empty shots | 5 wild shots | 39 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover
[02:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:52:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:52:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.394s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:52:19] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 3/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 887 xp | lvl 12 (duck clobber) / 13 xp pts for lvl sup. | karma: 54.31% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 43% | gun reliability: 94%+3% | armor: 27% | deflection: 62%
[02:52:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 40.709s | 76 ducks (incl. 12 golden ducks) | 98 misses | 9 accidents | 19 empty shots | 18 wild shots | 174 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / 4-leaf clover / Silencer / Sunglasses
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.964s, which makes you a total of 77 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [19 xp] [four-leaf clover]
[03:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.558s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:11] DuckHunt *PEWWW* Agent-Timmy's bullet ricochetes on drwho, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:12:26] DuckHunt TheFatherMind > *BANG* You shot down the duck in 25.01s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:55:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:55:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.001s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.644s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:37:04] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:58:20] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:58:20] DuckHunt Peorth > *BOOM* You shot down the golden duck in 20.417s, which makes you a total of 555 ducks (including 177 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[05:58:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:58:30] DuckHunt m268b
[06:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:31] DuckHunt Phoenix > *BANG* You shot down the duck in 30.73s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:17] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:28:19] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:21] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[06:28:23] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[06:28:24] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:24] DuckHunt *BANG* xO' ulna just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[06:28:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 30.546s, which makes you a total of 17 ducks (including 3 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[06:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.451s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:04] DuckHunt g0frr > Missed. [missed: -1 xp]
[07:07:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.577s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[07:29:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[07:29:06] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[07:29:07] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Koragg, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:30:50] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[07:30:56] DuckHunt h4 > *BANG* You shot down the duck in 1mn55.765s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:27] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:10:32] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[08:10:33] DuckHunt Phoenix > *BANG* You shot down the duck in 32.601s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:36] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:18:13] DuckHunt MarlboroMan > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[08:18:22] DuckHunt Hunting stats for marlboroman: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[08:18:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:04] DuckHunt MarlboroMan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:19:08] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:19:14] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[08:19:17] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[08:19:19] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:19:22] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[08:19:25] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[08:19:28] DuckHunt MarlboroMan > *BANG* You shot down the golden duck in 27.703s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[09:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:09:04] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:09:05] DuckHunt valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[11:09:08] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[11:09:11] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[11:09:11] DuckHunt Gentoo > *BANG* You shot down the duck in 11.23s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:09:12] DuckHunt valware > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[11:09:13] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[11:09:13] DuckHunt valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:05] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:16:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:16:08] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:16:10] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[11:16:12] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:16:14] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:16:17] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:16:17] DuckHunt Gentoo > *BANG* You shot down the golden duck in 16.908s, which makes you a total of 99 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[12:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:24:04] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:24:07] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:24:09] DuckHunt phonekait > *BANG* You shot down the duck in 8.879s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:15] DuckHunt irish666 > *BANG* You shot down the duck in 14.938s, which makes you a total of 15 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:47:16] DuckHunt irish666 > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:18] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:04:18] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[13:04:20] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[13:04:21] DuckHunt foxy > *BOOM* You shot down the duck in 20.281s, which makes you a total of 1193 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:06:16] DuckHunt foxy > *CLICK* Trigger locked.
[13:06:16] DuckHunt foxy > *CLICK* Trigger locked.
[13:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:12] DuckHunt Gentoo > *BANG* You shot down the duck in 11.211s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:13] DuckHunt Gentoo > By searching the bushes around the duck, you find an extra bullet !
[14:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:01] DuckHunt Corvid > Missed. [missed: -1 xp]
[14:05:03] DuckHunt Corvid > Missed. [missed: -1 xp]
[14:05:05] DuckHunt Corvid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:05:08] DuckHunt Corvid > Missed. [missed: -1 xp]
[14:05:10] DuckHunt Corvid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:05:12] DuckHunt Corvid > Missed. [missed: -1 xp]
[14:05:14] DuckHunt *PEWWW* Corvid's bullet ricochetes on freewifi, thanks to his deflection modifier of 58%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:02] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:17:40] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:25:42] DuckHunt The last duck has been seen 19 minutes and 40 seconds ago.
[14:28:13] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:28:15] DuckHunt h4 > You throw a handful of sand in Clive_Rosfield's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[14:28:18] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Clive_Rosfield with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[15:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:04] DuckHunt phish > *BANG* You shot down the duck in 3.601s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:06:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:06:24] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:06:37] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[15:06:42] DuckHunt phish > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:06:47] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[15:06:49] DuckHunt phish > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 10 (hunter).
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt foxy > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[15:11:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.868s, which makes you a total of 1194 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:08] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 6.85s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:20:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:20:51] DuckHunt foxy > *BOOM* You shot down the duck in 1.883s, which makes you a total of 1195 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:20:56] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 3/5 | jammed: no (35 times) | confisc.: no (112 times) [Profile] [Profile] [Profile] 8252 xp | lvl 40 (duck genocider) / 1747 xp pts for lvl sup. | karma: 81.54% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 72% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[15:20:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.069s | 1195 ducks (incl. 139 golden ducks) | 446 misses | 62 accidents | 183 empty shots | 57 wild shots | 1641 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Infrared detect. / Silencer / 4-leaf clover
[15:21:12] DuckHunt The top duck(s) are: foxy with 8252 xp | peorth with 7693 xp | computertech with 1470 xp | esjay with 1399 xp | serion with 1335 xp
[15:21:26] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (31 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 631 xp | lvl 10 (hunter) / 19 xp pts for lvl sup. | karma: 65.68% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 54% | gun reliability: 94%+3% | armor: 22% | deflection: 60%
[15:21:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.7s | average react. time: 3mn11.87s | 140 ducks (incl. 12 golden ducks) | 119 misses | 16 accidents | 40 empty shots | 10 wild shots | 259 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover / Grease / Infrared detect. / Expl. ammo
[15:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[15:45:08] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[15:45:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[15:45:12] DuckHunt TheFatherMind > *BANG* You shot down the duck in 10.823s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:47:40] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:05] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[16:00:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.693s, which makes you a total of 85 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [19 xp] [four-leaf clover]
[16:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:02] DuckHunt h4 > *BANG* You shot down the duck in 1.801s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:06:57] DuckHunt The top duck(s) are: foxy with 8252 xp | peorth with 7693 xp | computertech with 1470 xp | esjay with 1399 xp | serion with 1335 xp
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:03] DuckHunt Endless_Idol > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:15:06] DuckHunt Endless_Idol > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:15:09] DuckHunt *BANG* xO' candy just get shot by accident by Endless_Idol. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:15:14] DuckHunt ComputerTech returns Endless_Idol's gun to him.
[17:15:15] DuckHunt Endless_Idol > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:15:17] DuckHunt Endless_Idol > *BANG* You shot down the golden duck in 16.767s, which makes you a total of 10 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[17:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.664s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:30:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:38] DuckHunt foxy > Missed. [missed: -5 xp]
[17:30:39] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[17:30:40] DuckHunt foxy > *BANG* You shot down the duck in 4.022s, which makes you a total of 1196 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:30:40] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:31:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:16] DuckHunt ComputerTech > Missed. [missed: -1 xp] [bedazzled by h4]
[17:56:18] DuckHunt ComputerTech > *BANG* You shot down the duck in 17.529s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:50] DuckHunt foxy > *BANG* You shot down the duck in 1.575s, which makes you a total of 1197 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:07] DuckHunt caplink > *BANG* You shot down the duck by ricochet in 6.533s, which makes a total of 154 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[18:03:07] DuckHunt *PEWWW* caplink's bullet ricochetes on Ganonk, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[18:05:56] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 4/3 | jammed: no (31 times) | confisc.: no (47 times) [Profile] [Profile] [Profile] 980 xp | lvl 13 (duck chewer) / 60 xp pts for lvl sup. | karma: 52.1% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 52% | gun reliability: 95% | armor: 30% | deflection: 63%
[18:05:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.904s | average react. time: 2mn20.175s | 154 ducks (incl. 14 golden ducks) | 140 misses | 24 accidents | 61 empty shots | 25 wild shots | 294 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:06:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:06:12] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:09:12] DuckHunt caplink > You don't need to use a gun brush.
[18:09:26] DuckHunt caplink > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:10:04] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:10:24] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 4/3 | jammed: no (31 times) | confisc.: no (47 times) [Profile] [Profile] [Profile] 966 xp | lvl 13 (duck chewer) / 74 xp pts for lvl sup. | karma: 52.1% good hunter [Stats][Stats][Stats] theor. accuracy: 62%+12% | effectiv. of fire: 52% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[18:10:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.904s | average react. time: 2mn20.175s | 154 ducks (incl. 14 golden ducks) | 140 misses | 24 accidents | 61 empty shots | 25 wild shots | 294 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sight
[18:10:43] DuckHunt caplink > I do not know any hunter with that name.
[18:11:19] DuckHunt caplink > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.347s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:43:29] DuckHunt The last duck has been seen 30 minutes and 28 seconds ago.
[18:45:51] DuckHunt The top duck(s) are: foxy with 8269 xp | peorth with 7693 xp | computertech with 1479 xp | esjay with 1399 xp | serion with 1335 xp
[18:48:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:52] DuckHunt foxy > *BANG* You shot down the duck in 2.57s, which makes you a total of 1198 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.348s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:16:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.342s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:03] DuckHunt h4 > *BANG* You shot down the duck in 2.363s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:18] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[19:57:18] DuckHunt h4 > Missed. [missed: -1 xp]
[19:57:20] DuckHunt h4 > *BANG* You shot down the duck in 19.436s, which makes you a total of 220 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[19:57:23] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[19:57:47] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 3/3 | jammed: no (21 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 552 xp | lvl 10 (hunter) / 98 xp pts for lvl sup. | karma: 59.49% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 46% | gun reliability: 94% | armor: 22% | deflection: 60%
[19:57:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.916s | average react. time: 4mn14.877s | 63 ducks (incl. 4 golden ducks) | 72 misses | 9 accidents | 14 empty shots | 5 wild shots | 135 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:59:49] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 2/2 | jammed: no (66 times) | confisc.: no (78 times) [Profile] [Profile] [Profile] 98 xp | lvl 4 (duck misser) / 42 xp pts for lvl sup. | karma: 55.48% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 50% | gun reliability: 88% | armor: 7% | deflection: 54%
[19:59:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.775s | average react. time: 2mn6.67s | 220 ducks (incl. 16 golden ducks) | 215 misses | 23 accidents | 70 empty shots | 57 wild shots | 435 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:01:24] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 4/3 | jammed: no (31 times) | confisc.: no (47 times) [Profile] [Profile] [Profile] 951 xp | lvl 13 (duck chewer) / 89 xp pts for lvl sup. | karma: 52.1% good hunter [Stats][Stats][Stats] theor. accuracy: 62%+12% | effectiv. of fire: 52% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[20:01:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.904s | average react. time: 2mn20.175s | 154 ducks (incl. 14 golden ducks) | 140 misses | 24 accidents | 61 empty shots | 25 wild shots | 294 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sight / Infrared detect.
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:04] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:27:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.002s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:16] DuckHunt Black_Snow_ > *BANG* You shot down the duck in 15.02s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:13] DuckHunt Black_Snow_ > Missed. [missed: -1 xp]
[20:48:14] DuckHunt Black_Snow_ > *BANG* You shot down the duck in 13.514s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:02:00] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:02:01] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:02:07] DuckHunt caplink > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[21:02:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:34] DuckHunt foxy > *BANG* You shot down the duck in 1.807s, which makes you a total of 1199 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:02:34] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 4/3
[21:02:35] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[21:02:36] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 3/3
[21:02:37] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[21:02:47] DuckHunt foxy returns foxy's gun to him.
[21:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:03] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:03:04] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:03:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[21:03:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[21:03:08] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[21:03:08] DuckHunt foxy > *BANG* You shot down the golden duck in 7.862s, which makes you a total of 1200 ducks (including 140 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover]
[21:03:11] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[21:08:52] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:09:36] DuckHunt ComputerTech > You are not armed.
[21:09:57] DuckHunt Black_Snow_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:11:04] DuckHunt foxy > *BANG* You shot down the duck in 3.284s, which makes you a total of 1201 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:15:03] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 3/3 | jammed: no (32 times) | confisc.: no (47 times) [Profile] [Profile] [Profile] 901 xp | lvl 13 (duck chewer) / 139 xp pts for lvl sup. | karma: 52.1% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 52% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[21:15:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.904s | average react. time: 2mn20.249s | 154 ducks (incl. 14 golden ducks) | 140 misses | 24 accidents | 62 empty shots | 25 wild shots | 294 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect.
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:06] DuckHunt caplink > *BANG* You shot down the duck by ricochet in 5.616s, which makes a total of 155 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [35 xp] [lucky shot]
[21:50:06] DuckHunt *PEWWW* caplink's bullet ricochetes on LoneWolf367, thanks to his deflection modifier of 52%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:03] DuckHunt h4 > *BANG* You shot down the duck in 2.784s, which makes you a total of 221 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:09:06] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[22:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.359s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[22:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[22:20:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[22:20:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.383s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:20:08] DuckHunt caplink > *CLICK* Trigger locked.
[22:20:14] DuckHunt Black_Snow_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:21:04] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:21:06] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:21:08] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:21:12] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[22:22:54] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[22:49:15] DuckHunt dj > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:04] DuckHunt caplink > *BANG* You shot down the duck in 2.734s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:38:05] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[23:38:18] DuckHunt foxy returns foxy's gun to him.
[23:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:41:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.37s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:08] DuckHunt caplink > *CLICK* Trigger locked.
[23:41:23] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (27 times) [Profile] [Profile] [Profile] 1061 xp | lvl 14 (duck eater) / 129 xp pts for lvl sup. | karma: 57.58% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 45% | gun reliability: 95% | armor: 32% | deflection: 64%
[23:41:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 36.117s | 91 ducks (incl. 12 golden ducks) | 107 misses | 10 accidents | 22 empty shots | 19 wild shots | 198 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Sunglasses / Infrared detect.
[23:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:03] DuckHunt caplink > Missed. [missed: -1 xp]
[23:42:05] DuckHunt caplink > *BANG* You shot down the duck in 4.18s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[23:42:23] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:42:30] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[23:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:04] DuckHunt *BANG* xO' mbuhh just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:43:04] DuckHunt TheFatherMind is demoted to level 13 (duck chewer).
[23:43:24] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[23:43:25] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:43:27] DuckHunt TheFatherMind > *BANG* You shot down the duck in 25.975s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:47:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:47:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
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