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Filtering by user: DuckHunt
Friday, September 29, 2023
[00:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:07] DuckHunt wez > *BANG* You shot down the duck in 6.161s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:04] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:22:07] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:22:08] DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:22:10] DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:22:12] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[00:22:13] DuckHunt Phoenix > *BANG* You shot down the duck in 12.957s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:28:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[00:28:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[00:28:10] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.303s, which makes you a total of 47 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [13 xp] [four-leaf clover]
[00:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.04s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:12:19] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[01:12:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:15] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:33:18] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:33:19] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:33:20] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:33:21] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:33:22] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:33:23] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 22.332s, which makes you a total of 49 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover]
[01:33:40] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 1/3 | jammed: no (17 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 618 xp | lvl 10 (hunter) / 32 xp pts for lvl sup. | karma: 41.01% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 42% | gun reliability: 94%+3% | armor: 22% | deflection: 60%
[01:33:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 55.308s | 49 ducks (incl. 10 golden ducks) | 65 misses | 9 accidents | 15 empty shots | 14 wild shots | 114 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Silencer / Grease / Sunglasses
[01:34:35] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:35:34] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[01:35:58] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:36:01] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:36:03] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 9 (duck plucker).
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:03] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:50:05] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:50:06] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:50:06] DuckHunt caplink > Missed. [missed: -1 xp]
[01:50:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 7.082s, which makes you a total of 50 ducks (including 11 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[01:50:08] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:50:08] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:05] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[02:15:09] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[02:15:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.867s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.512s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.379s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.667s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.703s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:30:10] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:59:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:59:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.655s, which makes you a total of 56 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:07] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[04:46:11] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[04:46:12] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find... an empty box of AP ammo.
[04:46:12] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 11.092s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:46:25] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:46:33] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:47:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.067s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:47:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:47:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:47:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:47:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:47:47] DuckHunt Neo_Nemesis > You are not rich enough to make this purchase.
[04:48:20] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:04] DuckHunt TheFatherMind > You are not armed.
[05:14:07] DuckHunt TheFatherMind > You are not armed.
[05:14:07] DuckHunt TheFatherMind > You are not armed.
[05:14:09] DuckHunt TheFatherMind > You are not armed.
[05:14:18] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 10 (hunter).
[05:14:23] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 22.583s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:13] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[05:21:18] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[05:21:20] DuckHunt BlackSnow > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[05:21:23] DuckHunt BlackSnow > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[05:21:25] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[05:21:27] DuckHunt BlackSnow > *BANG* You shot down the duck in 26.685s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:46:01] DuckHunt BlackSnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:49:40] DuckHunt Neo_Nemesis > You are not rich enough to make this purchase.
[05:51:14] DuckHunt wez > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[05:52:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:52:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:52:34] DuckHunt wez > You don't need to use a gun brush.
[05:53:00] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:54:11] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 630 xp | lvl 10 (hunter) / 20 xp pts for lvl sup. | karma: 46.15% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 45% | gun reliability: 94% | armor: 22% | deflection: 60%
[05:54:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 49.412s | 57 ducks (incl. 11 golden ducks) | 68 misses | 9 accidents | 16 empty shots | 15 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Silencer / Sunglasses / Expl. ammo
[05:54:25] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 11 xp | lvl 1 (tourist) / 9 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 54% | gun reliability: 85% | armor: 0% | deflection: 51%
[05:54:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.011s | average react. time: 23.134s | 12 ducks (incl. 0 golden duck) | 10 misses | 1 accident | 1 empty shot | 5 wild shots | 22 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[05:55:02] DuckHunt Hunting stats for rein: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 46 xp | lvl 2 (noob) / 4 xp pts for lvl sup. | karma: 28% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 36% | gun reliability: 86% | armor: 2% | deflection: 52%
[05:55:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.4s | average react. time: 2mn52.861s | 8 ducks (incl. 0 golden duck) | 14 misses | 1 accident | 2 empty shots | 6 wild shots | 22 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[05:55:08] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[05:57:12] DuckHunt Rein > Your gun is not confiscated.
[05:57:13] DuckHunt Your purchase made you go back to level 2 (noob).
[06:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:07] DuckHunt Rein > *BANG* You shot down the duck in 6.797s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[06:10:25] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:54] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:27:56] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4mn56.395s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:03] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:28:06] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:08] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:28:11] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:28:11] DuckHunt Neo_Nemesis is demoted to level 1 (tourist).
[06:28:15] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[06:28:15] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 14.583s, which makes you a total of 14 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[07:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[07:32:05] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[07:32:08] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[07:32:09] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on Saphir^Lounge, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:32:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:32:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:32:33] DuckHunt Neo_Nemesis > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[07:32:36] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 35.861s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.689s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:44:04] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[08:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.647s, which makes you a total of 17 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [14 xp] [four-leaf clover]
[08:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.332s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:13] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 12.475s, which makes you a total of 19 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [14 xp] [four-leaf clover]
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[09:52:07] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:52:10] DuckHunt Neo_Nemesis is demoted to level 3 (trainee).
[09:52:10] DuckHunt *BANG* xO' lostbeard[Away] just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:52:21] DuckHunt Neo_Nemesis > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[09:52:24] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:52:27] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 0/2
[09:52:32] DuckHunt Neo_Nemesis > You have no ammo. | Ammo: 0/10 | Chargers: 0/2
[09:52:33] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 0/2
[09:52:39] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 3/3
[09:52:43] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 3/3
[09:52:47] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[09:52:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:52:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:52:51] DuckHunt BobbyDrake > *BANG* You shot down the golden duck in 50.65s, which makes you a total of 59 ducks (including 2 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [36 xp]
[09:52:56] DuckHunt Neo_Nemesis > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:53:04] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[09:55:46] DuckHunt Neo_Nemesis > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[09:56:00] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 46.15% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 54% | gun reliability: 85% | armor: 0% | deflection: 51%
[09:56:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.647s | average react. time: 1mn1.803s | 19 ducks (incl. 1 golden duck) | 16 misses | 3 accidents | 4 empty shots | 5 wild shots | 35 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover
[09:56:17] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 380 xp | lvl 8 (duck hassler) / 60 xp pts for lvl sup. | karma: 51.28% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 54% | gun reliability: 93% | armor: 17% | deflection: 58%
[09:56:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 3mn30.604s | 59 ducks (incl. 2 golden ducks) | 50 misses | 8 accidents | 18 empty shots | 14 wild shots | 109 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[10:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.598s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[10:41:08] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:49] DuckHunt sur > *CLACK* JAMMED GUN
[10:50:58] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[10:51:00] DuckHunt zenik > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[10:51:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[10:51:10] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:51:12] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:51:13] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:51:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[10:51:14] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:51:15] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[10:51:16] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:51:16] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 1mn15.818s, which makes you a total of 178 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:33] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:29:36] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:29:37] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:29:39] DuckHunt *PEWWW* Gentoo's bullet ricochetes on zk, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:34:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:36:27] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:10] DuckHunt Gentoo > You are not armed.
[11:44:57] DuckHunt Piccolo > *BANG* You shot down the duck in 4mn56.402s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:01:49] DuckHunt BobbyDrake > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[12:02:11] DuckHunt ComputerTech > You throw a handful of sand in BobbyDrake's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[12:03:01] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:03:13] DuckHunt ComputerTech returns BobbyDrake's gun to him.
[12:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:19:13] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[12:19:17] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[12:19:18] DuckHunt Kowal > *BANG* You shot down the duck in 17.571s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:08] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:38:12] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:38:18] DuckHunt irish666 > *BANG* You shot down the duck in 18.048s, which makes you a total of 13 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[12:40:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:29] DuckHunt foxy > *BOOM* You shot down the duck in 2.181s, which makes you a total of 1184 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:02] DuckHunt Ziginox > *BANG* You shot down the duck in 2.239s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:05:23] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:25] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[13:11:32] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[13:11:35] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[13:11:47] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[13:11:51] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[13:11:55] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[13:11:56] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[13:12:01] DuckHunt tabb > You are not rich enough to make this purchase.
[13:12:03] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:12:07] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[13:12:08] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[13:12:09] DuckHunt *BANG* xO' socraticDev just get shot by accident by tabb. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:12:16] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[13:12:21] DuckHunt irish666 > *BANG* You shot down the duck in 1mn20.569s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:12:21] DuckHunt irish666 > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[13:17:04] DuckHunt tabb already has a gun and looks at foxy without understanding.
[13:40:52] DuckHunt Hunting stats for tabb: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (17 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 29 xp | lvl 2 (noob) / 21 xp pts for lvl sup. | karma: 50.54% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 52% | gun reliability: 86% | armor: 2% | deflection: 52%
[13:40:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.842s | average react. time: 2mn30.743s | 35 ducks (incl. 3 golden ducks) | 32 misses | 6 accidents | 6 empty shots | 5 wild shots | 67 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[14:08:20] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:08:23] DuckHunt phish > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:08:27] DuckHunt phish > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:05] DuckHunt phish > *BOOM* You shot down the duck in 4.848s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:06] DuckHunt *BANG* xO' NiKaN just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:35:16] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:35:18] DuckHunt Gentoo > *BANG* You shot down the duck in 17.699s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:36:05] DuckHunt phish > *CLICK* Trigger locked.
[14:36:32] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[15:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:21] DuckHunt m00 > *BANG* You shot down the duck in 20.868s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:51] DuckHunt phish > *BOOM* You shot down the duck in 1mn50.937s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:03] DuckHunt phish > Missed. [missed: -1 xp]
[15:11:05] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:11:08] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:11:11] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:11:12] DuckHunt phish > *BOOM* You shot down the duck in 11.984s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:11] DuckHunt h4 > *BOOM* You shot down the duck in 10.124s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:12] DuckHunt h4 > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[15:49:51] DuckHunt h4 > You throw a bucket of water on ertz in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:28] DuckHunt *PEWWW* h4's bullet ricochetes on crissy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:17:20] DuckHunt tabb > Missed. [missed: -1 xp]
[16:17:22] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:17:22] DuckHunt tabb > Missed. [missed: -1 xp]
[16:18:01] DuckHunt h4 > You are not armed.
[16:18:23] DuckHunt h4 > You throw a bucket of water on tabb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:18:37] DuckHunt h4 > You throw a handful of sand in tabb's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[16:18:40] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle tabb with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[16:19:02] DuckHunt The top duck(s) are: foxy with 8182 xp | peorth with 7652 xp | computertech with 1504 xp | esjay with 1399 xp | serion with 1335 xp
[16:19:17] DuckHunt Hunting stats for computertech: [Weapon][Weapon][Weapon] ammo: 4/8 | charg.: 3/4 | jammed: no (26 times) | confisc.: no (78 times) [Profile] [Profile] [Profile] 1504 xp | lvl 16 (duck disassembler) / 16 xp pts for lvl sup. | karma: 45.31% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 50% | gun reliability: 97% | armor: 37% | deflection: 66%
[16:19:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.113s | average react. time: 1mn4.447s | 178 ducks (incl. 16 golden ducks) | 172 misses | 29 accidents | 94 empty shots | 47 wild shots | 350 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[16:19:27] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (66 times) | confisc.: yes (74 times) [Profile] [Profile] [Profile] 131 xp | lvl 4 (duck misser) / 9 xp pts for lvl sup. | karma: 56.04% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 50% | gun reliability: 88%+6% | armor: 7% | deflection: 54%
[16:19:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.775s | average react. time: 2mn8.801s | 213 ducks (incl. 16 golden ducks) | 210 misses | 22 accidents | 69 empty shots | 54 wild shots | 423 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[16:20:04] DuckHunt ComputerTech returns h4's gun to him.
[16:20:20] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[16:20:35] DuckHunt The top duck(s) are: foxy with 8182 xp | peorth with 7652 xp | computertech with 1504 xp | esjay with 1399 xp | serion with 1335 xp
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:08] DuckHunt zof > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:46:11] DuckHunt zof > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:46:12] DuckHunt *PEWWW* zof's bullet ricochetes on Usagi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:48:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:48:07] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:48:09] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:48:13] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[16:48:14] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn14.356s, which makes you a total of 552 ducks (including 175 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[16:48:14] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[16:48:22] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 5/5 | jammed: no (26 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 7680 xp | lvl 38 (duck annihilator) / 110 xp pts for lvl sup. | karma: 82.93% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 92% | deflection: 88%
[16:48:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.853s | 552 ducks (incl. 175 golden ducks) | 203 misses | 28 accidents | 67 empty shots | 19 wild shots | 755 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[16:48:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:48:36] DuckHunt phish > You throw a bucket of water on peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 11 (inside out duck turner).
[16:49:49] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[16:49:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:01] DuckHunt h4 > *BANG* You shot down the duck in 2.52s, which makes you a total of 214 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[16:50:01] DuckHunt *BANG* xO' jmjl just get shot by accident by foxy. [missed: -5 xp] [wild fire: -8 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[16:50:11] DuckHunt foxy returns foxy's gun to him.
[16:50:17] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 4/5 | jammed: no (35 times) | confisc.: no (110 times) [Profile] [Profile] [Profile] 8149 xp | lvl 39 (serial duck killer) / 51 xp pts for lvl sup. | karma: 81.8% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 72% | gun reliability: 99% | armor: 95% | deflection: 89%
[16:50:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.334s | 1184 ducks (incl. 138 golden ducks) | 442 misses | 60 accidents | 180 empty shots | 57 wild shots | 1626 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized.
[16:50:24] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:50:25] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[16:50:26] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:50:27] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[16:50:28] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[17:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:47] DuckHunt h4 > *BANG* You shot down the duck in 45.975s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:14:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:20] DuckHunt foxy > *BOOM* You shot down the duck in 1.222s, which makes you a total of 1185 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:55] DuckHunt Ziginox > Missed. [missed: -1 xp]
[17:19:56] DuckHunt Ziginox > *BANG* You shot down the duck in 56.368s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:57] DuckHunt Ziginox > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:10] DuckHunt Ziginox > Missed. [missed: -1 xp]
[17:56:11] DuckHunt Ziginox > *BANG* You shot down the duck in 11.095s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:14] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[17:57:52] DuckHunt The top duck(s) are: foxy with 8103 xp | peorth with 7666 xp | computertech with 1504 xp | esjay with 1399 xp | serion with 1335 xp
[18:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:28] DuckHunt Peorth > *BOOM* You shot down the duck in 27.566s, which makes you a total of 553 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:15:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:02] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2 [sand by h4]
[18:21:06] DuckHunt tabb > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[18:21:07] DuckHunt *PEWWW* tabb's bullet ricochetes on n0s3y|afk, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4]
[18:21:26] DuckHunt tabb > You are not rich enough to make this purchase.
[18:21:52] DuckHunt h4 > You throw a bucket of water on tabb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:26:00] DuckHunt HelderHeid > *BANG* You shot down the duck in 5mn0.267s, which makes you a total of 62 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[19:16:08] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 630 xp | lvl 10 (hunter) / 20 xp pts for lvl sup. | karma: 46.15% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 45% | gun reliability: 94% | armor: 22% | deflection: 60%
[19:16:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 49.412s | 57 ducks (incl. 11 golden ducks) | 68 misses | 9 accidents | 16 empty shots | 15 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Sunglasses / Expl. ammo
[19:17:02] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:17:22] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[19:17:53] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 609 xp | lvl 10 (hunter) / 41 xp pts for lvl sup. | karma: 46.15% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 45% | gun reliability: 94%+3% | armor: 22% | deflection: 60%
[19:17:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 49.412s | 57 ducks (incl. 11 golden ducks) | 68 misses | 9 accidents | 16 empty shots | 15 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Sunglasses / Expl. ammo / Grease / 4-leaf clover
[19:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:39:04] DuckHunt dj > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 1/2
[19:39:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.806s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:39:08] DuckHunt dj > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 1/2
[19:39:18] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:39:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.556s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:47:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[19:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.877s, which makes you a total of 60 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [19 xp] [four-leaf clover]
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.941s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:57:19] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.871s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:39:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:39:46] DuckHunt foxy > *BOOM* You shot down the duck in 1.733s, which makes you a total of 1186 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[20:43:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[20:43:08] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[20:43:10] DuckHunt foxy > *BOOM* You shot down the duck in 8.324s, which makes you a total of 1187 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:02] DuckHunt phish > Missed. [missed: -1 xp]
[20:48:04] DuckHunt phish > Missed. [missed: -1 xp]
[20:48:05] DuckHunt phish > Missed. [missed: -1 xp]
[20:48:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:48:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:48:06] DuckHunt phish > *CLICK* Trigger locked.
[20:48:11] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[20:48:12] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:48:13] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:48:23] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:48:26] DuckHunt phish > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:48:28] DuckHunt phish > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:22:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:22:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:22:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.91s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:22:07] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:22:07] DuckHunt h4 is demoted to level 4 (duck misser).
[21:22:07] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:22:12] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[21:22:14] DuckHunt h4 > You can't throw sand in TheFatherMind's weapon since he does not have any.
[21:22:14] DuckHunt Your purchase made you go back to level 4 (duck misser).
[21:22:15] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[21:22:16] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 4 (duck misser).
[21:22:17] DuckHunt ComputerTech returns h4's gun to him.
[21:22:20] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:22:22] DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[21:22:25] DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:03] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 17 seconds.
[21:23:03] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 8 seconds.
[21:23:08] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[21:23:10] DuckHunt h4 > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 4 (duck misser).
[21:23:12] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[21:23:12] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 4 (duck misser).
[21:23:14] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[21:23:15] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[21:23:16] DuckHunt h4 > *BANG* You shot down the duck by ricochet in 15.544s, which makes a total of 216 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [35 xp] [lucky shot]
[21:23:16] DuckHunt *PEWWW* h4's bullet ricochetes on Vultyre, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [bedazzled by ComputerTech]
[21:23:16] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:23:17] DuckHunt h4 > You are not armed.
[21:23:18] DuckHunt h4 > You are not armed.
[21:23:20] DuckHunt h4 > You are not armed.
[21:23:21] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:23:25] DuckHunt ComputerTech returns Ziginox's gun to him.
[21:23:36] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:23:41] DuckHunt ComputerTech > You can't throw sand in h4's weapon since he does not have any.
[21:23:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:48] DuckHunt h4 > You are not armed.
[21:23:50] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[21:23:51] DuckHunt h4 > You are not armed.
[21:23:52] DuckHunt h4 > You don't need to change your clothes.
[21:23:54] DuckHunt h4 > You are not armed.
[21:23:54] DuckHunt h4 > You are not armed.
[21:23:55] DuckHunt h4 > You are not armed.
[21:23:56] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[21:23:57] DuckHunt TheFatherMind > Missed. [missed: -1 xp] [bedazzled by h4]
[21:23:57] DuckHunt CoolKevin > *BANG* You shot down one of the ducks in 11.217s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:23:57] DuckHunt h4 > You are not armed.
[21:23:58] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:23:59] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:24:01] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 14.348s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:24:02] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[21:24:03] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[21:24:04] DuckHunt h4 already has a gun and looks at ComputerTech without understanding.
[21:24:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:24:06] DuckHunt h4 > You are not armed.
[21:24:07] DuckHunt h4 > You are not armed.
[21:24:08] DuckHunt h4 > You are not armed.
[21:24:09] DuckHunt h4 > You are not armed.
[21:24:10] DuckHunt h4 > You are not armed.
[21:24:11] DuckHunt h4 > You are not armed.
[21:25:17] DuckHunt ComputerTech returns h4's gun to him.
[21:26:32] DuckHunt h4 already has a gun and looks at foxy without understanding.
[21:46:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:33] DuckHunt foxy > Missed. [missed: -5 xp]
[21:46:35] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:46:36] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.747s, which makes you a total of 1188 ducks (including 139 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[22:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.237s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:02:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:18] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.543s, which makes you a total of 554 ducks (including 176 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[22:02:26] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 5/5 | jammed: no (26 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 7717 xp | lvl 38 (duck annihilator) / 73 xp pts for lvl sup. | karma: 82.99% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 92% | deflection: 88%
[22:02:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.574s | 554 ducks (incl. 176 golden ducks) | 203 misses | 28 accidents | 67 empty shots | 19 wild shots | 757 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[22:03:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[22:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:15] DuckHunt *PEWWW* Peorth's bullet ricochetes on Random024, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[22:17:15] DuckHunt *PEWWW* Peorth's bullet ricochetes on rovlan-big-feet, thanks to his deflection modifier of 51%. [accident: -20 xp]
[22:17:19] DuckHunt Peorth returns Peorth's gun to him.
[22:17:20] DuckHunt Peorth > *BOOM* You shot down the duck in 19.27s, which makes you a total of 555 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:17:21] DuckHunt Peorth > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[22:17:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:02] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.39s, which makes you a total of 21 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [14 xp] [four-leaf clover]
[23:12:52] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[23:12:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[23:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:09] DuckHunt foxy > *BOOM* You shot down the duck in 7.856s, which makes you a total of 1189 ducks on #computertech. You are promoted to level 40 (duck genocider). \_X< *KWAK* [20 xp] [four-leaf clover]
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:43:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:43:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.134s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:44:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:59] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:45:00] DuckHunt foxy > Missed. [missed: -5 xp]
[23:45:00] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:45:02] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:45:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:45:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.369s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:45:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:45:05] DuckHunt foxy > *CLICK* Trigger locked.
[23:45:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:21] DuckHunt foxy > *BOOM* You shot down the duck in 1.014s, which makes you a total of 1190 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:45:22] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:45:31] DuckHunt Peorth returns TheFatherMind's gun to him.
[23:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:57:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:57:08] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:57:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:57:17] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 756 xp | lvl 11 (inside out duck turner) / 14 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 44% | gun reliability: 94%+3% | armor: 25% | deflection: 61%
[23:57:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.117s | average react. time: 44.589s | 66 ducks (incl. 11 golden ducks) | 81 misses | 9 accidents | 18 empty shots | 17 wild shots | 147 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / Grease / 4-leaf clover
[23:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:58:06] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:58:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.353s, which makes you a total of 67 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [19 xp] [four-leaf clover]
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