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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Monday, October 9, 2023
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:04] DuckHunt foxy > Missed. [missed: -1 xp]
[00:35:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.871s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:35:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[00:35:11] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:04] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:57:05] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 4.9s, which makes you a total of 88 ducks (including 7 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[00:57:06] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:57:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:03] DuckHunt foxy > Missed. [missed: -1 xp]
[01:18:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:18:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.758s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:18:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:18:10] DuckHunt foxy returns foxy's gun to him.
[01:18:11] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[01:30:56] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[01:31:04] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.89s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.114s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:48:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[01:48:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:48:07] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:48:13] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[01:48:24] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:48:42] DuckHunt phish > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 2 (noob).
[01:48:59] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[01:51:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:08] DuckHunt foxy > *BOOM* You shot down the duck in 2.05s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:51:08] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[01:51:08] DuckHunt phish > *CLICK* Trigger locked.
[01:51:08] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[01:51:11] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[02:04:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:59] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.594s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:06:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:06:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:06:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:06:06] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:06:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:06:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:06:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[02:06:10] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 10.114s, which makes you a total of 93 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[02:06:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:44] DuckHunt foxy > *BOOM* You shot down the golden duck in 1.193s, which makes you a total of 36 ducks (including 7 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[02:06:45] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[02:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.068s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:19:02] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:19:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:19:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:19:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:19:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.464s, which makes you a total of 95 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [11 xp] [four-leaf clover]
[03:19:05] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:19:21] DuckHunt Neo_Nemesis > You are not armed.
[03:19:55] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:03] DuckHunt TheFatherMind is demoted to level 11 (inside out duck turner).
[03:36:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:36:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.271s, which makes you a total of 96 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [11 xp] [four-leaf clover]
[03:36:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.845s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[04:53:04] DuckHunt phish > *BANG* You shot down the duck in 2.341s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:03] DuckHunt phish > *BANG* You shot down the duck in 3.234s, which makes you a total of 11 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[05:21:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:05] DuckHunt Piccolo > *BANG* You shot down the duck in 4.641s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:43:05] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:43:08] DuckHunt Peorth returns Peorth's gun to him.
[06:18:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:12] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:18:13] DuckHunt Peorth > *BOOM* You shot down the duck in 2.737s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:18:17] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:12] DuckHunt Piccolo > *BANG* You shot down the duck in 11.69s, which makes you a total of 6 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:53] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:53:55] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn54.59s, which makes you a total of 45 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [13 xp] [four-leaf clover]
[06:54:06] DuckHunt The top duck(s) are: thefathermind with 780 xp | peorth with 658 xp | foxy with 459 xp | h4 with 208 xp | neo_nemesis with 167 xp
[07:20:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:07] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:20:09] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:20:10] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:20:11] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:20:13] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:20:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 9.17s, which makes you a total of 46 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[07:20:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:20:26] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 712 xp | lvl 11 (inside out duck turner) / 58 xp pts for lvl sup. | karma: 40.46% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 42% | gun reliability: 94% | armor: 25% | deflection: 61%
[07:20:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.486s | average react. time: 1mn24.609s | 46 ducks (incl. 16 golden ducks) | 62 misses | 11 accidents | 6 empty shots | 6 wild shots | 108 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:05] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on systwi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:37:05] DuckHunt *BANG* xO' davjutz just get shot by accident by Neo_Nemesis. [accident: -4 xp]
[07:37:20] DuckHunt Neo_Nemesis > You are not armed.
[07:37:59] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:38:01] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn0.63s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:38:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 724 xp | lvl 11 (inside out duck turner) / 46 xp pts for lvl sup. | karma: 41.35% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 42% | gun reliability: 94% | armor: 25% | deflection: 61%
[07:38:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.486s | average react. time: 1mn25.352s | 47 ducks (incl. 16 golden ducks) | 63 misses | 11 accidents | 6 empty shots | 6 wild shots | 110 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:14] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:08:16] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:08:17] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[08:08:19] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[08:08:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:08:20] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[08:08:30] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (13 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 155 xp | lvl 5 (member of the Comitee Against Ducks) / 45 xp pts for lvl sup. | karma: 37.78% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 40% | gun reliability: 89% | armor: 10% | deflection: 55%
[08:08:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 53.522s | 31 ducks (incl. 1 golden duck) | 46 misses | 6 accidents | 7 empty shots | 10 wild shots | 77 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:09] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[08:22:11] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 10.818s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:04] DuckHunt ghostnode > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:35:09] DuckHunt ghostnode > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:35:13] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:35:13] DuckHunt ghostnode > *BANG* You shot down the golden duck in 12.679s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[09:36:52] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[09:51:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:35] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:51:37] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:51:38] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:51:40] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:51:42] DuckHunt Peorth > *BANG* You shot down the golden duck in 8.216s, which makes you a total of 48 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[09:51:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[09:51:51] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:51:55] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 738 xp | lvl 11 (inside out duck turner) / 32 xp pts for lvl sup. | karma: 42.22% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 42% | gun reliability: 94% | armor: 25% | deflection: 61%
[09:51:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.486s | average react. time: 1mn24.081s | 48 ducks (incl. 17 golden ducks) | 65 misses | 11 accidents | 6 empty shots | 6 wild shots | 113 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.624s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:52:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:52:10] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:52:13] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[10:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:11] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[10:14:13] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[10:14:13] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 13.166s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:16] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[10:44:18] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[10:44:19] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on h4, thanks to his deflection modifier of 56%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:44:19] DuckHunt Neo_Nemesis > *BANG* You shot down the duck by ricochet in 19.193s, which makes a total of 34 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [35 xp] [lucky shot]
[10:44:20] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[10:45:24] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[10:45:32] DuckHunt Neo_Nemesis > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[10:46:07] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 100 xp | lvl 4 (duck misser) / 40 xp pts for lvl sup. | karma: 48.57% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 54% | gun reliability: 88% | armor: 7% | deflection: 54%
[10:46:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 1mn48.831s | 13 ducks (incl. 0 golden duck) | 11 misses | 3 accidents | 1 empty shot | 0 wild shot | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:30] DuckHunt h4 > *BANG* You shot down the duck in 29.39s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:05] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:23:07] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:23:09] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:23:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:23:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:23:35] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:23:51] DuckHunt HelderHeid > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:02] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:44:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn5.292s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:44:36] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 101 xp | lvl 4 (duck misser) / 39 xp pts for lvl sup. | karma: 51.35% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 48% | gun reliability: 88% | armor: 7% | deflection: 54%
[11:44:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn0.221s | 14 ducks (incl. 0 golden duck) | 15 misses | 3 accidents | 1 empty shot | 0 wild shot | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[11:44:45] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:48] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn47.414s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:29] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:20:30] DuckHunt *PEWWW* Chiester's bullet ricochetes on dgw, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:28:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:36] DuckHunt HelderHeid > *BANG* You shot down the duck in 34.606s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:04] DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[13:41:06] DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[13:41:06] DuckHunt jmjl > Missed. [missed: -1 xp]
[13:41:08] DuckHunt jmjl > *BANG* You shot down the duck in 6.925s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:41:08] DuckHunt Neo`Irssi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:41:14] DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[14:37:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[14:37:05] DuckHunt h4 > Missed. [missed: -1 xp]
[14:37:06] DuckHunt h4 > *BANG* You shot down the duck in 6.059s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:03] DuckHunt Chiester > *BANG* You shot down the duck in 2.697s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:03] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:06] DuckHunt foxy > *BOOM* You shot down the duck in 4.69s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:03] DuckHunt Chiester > *BANG* You shot down the duck in 3.383s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[15:57:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[16:15:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[16:15:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[16:15:06] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[16:15:07] DuckHunt foxy > *BOOM* You shot down the duck in 7.237s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:15:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[16:16:38] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[16:16:45] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[16:21:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.228s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:21:13] DuckHunt Echo_C > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:21:20] DuckHunt ComputerTech returns Echo_C's gun to him.
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:16] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[17:10:17] DuckHunt *BANG* xO' Batmanhush just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:10:27] DuckHunt cncmusicfactoryenjoyer > Missed. [missed: -1 xp]
[17:10:28] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[17:10:31] DuckHunt cncmusicfactoryenjoyer > *BANG* You shot down the duck in 31.439s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:10:35] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[17:10:49] DuckHunt cncmusicfactoryenjoyer > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[17:24:20] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[17:28:05] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 4.74s, which makes you a total of 98 ducks (including 9 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[18:05:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[18:05:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:05:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:05:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.769s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:05:54] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[18:16:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:55] DuckHunt *PEWWW* foxy's bullet ricochetes on Kowal, thanks to his deflection modifier of 54%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:16:57] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.698s, which makes you a total of 100 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [11 xp] [four-leaf clover]
[18:17:00] DuckHunt foxy already has a gun and looks at foxy without understanding.
[18:17:07] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 486 xp | lvl 9 (duck plucker) / 54 xp pts for lvl sup. | karma: 63.44% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 50% | gun reliability: 93% | armor: 20% | deflection: 59%
[18:17:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 39.032s | 38 ducks (incl. 7 golden ducks) | 38 misses | 2 accidents | 10 empty shots | 11 wild shots | 76 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Expl. ammo
[18:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:05] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 4.544s, which makes you a total of 101 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[18:47:37] DuckHunt The top duck(s) are: thefathermind with 813 xp | peorth with 703 xp | foxy with 486 xp | h4 with 225 xp | neo_nemesis with 184 xp
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[18:50:02] DuckHunt h4 > *BANG* You shot down the duck in 2.278s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:27] DuckHunt monery > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[19:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:04] DuckHunt foxy > *BANG* You shot down the duck in 3.04s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:33:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[19:33:24] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[19:33:44] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 184 xp | lvl 5 (member of the Comitee Against Ducks) / 16 xp pts for lvl sup. | karma: 37.37% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 41% | gun reliability: 89% | armor: 10% | deflection: 55%
[19:33:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 52.384s | 34 ducks (incl. 1 golden duck) | 48 misses | 7 accidents | 7 empty shots | 10 wild shots | 82 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:33:51] DuckHunt The top duck(s) are: thefathermind with 812 xp | peorth with 703 xp | foxy with 481 xp | h4 with 235 xp | neo_nemesis with 184 xp
[19:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:48:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.344s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:48:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.63s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:04:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 8.224s, which makes you a total of 36 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[20:32:08] DuckHunt zof is demoted to level 1 (tourist).
[20:32:08] DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.142s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:00:26] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[21:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.174s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:34:27] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 114 xp | lvl 4 (duck misser) / 26 xp pts for lvl sup. | karma: 56.1% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 51% | gun reliability: 88% | armor: 7% | deflection: 54%
[21:34:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 1mn55.816s | 16 ducks (incl. 0 golden duck) | 15 misses | 3 accidents | 1 empty shot | 0 wild shot | 31 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[21:34:49] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.419s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:24] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 3/3 | jammed: no (20 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 854 xp | lvl 12 (duck clobber) / 46 xp pts for lvl sup. | karma: 58.49% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 50% | gun reliability: 94% | armor: 27% | deflection: 62%
[22:27:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 31.877s | 105 ducks (incl. 10 golden ducks) | 102 misses | 17 accidents | 19 empty shots | 4 wild shots | 207 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[22:28:31] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:28:47] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[22:28:58] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:29:03] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[22:29:09] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:29:15] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:51:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:51:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:51:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[22:51:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.503s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on [itchyjunk], thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:07:39] DuckHunt wez > *BANG* You shot down the duck in 1mn38.538s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:03] DuckHunt wez > *BANG* You shot down the duck in 2.484s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:13:06] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[23:56:56] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
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