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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Sunday, October 8, 2023
[00:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:10] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:17:13] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on c0ded, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:17:13] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on IRSSucks, thanks to his deflection modifier of 51%. [accident: -6 xp]
[00:17:13] DuckHunt TheFatherMind is demoted to level 10 (hunter).
[00:17:13] DuckHunt *BANG* xO' Hestia just get shot by accident by TheFatherMind. [accident: -6 xp]
[00:18:08] DuckHunt whhels > Missed. [missed: -1 xp]
[00:18:15] DuckHunt whhels > *BANG* You shot down the duck in 1mn14.414s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:26:00] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[00:26:00] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[00:26:20] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[00:27:22] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (17 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 389 xp | lvl 8 (duck hassler) / 51 xp pts for lvl sup. | karma: 65.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 50% | gun reliability: 93% | armor: 17% | deflection: 58%
[00:27:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 35.07s | 31 ducks (incl. 5 golden ducks) | 30 misses | 1 accident | 6 empty shots | 10 wild shots | 61 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Expl. ammo
[00:27:32] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:27:40] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:28:10] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[00:28:23] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (19 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 643 xp | lvl 10 (hunter) / 7 xp pts for lvl sup. | karma: 60.4% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 51% | gun reliability: 94%+3% | armor: 22% | deflection: 60%
[00:28:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 37.761s | 81 ducks (incl. 6 golden ducks) | 77 misses | 12 accidents | 15 empty shots | 4 wild shots | 158 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Sunglasses / Grease / 4-leaf clover / Infrared detect. /
[00:28:25] DuckHunt Expl. ammo
[00:28:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:29] DuckHunt foxy > Missed. [missed: -1 xp]
[00:28:30] DuckHunt foxy > Missed. [missed: -1 xp]
[00:28:31] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:28:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 5.192s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[00:28:33] DuckHunt foxy > *CLICK* Trigger locked.
[00:28:36] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[00:32:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:32:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:34:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:27] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:34:29] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:34:29] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:34:30] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:34:32] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:34:32] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:34:32] DuckHunt foxy > *BOOM* You shot down the golden duck in 6.465s, which makes you a total of 32 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[00:34:33] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[00:34:35] DuckHunt whhels > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:34:37] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:34:48] DuckHunt foxy returns CoolKevin's gun to him.
[00:35:19] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[00:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:49:06] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[00:49:06] DuckHunt phonekait is demoted to level 0 (public danger).
[00:49:06] DuckHunt *PEWWW* phonekait's bullet ricochetes on Aphrodite, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:49:06] DuckHunt *BANG* xO' HAA just get shot by accident by phonekait. [accident: -4 xp]
[00:49:07] DuckHunt whhels > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[00:49:08] DuckHunt *BANG* xO' Nando just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:49:11] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[00:49:13] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[00:49:15] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:49:17] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[00:49:18] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp] [bedazzled by h4]
[00:49:19] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[00:49:19] DuckHunt TheFatherMind > You are not armed.
[00:49:20] DuckHunt TheFatherMind > You are not armed.
[00:49:21] DuckHunt CoolKevin > *BANG* You shot down the duck in 19.654s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:49:21] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[00:49:21] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[00:49:24] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[00:49:58] DuckHunt whhels > *CLACK* JAMMED GUN
[00:55:22] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:55:23] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:55:36] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[01:02:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[01:02:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.91s, which makes you a total of 82 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [19 xp] [four-leaf clover]
[01:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.753s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[01:17:10] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.281s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:05] DuckHunt g0frr > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:29:09] DuckHunt g0frr > Missed. [missed: -1 xp]
[02:29:11] DuckHunt g0frr > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:29:14] DuckHunt g0frr > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:29:16] DuckHunt *PEWWW* g0frr's bullet ricochetes on Xerus, thanks to his deflection modifier of 51%. [accident: -4 xp]
[02:29:16] DuckHunt *PEWWW* g0frr's bullet ricochetes on ulna, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:29:48] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:29:54] DuckHunt g0frr > You are not armed.
[02:29:55] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:29:58] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:30:04] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 1mn3.99s, which makes you a total of 10 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[02:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.413s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:43:03] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:43:03] DuckHunt foxy > *CLICK* Trigger locked.
[03:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:05] DuckHunt phish > You are not armed.
[03:03:08] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[03:03:10] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[03:03:11] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:03:13] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 12.453s, which makes you a total of 27 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:03] DuckHunt phish > *BANG* You shot down the duck in 2.42s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:08] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[04:11:08] DuckHunt Neo_Nemesis is demoted to level 4 (duck misser).
[04:11:11] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 9.942s, which makes you a total of 28 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:00] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 1mn0.175s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:13] DuckHunt Piccolo > *BANG* You shot down the duck in 13.083s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:29:23] DuckHunt The last duck has been seen 15 minutes and 22 seconds ago.
[05:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:56] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn55.584s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:48] DuckHunt freewifi > *BANG* You shot down the duck in 1mn48.004s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [12 xp] [four-leaf clover]
[06:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:49] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:16:51] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:16:52] DuckHunt freewifi > *BANG* You shot down the duck in 52.349s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:43] DuckHunt Corvid > *BANG* You shot down the duck in 42.93s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:59] DuckHunt Ziginox > *BANG* You shot down the duck in 58.715s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:00:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:12] DuckHunt Peorth > *BANG* You shot down the duck in 1.486s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:24] DuckHunt Corvid > *BANG* You shot down the duck in 23.595s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:06] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:33:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:33:11] DuckHunt Peorth > *BANG* You shot down the duck in 2mn11.176s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:33:21] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:33:22] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[09:33:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:34] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:33:36] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.086s, which makes you a total of 42 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[09:33:46] DuckHunt The top duck(s) are: thefathermind with 671 xp | peorth with 581 xp | foxy with 418 xp | h4 with 216 xp | neo_nemesis with 159 xp
[10:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:10:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[10:10:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.099s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:10:11] DuckHunt The top duck(s) are: thefathermind with 671 xp | peorth with 581 xp | foxy with 418 xp | h4 with 216 xp | neo_nemesis with 168 xp
[10:15:11] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[10:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.869s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:45] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:33:48] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:33:49] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:33:50] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[11:33:52] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[11:33:53] DuckHunt Gentoo > *BANG* You shot down the duck in 2mn52.851s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:33:53] DuckHunt Gentoo > By searching the bushes around the duck, you find an extra bullet !
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:04] DuckHunt irish666 > *BANG* You shot down one of the ducks in 1mn3.906s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:04] DuckHunt irish666 > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[11:43:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:43:10] DuckHunt Gentoo > *BANG* You shot down the duck in 9.733s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:04] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:53:08] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:58:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:19:05] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[13:19:09] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[13:19:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.69s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:09] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[13:39:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 10.536s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:12] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:10] DuckHunt Echo_C > *BANG* You shot down the duck in 9.517s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:10:15] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 41.94% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 55% | gun reliability: 87% | armor: 5% | deflection: 53%
[14:10:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 1mn30.545s | 11 ducks (incl. 0 golden duck) | 9 misses | 3 accidents | 1 empty shot | 0 wild shot | 20 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:10:20] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:04] DuckHunt h4 > Missed. [missed: -1 xp]
[14:59:05] DuckHunt h4 > *BANG* You shot down the duck in 4.064s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:02] DuckHunt h4 > Missed. [missed: -1 xp]
[15:01:03] DuckHunt h4 > Missed. [missed: -1 xp]
[15:01:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:01:04] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 3.928s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:01:11] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:01:12] DuckHunt h4 > You throw a handful of sand in Clive_Rosfield's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[15:01:14] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Clive_Rosfield with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[15:01:16] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:02] DuckHunt h4 > *BANG* You shot down the duck in 1.969s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:19] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:17:22] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn21.542s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 4mn9.023s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:47:06] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[17:47:10] DuckHunt franstam > *BANG* You shot down the duck in 10.416s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:47:14] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[17:47:29] DuckHunt m268b Your purchase made you go back to level 3 (trainee).
[18:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:11] DuckHunt freewifi > Missed. [missed: -1 xp]
[18:40:14] DuckHunt freewifi > *BANG* You shot down the duck in 2mn13.659s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:40:20] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:03] DuckHunt h4 > Missed. [missed: -1 xp]
[18:50:04] DuckHunt h4 > *BANG* You shot down the duck in 4.067s, which makes you a total of 41 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[18:50:08] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:57:32] DuckHunt BobbyDrake > *BANG* You shot down the duck in 2mn31.891s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:03] DuckHunt esjay > *BANG* You shot down the duck in 3.267s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[19:14:45] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 1/3 | jammed: no (19 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 671 xp | lvl 11 (inside out duck turner) / 99 xp pts for lvl sup. | karma: 58.85% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 50% | gun reliability: 94%+3% | armor: 25% | deflection: 61%
[19:14:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 37.342s | 83 ducks (incl. 6 golden ducks) | 81 misses | 13 accidents | 16 empty shots | 4 wild shots | 164 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Sunglasses / Grease / 4-leaf clover / Infrared detect. /
[19:14:47] DuckHunt Expl. ammo
[19:15:47] DuckHunt TheFatherMind > You already own this item. It will expire in 2 hours 21 minutes and 47 seconds.
[19:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:03] DuckHunt phish > Missed. [missed: -1 xp]
[19:17:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[19:17:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:17:05] DuckHunt foxy > Missed. [missed: -1 xp]
[19:17:06] DuckHunt phish > Missed. [missed: -1 xp]
[19:17:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:17:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[19:17:06] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[19:17:06] DuckHunt foxy > *CLICK* Trigger locked.
[19:17:07] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:17:12] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[19:17:19] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[19:17:21] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (17 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 417 xp | lvl 8 (duck hassler) / 23 xp pts for lvl sup. | karma: 66.23% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 49% | gun reliability: 93%+3% | armor: 17% | deflection: 58%
[19:17:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 34.998s | 32 ducks (incl. 6 golden ducks) | 33 misses | 1 accident | 8 empty shots | 10 wild shots | 65 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Grease
[19:17:27] DuckHunt phish > You are not rich enough to make this purchase.
[19:17:31] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[19:17:34] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:17:38] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:17:47] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 1/3
[19:23:56] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:03] DuckHunt *PEWWW* phish's bullet ricochetes on franstam, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:17:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.888s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:17:05] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:23:05] DuckHunt phish > Missed. [missed: -1 xp]
[20:23:05] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 1/3
[20:23:06] DuckHunt phish > Missed. [missed: -1 xp]
[20:23:07] DuckHunt TheFatherMind > *CLACK* JAMMED GUN
[20:23:08] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:23:10] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 1/3
[20:23:11] DuckHunt *BANG* xO' Hestia just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:23:17] DuckHunt TheFatherMind > You are not armed.
[20:23:17] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[20:23:20] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[20:23:21] DuckHunt phish > *BANG* You shot down the golden duck in 20.774s, which makes you a total of 9 ducks (including 2 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[20:24:48] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 1/3
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.513s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:38:37] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 1/3
[21:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.026s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:41:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:41:40] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 1/3 | jammed: no (20 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 711 xp | lvl 11 (inside out duck turner) / 59 xp pts for lvl sup. | karma: 57.8% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 50% | gun reliability: 94% | armor: 25% | deflection: 61%
[21:41:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 36.52s | 86 ducks (incl. 6 golden ducks) | 83 misses | 14 accidents | 16 empty shots | 4 wild shots | 169 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Infrared detect.
[21:42:11] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:42:22] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[21:42:26] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:42:43] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[21:42:55] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:08] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[22:46:10] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[22:46:11] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:46:13] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[22:46:14] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[22:46:16] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:46:18] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[22:46:19] DuckHunt *BANG* xO' mogabiboumi just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:46:20] DuckHunt Peorth > *BOOM* You shot down the golden duck in 20.216s, which makes you a total of 43 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[22:46:21] DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:46:25] DuckHunt Peorth returns wildting2's gun to him.
[22:46:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:46:37] DuckHunt The top duck(s) are: thefathermind with 655 xp | peorth with 637 xp | foxy with 374 xp | h4 with 208 xp | neo_nemesis with 162 xp
[22:50:45] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:07] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[22:53:07] DuckHunt wildting2 > Missed. [missed: -1 xp]
[22:53:09] DuckHunt wildting2 > *BANG* You shot down the duck in 8.591s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:19] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[22:53:32] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 10 (hunter).
[22:53:56] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.834s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:13:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a broken mirror.
[23:15:55] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:06] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Xerus, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:25:06] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on nonp, thanks to his deflection modifier of 51%. [accident: -6 xp]
[23:25:09] DuckHunt TheFatherMind > You are not armed.
[23:25:12] DuckHunt TheFatherMind > You are not armed.
[23:26:37] DuckHunt TheFatherMind > You are not armed.
[23:27:34] DuckHunt foxy > Missed. [missed: -1 xp]
[23:27:41] DuckHunt foxy > *BOOM* You shot down the duck in 2mn40.57s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:27:42] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
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