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Filtering by user: DuckHunt
Saturday, October 7, 2023
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:08] DuckHunt Black_Snow > *BANG* You shot down the duck in 7.757s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.715s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:34:13] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[01:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[01:18:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[01:18:08] DuckHunt foxy > By searching the bushes around the duck, you find... a chewed chewing gum.
[01:18:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.418s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.502s, which makes you a total of 27 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [11 xp] [four-leaf clover]
[01:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:04] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 4.273s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [17 xp] [four-leaf clover]
[01:53:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[01:53:10] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:13] DuckHunt franstam > Missed. [missed: -1 xp]
[02:30:16] DuckHunt franstam > Missed. [missed: -1 xp]
[02:30:19] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:30:24] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:30:25] DuckHunt franstam > *BANG* You shot down the duck in 24.943s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:36:09] DuckHunt whhels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:38:33] DuckHunt whhels > You are not armed.
[02:39:05] DuckHunt whhels > You are not armed.
[02:39:22] DuckHunt Peorth returns whhels's gun to him.
[02:41:29] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 44 xp | lvl 2 (noob) / 6 xp pts for lvl sup. | karma: 36% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 41% | gun reliability: 86%+7% | armor: 2% | deflection: 52%
[02:41:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 1mn1.805s | 17 ducks (incl. 1 golden duck) | 24 misses | 3 accidents | 5 empty shots | 7 wild shots | 41 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[02:41:54] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:01] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:44:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:44:04] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[02:44:09] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[02:44:11] DuckHunt whhels > Missed. [missed: -1 xp]
[02:44:11] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:44:13] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:44:15] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[02:44:19] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[02:44:19] DuckHunt Peorth > *BOOM* You shot down the duck in 18.912s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:44:19] DuckHunt whhels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:44:19] DuckHunt whhels is demoted to level 0 (public danger).
[02:44:24] DuckHunt Peorth returns whhels's gun to him.
[02:44:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:35] DuckHunt whhels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:11:23] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:01] DuckHunt Neo_Nemesis > You are not armed.
[03:42:07] DuckHunt PapaFrog > *BANG* You shot down the duck in 6.328s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:42:22] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:01] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 0.686s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:12] DuckHunt wheels > *BANG* You shot down the duck in 11.324s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.384s, which makes you a total of 19 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:31:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:31:50] DuckHunt wheels > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[04:52:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:09] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[04:52:12] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[04:52:13] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.659s, which makes you a total of 34 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[04:52:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:59:56] DuckHunt The top duck(s) are: thefathermind with 672 xp | peorth with 501 xp | foxy with 279 xp | h4 with 167 xp | wez with 109 xp
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:34:11] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[05:34:14] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[05:34:16] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[05:34:20] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[05:34:21] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 20.722s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.984s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:20] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 20.397s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.975s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:34:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:29] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[06:34:32] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:34:33] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:34:34] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:34:35] DuckHunt Peorth > *BANG* You shot down the duck in 7s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:34:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:34:51] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:34:55] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[06:34:58] DuckHunt The top duck(s) are: thefathermind with 672 xp | peorth with 485 xp | foxy with 279 xp | h4 with 167 xp | wez with 109 xp
[06:35:27] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 44.26% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 42% | gun reliability: 87% | armor: 5% | deflection: 53%
[06:35:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 56.49s | 22 ducks (incl. 1 golden duck) | 30 misses | 3 accidents | 5 empty shots | 8 wild shots | 52 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Sunglasses
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:01] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 0.575s, which makes you a total of 23 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[07:15:19] DuckHunt wheels > *CLACK* JAMMED GUN
[07:15:28] DuckHunt wheels > *CLACK* JAMMED GUN
[07:15:34] DuckHunt wheels > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[07:15:38] DuckHunt wheels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.763s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[08:11:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:39] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:11:40] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:11:42] DuckHunt *BANG* xO' Koragg just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:11:46] DuckHunt Peorth returns Peorth's gun to him.
[08:11:47] DuckHunt *BANG* xO' PapaFrog just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:11:52] DuckHunt Peorth returns Peorth's gun to him.
[08:11:52] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:11:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 18.226s, which makes you a total of 37 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[08:12:03] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 530 xp | lvl 9 (duck plucker) / 10 xp pts for lvl sup. | karma: 32.14% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 93% | armor: 20% | deflection: 59%
[08:12:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.55s | average react. time: 1mn15.297s | 37 ducks (incl. 13 golden ducks) | 56 misses | 11 accidents | 4 empty shots | 5 wild shots | 93 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.631s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:58] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 13 xp | lvl 1 (tourist) / 7 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[08:18:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 7.404s | average react. time: 28.132s | 2 ducks (incl. 0 golden duck) | 2 misses | 1 accident | 0 empty shot | 1 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:07] DuckHunt Usagi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[08:24:16] DuckHunt Usagi > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[08:24:20] DuckHunt Usagi > *BANG* You shot down the duck in 18.89s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:24:20] DuckHunt Usagi > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[08:24:20] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:32:29] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:01] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[09:47:03] DuckHunt h4 > Missed. [missed: -1 xp]
[09:47:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.949s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:47:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:47:08] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[09:47:15] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[09:47:17] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[09:49:35] DuckHunt The last duck has been seen 2 minutes and 34 seconds ago.
[09:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:05] DuckHunt Usagi > *BANG* You shot down the duck in 4.447s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:05] DuckHunt Neo_Nemesis > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 1 minute and 10 seconds.
[10:46:26] DuckHunt Neo_Nemesis > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 4 (duck misser).
[10:47:06] DuckHunt h4 > *BANG* You shot down the duck in 1mn5.387s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:48:45] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[10:48:50] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[10:48:54] DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 2 (noob).
[10:48:56] DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 2 (noob).
[10:49:04] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[10:49:05] DuckHunt The top duck(s) are: thefathermind with 672 xp | peorth with 530 xp | foxy with 279 xp | h4 with 147 xp | neo_nemesis with 124 xp
[10:49:06] DuckHunt h4 > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[10:49:07] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 124 xp | lvl 4 (duck misser) / 16 xp pts for lvl sup. | karma: 49.25% good hunter [Stats][Stats][Stats] theor. accuracy: 57%-28% | effectiv. of fire: 44% | gun reliability: 88% | armor: 7% | deflection: 54%
[10:49:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 51.128s | 25 ducks (incl. 1 golden duck) | 31 misses | 3 accidents | 5 empty shots | 8 wild shots | 56 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Sunglasses [Effects] [Effects] [Effects] Bedazzled
[10:49:14] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[10:49:25] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[10:49:29] DuckHunt freewifi > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[10:51:24] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[10:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:07] DuckHunt Neo_Nemesis > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 54 minutes and 16 seconds.
[10:57:08] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 51 minutes and 42 seconds.
[10:57:10] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[10:57:11] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2 [sand by ComputerTech]
[10:57:12] DuckHunt h4 > *CLACK* JAMMED GUN
[10:57:14] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[10:57:14] DuckHunt h4 > Missed. [missed: -1 xp] [bedazzled by ComputerTech]
[10:57:15] DuckHunt h4 > *BANG* You shot down the duck in 14.847s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:02] DuckHunt h4 > *BANG* You shot down the duck in 2.087s, which makes you a total of 32 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:08] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:42:11] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:42:11] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:42:12] DuckHunt Gentoo > *BANG* You shot down the duck in 12.137s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:13] DuckHunt Gentoo > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:04] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:46:06] DuckHunt Gentoo > *BANG* You shot down the duck in 5.318s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:05] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:20:06] DuckHunt caplink > Missed. [missed: -1 xp]
[12:20:06] DuckHunt *PEWWW* Gentoo's bullet ricochetes on deadly, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:20:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:20:07] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:20:11] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:20:13] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[12:20:15] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[12:20:17] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:20:26] DuckHunt caplink > You are not rich enough to make this purchase.
[12:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:21:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.536s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:08] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[12:44:11] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[12:44:12] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:44:13] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[12:44:15] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[12:44:15] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:44:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:44:17] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:44:58] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[13:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:03] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:25:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[13:25:06] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:25:13] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:25:15] DuckHunt irish666 > *BANG* You shot down the duck in 14.434s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:25:32] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:25:34] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:25:39] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[13:25:43] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:25:48] DuckHunt irish666 > You are not rich enough to make this purchase.
[13:44:39] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:45:06] DuckHunt ComputerTech returns montar's gun to him.
[13:45:16] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:45:29] DuckHunt ComputerTech returns montar's gun to him.
[13:45:47] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:45:47] DuckHunt montar is demoted to level 0 (public danger).
[13:45:55] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: yes (3 times) [Profile] [Profile] [Profile] -6 xp | lvl 0 (public danger) / 2 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[13:45:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 3 wild shots | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:47:49] DuckHunt Hunting stats for computertech: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 43 xp | lvl 2 (noob) / 7 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 60% | gun reliability: 86% | armor: 2% | deflection: 52%
[13:47:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.252s | average react. time: 26.66s | 9 ducks (incl. 1 golden duck) | 6 misses | 1 accident | 0 empty shot | 3 wild shots | 15 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[13:52:08] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[13:52:10] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[13:52:11] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[13:52:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.399s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:09:31] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:10:50] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: yes (4 times) [Profile] [Profile] [Profile] -8 xp | lvl 0 (public danger) / 4 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[14:10:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 4 misses | 0 accident | 0 empty shot | 4 wild shots | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[14:44:04] DuckHunt h4 > *BANG* You shot down the duck in 3.801s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:44:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[14:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:06] DuckHunt Black_Snow > *BANG* You shot down the duck in 5.858s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[15:54:08] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[15:54:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.322s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:54:21] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[15:54:22] DuckHunt Black_Snow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:54:39] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:04] DuckHunt Black_Snow > You are not armed.
[15:55:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[15:55:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.77s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:02] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[16:11:05] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on malign, thanks to his deflection modifier of 51%. [accident: -6 xp]
[16:11:05] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Hestia, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:11:22] DuckHunt TheFatherMind > You are not armed.
[16:16:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:16:49] DuckHunt TheFatherMind > You are not armed.
[16:17:02] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:05] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[16:47:08] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[16:47:09] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[16:47:10] DuckHunt whhels > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[16:47:11] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[16:47:11] DuckHunt Corvid > *BANG* You shot down the duck in 10.897s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:12] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[16:47:14] DuckHunt whhels > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[16:47:16] DuckHunt whhels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:22] DuckHunt foxy > Missed. [missed: -1 xp]
[17:28:24] DuckHunt foxy > *BANG* You shot down the duck in 23.8s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:28:25] DuckHunt foxy > By searching the bushes around the duck, you find... a broken sight.
[17:30:01] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/3
[17:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:04] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[17:33:05] DuckHunt foxy > Missed. [missed: -1 xp]
[17:33:06] DuckHunt foxy > Missed. [missed: -1 xp]
[17:33:08] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:33:09] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[17:33:10] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/3
[17:33:11] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[17:33:12] DuckHunt *BANG* xO' Karma just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:33:12] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 6 (duck hater).
[17:33:14] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:33:16] DuckHunt foxy > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[17:33:17] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:33:19] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:33:20] DuckHunt foxy > *BOOM* You shot down the golden duck in 19.672s, which makes you a total of 29 ducks (including 4 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:05] DuckHunt foxy > Missed. [missed: -1 xp]
[18:05:06] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/3
[18:05:08] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/3
[18:05:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.862s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:05:16] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/3 | jammed: no (17 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 324 xp | lvl 7 (duck pest) / 26 xp pts for lvl sup. | karma: 64.38% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 50% | gun reliability: 93% | armor: 15% | deflection: 57%
[18:05:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 35.75s | 30 ducks (incl. 4 golden ducks) | 29 misses | 1 accident | 6 empty shots | 10 wild shots | 59 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Expl. ammo
[18:05:19] DuckHunt The top duck(s) are: thefathermind with 689 xp | peorth with 530 xp | foxy with 324 xp | h4 with 152 xp | neo_nemesis with 124 xp
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:27] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:42:28] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:42:29] DuckHunt h4 > *BANG* You shot down the golden duck in 28.997s, which makes you a total of 34 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[18:42:31] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:14] DuckHunt h4 > *BANG* You shot down the duck in 13.801s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:07] DuckHunt h4 > *BANG* You shot down the duck in 7.188s, which makes you a total of 36 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:01:42] DuckHunt The top duck(s) are: thefathermind with 689 xp | peorth with 530 xp | foxy with 324 xp | h4 with 208 xp | neo_nemesis with 124 xp
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:57:05] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:57:07] DuckHunt foxy > *BOOM* You shot down the golden duck in 6.484s, which makes you a total of 31 ducks (including 5 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[19:57:09] DuckHunt whhels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:57:12] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 1/3
[20:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:05] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:29:08] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:29:13] DuckHunt Peorth > *BOOM* You shot down the duck in 12.602s, which makes you a total of 38 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [19 xp] [four-leaf clover]
[20:29:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.137s, which makes you a total of 10 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[21:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:02] DuckHunt h4 > Missed. [missed: -1 xp]
[21:24:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:24:04] DuckHunt h4 > *BANG* You shot down the duck in 3.773s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:24:06] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:33:44] DuckHunt TheFatherMind > *BANG* You shot down the duck in 43.702s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:38] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 699 xp | lvl 11 (inside out duck turner) / 71 xp pts for lvl sup. | karma: 67.2% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 52% | gun reliability: 94% | armor: 25% | deflection: 61%
[21:35:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 37.261s | 79 ducks (incl. 6 golden ducks) | 72 misses | 9 accidents | 14 empty shots | 4 wild shots | 151 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[21:37:08] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:37:14] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[21:37:26] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:37:34] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[21:37:43] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:37:47] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 10 (hunter).
[22:00:47] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:04] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.902s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:07:12] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[22:07:15] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:07:19] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[22:08:30] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:03] DuckHunt h4 > Missed. [missed: -1 xp]
[22:35:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[22:35:04] DuckHunt h4 > *BANG* You shot down the duck in 3.548s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:35:05] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:35:15] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[23:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:05] DuckHunt Gentoo > You are not armed.
[23:01:14] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:01:16] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:01:19] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:01:20] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:01:22] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 21.497s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.007s, which makes you a total of 81 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [19 xp] [four-leaf clover]
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