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Filtering by user: DuckHunt
Friday, October 6, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:01] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:05:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[00:05:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[00:05:07] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[00:05:09] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[00:05:10] DuckHunt foxy > *BANG* You shot down the duck in 9.403s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[00:05:11] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[00:12:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:54] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[00:12:55] DuckHunt foxy > *BANG* You shot down the duck in 3.468s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:12:59] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[00:13:00] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:13:02] DuckHunt caplink > You are not armed.
[00:13:03] DuckHunt caplink > You are not armed.
[00:13:13] DuckHunt foxy returns caplink's gun to him.
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:04] DuckHunt *PEWWW* Phoenix's bullet ricochetes on Cuckoo, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:45:36] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:45:38] DuckHunt *BANG* xO' dyne just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:45:38] DuckHunt CoolKevin is demoted to level 2 (noob).
[00:45:38] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:33] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:21:39] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:21:42] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3mn41.801s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:05] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on Gentoo, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:32:12] DuckHunt franstam > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:32:12] DuckHunt franstam > *BANG* You shot down the duck in 1mn11.996s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:34:29] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[01:40:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:59] DuckHunt foxy > Missed. [missed: -1 xp]
[01:41:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:41:01] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:41:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:41:06] DuckHunt foxy > *BANG* You shot down the duck in 8.699s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:14] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:02] DuckHunt legendquake > *BANG* You shot down the duck in 2.516s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:42:27] DuckHunt legendquake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:42:34] DuckHunt legendquake > You are not armed.
[01:42:49] DuckHunt legendquake > You are not armed.
[01:43:11] DuckHunt foxy returns legendquake's gun to him.
[01:44:34] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 39 xp | lvl 2 (noob) / 11 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 41% | gun reliability: 86% | armor: 2% | deflection: 52%
[01:44:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 1mn5.069s | 16 ducks (incl. 1 golden duck) | 23 misses | 3 accidents | 5 empty shots | 7 wild shots | 39 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[01:45:32] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[02:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:07] DuckHunt freewifi > Missed. [missed: -1 xp]
[02:06:09] DuckHunt freewifi > *BANG* You shot down the duck in 8.18s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:06:09] DuckHunt Juest > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:06:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:41] DuckHunt Juest > You are not armed.
[02:06:47] DuckHunt foxy returns Juest's gun to him.
[02:06:49] DuckHunt Gentoo > Missed. [missed: -1 xp]
[02:06:51] DuckHunt Gentoo > Missed. [missed: -1 xp]
[02:06:52] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:06:52] DuckHunt *BANG* xO' Karma just get shot by accident by Juest. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:06:53] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:07:08] DuckHunt foxy returns Gentoo's gun to him.
[02:07:14] DuckHunt foxy returns Juest's gun to him.
[02:07:29] DuckHunt Juest > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:07:29] DuckHunt Juest is demoted to level 0 (public danger).
[02:08:08] DuckHunt foxy returns juest's gun to him.
[02:08:17] DuckHunt Juest > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:09:18] DuckHunt foxy returns juest's gun to him.
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:03] DuckHunt phish > Missed. [missed: -1 xp]
[02:32:06] DuckHunt *PEWWW* phish's bullet ricochetes on candy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:32:06] DuckHunt *BANG* xO' Suntop just get shot by accident by phish. [accident: -4 xp]
[02:32:18] DuckHunt Juest > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/1
[02:32:21] DuckHunt Juest > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/1
[02:32:27] DuckHunt Juest > *BANG* You shot down the duck in 26.902s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[03:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:03] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:18:05] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[03:18:07] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.596s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:18:29] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[03:18:30] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[03:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:49:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.898s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:49:08] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:11] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 11.295s, which makes you a total of 7 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[04:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:17] DuckHunt Juest > *BANG* You shot down the duck in 16.547s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:09] DuckHunt franstam > Missed. [missed: -1 xp]
[05:13:12] DuckHunt franstam > *BANG* You shot down one of the ducks in 3mn11.985s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:15] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:13:17] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:13:19] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:13:21] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[05:13:24] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[05:13:25] DuckHunt franstam > Missed. [missed: -1 xp]
[05:13:26] DuckHunt franstam > *BANG* You shot down the golden duck in 26.485s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:16] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[06:06:19] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:06:21] DuckHunt Peorth > *BANG* You shot down the duck in 20.772s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:06:23] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:06:26] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[06:06:33] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[06:06:41] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[06:23:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.797s, which makes you a total of 30 ducks (including 10 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[06:24:05] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 2/3 | jammed: no (9 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 389 xp | lvl 8 (duck hassler) / 51 xp pts for lvl sup. | karma: 36.36% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 40% | gun reliability: 93% | armor: 17% | deflection: 58%
[06:24:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.55s | average react. time: 1mn27.356s | 30 ducks (incl. 10 golden ducks) | 45 misses | 8 accidents | 3 empty shots | 4 wild shots | 75 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[06:24:10] DuckHunt The top duck(s) are: thefathermind with 588 xp | peorth with 389 xp | foxy with 221 xp | wez with 109 xp | h4 with 91 xp
[06:44:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:38] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:44:39] DuckHunt Peorth > *BOOM* You shot down the duck in 3.362s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:44:39] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[06:44:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:03] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:59:05] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:59:06] DuckHunt h4 > Missed. [missed: -1 xp]
[06:59:07] DuckHunt h4 > *BANG* You shot down the golden duck in 7.229s, which makes you a total of 23 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[06:59:10] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:09] DuckHunt Phoenix > *BANG* You shot down the duck in 8.377s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:44:10] DuckHunt Phoenix > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[07:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:09] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:53:12] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:53:14] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:53:17] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:53:17] DuckHunt Gentoo is demoted to level 0 (public danger).
[07:53:19] DuckHunt Gentoo > *BANG* You shot down the golden duck in 18.961s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[08:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:50] DuckHunt h4 > *BANG* You shot down the duck in 48.697s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:22] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on JaxOff, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:17:36] DuckHunt h4 > *BANG* You shot down the duck in 35.665s, which makes you a total of 25 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[08:25:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[08:25:27] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 3 xp | lvl 1 (tourist) / 17 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[08:25:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 7.404s | average react. time: 29.634s | 1 duck (incl. 0 golden duck) | 2 misses | 1 accident | 0 empty shot | 1 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:09:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:09:51] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:09:53] DuckHunt *PEWWW* Peorth's bullet ricochetes on PapaFrog, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:09:56] DuckHunt Peorth returns Peorth's gun to him.
[09:09:57] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:09:58] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.231s, which makes you a total of 32 ducks (including 11 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[09:10:03] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:57] DuckHunt herald > *BANG* You shot down the duck in 2mn57.084s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:45] DuckHunt Corvid > *BANG* You shot down the duck in 3mn44.83s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[10:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:32:12] DuckHunt Gentoo > *BANG* You shot down the duck in 11.092s, which makes you a total of 2 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:10] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[10:41:13] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[10:41:15] DuckHunt MarlboroMan is demoted to level 0 (public danger).
[10:41:15] DuckHunt *PEWWW* MarlboroMan's bullet ricochetes on Compy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:41:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:08:17] DuckHunt BobbyDrake > *BANG* You shot down the duck in 16.797s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:08] DuckHunt Kowal > Missed. [missed: -1 xp]
[11:36:10] DuckHunt Kowal > *BANG* You shot down the duck in 9.836s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:11] DuckHunt Kowal > By searching the bushes around the duck, you find... bushes.
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:22] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:43:25] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:43:27] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:43:29] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn28.832s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [15 xp] [four-leaf clover]
[11:43:30] DuckHunt Phoenix > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:07] DuckHunt foxy > *BANG* You shot down the duck in 6.703s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:07] DuckHunt wildting2 > *BANG* You shot down the duck in 2mn7.417s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:12] DuckHunt *BANG* xO' lolwut just get shot by accident by Kowal. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:28:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:28:06] DuckHunt Kowal > You are not armed.
[13:28:38] DuckHunt The last duck has been seen 5 minutes and 36 seconds ago.
[13:42:34] DuckHunt *PEWWW* dj's bullet ricochetes on idriven21, thanks to his deflection modifier of 51%. [accident: -4 xp]
[13:42:34] DuckHunt *PEWWW* dj's bullet ricochetes on Mikoolo, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:48:58] DuckHunt Hunting stats for marlboroman: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -7 xp | lvl 0 (public danger) / 3 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[13:48:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 3 misses | 1 accident | 0 empty shot | 0 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:55:07] DuckHunt foxy > Missed. [missed: -1 xp]
[13:55:09] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:55:10] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:55:12] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[13:55:14] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[13:55:16] DuckHunt foxy > Missed. [missed: -1 xp]
[13:55:18] DuckHunt foxy > *BOOM* You shot down the golden duck in 17.205s, which makes you a total of 22 ducks (including 3 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[13:55:19] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[13:55:56] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 1/2 | jammed: no (12 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 228 xp | lvl 6 (duck hater) / 42 xp pts for lvl sup. | karma: 57.14% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 50% | gun reliability: 90% | armor: 12% | deflection: 56%
[13:55:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 32.271s | 22 ducks (incl. 3 golden ducks) | 22 misses | 1 accident | 4 empty shots | 9 wild shots | 44 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover / Expl. ammo
[13:56:14] DuckHunt The top duck(s) are: thefathermind with 588 xp | peorth with 453 xp | foxy with 228 xp | h4 with 146 xp | wez with 109 xp
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:09] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[14:08:16] DuckHunt CoolKevin > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[14:08:18] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[14:08:22] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[14:08:25] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:08:27] DuckHunt CoolKevin > *BANG* You shot down the duck in 27.221s, which makes you a total of 5 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[14:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:04] DuckHunt MarlboroMan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/1
[14:09:04] DuckHunt CoolKevin > *BANG* You shot down the duck in 3.771s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:09:04] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[14:09:05] DuckHunt CoolKevin > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[14:09:10] DuckHunt MarlboroMan > *CLACK* JAMMED GUN
[14:09:14] DuckHunt MarlboroMan > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/1
[14:09:16] DuckHunt *PEWWW* MarlboroMan's bullet ricochetes on Cuckoo, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:09:58] DuckHunt ComputerTech returns MarlboroMan's gun to him.
[14:38:25] DuckHunt h4 > You throw a bucket of water on tabb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:18] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:05:20] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[15:05:21] DuckHunt h4 > *CLACK* JAMMED GUN
[15:05:24] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[15:05:24] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:05:26] DuckHunt h4 > Missed. [missed: -1 xp]
[15:05:27] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:05:28] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[15:05:30] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[15:05:31] DuckHunt h4 > *BANG* You shot down the golden duck in 3mn29.949s, which makes you a total of 26 ducks (including 6 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[15:05:35] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[15:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:14:53] DuckHunt phish > Missed. [missed: -1 xp]
[15:14:55] DuckHunt phish > Missed. [missed: -1 xp]
[15:14:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:14:56] DuckHunt phish > Missed. [missed: -1 xp]
[15:14:57] DuckHunt *BANG* xO' Saphir^Lounge just get shot by accident by phish. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:14:57] DuckHunt phish is demoted to level 1 (tourist).
[15:15:13] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:43:16] DuckHunt h4 > You throw a bucket of water on Ziginox in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:46:40] DuckHunt The top duck(s) are: thefathermind with 588 xp | peorth with 453 xp | foxy with 228 xp | h4 with 171 xp | wez with 109 xp
[16:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:18] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:14:21] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:14:22] DuckHunt TheFatherMind > *BANG* You shot down the duck in 21.842s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:55] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[16:45:59] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[16:46:00] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:46:02] DuckHunt *BANG* xO' lars just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:46:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn15.996s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:46:33] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:50:43] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.061s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:53:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.324s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:53:08] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[17:53:11] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[17:53:22] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 77 xp | lvl 3 (trainee) / 13 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 55% | gun reliability: 87% | armor: 5% | deflection: 53%
[17:53:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 1mn34.309s | 10 ducks (incl. 0 golden duck) | 8 misses | 2 accidents | 1 empty shot | 0 wild shot | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.639s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[18:30:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[18:30:05] DuckHunt h4 > *BANG* You shot down the duck in 5.241s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:06] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[18:30:11] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[18:30:13] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:30:29] DuckHunt ComputerTech returns irish666's gun to him.
[18:33:55] DuckHunt Juest already has a gun and looks at ComputerTech without understanding.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.818s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:02] DuckHunt h4 > *BANG* You shot down the duck in 2.427s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:08:03] DuckHunt *BANG* xO' idriven21 just get shot by accident by phish. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:08:03] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:56] DuckHunt foxy > *BOOM* You shot down the duck in 55.675s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:14:25] DuckHunt The top duck(s) are: thefathermind with 618 xp | peorth with 453 xp | foxy with 250 xp | h4 with 181 xp | wez with 109 xp
[20:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 1/2
[20:17:06] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 0/2
[20:17:06] DuckHunt h4 > *BANG* You shot down the duck in 5.597s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.499s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:26:11] DuckHunt ComputerTech returns foxy's gun to him.
[20:27:30] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 628 xp | lvl 10 (hunter) / 22 xp pts for lvl sup. | karma: 73.17% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 54% | gun reliability: 94% | armor: 22% | deflection: 60%
[20:27:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 38.283s | 71 ducks (incl. 5 golden ducks) | 59 misses | 6 accidents | 13 empty shots | 4 wild shots | 130 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[20:28:42] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:28:55] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[20:29:02] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[20:29:09] DuckHunt TheFatherMind > You already own this item. It will expire in 3 days 23 hours 56 minutes and 43 seconds, 1 use left.
[20:29:42] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[20:29:48] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:29:54] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[20:29:56] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:29:57] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[20:29:59] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[20:53:37] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:02] DuckHunt jmjl > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:19:03] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[21:19:03] DuckHunt Juest > Missed. [missed: -1 xp]
[21:19:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp] [bedazzled by h4]
[21:19:04] DuckHunt Peorth > *CLACK* JAMMED GUN
[21:19:05] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[21:19:05] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[21:19:05] DuckHunt Peorth > *CLACK* JAMMED GUN
[21:19:05] DuckHunt jmjl > Missed. [missed: -1 xp]
[21:19:05] DuckHunt jmjl is demoted to level 1 (tourist).
[21:19:07] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[21:19:07] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[21:19:07] DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:19:08] DuckHunt Peorth > Missed. [missed: -1 xp]
[21:19:09] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:19:09] DuckHunt jmjl > Missed. [missed: -1 xp]
[21:19:09] DuckHunt Peorth > Missed. [missed: -1 xp]
[21:19:10] DuckHunt ComputerTech > By searching the bushes around the duck, you find... a vibrating duck.
[21:19:10] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 9.66s, which makes you a total of 8 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[21:19:10] DuckHunt jmjl > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:19:11] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:19:11] DuckHunt jmjl > You are not armed.
[21:19:13] DuckHunt Peorth returns Peorth's gun to him.
[21:19:21] DuckHunt ComputerTech returns jmjl's gun to him.
[21:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:12] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 1/2
[21:47:14] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.837s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:47:15] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 1/2
[21:56:52] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:48] DuckHunt Kowal > *BANG* You shot down the duck in 1mn47.494s, which makes you a total of 4 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:06] DuckHunt foxy > Missed. [missed: -1 xp]
[22:23:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[22:23:09] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[22:23:09] DuckHunt *BANG* xO' Jack4ss just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:23:10] DuckHunt foxy > Missed. [missed: -1 xp]
[22:23:11] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/2
[22:23:12] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:23:13] DuckHunt foxy > *CLACK* JAMMED GUN
[22:23:14] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/2
[22:23:15] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[22:23:15] DuckHunt foxy > *BOOM* You shot down the duck in 14.172s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:23:16] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[22:23:38] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:07] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:43:13] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 12.925s, which makes you a total of 73 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:44:14] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:44:15] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 14.663s, which makes you a total of 74 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [20 xp] [four-leaf clover]
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