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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Thursday, November 16, 2023
[00:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:07] DuckHunt foxy > *BANG* You shot down the duck in 6.444s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:41:44] DuckHunt TheFatherMind > You already own this item. It will expire in 4 days 22 hours 3 minutes and 41 seconds, 1 use left.
[00:41:49] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[00:41:56] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:41:59] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[00:42:02] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:42:06] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 36 (duck disintegrator).
[00:42:10] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:42:14] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:43:17] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[00:43:23] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[00:43:24] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[00:43:34] DuckHunt The last duck has been seen 22 minutes and 34 seconds ago.
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.98s, which makes you a total of 707 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:54:02] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:54:07] DuckHunt ComputerTech returns ComputerTech's gun to him.
[00:54:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 3/3
[01:30:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:58] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.382s, which makes you a total of 708 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:30:58] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:30:59] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:31:04] DuckHunt foxy returns foxy's gun to him.
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.049s, which makes you a total of 709 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[01:56:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[01:56:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.458s, which makes you a total of 710 ducks on #computertech. You are promoted to level 37 (duck atomizer). \_X< *KWAK* [14 xp] [four-leaf clover]
[02:09:59] DuckHunt The last duck has been seen 13 minutes and 59 seconds ago.
[02:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.194s, which makes you a total of 711 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:09] DuckHunt *BANG* xO' zeus just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[02:47:20] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 21 (duck chopper).
[02:47:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.595s, which makes you a total of 237 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:48:58] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[03:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:03] DuckHunt esjay > *BANG* You shot down the duck in 2.719s, which makes you a total of 6 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[03:23:50] DuckHunt The last duck has been seen 20 minutes and 50 seconds ago.
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:43:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.147s, which makes you a total of 712 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:21] DuckHunt mrinf > *CLACK* JAMMED GUN
[04:26:25] DuckHunt mrinf > *CLACK* JAMMED GUN
[04:26:26] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:26:28] DuckHunt *BANG* xO' dj just get shot by accident by Clive_Rosfield. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:26:28] DuckHunt Clive_Rosfield is demoted to level 3 (trainee).
[04:26:28] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[04:26:29] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[04:26:40] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[04:26:41] DuckHunt mrinf > *BANG* You shot down the duck in 1mn39.841s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:05] DuckHunt *BANG* xO' Compass just get shot by accident by mrinf. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:27:09] DuckHunt mrinf > You are not armed.
[04:27:11] DuckHunt mrinf > You are not armed.
[04:27:56] DuckHunt Peorth > *BANG* You shot down the duck in 56.097s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:28:24] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[04:29:50] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.453s, which makes you a total of 713 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:25:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.477s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.387s, which makes you a total of 239 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [10 xp]
[06:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:05] DuckHunt Syndus > Missed. [missed: -1 xp]
[06:40:09] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:40:10] DuckHunt slim > Missed. [missed: -1 xp]
[06:40:13] DuckHunt ADMIRAL_HUBRIS is demoted to level 21 (duck chopper).
[06:40:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:40:13] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on drwho, thanks to his deflection modifier of 51%. [accident: -10 xp]
[06:40:13] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on xtor, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[06:40:16] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:40:21] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:40:59] DuckHunt slim > You are not armed.
[06:41:04] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:45:52] DuckHunt slim > You are not armed.
[07:13:35] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:15:14] DuckHunt Peorth returns ADMIRAL_HUBRIS's gun to him.
[07:15:58] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 28.044s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:31:23] DuckHunt The top duck(s) are: thefathermind with 7071 xp | peorth with 3751 xp | admiral_hubris with 2515 xp | h4 with 1616 xp | foxy with 1151 xp
[07:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:11] DuckHunt Phoenix > *BANG* You shot down the duck in 11.143s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:50:11] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:50:22] DuckHunt Phoenix returns slim's gun to him.
[07:50:23] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:50:36] DuckHunt Phoenix returns slim's gun to him.
[08:28:37] DuckHunt Sander > *CLACK* JAMMED GUN
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:38:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:38:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:38:11] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on tyler, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:59:11] DuckHunt Phoenix > *BANG* You shot down the duck in 11.021s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.753s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:00:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[09:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:07] DuckHunt Ziginox > *BANG* You shot down the duck in 7.1s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:10:18] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn17.186s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.525s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.84s, which makes you a total of 243 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [10 xp]
[11:01:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:34] DuckHunt wez > *BANG* You shot down the duck in 1mn33.347s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:27] DuckHunt wez > *BANG* You shot down the duck in 26.056s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:56:28] DuckHunt wez > By searching the bushes around the duck, you find an extra ammo clip !
[12:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:07] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 4/3
[12:21:13] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 3/3
[12:21:14] DuckHunt wez > Missed. [missed: -1 xp]
[12:21:16] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[12:21:19] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[12:21:20] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:21:22] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:21:24] DuckHunt wez > Missed. [missed: -1 xp]
[12:21:27] DuckHunt wez > Missed. [missed: -1 xp]
[12:21:29] DuckHunt wez > Missed. [missed: -1 xp]
[12:21:32] DuckHunt wez > Missed. [missed: -1 xp]
[12:21:34] DuckHunt wez > Missed. [missed: -1 xp]
[12:21:37] DuckHunt wez > *BANG* You shot down the golden duck in 36.081s, which makes you a total of 82 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[12:21:42] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:22:47] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:07] DuckHunt wez > Missed. [missed: -1 xp]
[12:30:09] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:30:12] DuckHunt wez > Missed. [missed: -1 xp]
[12:30:14] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:30:18] DuckHunt wez > *BANG* You shot down the golden duck in 16.305s, which makes you a total of 83 ducks (including 7 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [36 xp]
[12:30:19] DuckHunt wez > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:30:27] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:13] DuckHunt wez > Missed. [missed: -1 xp]
[13:01:15] DuckHunt wez > Missed. [missed: -1 xp]
[13:01:16] DuckHunt wez > Missed. [missed: -1 xp]
[13:01:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:05] DuckHunt wez > *BANG* You shot down the duck in 2mn4.156s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:08] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[14:15:11] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[14:15:13] DuckHunt Kowal > *BANG* You shot down the duck in 12.612s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:15:18] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[14:15:22] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:02] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[14:38:05] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[14:38:06] DuckHunt m00 > Missed. [missed: -1 xp]
[14:38:07] DuckHunt m00 > *BANG* You shot down the duck in 1mn7.271s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:20:05] DuckHunt wez > *BANG* You shot down the duck in 5.025s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:56:51] DuckHunt m00 > *BANG* You shot down the duck in 50.04s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:10] DuckHunt m00 > *BANG* You shot down the duck in 9.934s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:06] DuckHunt Chiester > Missed. [missed: -1 xp]
[16:29:08] DuckHunt Chiester > *BANG* You shot down the duck in 8.148s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:29:08] DuckHunt Chiester > By searching the bushes around the duck, you find an extra bullet !
[17:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:04] DuckHunt m00 > Missed. [missed: -1 xp]
[17:04:06] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[17:04:08] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[17:04:09] DuckHunt m00 > Missed. [missed: -1 xp]
[17:04:11] DuckHunt m00 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:04:13] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:04:15] DuckHunt m00 > *BANG* You shot down the duck in 15.049s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:04:15] DuckHunt m00 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:47] DuckHunt Peorth > Missed. [missed: -3 xp]
[17:47:49] DuckHunt Peorth > Missed. [missed: -3 xp]
[17:47:51] DuckHunt Peorth > Missed. [missed: -3 xp]
[17:47:51] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:47:53] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:12] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[18:08:14] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[18:08:15] DuckHunt h4 > *BANG* You shot down the duck in 15.027s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:07] DuckHunt m00 > *BANG* You shot down the duck in 6.957s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:15:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:15:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:15:07] DuckHunt *PEWWW* m00's bullet ricochetes on lars, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:15:07] DuckHunt *PEWWW* m00's bullet ricochetes on wof_, thanks to his deflection modifier of 51%. [accident: -4 xp]
[19:15:07] DuckHunt m00 > *BANG* You shot down the duck by ricochet in 5.887s, which makes a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [35 xp] [lucky shot]
[19:15:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[19:15:27] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[19:15:33] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:17:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.86s, which makes you a total of 714 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:22:11] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:22:14] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:22:15] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[19:22:17] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:22:20] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[19:24:35] DuckHunt TheFatherMind > You already own this item. It will expire in 5 hours 17 minutes and 31 seconds.
[19:29:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:30] DuckHunt *PEWWW* foxy's bullet ricochetes on boggin, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:29:31] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:29:32] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.292s, which makes you a total of 715 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:36:52] DuckHunt Sander > *CLACK* JAMMED GUN
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.872s, which makes you a total of 716 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:03] DuckHunt Kumool > Missed. [missed: -1 xp]
[20:04:05] DuckHunt Kumool > *BANG* You shot down the duck in 4.721s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:07] DuckHunt Kumool > *BANG* You shot down the duck in 5.019s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.924s, which makes you a total of 717 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:15:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:19] DuckHunt foxy > *BOOM* You shot down the duck in 1.653s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:15:19] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[21:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.173s, which makes you a total of 718 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:38:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:04] DuckHunt wez > *BANG* You shot down the duck in 2.715s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:07:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[22:07:12] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 1/3
[22:07:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[22:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[22:22:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[22:22:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[22:22:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.252s, which makes you a total of 719 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.765s, which makes you a total of 720 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.882s, which makes you a total of 721 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
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