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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Tuesday, November 21, 2023
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.688s, which makes you a total of 777 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:01:22] DuckHunt Avarice > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/1
[00:02:13] DuckHunt Avarice > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/1
[00:02:24] DuckHunt Hunting stats for avarice: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 1/1 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -11 xp | lvl 0 (public danger) / 7 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[00:02:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 6 misses | 1 accident | 0 empty shot | 1 wild shot | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.476s, which makes you a total of 778 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:02:50] DuckHunt WHV-61B|AVARICE > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:28:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 6.576s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.063s, which makes you a total of 779 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:23:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:23:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[02:23:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[02:23:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 3/5
[02:23:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.98s, which makes you a total of 780 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.932s, which makes you a total of 781 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:06:45] DuckHunt The last duck has been seen 18 minutes and 45 seconds ago.
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:02] DuckHunt WHV-61B|AVARICE > Missed. [missed: -1 xp]
[03:11:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.862s, which makes you a total of 782 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.135s, which makes you a total of 783 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:03] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:48:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:48:07] DuckHunt Avarice > *BANG* You shot down the golden duck in 6.417s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[03:48:07] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[03:48:07] DuckHunt Avarice > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[03:55:07] DuckHunt TheFatherMind > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[03:55:12] DuckHunt TheFatherMind > You already own this item. It will expire in 1 day 3 minutes and 38 seconds.
[03:55:16] DuckHunt TheFatherMind > You already own this item. It will expire in 3 minutes and 35 seconds.
[03:55:35] DuckHunt Clive_Rosfield > You already own this item. It will expire in 14 hours 29 minutes and 35 seconds.
[03:59:26] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:59:32] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:59:37] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:59:41] DuckHunt TheFatherMind > You already own this item. It will expire in 15 hours 44 minutes and 24 seconds.
[03:59:45] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:59:49] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:05:08] DuckHunt Hunting stats for no_one: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[04:05:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:10:12] DuckHunt The top duck(s) are: thefathermind with 7646 xp | peorth with 3762 xp | admiral_hubris with 2767 xp | h4 with 1637 xp | foxy with 1261 xp
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:04] DuckHunt End3r > *BANG* You shot down the duck in 3.912s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:14:05] DuckHunt *BANG* xO' Cuckoo just get shot by accident by irc_standardnick. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:14:05] DuckHunt irc_standardnick is demoted to level 0 (public danger).
[04:14:17] DuckHunt End3r returns irc_standardnick's gun to him.
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.335s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:22:06] DuckHunt Avarice > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[05:22:12] DuckHunt Avarice > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[05:22:14] DuckHunt Avarice > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:22:18] DuckHunt *PEWWW* Avarice's bullet ricochetes on xJqcob, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:23:18] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:23:39] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[05:23:42] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[05:23:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:23:45] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:23:46] DuckHunt Peorth > Missed. [missed: -3 xp]
[05:23:47] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:23:48] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:23:49] DuckHunt Peorth > Missed. [missed: -3 xp]
[05:23:49] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 1mn48.457s, which makes you a total of 286 ducks (including 47 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover]
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:49] DuckHunt *PEWWW* Peorth's bullet ricochetes on monery, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[05:24:56] DuckHunt Peorth returns Peorth's gun to him.
[05:24:57] DuckHunt Peorth > *BANG* You shot down the duck in 56.694s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:24:57] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:46:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.801s, which makes you a total of 287 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:48:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:48:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[06:48:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[06:48:20] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.738s, which makes you a total of 288 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:48:35] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:50:29] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:50:36] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:50:38] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:50:43] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 4/4
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:14] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[07:28:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.228s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.69s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:09] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[08:11:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:11:12] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[08:11:13] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:11:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:11:15] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:11:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:11:18] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:11:19] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:11:20] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:11:21] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 4/4
[08:11:24] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[08:11:26] DuckHunt *BANG* xO' tildegreen just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:11:30] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 4/4
[08:11:36] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:11:39] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[08:11:42] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[08:11:44] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 44.311s, which makes you a total of 291 ducks (including 48 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover]
[08:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.171s, which makes you a total of 292 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:08] DuckHunt Kowal > Missed. [missed: -1 xp]
[09:27:10] DuckHunt Kowal > *BANG* You shot down the duck in 9.211s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:11] DuckHunt Kowal > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:10] DuckHunt ChRoNiC > *CLACK* JAMMED GUN
[09:38:13] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/1
[09:38:19] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/1
[09:38:20] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[09:38:21] DuckHunt irish666 > *BANG* You shot down the duck in 21.014s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:03:09] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[10:03:12] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[10:03:14] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[10:03:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[10:22:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:18] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:22:24] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:22:24] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:22:28] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:22:33] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[10:22:37] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[10:22:39] DuckHunt Chiester > *BANG* You shot down the golden duck in 37.889s, which makes you a total of 38 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[10:22:39] DuckHunt Chiester > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:05] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:11:08] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:11:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:11:11] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:13] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:20:27] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:20:33] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:20:36] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[11:20:41] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[11:20:43] DuckHunt HelderHeid > *BANG* You shot down the duck in 42.881s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:20:44] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:16] DuckHunt ChRoNiC > *CLACK* JAMMED GUN
[11:47:23] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[11:47:25] DuckHunt *PEWWW* ChRoNiC's bullet ricochetes on Random024, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:47:32] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:47:34] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:47:34] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:47:56] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 306 xp | lvl 7 (duck pest) / 44 xp pts for lvl sup. | karma: 43.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 45% | gun reliability: 93% | armor: 15% | deflection: 57%
[11:47:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 3mn8.228s | 43 ducks (incl. 2 golden ducks) | 51 misses | 10 accidents | 7 empty shots | 4 wild shots | 94 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:48:04] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:53:49] DuckHunt Sander > *CLACK* JAMMED GUN
[12:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:23] DuckHunt Rico > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:15:28] DuckHunt Rico > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:15:30] DuckHunt Rico > Missed. [missed: -1 xp]
[12:15:40] DuckHunt Rico > Missed. [missed: -1 xp]
[12:15:48] DuckHunt Rico > Missed. [missed: -1 xp]
[12:15:48] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:28] DuckHunt Syndus > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[12:29:37] DuckHunt Syndus > *BANG* You shot down the golden duck in 37.277s, which makes you a total of 13 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [50 xp] [four-leaf clover] [AP ammo]
[12:29:39] DuckHunt Syndus > By searching the bushes around the duck, you find... a broken decoy.
[12:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:32] DuckHunt Kowal > *BANG* You shot down the duck in 2mn31.061s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:12:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[13:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:12] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:37:15] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:37:15] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[13:37:18] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[13:37:20] DuckHunt foxy > *BANG* You shot down the duck in 18.131s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:37:20] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[13:37:38] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:37:38] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[13:37:39] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[13:37:41] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:37:41] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:42:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:42:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:42:18] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:42:21] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:42:23] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:42:25] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[13:42:29] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[13:42:31] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:42:34] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:42:36] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 35.551s, which makes you a total of 293 ducks (including 49 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[14:02:44] DuckHunt Sander > *CLACK* JAMMED GUN
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.989s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:13] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 13.22s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:04] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[15:52:05] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 5.137s, which makes you a total of 71 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [18 xp] [four-leaf clover]
[15:52:06] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[15:52:08] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[16:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:07] DuckHunt reverb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[16:04:14] DuckHunt reverb > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[16:04:15] DuckHunt reverb > *BANG* You shot down the duck in 14.102s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:04:15] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 4/4 [sand by Neo_Nemesis]
[16:04:18] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 4/4
[16:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:44] DuckHunt phish > *BANG* You shot down the duck in 42.932s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:20] DuckHunt End3r > *BANG* You shot down the duck in 19.759s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:14] DuckHunt End3r > *BANG* You shot down the duck in 13.831s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[18:21:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[18:21:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/5
[18:21:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.386s, which makes you a total of 784 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:21:05] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:24:05] DuckHunt The top duck(s) are: thefathermind with 7660 xp | peorth with 3753 xp | admiral_hubris with 2932 xp | h4 with 1637 xp | foxy with 1237 xp
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.255s, which makes you a total of 785 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:08:42] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:08:44] DuckHunt mrinfinity > You are not armed.
[19:09:40] DuckHunt mrinfinity > You are not armed.
[19:09:46] DuckHunt h4 > You throw a bucket of water on mrinfinity in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:10:51] DuckHunt The top duck(s) are: thefathermind with 7674 xp | peorth with 3753 xp | admiral_hubris with 2932 xp | h4 with 1627 xp | foxy with 1237 xp
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.005s, which makes you a total of 786 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:11:50] DuckHunt Hunting stats for esjay: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 98 xp | lvl 4 (duck misser) / 42 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 46% | gun reliability: 88% | armor: 7% | deflection: 54%
[19:11:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.719s | average react. time: 1mn11.649s | 6 ducks (incl. 1 golden duck) | 7 misses | 1 accident | 1 empty shot | 1 wild shot | 13 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[19:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.06s, which makes you a total of 787 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.302s, which makes you a total of 788 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.241s, which makes you a total of 789 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[20:46:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/5
[20:46:28] DuckHunt Sander > *CLACK* JAMMED GUN
[20:47:08] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:10] DuckHunt Chiester > *BANG* You shot down the duck in 9.493s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:22:10] DuckHunt *BANG* xO' pancakes just get shot by accident by Peorth. [missed: -3 xp] [wild fire: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:22:14] DuckHunt Peorth returns Peorth's gun to him.
[21:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[21:56:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.685s, which makes you a total of 790 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.991s, which makes you a total of 791 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:24:10] DuckHunt TheFatherMind > You already own this item. It will expire in 6 days 5 hours 30 minutes and 58 seconds, 1 use left.
[22:24:12] DuckHunt TheFatherMind > You already own this item. It will expire in 5 hours 34 minutes and 36 seconds.
[22:24:24] DuckHunt TheFatherMind > You already own this item. It will expire in 5 hours 35 minutes and 4 seconds.
[22:24:29] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[22:32:31] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.128s, which makes you a total of 792 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.597s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:03] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:09:03] DuckHunt mrinfinity is demoted to level 0 (public danger).
[23:09:37] DuckHunt mrinfinity > You are not armed.
[23:09:41] DuckHunt mrinfinity > You are not armed.
[23:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.393s, which makes you a total of 793 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:36:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
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