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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Monday, November 20, 2023
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:05] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:37:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:37:10] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:37:13] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:37:13] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:37:16] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:37:16] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 5/5
[00:37:18] DuckHunt TheFatherMind > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 4/5
[00:37:20] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 19.574s, which makes you a total of 762 ducks (including 85 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[00:38:57] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[00:38:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[00:39:01] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[00:39:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[00:43:00] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 4/4
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.887s, which makes you a total of 273 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:45:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[01:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.647s, which makes you a total of 763 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:32:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.694s, which makes you a total of 764 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:10:14] DuckHunt TheFatherMind > *BANG* You shot down the duck in 12.935s, which makes you a total of 765 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.976s, which makes you a total of 766 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:35:05] DuckHunt DoctorGoatLips > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[03:11:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[03:11:03] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 3/5
[03:11:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:11:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:11:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.368s, which makes you a total of 767 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:08] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 4/4
[03:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.967s, which makes you a total of 768 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.617s, which makes you a total of 769 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:58:45] DuckHunt TheFatherMind > You already own this item. It will expire in 18 hours 46 minutes and 40 seconds, 1 use left.
[03:58:49] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[03:58:51] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:58:54] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:59:01] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:59:05] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[03:59:09] DuckHunt TheFatherMind > You already own this item. It will expire in 21 hours 32 minutes and 56 seconds, 6 uses left.
[03:59:14] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:15] DuckHunt slim > *BANG* You shot down the duck in 14.572s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[04:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:17] DuckHunt slim > *BANG* You shot down the duck in 16.502s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:54:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 4/4
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:13] DuckHunt slim > *BANG* You shot down the duck in 12.64s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [20 xp] [four-leaf clover]
[05:48:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.138s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:49:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[05:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[05:52:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:52:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:52:11] DuckHunt foxy > Missed. [missed: -1 xp]
[05:52:12] DuckHunt *BANG* xO' DoctorGoatLips just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:52:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:52:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:52:19] DuckHunt foxy returns foxy's gun to him.
[05:52:20] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:52:24] DuckHunt foxy > Missed. [missed: -1 xp]
[05:52:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:52:25] DuckHunt slim > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:52:25] DuckHunt foxy > Missed. [missed: -1 xp]
[05:52:26] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:52:27] DuckHunt foxy > *BANG* You shot down the golden duck in 26.386s, which makes you a total of 173 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[05:52:28] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:52:29] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:52:30] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:52:31] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:52:32] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[05:52:32] DuckHunt foxy > *CLICK* Trigger locked.
[05:52:39] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:52:50] DuckHunt foxy returns slim's gun to him.
[05:53:26] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.981s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:07:23] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:08:51] DuckHunt foxy returns slim's gun to him.
[06:08:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:58] DuckHunt foxy > *BOOM* You shot down the duck in 2.758s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:04] DuckHunt Syndus > Missed. [missed: -1 xp]
[06:31:07] DuckHunt Syndus > *BANG* You shot down the duck in 7.403s, which makes you a total of 12 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[06:31:08] DuckHunt Syndus > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:06] DuckHunt Ziginox > *BANG* You shot down the duck in 6.075s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.15s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.941s, which makes you a total of 277 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [10 xp]
[08:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:50] DuckHunt slim > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[08:37:02] DuckHunt slim > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[08:37:06] DuckHunt slim > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[08:37:06] DuckHunt slim > *BANG* You shot down the duck in 2mn4.815s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:27:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.313s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.319s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[10:19:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.173s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[10:29:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[10:29:13] DuckHunt *BANG* xO' puke just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[10:29:50] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[10:30:04] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 22 (duck decorticator).
[10:30:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn8.042s, which makes you a total of 281 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:30:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:31:10] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:31:11] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:31:34] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 14 hours 6 minutes and 45 seconds, 1 use left.
[10:32:00] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[10:32:22] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 2/4
[11:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[11:18:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.565s, which makes you a total of 282 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.716s, which makes you a total of 283 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [15 xp] [four-leaf clover]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.693s, which makes you a total of 284 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:47:17] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:06] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:29:09] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:29:13] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 1/1
[12:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:07] DuckHunt irish666 > *CLACK* JAMMED GUN
[12:30:11] DuckHunt irish666 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 0/1
[12:30:14] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:30:16] DuckHunt slim > Missed. [missed: -1 xp]
[12:30:20] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/1
[12:30:24] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/1
[12:30:26] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[12:30:26] DuckHunt *BANG* xO' Compass_Away just get shot by accident by slim. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:37:10] DuckHunt slim > You are not armed.
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:34] DuckHunt Kowal > *BANG* You shot down the duck in 2mn33.078s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:01:34] DuckHunt Kowal > By searching the bushes around the duck, you find an extra ammo clip !
[14:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:06] DuckHunt phonekait > *BANG* You shot down the duck in 5.269s, which makes you a total of 24 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:04] DuckHunt Syndus > Missed. [missed: -1 xp]
[15:36:08] DuckHunt Syndus > Missed. [missed: -1 xp]
[15:36:11] DuckHunt Syndus > Missed. [missed: -1 xp]
[15:36:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:36:18] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[15:36:30] DuckHunt Syndus > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[15:36:39] DuckHunt Syndus > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[15:36:51] DuckHunt Syndus > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:53] DuckHunt Echo_C > Missed. [missed: -1 xp]
[16:14:55] DuckHunt Echo_C > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:15:01] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:15:03] DuckHunt Echo_C > Missed. [missed: -1 xp]
[16:15:03] DuckHunt PapaFrog is demoted to level 1 (tourist).
[16:15:03] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[16:15:03] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:53] DuckHunt h4 > *BANG* You shot down the duck in 4mn53.301s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:13] DuckHunt foxy > *BOOM* You shot down the duck in 12.351s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:08:14] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.045s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:04] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.926s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:25:10] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[18:25:23] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[18:25:43] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[18:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:07] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 3/3
[18:41:11] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 3/3
[18:41:13] DuckHunt HelderHeid > *BANG* You shot down the duck in 12.387s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:43:02] DuckHunt h4 > Missed. [missed: -1 xp]
[19:43:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[19:43:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 4/4
[19:43:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[19:43:05] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 4.998s, which makes you a total of 770 ducks (including 86 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[19:43:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/5
[19:43:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 4/4
[19:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:44:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.152s, which makes you a total of 771 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:44:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.446s, which makes you a total of 772 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:47:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[20:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:53:04] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:53:07] DuckHunt *BANG* xO' o_C just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[20:53:08] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:53:13] DuckHunt TheFatherMind > You are not armed.
[20:53:26] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:53:27] DuckHunt h4 > Missed. [missed: -1 xp]
[20:53:28] DuckHunt h4 > Missed. [missed: -1 xp]
[20:53:29] DuckHunt *PEWWW* h4's bullet ricochetes on Worm`, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:53:32] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:53:33] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:53:33] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 32.301s, which makes you a total of 133 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[20:53:36] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:53:37] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[20:53:42] DuckHunt Neo_Nemesis > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:54:09] DuckHunt Neo_Nemesis > You just bought dry clothes in exchange for 7 xp points.
[20:54:16] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 14 (duck eater).
[20:54:18] DuckHunt Neo_Nemesis > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 14 (duck eater).
[20:54:21] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 14 (duck eater).
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:02] DuckHunt h4 > Thanks to Neo_Nemesis, your clothes are soggy and you can't hunt in this condition. You still have to wait for 51 minutes and 19 seconds.
[21:03:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[21:03:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[21:03:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/5
[21:03:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.058s, which makes you a total of 772 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:03:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:02] DuckHunt h4 > Thanks to Neo_Nemesis, your clothes are soggy and you can't hunt in this condition. You still have to wait for 28 minutes and 19 seconds.
[21:26:03] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/5
[21:26:03] DuckHunt ghostnode > *BANG* You shot down the duck in 2.748s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[21:26:13] DuckHunt Neo_Nemesis > You don't need to change your clothes.
[21:26:14] DuckHunt Your purchase made you go back to level 14 (duck eater).
[21:36:14] DuckHunt The last duck has been seen 10 minutes and 14 seconds ago.
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.636s, which makes you a total of 773 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:34:05] DuckHunt deadly > Missed. [missed: -1 xp]
[22:34:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:34:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.125s, which makes you a total of 774 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:34:07] DuckHunt deadly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:06:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:20:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.214s, which makes you a total of 775 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:46:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[23:46:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:46:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.455s, which makes you a total of 776 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:46:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 4/5
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