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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Sunday, November 19, 2023
[00:22:07] DuckHunt The last duck has been seen 59 minutes and 6 seconds ago.
[00:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[00:24:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:24:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.005s, which makes you a total of 746 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:24:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[00:27:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:27:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.618s, which makes you a total of 747 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.933s, which makes you a total of 748 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:01] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.416s, which makes you a total of 749 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:06:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.109s, which makes you a total of 750 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:08:36] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[02:08:44] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:14:07] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:14:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.908s, which makes you a total of 751 ducks (including 84 golden ducks) on #computertech. You are promoted to level 38 (duck annihilator). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.941s, which makes you a total of 752 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:05:02] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.334s, which makes you a total of 753 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:11:04] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[03:11:05] DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:11:52] DuckHunt Peorth returns Phoenix's gun to him.
[03:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.849s, which makes you a total of 754 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.388s, which makes you a total of 755 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[04:57:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[04:57:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.389s, which makes you a total of 756 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:57:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 3/5
[04:57:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.427s, which makes you a total of 757 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.554s, which makes you a total of 758 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.972s, which makes you a total of 759 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[06:41:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[06:41:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.845s, which makes you a total of 263 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.944s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:28:09] DuckHunt *BANG* xO' Angel just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[07:28:46] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[07:28:50] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:28:50] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:29:10] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:29:11] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:29:43] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:29:50] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[07:29:55] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[07:30:00] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:30:34] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 hours 23 minutes and 53 seconds.
[08:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:12:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.715s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:45:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:45:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[08:45:24] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[08:45:26] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:45:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 26.949s, which makes you a total of 266 ducks (including 45 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[09:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.693s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:55:19] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 2/4
[09:55:22] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 2/4
[09:55:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.755s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.649s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:13] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 2/4
[10:09:17] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 2/4
[10:09:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.019s, which makes you a total of 270 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:21:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.587s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:18] DuckHunt h4 > Missed. [missed: -1 xp]
[11:27:19] DuckHunt h4 > Missed. [missed: -1 xp]
[11:27:20] DuckHunt h4 > *BANG* You shot down the duck in 19.616s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:32] DuckHunt h4 > *BANG* You shot down the duck in 1mn31.565s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:48:33] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:18] DuckHunt Chiester > *BANG* You shot down the duck in 2mn18.023s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:33:15] DuckHunt *BANG* xO' Juest just get shot by accident by Chiester. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:19] DuckHunt foxy > Missed. [missed: -1 xp]
[13:07:24] DuckHunt foxy > *BOOM* You shot down the duck in 23.822s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:07:32] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:52] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[13:11:58] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 3/3
[13:12:00] DuckHunt wez > Missed. [missed: -1 xp]
[13:12:02] DuckHunt wez > Missed. [missed: -1 xp]
[13:12:04] DuckHunt wez > *BANG* You shot down the duck in 1mn3.471s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:04] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:41:07] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:41:09] DuckHunt Chiester > *BANG* You shot down the golden duck in 8.528s, which makes you a total of 35 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[14:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:09] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[14:58:13] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[14:58:14] DuckHunt Chiester > Missed. [missed: -1 xp]
[14:58:15] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[14:58:18] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[14:58:19] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[14:58:21] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[14:58:23] DuckHunt Chiester > *BANG* You shot down the duck in 22.119s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:05] DuckHunt gh0_st > *BANG* You shot down the duck in 4.556s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:24:32] DuckHunt Hunting stats for gh0_st: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[15:24:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.556s | average react. time: 4.556s | 1 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:35:50] DuckHunt gh0_st > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:36:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:36:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:19] DuckHunt gh0_st > You are not armed.
[15:42:37] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 4/4
[15:42:40] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 4/4
[15:42:41] DuckHunt *BANG* xO' m0n just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:42:42] DuckHunt h4 > You are not armed.
[15:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:04:48] DuckHunt The last duck has been seen 22 minutes and 47 seconds ago.
[16:07:18] DuckHunt h4 > You throw a bucket of water on Syndus in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:08] DuckHunt h4 > You are not armed.
[16:08:09] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 8.033s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:08:10] DuckHunt gh0_st > You are not armed.
[16:08:15] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[16:08:25] DuckHunt gh0_st > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:08] DuckHunt slim > Missed. [missed: -1 xp]
[16:37:14] DuckHunt slim > *BANG* You shot down the duck in 13.697s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:14] DuckHunt slim > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[17:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:02] DuckHunt h4 > *BANG* You shot down the duck in 1.863s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.621s, which makes you a total of 170 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [15 xp] [four-leaf clover]
[17:56:16] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[18:01:15] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[18:01:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:04] DuckHunt esjay > Missed. [missed: -1 xp]
[18:02:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.292s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.362s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:44:05] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[18:44:05] DuckHunt gh0_st > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:03] DuckHunt Chiester > *BANG* You shot down the duck in 3.101s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:04:04] DuckHunt Chiester > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[19:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:22] DuckHunt h4 > *BANG* You shot down the duck in 21.844s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.846s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:11:09] DuckHunt Mau5a > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:03] DuckHunt Mau5a > You are not armed.
[20:12:11] DuckHunt deadly > *BANG* You shot down the duck in 10.624s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:12] DuckHunt deadly > By searching the bushes around the duck, you find... a used condom.
[21:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:15:09] DuckHunt Echo_C > *BANG* You shot down the duck in 8.646s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.002s, which makes you a total of 760 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:41:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[22:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:47:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[22:47:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[22:47:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.535s, which makes you a total of 761 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:47:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/5
[22:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:16] DuckHunt Rico > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[22:58:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[22:58:21] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[22:58:22] DuckHunt Rico > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[22:58:23] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 23.065s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:58:26] DuckHunt Rico is demoted to level 1 (tourist).
[22:58:26] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:05] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:03:06] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[23:03:07] DuckHunt phish > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[23:03:08] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[23:03:10] DuckHunt Rico > You are not armed.
[23:03:11] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[23:03:12] DuckHunt phish > *BANG* You shot down the duck in 11.669s, which makes you a total of 52 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:03:21] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[23:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:04] DuckHunt Rico > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[23:06:05] DuckHunt Rico > *BANG* You shot down the duck in 3.972s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:30:58] DuckHunt The last duck has been seen 24 minutes and 58 seconds ago.
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