#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Saturday, November 18, 2023
[00:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:40:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.239s, which makes you a total of 736 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.681s, which makes you a total of 737 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.731s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:03] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[01:06:08] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[01:06:22] DuckHunt TheFatherMind > You already own this item. It will expire in 2 hours 41 minutes and 15 seconds.
[01:06:27] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 3/3
[01:06:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:32] DuckHunt ComputerTech > *BANG* You shot down one of the ducks in 1.57s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:33] DuckHunt ComputerTech > *BANG* You shot down one of the ducks in 1.99s, which makes you a total of 63 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[01:06:34] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 3/3
[01:06:34] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[01:06:34] DuckHunt TheFatherMind > *BOOM* You shot down one of the ducks in 2.169s, which makes you a total of 738 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:06:35] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[01:06:35] DuckHunt ComputerTech > *BANG* You shot down one of the ducks in 2.167s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:35] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.55s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:36] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[01:06:36] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:06:36] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[01:06:37] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[01:06:37] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra ammo clip !
[01:06:38] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 4/3
[01:06:40] DuckHunt ComputerTech > You are not armed.
[01:06:41] DuckHunt ComputerTech > You are not armed.
[01:06:42] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:06:46] DuckHunt ComputerTech returns ComputerTech's gun to him.
[01:06:49] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:16:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.779s, which makes you a total of 739 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:16:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.882s, which makes you a total of 740 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:44:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.338s, which makes you a total of 741 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:47:19] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[02:47:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:11:11] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[03:11:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[03:11:14] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.866s, which makes you a total of 742 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:51:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 4/3
[03:51:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.031s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:02:38] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[04:07:50] DuckHunt The last duck has been seen 16 minutes and 50 seconds ago.
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:06] DuckHunt *BANG* xO' franstam just get shot by accident by Clive_Rosfield. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:14:07] DuckHunt *BANG* xO' Ryu just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:14:42] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:14:45] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 45.219s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.727s, which makes you a total of 743 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:28:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:04] DuckHunt Ziginox > *BANG* You shot down the duck in 3.585s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:04] DuckHunt m00 > Missed. [missed: -1 xp]
[05:43:05] DuckHunt m00 > *BANG* You shot down the duck in 5.454s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:02:50] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/5
[06:02:54] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/5
[06:03:11] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.771s, which makes you a total of 744 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:17:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:18:02] DuckHunt foxy returns ADMIRAL_HUBRIS's gun to him.
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:26] DuckHunt foxy > *BANG* You shot down the duck in 25.804s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:02] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 3/4
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:02] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn1.41s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:19] DuckHunt freewifi > *CLACK* JAMMED GUN
[07:46:22] DuckHunt freewifi > *CLACK* JAMMED GUN
[07:46:23] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[07:46:24] DuckHunt freewifi > Missed. [missed: -1 xp]
[07:46:26] DuckHunt freewifi > *BANG* You shot down the duck in 25.799s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:30] DuckHunt m00 > Missed. [missed: -1 xp]
[09:45:32] DuckHunt m00 > *BANG* You shot down the duck in 31.587s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:45:35] DuckHunt m00 > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:11] DuckHunt m00 > *BANG* You shot down the duck in 10.969s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:04] DuckHunt Endless_Idol > *BANG* You shot down the duck in 3.62s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:02:12] DuckHunt Echo_C > Missed. [missed: -1 xp]
[11:02:15] DuckHunt Echo_C > Missed. [missed: -1 xp]
[11:02:16] DuckHunt *BANG* xO' Cuckoo just get shot by accident by Echo_C. [accident: -4 xp]
[11:02:17] DuckHunt *PEWWW* Echo_C's bullet ricochetes on puke, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:02:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[11:47:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.531s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.25s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:12] DuckHunt *BANG* xO' Random024 just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:10:32] DuckHunt Sander > *CLACK* JAMMED GUN
[12:12:22] DuckHunt slim > *BANG* You shot down the duck in 2mn22.496s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[12:32:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.649s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:33:50] DuckHunt Sander > *CLACK* JAMMED GUN
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[13:50:27] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[13:50:29] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:50:32] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:50:34] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 33.639s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:53:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.039s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:10:12] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[14:10:17] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[14:10:21] DuckHunt Syndus > *BANG* You shot down the duck in 20.675s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:10:22] DuckHunt Syndus > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:40] DuckHunt slim > *BANG* You shot down the duck in 1mn39.585s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:00:24] DuckHunt The last duck has been seen 13 minutes and 23 seconds ago.
[15:02:15] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:17] DuckHunt Echo_C > Missed. [missed: -1 xp]
[15:38:20] DuckHunt Echo_C > Missed. [missed: -1 xp]
[15:38:21] DuckHunt Echo_C > *BANG* You shot down the duck in 21.312s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:06] DuckHunt h4 > *BANG* You shot down the duck in 6.218s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:10:07] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:24] DuckHunt Kowal > Missed. [missed: -1 xp]
[16:16:25] DuckHunt Kowal > *BANG* You shot down the duck in 24.535s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:27:29] DuckHunt h4 > Missed. [missed: -1 xp]
[17:27:30] DuckHunt h4 > Missed. [missed: -1 xp]
[17:27:31] DuckHunt h4 > *BANG* You shot down the duck in 1mn30.472s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:27:33] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[17:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:04] DuckHunt Kowal > Missed. [missed: -1 xp]
[17:37:22] DuckHunt Kowal > *BANG* You shot down the duck in 21.976s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:58] DuckHunt The last duck has been seen 15 minutes and 57 seconds ago.
[18:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.722s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[18:10:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.933s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:10:16] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:05] DuckHunt Audi > Missed. [missed: -1 xp]
[19:39:07] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[19:39:11] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[19:39:12] DuckHunt Audi > *BANG* You shot down the duck in 11.593s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:06] DuckHunt Kowal > *BANG* You shot down the duck in 5.165s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:06] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:09:07] DuckHunt h4 > Missed. [missed: -1 xp]
[20:09:09] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:09:10] DuckHunt *BANG* xO' Endless_Idol just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:10:54] DuckHunt foxy returns h4's gun to him.
[20:11:01] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[20:11:25] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[20:11:26] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:11:29] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:11:30] DuckHunt Kowal > Missed. [missed: -1 xp]
[20:11:31] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:11:31] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[20:11:31] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[20:11:33] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:11:34] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[20:11:36] DuckHunt Kowal > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[20:11:37] DuckHunt foxy > *BOOM* You shot down the golden duck in 2mn36.62s, which makes you a total of 167 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[20:11:37] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:11:44] DuckHunt foxy returns Kowal's gun to him.
[20:16:30] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[20:16:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[20:24:35] DuckHunt Hunting stats for audi: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 18 xp | lvl 1 (tourist) / 2 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[20:24:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 11.593s | average react. time: 2mn46.088s | 2 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on rizondmt, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[20:56:02] DuckHunt TheFatherMind is demoted to level 37 (duck atomizer).
[20:56:08] DuckHunt TheFatherMind > You are not armed.
[20:56:24] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[20:56:53] DuckHunt TheFatherMind > You already own this item. It will expire in 2 days 1 hour 48 minutes and 33 seconds, 1 use left.
[20:56:57] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[20:57:02] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:57:08] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[20:57:10] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[20:57:20] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:57:23] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:01:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:04] DuckHunt TheFatherMind > You are not armed.
[21:04:05] DuckHunt TheFatherMind > You are not armed.
[21:06:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn10.991s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.785s, which makes you a total of 745 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.956s, which makes you a total of 40 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[22:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:40] DuckHunt slim > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:04:50] DuckHunt slim > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:04:56] DuckHunt slim > Missed. [missed: -1 xp]
[23:05:03] DuckHunt slim > *BANG* You shot down the duck in 1mn1.625s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:05:15] DuckHunt gh0_st > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:05:34] DuckHunt gh0_st > You are not armed.
[23:06:45] DuckHunt gh0_st > You are not armed.
[23:08:09] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:08:09] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:08:58] DuckHunt Hunting stats for gh0_st: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[23:08:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:10:00] DuckHunt foxy > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 14 (duck eater).
[23:10:57] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[23:12:01] DuckHunt gh0_st > You are not rich enough to make this purchase.
[23:18:50] DuckHunt foxy > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[23:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:11] DuckHunt foxy > *BOOM* You shot down the duck in 10.554s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:30:33] DuckHunt Hunting stats for gh0_st: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[23:30:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
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