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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Friday, December 1, 2023
[00:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.667s, which makes you a total of 880 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:02] DuckHunt *PEWWW* mrsickly's bullet ricochetes on xJqcob, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:39:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.582s, which makes you a total of 881 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:40:29] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[00:45:17] DuckHunt TheFatherMind > You throw a bucket of water on tr in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[01:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:05] DuckHunt TheFatherMind > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 40 minutes and 24 seconds.
[01:00:16] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[01:00:17] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 17.124s, which makes you a total of 882 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:00:55] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:08] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[01:23:08] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[01:23:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[01:23:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.069s, which makes you a total of 883 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:23:21] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[02:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 6.187s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:04] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:03:06] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:03:07] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 4/4
[02:03:09] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 4/4
[02:03:09] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:04:45] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:04:45] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[02:04:49] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 1mn48.919s, which makes you a total of 884 ducks (including 93 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[02:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.509s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:37:06] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:10] DuckHunt ComputerTech > You are not armed.
[03:11:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.938s, which makes you a total of 885 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:11:22] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 4/4
[03:11:24] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:05] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:40:06] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 5.961s, which makes you a total of 886 ducks (including 94 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:46:05] DuckHunt Cuckoo > By searching the bushes around the duck, you find an extra bullet !
[03:46:05] DuckHunt Cuckoo > *BANG* You shot down the duck in 4.893s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:26:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.304s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:04] DuckHunt *PEWWW* g0frr's bullet ricochetes on TheFatherMind, thanks to his deflection modifier of 90%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [life insurance: +80 xp for TheFatherMind]
[04:27:09] DuckHunt ComputerTech returns g0frr's gun to him.
[04:27:54] DuckHunt g0frr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[04:28:01] DuckHunt g0frr > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[04:28:02] DuckHunt g0frr > *BANG* You shot down the duck in 1mn1.693s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:31:57] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.199s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.339s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:08] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[05:14:10] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:14:11] DuckHunt Peorth > *BANG* You shot down the duck in 10.264s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:17] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:12:18] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:12:19] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:12:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:12:20] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:12:22] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:12:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:12:23] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 22.451s, which makes you a total of 887 ducks (including 95 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[06:12:24] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:12:34] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:03] DuckHunt Kumool > *BANG* You shot down the duck in 3.545s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:06] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:07] DuckHunt slim > *BANG* You shot down the duck in 7.17s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:46:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:46:48] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:49:22] DuckHunt Peorth returns ADMIRAL_HUBRIS's gun to him.
[06:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:06] DuckHunt slim > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:57:06] DuckHunt slim > *BANG* You shot down the duck in 5.716s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:57:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[06:57:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[06:57:31] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[06:58:05] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 22 hours 17 minutes and 41 seconds.
[06:58:11] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 5 days 22 hours 17 minutes and 24 seconds, 1 use left.
[06:58:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:58:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:58:38] DuckHunt slim > I do not know any hunter with that name.
[06:59:02] DuckHunt slim > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[06:59:24] DuckHunt slim > I do not know any hunter with that name.
[06:59:30] DuckHunt slim > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:59:42] DuckHunt slim > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:59:55] DuckHunt slim > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[07:01:27] DuckHunt slim > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 3 (trainee).
[07:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.583s, which makes you a total of 384 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:05:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[07:18:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[07:18:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[07:18:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[07:18:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.447s, which makes you a total of 385 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:18:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[07:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:09] DuckHunt slim > *BANG* You shot down the duck in 8.292s, which makes you a total of 14 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [13 xp] [four-leaf clover]
[07:33:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[07:33:52] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:34:15] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[07:36:52] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:39:13] DuckHunt Peorth returns ADMIRAL_HUBRIS's gun to him.
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:23:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.088s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:38:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:38:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[08:38:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[08:38:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:38:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:38:43] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 22 hours 18 minutes and 47 seconds.
[08:38:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:38:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:39:17] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[08:39:21] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:39:24] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[08:39:29] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[08:47:36] DuckHunt *BANG* xO' rizondmt just get shot by accident by h4. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:21:20] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.458s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:21:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 1/4
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:27:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.393s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:33:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:33:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 1/4
[09:33:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[09:33:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:33:22] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on ji, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[09:33:22] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on BobbyDrake, thanks to his deflection modifier of 55%. [accident: -4 xp] [liability insurance]
[09:33:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck by ricochet in 21.781s, which makes a total of 389 ducks on #computertech. \_X< *KWAK* [45 xp] [lucky shot] [four-leaf clover]
[09:44:23] DuckHunt h4 > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 18 (duck killer).
[09:44:25] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ADMIRAL_HUBRIS with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 18 (duck killer).
[09:44:38] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
[09:44:45] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:44:57] DuckHunt h4 > You throw a bucket of water on slim in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[09:46:22] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:46:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:46:31] DuckHunt ADMIRAL_HUBRIS > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[09:46:47] DuckHunt slim > You already own this item. It will expire in 21 hours 10 minutes and 19 seconds.
[10:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:26] DuckHunt slim > You are not armed.
[10:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:43:29] DuckHunt slim > You are not armed.
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:38] DuckHunt slim > You are not armed.
[11:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:53:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:26] DuckHunt Rico > Missed. [missed: -1 xp]
[12:05:31] DuckHunt Rico > Missed. [missed: -1 xp]
[12:05:35] DuckHunt Rico > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:05:37] DuckHunt Rico > *BANG* You shot down the duck in 36.806s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:34:20] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:34:36] DuckHunt Rico > You are not armed.
[12:34:42] DuckHunt Rico > You are not armed.
[12:37:13] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:46:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:14] DuckHunt slim > You are not armed.
[13:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:03] DuckHunt Echo_C > *BANG* You shot down the duck in 4mn2.742s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:32:38] DuckHunt *PEWWW* Kowal's bullet ricochetes on NiniGeo2, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[13:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:06] DuckHunt wildting2 > Missed. [missed: -1 xp]
[14:13:07] DuckHunt slim > Missed. [missed: -1 xp]
[14:13:09] DuckHunt wildting2 > *BANG* You shot down the duck in 8.961s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[14:16:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:16:37] DuckHunt foxy > Missed. [missed: -1 xp]
[14:16:38] DuckHunt foxy > *BANG* You shot down the duck in 7.153s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:16:43] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[14:16:47] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:16:48] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:16:50] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:16:51] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:16:52] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[14:31:01] DuckHunt Pyotr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:37:15] DuckHunt Peorth returns Pyotr's gun to him.
[14:39:28] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[14:39:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[14:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:16] DuckHunt *BANG* xO' irweasle just get shot by accident by slim. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:59:16] DuckHunt slim is demoted to level 3 (trainee).
[15:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:08] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:07:11] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:07:13] DuckHunt *BANG* xO' wishdir just get shot by accident by Kowal. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:07:23] DuckHunt slim > You are not armed.
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:05] DuckHunt Kowal > You are not armed.
[15:11:57] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[15:12:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[15:12:02] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[15:13:29] DuckHunt slim > You are not armed.
[15:16:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:21:47] DuckHunt slim > You are not armed.
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.235s, which makes you a total of 390 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:52:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.571s, which makes you a total of 391 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:30] DuckHunt h4 > *BANG* You shot down the duck in 29.588s, which makes you a total of 215 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[17:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:09] DuckHunt phish > *BANG* You shot down the duck in 1mn8.571s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:18] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 2 (noob).
[17:01:26] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:08] DuckHunt phish > *BANG* You shot down the duck in 7.777s, which makes you a total of 62 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:18:12] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:18:13] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:18:18] DuckHunt phish > You buy a mirror in exchange for 7 xp points then you use it to dazzle thefathermind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 2 (noob).
[18:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:38:07] DuckHunt MrHamsterWheel > Missed. [missed: -1 xp]
[18:38:11] DuckHunt MrHamsterWheel > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[18:38:17] DuckHunt MrHamsterWheel > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[18:38:19] DuckHunt MrHamsterWheel > Missed. [missed: -1 xp]
[18:38:21] DuckHunt MrHamsterWheel > *BANG* You shot down the duck in 20.614s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.828s, which makes you a total of 392 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:56:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:23] DuckHunt Echo_C > *BANG* You shot down the duck in 22.688s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.975s, which makes you a total of 393 ducks on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [20 xp] [four-leaf clover]
[19:26:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 0/5
[19:26:38] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 25 (Pekins top 100 most wanted list).
[19:26:42] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:26:46] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:26:48] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:26:50] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[19:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[19:42:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.944s, which makes you a total of 394 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[20:17:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[20:17:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.534s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:25:13] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 16 (duck disassembler).
[20:25:39] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 16 (duck disassembler).
[20:27:57] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/8 | Chargers: 4/4 [sabotage by Neo_Nemesis]
[20:27:58] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/8 | Chargers: 4/4
[20:28:09] DuckHunt Maylay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:16] DuckHunt ComputerTech returns Maylay's gun to him.
[20:28:20] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:28:33] DuckHunt ComputerTech returns Rico's gun to him.
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:02] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[20:55:03] DuckHunt *BANG* xO' WayloNXP just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [bedazzled by phish] [liability insurance]
[20:55:04] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[20:55:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.711s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:20:47] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/8 | Chargers: 3/4
[21:20:50] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 7/8 | Chargers: 3/4
[21:20:52] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:19] DuckHunt Kumool > Missed. [missed: -1 xp]
[21:40:21] DuckHunt Kumool > Missed. [missed: -1 xp]
[21:40:22] DuckHunt Kumool > Missed. [missed: -1 xp]
[21:40:22] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:40:24] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:06] DuckHunt MrKlaus > *BANG* You shot down the duck in 6.044s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:43:43] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 2/5
[21:43:48] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:43:49] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:05] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4.458s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:05] DuckHunt BobbyDrake > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:17:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[22:17:38] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[22:17:38] DuckHunt TheFatherMind already has a gun and looks at End3r without understanding.
[22:18:10] DuckHunt TheFatherMind > You already own this item. It will expire in 22 hours 23 minutes and 30 seconds.
[22:18:12] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:18:16] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[22:18:21] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:18:24] DuckHunt TheFatherMind > You already own this item. It will expire in 7 hours 54 minutes and 12 seconds.
[22:18:27] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:18:28] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.146s, which makes you a total of 888 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:22:04] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:22:09] DuckHunt ComputerTech returns BobbyDrake's gun to him.
[22:22:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:20] DuckHunt TheFatherMind > *BOOM* You shot down one of the ducks in 2.457s, which makes you a total of 889 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:22:23] DuckHunt End3r > *BANG* You shot down one of the ducks in 4.909s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:22:23] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/8 | Chargers: 3/4
[22:22:25] DuckHunt End3r > *BANG* You shot down one of the ducks in 6.511s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:22:25] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 6/8 | Chargers: 3/4
[22:22:26] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[22:22:26] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:22:26] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:22:34] DuckHunt Endless_Idol already has a gun and looks at End3r without understanding.
[22:22:40] DuckHunt End3r returns End3r's gun to him.
[22:22:45] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.481s, which makes you a total of 890 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:23:03] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:23:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[22:23:14] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:23:17] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:23:09] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:23:12] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:23:13] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 12.68s, which makes you a total of 891 ducks (including 96 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:18] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 18.035s, which makes you a total of 892 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
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