#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Thursday, November 30, 2023
[00:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:29:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.743s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:57:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.781s, which makes you a total of 869 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.759s, which makes you a total of 870 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:11:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[01:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:11] DuckHunt sushi-chan > *BANG* You shot down the duck in 11.119s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:30:11] DuckHunt sushi-chan > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:01:23] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:01:23] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:01:27] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:37:15] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:37:15] DuckHunt *BANG* xO' animu just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:37:16] DuckHunt TheFatherMind > You are not armed.
[02:37:20] DuckHunt TheFatherMind > You are not armed.
[02:37:22] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[02:37:25] DuckHunt ComputerTech returns ComputerTech's gun to him.
[02:37:26] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 26.262s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.307s, which makes you a total of 871 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:40:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:26] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:02:28] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 27.573s, which makes you a total of 872 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:11:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:11:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.884s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:03] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on franstam, thanks to his deflection modifier of 55%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:47:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.582s, which makes you a total of 873 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:47:51] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[03:47:55] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:48:05] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:36:04] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[04:36:04] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[04:36:05] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[04:36:06] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[04:36:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.504s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:36:08] DuckHunt ComputerTech > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:02] DuckHunt mrinfinity_ > *BANG* You shot down the duck in 2.003s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:44:03] DuckHunt foxy > *CLICK* Trigger locked.
[04:45:03] DuckHunt Hunting stats for mrinfinity_: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 51%
[04:45:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.003s | average react. time: 2.003s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:45:53] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/7 | charg.: 4/4 | jammed: no (36 times) | confisc.: no (97 times) [Profile] [Profile] [Profile] 3386 xp | lvl 25 (Pekins top 100 most wanted list) / 114 xp pts for lvl sup. | karma: 56.63% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 51% | gun reliability: 98% | armor: 60% | deflection: 75%
[04:45:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.597s | average react. time: 1mn22.072s | 372 ducks (incl. 55 golden ducks) | 349 misses | 50 accidents | 77 empty shots | 56 wild shots | 721 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[04:46:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:02] DuckHunt mrinfinity_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[04:49:06] DuckHunt mrinfinity_ > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[04:49:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:49:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.418s, which makes you a total of 874 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:49:07] DuckHunt mrinfinity_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:51:57] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 16 (duck disassembler).
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:08] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 7.953s, which makes you a total of 373 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:21] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[05:15:35] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[05:15:45] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[05:16:00] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:16:07] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:16:18] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:16:24] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:16:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 3/4
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:09] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on duckscarf, thanks to his deflection modifier of 51%. [accident: -4 xp] [liability insurance]
[05:59:09] DuckHunt *BANG* xO' wofmobile just get shot by accident by ADMIRAL_HUBRIS. [accident: -4 xp] [liability insurance]
[05:59:09] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on tomba4032, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:59:14] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:59:18] DuckHunt Peorth > *BANG* You shot down the duck in 17.562s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:59:19] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[05:59:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/4
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.038s, which makes you a total of 875 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.687s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:45:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:45:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.75s, which makes you a total of 876 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.843s, which makes you a total of 877 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:46:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:06] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 5.752s, which makes you a total of 374 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.657s, which makes you a total of 375 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:08] DuckHunt MarlboroMan > *BANG* You shot down the duck in 7.877s, which makes you a total of 15 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:20] DuckHunt MarlboroMan > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:13:26] DuckHunt MarlboroMan > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:13:29] DuckHunt MarlboroMan > *BANG* You shot down the duck in 3mn27.843s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:08] DuckHunt MarlboroMan > *BANG* You shot down the duck in 6.875s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:06:03] DuckHunt MarlboroMan > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[09:08:27] DuckHunt The top duck(s) are: thefathermind with 8273 xp | peorth with 3941 xp | admiral_hubris with 3340 xp | h4 with 1719 xp | neo_nemesis with 1396 xp
[09:08:44] DuckHunt MarlboroMan > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[09:16:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:17:10] DuckHunt MarlboroMan > *BANG* You shot down a mechanical duck in 1mn6.364s. This fake duck has been offered by MarlboroMan. \_X< *BZZzZzt*
[09:17:22] DuckHunt MarlboroMan > *BANG* You shot down the duck in 21.617s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt MarlboroMan > *BANG* You shot down the duck in 5.867s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:13:32] DuckHunt The last duck has been seen 46 minutes and 32 seconds ago.
[10:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:17:07] DuckHunt MarlboroMan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[10:17:14] DuckHunt MarlboroMan > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[10:17:17] DuckHunt MarlboroMan > *BANG* You shot down the duck in 1mn16.196s, which makes you a total of 21 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[10:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:30:21] DuckHunt MarlboroMan > *BANG* You shot down the duck in 20.511s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:30:22] DuckHunt MarlboroMan > By searching the bushes around the duck, you find an extra bullet !
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:48] DuckHunt Topaz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[11:35:56] DuckHunt MarlboroMan > *BANG* You shot down the duck in 55.934s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:09] DuckHunt Topaz > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:09] DuckHunt Topaz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[11:43:32] DuckHunt Topaz > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[11:43:45] DuckHunt Topaz > *BANG* You shot down the duck in 44.753s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:50] DuckHunt Topaz > *BANG* You shot down the duck in 49.377s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:50] DuckHunt Topaz > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:18] DuckHunt Rico > By searching the bushes around the duck, you find... a cow dung.
[12:05:18] DuckHunt Rico > *BANG* You shot down the duck in 17.464s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:38] DuckHunt Rico > Missed. [missed: -1 xp]
[12:25:44] DuckHunt Rico > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[12:25:50] DuckHunt Rico > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[12:25:51] DuckHunt Rico > *BANG* You shot down the duck in 50.944s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:25] DuckHunt Topaz > Missed. [missed: -1 xp]
[12:29:31] DuckHunt Topaz > Missed. [missed: -1 xp]
[12:30:02] DuckHunt MarlboroMan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:30:06] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[12:30:10] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:30:11] DuckHunt MarlboroMan > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[12:30:17] DuckHunt MarlboroMan > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[12:30:20] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:30:21] DuckHunt Rico > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:30:24] DuckHunt MarlboroMan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/2
[12:30:25] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[12:30:26] DuckHunt Rico > *BANG* You shot down the golden duck in 1mn26.018s, which makes you a total of 11 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:03] DuckHunt h4 > *BANG* You shot down the duck in 2.625s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:06] DuckHunt MarlboroMan > *CLACK* JAMMED GUN
[13:22:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.473s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:22:26] DuckHunt MarlboroMan > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/2
[13:22:34] DuckHunt MarlboroMan > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 0/2
[13:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:19] DuckHunt Rico > Missed. [missed: -1 xp]
[13:44:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:44:28] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[13:44:28] DuckHunt Rico > *BANG* You shot down the duck in 27.384s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:44:32] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[14:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:05] DuckHunt MarlboroMan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/2
[14:14:07] DuckHunt phonekait > *BANG* You shot down the duck in 6.338s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:14:11] DuckHunt MarlboroMan > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/2
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[14:36:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.209s, which makes you a total of 377 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:00:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:00:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.811s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.208s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.339s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:37:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:37:11] DuckHunt foxy returns h4's gun to him.
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:09] DuckHunt rovlan-big-feet > *BANG* You shot down the duck in 8.563s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:59:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:03] DuckHunt phish > Missed. [missed: -1 xp]
[17:32:04] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[17:32:06] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Hotties, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[17:32:10] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[17:32:11] DuckHunt phish > *BANG* You shot down the duck in 11.024s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:19] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[17:32:28] DuckHunt phish > You are not rich enough to make this purchase.
[17:33:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:08] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[17:56:10] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[17:56:11] DuckHunt Number1Stunna > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:56:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 1/4
[17:56:17] DuckHunt Number1Stunna > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:56:17] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:56:19] DuckHunt Number1Stunna > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:56:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:56:21] DuckHunt Number1Stunna > *BANG* You shot down the golden duck in 21.017s, which makes you a total of 10 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[17:56:23] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:01:37] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:03:57] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[18:15:09] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[18:15:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 1/4
[18:15:15] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[18:15:16] DuckHunt Kowal > *BANG* You shot down the duck in 16.475s, which makes you a total of 92 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[18:15:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.916s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:53:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[19:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:07] DuckHunt reverb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:23:14] DuckHunt reverb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:23:16] DuckHunt reverb > *BANG* You shot down the duck in 15.979s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:04] DuckHunt zeus > Missed. [missed: -1 xp]
[19:26:06] DuckHunt zeus > Missed. [missed: -1 xp]
[19:26:07] DuckHunt *PEWWW* zeus's bullet ricochetes on Peorth, thanks to his deflection modifier of 77%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:26:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:26:07] DuckHunt zeus is demoted to level 0 (public danger).
[20:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:02] DuckHunt h4 > Missed. [missed: -1 xp]
[20:09:03] DuckHunt h4 > Missed. [missed: -1 xp]
[20:09:04] DuckHunt h4 > *BANG* You shot down the duck in 4.581s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:09:07] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:09] DuckHunt phish > Missed. [missed: -1 xp]
[20:23:10] DuckHunt h4 > Missed. [missed: -1 xp]
[20:23:10] DuckHunt phish > *BANG* You shot down the duck in 9.556s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:23:11] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[20:23:13] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[20:23:16] DuckHunt Sander > *CLACK* JAMMED GUN
[20:23:16] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[20:23:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:23:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:37:53] DuckHunt Sander > *CLACK* JAMMED GUN
[20:41:32] DuckHunt TheFatherMind > You already own this item. It will expire in 20 hours 59 minutes and 11 seconds, 1 use left.
[20:41:40] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[20:41:44] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:41:48] DuckHunt Sander > *CLACK* JAMMED GUN
[20:41:49] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[20:41:57] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[20:42:02] DuckHunt drwho > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:42:02] DuckHunt TheFatherMind > You already own this item. It will expire in 7 hours 5 minutes and 49 seconds.
[20:42:23] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:42:24] DuckHunt phish > thefathermind already has sand in his gun.
[20:42:25] DuckHunt Your purchase made you go back to level 1 (tourist).
[20:42:26] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:10:02] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[21:10:04] DuckHunt h4 > Missed. [missed: -1 xp]
[21:10:04] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[21:10:04] DuckHunt h4 > Missed. [missed: -1 xp]
[21:10:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:10:05] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[21:10:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[21:10:06] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[21:10:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[21:10:28] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:11:02] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 39 (serial duck killer).
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.965s, which makes you a total of 878 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:36:04] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:19] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:23:21] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:23:24] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:23:24] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:23:35] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 3/3 | jammed: no (20 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 339 xp | lvl 7 (duck pest) / 11 xp pts for lvl sup. | karma: 42.03% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 43% | gun reliability: 93% | armor: 15% | deflection: 57%
[22:23:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 3mn30.386s | 49 ducks (incl. 2 golden ducks) | 64 misses | 11 accidents | 9 empty shots | 7 wild shots | 113 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:43:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.05s, which makes you a total of 879 ducks on #computertech. You are promoted to level 40 (duck genocider). \_X< *KWAK* [11 xp] [four-leaf clover]
[22:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:37] DuckHunt Peorth > *BANG* You shot down the duck in 36.558s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:55:07] DuckHunt TheFatherMind > You already own this item. It will expire in 4 hours 52 minutes and 45 seconds.
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:15] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:25:17] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:25:19] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[23:25:21] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[23:25:21] DuckHunt phish > Missed. [missed: -1 xp]
[23:25:23] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:25:25] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:25:27] DuckHunt phish > *BANG* You shot down the golden duck in 26.503s, which makes you a total of 60 ducks (including 7 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[23:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:03] DuckHunt Kowal > Missed. [missed: -1 xp]
[23:58:05] DuckHunt Kowal > Missed. [missed: -1 xp]
[23:58:07] DuckHunt Kowal > *BANG* You shot down the duck in 7.27s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:58:07] DuckHunt Kowal > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:58:08] DuckHunt TheFatherMind > *CLICK* Trigger locked.
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