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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Wednesday, November 29, 2023
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.797s, which makes you a total of 851 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:05] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[00:48:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:48:06] DuckHunt *PEWWW* Serion's bullet ricochetes on sloppymechanic, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:48:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.106s, which makes you a total of 852 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:48:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... bushes.
[00:48:08] DuckHunt PapaFrog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:33:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[01:33:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[01:33:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[01:42:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:13] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:42:14] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:42:15] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 15.342s, which makes you a total of 853 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:37] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[01:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:09] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp] [bedazzled by h4]
[01:47:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.683s, which makes you a total of 854 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:47:11] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:47:27] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1mn7.721s, which makes you a total of 855 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:17] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 17.14s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:43:06] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[02:43:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/5
[03:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:08] DuckHunt ckg > *BANG* You shot down the duck in 8.36s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.224s, which makes you a total of 856 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[03:47:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[03:47:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.209s, which makes you a total of 857 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:47:10] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.9s, which makes you a total of 858 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:53:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.035s, which makes you a total of 859 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:53:12] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[05:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:32:16] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:32:17] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 16.663s, which makes you a total of 860 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:32:18] DuckHunt TheFatherMind > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[05:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:09] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/5
[05:50:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 13.148s, which makes you a total of 861 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:50:15] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[05:50:19] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:50:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:29:27] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[06:29:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.279s, which makes you a total of 862 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[06:42:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.065s, which makes you a total of 863 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:42:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[06:42:31] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 3/5
[06:42:39] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.886s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:52:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:52:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:52:13] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:52:14] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 13.053s, which makes you a total of 864 ducks (including 91 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[06:52:15] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:53:25] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:16] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:17:27] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[07:17:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn29.421s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.684s, which makes you a total of 370 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[08:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[08:01:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[08:01:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[08:01:20] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[08:01:29] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[08:01:38] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:01:49] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[08:01:52] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:01:54] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[08:01:56] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 56.048s, which makes you a total of 371 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:02:07] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:02:13] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:07] DuckHunt h4 > *BANG* You shot down the duck in 6.742s, which makes you a total of 210 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:10] DuckHunt h4 > Missed. [missed: -1 xp]
[09:06:12] DuckHunt h4 > Missed. [missed: -1 xp]
[09:06:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:06:13] DuckHunt h4 > Missed. [missed: -1 xp]
[09:08:52] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[09:08:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:43] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:27:47] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:27:48] DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:27:50] DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:27:52] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[09:27:54] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 2/3
[09:27:56] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 2/3
[09:27:57] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 2/3
[09:28:00] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 2/3
[09:28:01] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[09:28:03] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn2.327s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:54] DuckHunt Phoenix > *BANG* You shot down the duck in 53.591s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:57] DuckHunt Phoenix > *BANG* You shot down the duck in 57.333s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:58] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:02] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:18:04] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:18:06] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:18:09] DuckHunt Kumool > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:18:10] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:18:12] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:18:14] DuckHunt Kumool > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:18:16] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:18:19] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:18:20] DuckHunt Kumool > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:18:22] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:18:24] DuckHunt Kumool > *BANG* You shot down the golden duck in 1mn24.325s, which makes you a total of 21 ducks (including 5 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:04] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:47:06] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/3
[11:47:09] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/3
[11:47:10] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/3
[11:47:12] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 0/3
[11:47:14] DuckHunt Kumool > *CLACK* JAMMED GUN
[11:47:16] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 0/3
[11:47:19] DuckHunt Kumool > Missed. [missed: -1 xp]
[11:47:20] DuckHunt Kumool > *BANG* You shot down the duck in 19.797s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:38] DuckHunt Chiester > *BANG* You shot down the duck in 37.466s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:25] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:49:26] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:49:28] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:49:28] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:49:32] DuckHunt Chiester > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[12:49:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:49:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:54:57] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:55:44] DuckHunt Hunting stats for kumool: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 0/3 | jammed: no (19 times) | confisc.: yes (15 times) [Profile] [Profile] [Profile] 312 xp | lvl 7 (duck pest) / 38 xp pts for lvl sup. | karma: 35.38% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 32% | gun reliability: 93% | armor: 15% | deflection: 57%
[12:55:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.398s | average react. time: 2mn50.379s | 22 ducks (incl. 5 golden ducks) | 46 misses | 3 accidents | 8 empty shots | 12 wild shots | 68 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:56] DuckHunt Serion > Missed. [missed: -1 xp]
[13:04:56] DuckHunt Serion is demoted to level 1 (tourist).
[13:05:12] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:56] DuckHunt zof > Missed. [missed: -1 xp]
[13:52:59] DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:53:02] DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:53:03] DuckHunt *BANG* xO' dj just get shot by accident by zof. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:55:18] DuckHunt Kowal > *BANG* You shot down the duck in 3mn17.06s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:41] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[14:49:47] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[14:49:49] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:49:51] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:49:53] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 2/3
[14:49:56] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 2/3
[14:49:57] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:49:57] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:07] DuckHunt Zack > *BANG* You shot down the duck in 6.48s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:04] DuckHunt Chiester > *BANG* You shot down the duck in 3.119s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:18:04] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[15:18:07] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[15:18:10] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:02] DuckHunt freewifi > *BANG* You shot down the duck in 2.096s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:09] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[16:16:11] DuckHunt PapaFrog > *BANG* You shot down the duck in 10.528s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:12] DuckHunt PapaFrog > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[16:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:25] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:20:26] DuckHunt *BANG* xO' puke just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:20:26] DuckHunt h4 is demoted to level 17 (duck demolisher).
[16:25:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:06] DuckHunt Echo_C > *BANG* You shot down the duck in 5.229s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:07] DuckHunt Echo_C > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[16:59:13] DuckHunt Echo_C > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[17:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.238s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:05] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:57:05] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:57:06] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:57:07] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/7 | Chargers: 5/5
[17:57:08] DuckHunt foxy > *BANG* You shot down the golden duck in 7.8s, which makes you a total of 201 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[17:57:09] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:57:10] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/7 | Chargers: 5/5
[17:57:13] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:57:16] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:57:17] DuckHunt Peorth returns Chiester's gun to him.
[17:57:18] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:57:19] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:57:20] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:57:21] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:58:53] DuckHunt m268b Your purchase made you go back to level 9 (duck plucker).
[17:59:04] DuckHunt Peorth's magazine supply is already full.
[17:59:06] DuckHunt Your purchase made you go back to level 9 (duck plucker).
[18:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:09:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.744s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:26] DuckHunt The top duck(s) are: thefathermind with 8130 xp | peorth with 3921 xp | admiral_hubris with 3385 xp | h4 with 1699 xp | neo_nemesis with 1394 xp
[18:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[18:54:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.728s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:54:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[18:54:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:54:06] DuckHunt foxy > *CLICK* Trigger locked.
[18:54:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[19:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:03] DuckHunt h4 > *BANG* You shot down the duck in 1.88s, which makes you a total of 211 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt Kowal > *BANG* You shot down the duck in 2.334s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:49:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.419s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:03] DuckHunt h4 > *BANG* You shot down the duck in 2.338s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:43:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.228s, which makes you a total of 865 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:03] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 2.245s, which makes you a total of 866 ducks (including 92 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[21:53:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[21:53:09] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:53:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.286s, which makes you a total of 867 ducks on #computertech. You are promoted to level 40 (duck genocider). \_X< *KWAK* [19 xp] [four-leaf clover]
[22:08:09] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:03] DuckHunt foxy > Missed. [missed: -1 xp]
[22:23:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.205s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:35:44] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[22:35:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.919s, which makes you a total of 868 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[22:57:05] DuckHunt irish666 > *BANG* You shot down the duck in 4.636s, which makes you a total of 11 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[22:57:05] DuckHunt irish666 > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[23:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:12] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[23:10:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[23:10:13] DuckHunt End3r > *BANG* You shot down the duck in 12.717s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:10:13] DuckHunt End3r > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:10:21] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[23:10:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 4/4
[23:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:08] DuckHunt deadly > *BANG* You shot down the duck in 1mn6.831s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:45:47] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[23:45:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
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