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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Thursday, December 14, 2023
[00:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:40:12] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.301s, which makes you a total of 111 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[00:40:13] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra ammo clip !
[00:46:20] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 17 (duck demolisher).
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:04] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:49:06] DuckHunt *PEWWW* Peorth's bullet ricochetes on CoolKevin, thanks to his deflection modifier of 63%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[00:49:06] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 4/4
[00:49:08] DuckHunt Neo_Nemesis > *CLACK* JAMMED GUN
[00:49:09] DuckHunt Peorth returns Peorth's gun to him.
[00:49:09] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 4/4
[00:49:10] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:49:11] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:49:12] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 12.224s, which makes you a total of 216 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[00:49:13] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[00:49:15] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[00:50:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:45] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:50:45] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:50:46] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:46] DuckHunt Peorth > *BANG* You shot down a golden duck in 3.793s, which makes you a total of 280 ducks (including 82 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[00:50:46] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:50:47] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:47] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:49] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:50:50] DuckHunt Peorth > *BANG* You shot down a golden duck in 7.353s, which makes you a total of 281 ducks (including 83 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[00:50:50] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:50:51] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:50:51] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:52] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[00:50:53] DuckHunt *BANG* xO' cylaf^ just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[00:50:53] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[00:50:55] DuckHunt Peorth > You are not armed.
[00:50:55] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:56] DuckHunt ComputerTech returns Peorth's gun to him.
[00:50:56] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:57] DuckHunt Peorth > *BANG* You shot down a golden duck in 14.487s, which makes you a total of 282 ducks (including 84 golden ducks) on #computertech. You are promoted to level 29 (duck impaler). \_X< *KWAK* [60 xp]
[00:50:58] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:50:59] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[00:50:59] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:02] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:51:03] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:03] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[00:51:04] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:04] DuckHunt Neo_Nemesis > *BANG* You shot down a golden duck in 20.94s, which makes you a total of 217 ducks (including 12 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [60 xp]
[00:51:05] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:51:06] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:07] DuckHunt *PEWWW* Peorth's bullet ricochetes on mrinfinity, thanks to his deflection modifier of 55%. [accident: -10 xp]
[00:51:07] DuckHunt *PEWWW* Peorth's bullet ricochetes on emaaan, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[00:51:08] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[00:51:09] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[00:51:10] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:51:11] DuckHunt ComputerTech returns Peorth's gun to him.
[00:51:11] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:12] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[00:51:12] DuckHunt Peorth > *BANG* You shot down a golden duck in 28.241s, which makes you a total of 283 ducks (including 85 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[00:51:13] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on Saphir^FS, thanks to his deflection modifier of 51%. [accident: -6 xp]
[00:51:13] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on ChRoNiC, thanks to his deflection modifier of 54%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:51:14] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:51:15] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:16] DuckHunt Peorth > Missed. [missed: -3 xp]
[00:51:17] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:51:20] DuckHunt Peorth returns Neo_Nemesis's gun to him.
[00:51:20] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[00:51:21] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:51:21] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:51:23] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[00:51:23] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:51:23] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 39.94s, which makes you a total of 218 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[00:51:24] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[00:51:28] DuckHunt Peorth returns Peorth's gun to him.
[00:51:29] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 2/4
[00:51:30] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:51:32] DuckHunt The top duck(s) are: thefathermind with 9191 xp | peorth with 4386 xp | admiral_hubris with 4289 xp | h4 with 2235 xp | neo_nemesis with 1764 xp
[00:51:37] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 2/3
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.397s, which makes you a total of 534 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[01:59:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[01:59:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[01:59:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.419s, which makes you a total of 1004 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:59:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[02:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.085s, which makes you a total of 1005 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:18:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.05s, which makes you a total of 1006 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:18:28] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 5/5 | jammed: no (37 times) | confisc.: no (126 times) [Profile] [Profile] [Profile] 4306 xp | lvl 28 (duck wrecker) / 34 xp pts for lvl sup. | karma: 58.69% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 54% | gun reliability: 99% | armor: 67% | deflection: 78%
[02:18:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn7.792s | 534 ducks (incl. 63 golden ducks) | 454 misses | 69 accidents | 110 empty shots | 71 wild shots | 988 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Infrared detect. / Silencer / Liability insur.
[02:18:30] DuckHunt / Sunglasses
[02:18:45] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:18:46] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:19:01] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:19:05] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:19:11] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 hours 56 minutes and 34 seconds, 2 uses left.
[02:19:23] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 hours 56 minutes and 26 seconds.
[02:19:31] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 hours 43 minutes and 7 seconds.
[02:19:59] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[02:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.144s, which makes you a total of 1007 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:04:51] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.455s, which makes you a total of 535 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:08] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[03:12:11] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:12:12] DuckHunt freewifi > *BANG* You shot down the duck in 11.871s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:26] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.254s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:12] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[04:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.653s, which makes you a total of 536 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:42:18] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:42:21] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:42:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:42:26] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:42:28] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[04:42:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 27.908s, which makes you a total of 537 ducks (including 64 golden ducks) on #computertech. You are promoted to level 29 (duck impaler). \_X< *KWAK* [46 xp] [four-leaf clover]
[04:43:05] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[04:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:04] DuckHunt PapaElf > *BANG* You shot down the duck in 3.275s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:49:05] DuckHunt ComputerTech is demoted to level 11 (inside out duck turner).
[04:49:12] DuckHunt ComputerTech returns ComputerTech's gun to him.
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.627s, which makes you a total of 112 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[05:05:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:03] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[05:14:05] DuckHunt PapaElf > *BANG* You shot down the duck in 4.734s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:14:06] DuckHunt *PEWWW* CoolKevin's bullet ricochetes on Suntop, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.078s, which makes you a total of 1008 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:29:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:29:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.249s, which makes you a total of 1009 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:05] DuckHunt Kumool > *BANG* You shot down the duck in 3.544s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:05] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 3/3
[06:46:08] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 3/3
[06:46:09] DuckHunt Kumool > *BANG* You shot down the duck in 8.806s, which makes you a total of 29 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[06:46:13] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:41] DuckHunt Peorth > *BANG* You shot down the duck in 4mn40.565s, which makes you a total of 284 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:06] DuckHunt Ziginox > *BANG* You shot down the duck in 5.652s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:47:12] DuckHunt Ziginox's magazine supply is already full.
[07:49:15] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[07:55:23] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[07:55:23] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[07:55:24] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[07:55:25] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[08:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:06] DuckHunt Syndus > *BANG* You shot down the duck in 5.487s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:34] DuckHunt Ziginox > *BANG* You shot down the duck in 2mn34.023s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:56] DuckHunt Peorth > Missed. [missed: -3 xp]
[09:19:58] DuckHunt Peorth > *BANG* You shot down the duck in 57.613s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:19:59] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:29] DuckHunt Syndus > *BANG* You shot down one of the ducks in 3mn29.323s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:29:32] DuckHunt Syndus > *BANG* You shot down one of the ducks in 2mn32.089s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:29:35] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:29:39] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:29:42] DuckHunt Syndus > Missed. [missed: -1 xp]
[09:29:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[10:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:06:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:06:05] DuckHunt mora > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:08:06] DuckHunt Lemtoad > Missed. [missed: -1 xp]
[11:08:07] DuckHunt mora > You are not armed.
[11:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:54:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:35] DuckHunt valware > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:06:39] DuckHunt valware > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:06:39] DuckHunt valware > *BANG* You shot down one of the ducks in 1mn38.697s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:06] DuckHunt Chiester > *BANG* You shot down the duck in 6.334s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:14] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:29:15] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:29:16] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:29:18] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[12:29:19] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[12:29:19] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 18.906s, which makes you a total of 219 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[12:29:20] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:39] DuckHunt jeff_stacey > *BANG* You shot down the duck in 39.152s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:26:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:11] DuckHunt reverb > *BANG* You shot down the duck in 1mn10.568s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:45] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:48:47] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:48:48] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[14:48:51] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[14:48:53] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[14:48:54] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[14:49:31] DuckHunt quartzhrts > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:49:33] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[14:49:35] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:49:38] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:49:40] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:53:01] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:53:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:55] DuckHunt reverb > You are not armed.
[15:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:09] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:38:12] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:38:15] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:38:18] DuckHunt freacra > *CLACK* JAMMED GUN
[15:38:18] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:38:22] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:38:25] DuckHunt vk2bio > Missed. [missed: -1 xp]
[15:38:28] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:38:33] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:38:35] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:38:37] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:38:38] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[15:38:41] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[15:38:42] DuckHunt vk2bio > *BANG* You shot down the golden duck in 42.281s, which makes you a total of 15 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:47] DuckHunt Ziginox > Missed. [missed: -1 xp]
[16:11:48] DuckHunt Ziginox > *BANG* You shot down the duck in 47.805s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:50] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:29:22] DuckHunt RicoSuav3 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:29:29] DuckHunt RicoSuav3 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:29:31] DuckHunt RicoSuav3 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:18] DuckHunt sushi-chan > *BANG* You shot down the duck in 17.36s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:06] DuckHunt sushi-chan > *BANG* You shot down the duck in 5.079s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:05] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 4/4 [sabotage by Neo_Nemesis]
[17:37:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 4/3
[17:37:07] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 4/4
[17:37:08] DuckHunt h4 > *BANG* You shot down the duck in 6.939s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:37:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 3/3
[17:37:16] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[17:37:16] DuckHunt h4 > You throw a handful of sand in Neo_Nemesis's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[18:03:15] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[18:03:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:07] DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:10:08] DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:10:11] DuckHunt sushi-chan > *BANG* You shot down the duck in 7.867s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:50:12] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[18:50:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[18:55:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.33s, which makes you a total of 1010 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:55:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[18:55:08] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 20 (predator).
[18:55:21] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:20] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 19.501s, which makes you a total of 1011 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.703s, which makes you a total of 1012 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.333s, which makes you a total of 1013 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:10] DuckHunt *BANG* xO' ertz just get shot by accident by Fensta. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:41:13] DuckHunt p1x4l > Missed. [missed: -1 xp]
[20:41:22] DuckHunt p1x4l > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:41:28] DuckHunt p1x4l is demoted to level 0 (public danger).
[20:41:28] DuckHunt *BANG* xO' reverb just get shot by accident by p1x4l. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:46:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:35] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:57:36] DuckHunt ComputerTech > *BANG* You shot down the duck in 36.341s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:57:37] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[20:57:38] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[21:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[21:23:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[21:23:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.264s, which makes you a total of 1014 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:23:09] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[21:23:11] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[21:26:14] DuckHunt nathan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[21:26:19] DuckHunt nathan > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[21:26:33] DuckHunt nathan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:26:33] DuckHunt nathan is demoted to level 0 (public danger).
[21:27:16] DuckHunt deadly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:28:27] DuckHunt ComputerTech returns nathan's gun to him.
[21:28:58] DuckHunt ComputerTech frisks Phoenix and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[21:29:06] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[21:29:11] DuckHunt Phoenix returns Phoenix's gun to him.
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.213s, which makes you a total of 1015 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:03:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.946s, which makes you a total of 1016 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:18:20] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:08] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 7.836s, which makes you a total of 1017 ducks (including 104 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:03] DuckHunt Serion > Missed. [missed: -1 xp]
[22:51:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.999s, which makes you a total of 1018 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:51:04] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[22:51:04] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[22:51:04] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[22:51:08] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[22:51:12] DuckHunt Serion > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[22:51:16] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:51:39] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[22:51:46] DuckHunt irish666 > You are not armed.
[22:51:58] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:52:00] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:52:02] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:58:02] DuckHunt RicoSuav3 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:05:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.483s, which makes you a total of 1019 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.455s, which makes you a total of 1020 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
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