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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Saturday, December 16, 2023
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.558s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.854s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:42:14] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:42:22] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:42:29] DuckHunt ComputerTech returns Chiester's gun to him.
[00:42:34] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:23:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.662s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:23:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[01:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.236s, which makes you a total of 1032 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:34:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[01:49:02] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[01:54:47] DuckHunt foxy's magazine of their weapon is already full.
[01:54:48] DuckHunt Your purchase made you go back to level 12 (duck clobber).
[02:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 6/5
[02:24:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:24:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 5/5
[02:24:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.584s, which makes you a total of 1033 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:24:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[02:24:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[02:24:31] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 7/7 | charg.: 4/5 | jammed: no (37 times) | confisc.: no (126 times) [Profile] [Profile] [Profile] 4482 xp | lvl 29 (duck impaler) / 158 xp pts for lvl sup. | karma: 59.59% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 54% | gun reliability: 99% | armor: 70% | deflection: 79%
[02:24:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn7.277s | 549 ducks (incl. 65 golden ducks) | 464 misses | 69 accidents | 113 empty shots | 71 wild shots | 1013 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Infrared detect. / Silencer / Liability insur. / 4-leaf clover
[02:24:33] DuckHunt / Sunglasses
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.432s, which makes you a total of 1034 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.262s, which makes you a total of 1035 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:42:45] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[02:42:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.273s, which makes you a total of 1036 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:11:07] DuckHunt foxy > *CLICK* Trigger locked.
[03:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:53] DuckHunt foxy > *BOOM* You shot down the duck in 1mn52.931s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.836s, which makes you a total of 1037 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:18] DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[04:24:21] DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[04:24:22] DuckHunt ked > *BANG* You shot down the duck in 22.504s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:24:24] DuckHunt ked > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:04] DuckHunt irc_standardnick > *BANG* You shot down the duck in 3.948s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:49:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:11:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.635s, which makes you a total of 1038 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:11:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[05:11:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[05:12:02] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:16:16] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.234s, which makes you a total of 1039 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:59:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[06:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:14:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.2s, which makes you a total of 550 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:14:54] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/7 | charg.: 4/5 | jammed: no (37 times) | confisc.: no (127 times) [Profile] [Profile] [Profile] 4481 xp | lvl 29 (duck impaler) / 159 xp pts for lvl sup. | karma: 59.54% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 54% | gun reliability: 99% | armor: 70% | deflection: 79%
[06:14:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn7.179s | 550 ducks (incl. 65 golden ducks) | 466 misses | 69 accidents | 113 empty shots | 72 wild shots | 1016 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Sunglasses
[06:15:27] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:15:32] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:15:48] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[06:15:57] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[06:16:06] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[06:17:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn24.234s, which makes you a total of 551 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:44:25] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a cow dung.
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:46:15] DuckHunt *BANG* xO' Researcher just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:46:33] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:46:36] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 36.19s, which makes you a total of 552 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:03] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:52:04] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:52:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:52:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[06:52:08] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:52:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:52:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:52:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[06:52:13] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 12.674s, which makes you a total of 1040 ducks (including 105 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover]
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:34] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 34.176s, which makes you a total of 553 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.406s, which makes you a total of 554 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:44] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 43.567s, which makes you a total of 555 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:12] DuckHunt Phoenix > *BANG* You shot down the duck in 10.528s, which makes you a total of 42 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[08:21:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[08:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:10] DuckHunt Peorth > *BANG* You shot down the duck in 8.857s, which makes you a total of 287 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:03] DuckHunt Kumool > *BANG* You shot down the duck in 2.728s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:04] DuckHunt mora > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:03] DuckHunt *BANG* xO' Internets just get shot by accident by Kumool. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:48:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/8 | Chargers: 4/4 [sabotage by Neo_Nemesis]
[09:48:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 7/8 | Chargers: 4/4
[09:48:05] DuckHunt h4 > Missed. [missed: -3 xp]
[09:48:06] DuckHunt h4 > *BANG* You shot down the duck in 6.093s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:05] DuckHunt h4 > *BANG* You shot down the duck in 4.094s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:03:12] DuckHunt wez > *BANG* You shot down the duck in 12.108s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:30] DuckHunt audi > *BANG* You shot down the duck in 1mn29.844s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:08] DuckHunt wez > Missed. [missed: -1 xp]
[11:19:10] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 4/4
[11:19:14] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 4/4
[11:19:16] DuckHunt wez > *BANG* You shot down the duck in 15.041s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:19:18] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:59] DuckHunt *PEWWW* wez's bullet ricochetes on asuka, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:44:02] DuckHunt wez > You are not armed.
[11:45:12] DuckHunt End3r returns wez's gun to him.
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:12] DuckHunt wez > *BANG* You shot down one of the ducks in 4mn11.276s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:07] DuckHunt slim > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[11:49:14] DuckHunt slim > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[11:49:18] DuckHunt slim > *BANG* You shot down one of the ducks in 2mn17.382s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:53:07] DuckHunt End3r > *BANG* You shot down the duck in 4mn6.256s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:10] DuckHunt End3r > *BANG* You shot down the duck in 9.948s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:03:11] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:03:21] DuckHunt End3r returns slim's gun to him.
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:06] DuckHunt wez > *BANG* You shot down the duck in 5.856s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:04] DuckHunt mora > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:29:04] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:29:08] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:29:09] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:29:10] DuckHunt mora > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:29:10] DuckHunt wez > Missed. [missed: -1 xp]
[12:29:13] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[12:29:14] DuckHunt wez > Missed. [missed: -1 xp]
[12:29:16] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[12:29:19] DuckHunt mora > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[12:29:19] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[12:29:21] DuckHunt wez > Missed. [missed: -1 xp]
[12:29:24] DuckHunt wez > *BANG* You shot down the golden duck in 23.934s, which makes you a total of 124 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[12:29:25] DuckHunt wez > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[12:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:25] DuckHunt End3r > *BANG* You shot down the duck in 25.169s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:04] DuckHunt mora > *CLACK* JAMMED GUN
[13:07:06] DuckHunt wez > Missed. [missed: -1 xp]
[13:07:09] DuckHunt wez > *BANG* You shot down the duck in 8.612s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:25] DuckHunt wez > Missed. [missed: -1 xp]
[13:42:32] DuckHunt wez > *BANG* You shot down the duck in 32.17s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:32] DuckHunt wez > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:02] DuckHunt wez > Missed. [missed: -1 xp]
[13:57:04] DuckHunt wez > *BANG* You shot down the duck in 1mn3.449s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:29] DuckHunt ghostnode > *BANG* You shot down the duck in 1mn28.164s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:39:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:53] DuckHunt h4 > *BANG* You shot down the duck in 3mn52.645s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:00] DuckHunt Ziginox > Missed. [missed: -1 xp]
[16:09:01] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:09:03] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:09:03] DuckHunt Ziginox > Missed. [missed: -1 xp]
[16:09:04] DuckHunt Ziginox > *BANG* You shot down the duck in 4mn4.476s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:10] DuckHunt Sander > *CLACK* JAMMED GUN
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.474s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:26] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[17:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:10] DuckHunt Kumool > *BANG* You shot down the duck in 8.932s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:20] DuckHunt nathan > *BANG* You shot down the duck in 1mn20.585s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:02] DuckHunt mrinfinity > *BANG* You shot down the duck in 2.183s, which makes you a total of 26 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.51s, which makes you a total of 556 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:26:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[20:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:39:48] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/8 | Chargers: 4/4
[20:39:50] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/8 | Chargers: 4/4
[20:39:51] DuckHunt h4 > Missed. [missed: -3 xp]
[20:39:51] DuckHunt h4 > Missed. [missed: -3 xp]
[20:39:52] DuckHunt h4 > Missed. [missed: -3 xp]
[20:39:53] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[20:39:56] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[20:39:57] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:39:58] DuckHunt h4 > Missed. [missed: -3 xp]
[20:40:00] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:40:00] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:40:01] DuckHunt h4 > *BANG* You shot down the golden duck in 1mn0.884s, which makes you a total of 270 ducks (including 25 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[20:40:09] DuckHunt h4 > You throw a handful of sand in Neo_Nemesis's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[20:40:11] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[20:41:26] DuckHunt The top duck(s) are: thefathermind with 9620 xp | admiral_hubris with 4474 xp | peorth with 4423 xp | h4 with 2156 xp | neo_nemesis with 1826 xp
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:08] DuckHunt freacra > Missed. [missed: -1 xp]
[20:48:08] DuckHunt h4 > *BANG* You shot down the duck in 8.166s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:09] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:48:12] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:48:23] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.308s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:38] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[21:29:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:08] DuckHunt *PEWWW* CoolKevin's bullet ricochetes on Pixi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:12] DuckHunt CoolKevin > You are not armed.
[22:19:18] DuckHunt End3r returns CoolKevin's gun to him.
[22:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:04] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[22:23:05] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:23:08] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[22:23:09] DuckHunt *BANG* xO' [7666] just get shot by accident by wez. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:23:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.758s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:06] DuckHunt wez > You are not armed.
[22:51:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.345s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:55] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 1/4
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:06] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:59:10] DuckHunt phish > Missed. [missed: -1 xp]
[22:59:11] DuckHunt phish > Missed. [missed: -1 xp]
[22:59:13] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:59:14] DuckHunt phish > *BANG* You shot down the golden duck in 14.325s, which makes you a total of 77 ducks (including 8 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[22:59:24] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 2 (noob).
[22:59:26] DuckHunt phish > thefathermind already has sand in his gun.
[22:59:27] DuckHunt Your purchase made you go back to level 2 (noob).
[22:59:31] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[22:59:38] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[23:02:56] DuckHunt phish > You are not rich enough to make this purchase.
[23:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:03] DuckHunt phish > *BANG* You shot down the duck in 2.913s, which makes you a total of 78 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[23:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:06] DuckHunt slim > Missed. [missed: -1 xp]
[23:53:11] DuckHunt slim > *BANG* You shot down the duck in 10.686s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
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