#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Sunday, December 17, 2023
[00:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:04] DuckHunt ked > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:02:06] DuckHunt esjay > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:02:08] DuckHunt esjay > *BANG* You shot down the golden duck in 8.23s, which makes you a total of 9 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[00:02:08] DuckHunt ked > *CLICK* Trigger locked.
[00:02:20] DuckHunt phish > You throw a handful of sand in esjay's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[00:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.72s, which makes you a total of 1041 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:03] DuckHunt ked > Missed. [missed: -1 xp]
[01:16:05] DuckHunt ked > Missed. [missed: -1 xp]
[01:16:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.976s, which makes you a total of 1042 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:16:08] DuckHunt ked > *CLICK* Trigger locked.
[01:16:08] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[01:16:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:16:12] DuckHunt TheFatherMind > You are not armed.
[01:20:09] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[01:20:25] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 5/5 | jammed: no (37 times) | confisc.: no (128 times) [Profile] [Profile] [Profile] 4474 xp | lvl 29 (duck impaler) / 166 xp pts for lvl sup. | karma: 59.54% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 54% | gun reliability: 99%+0% | armor: 70% | deflection: 79%
[01:20:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn7.076s | 556 ducks (incl. 65 golden ducks) | 468 misses | 70 accidents | 114 empty shots | 72 wild shots | 1024 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Infrared detect. / Silencer /
[01:20:27] DuckHunt 4-leaf clover
[01:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:03] DuckHunt TheFatherMind > You are not armed.
[01:32:05] DuckHunt TheFatherMind > You are not armed.
[01:32:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[01:32:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.188s, which makes you a total of 557 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:32:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:32:14] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[01:32:16] DuckHunt TheFatherMind already has a gun and looks at End3r without understanding.
[01:32:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:04] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:30:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:30:08] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 7.81s, which makes you a total of 1043 ducks (including 106 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover]
[02:30:08] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:37:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a dog dirt.
[02:37:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.61s, which makes you a total of 1044 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:37:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[02:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.658s, which makes you a total of 1045 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:06] DuckHunt ked > *BANG* You shot down the duck in 6.152s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:28] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[03:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn31.572s, which makes you a total of 558 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:56:08] DuckHunt Peorth > *BANG* You shot down the duck in 7.274s, which makes you a total of 288 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:56:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:09:08] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 8.547s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:12:39] DuckHunt TheFatherMind > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[04:22:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 4/5
[04:22:57] DuckHunt KurtGodel > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.153s, which makes you a total of 559 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:03] DuckHunt ChRoNiC > *BANG* You shot down the duck in 2.623s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:06] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:49:16] DuckHunt End3r returns End3r's gun to him.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:03] DuckHunt ChRoNiC > *BANG* You shot down the duck in 2.825s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:14:11] DuckHunt foxy returns foxy's gun to him.
[05:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.614s, which makes you a total of 560 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:21:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:05] DuckHunt Number1Stunna > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:20:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.638s, which makes you a total of 1046 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:20:05] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:20:11] DuckHunt Number1Stunna > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:20:23] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:20:25] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[06:20:43] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:02] DuckHunt *BANG* xO' y2k just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[06:37:05] DuckHunt ChRoNiC > *BANG* You shot down the duck in 4.703s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:06] DuckHunt ChRoNiC > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[06:37:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 4/5
[06:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:03] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:43:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.267s, which makes you a total of 1047 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:08] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:46:12] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:46:12] DuckHunt ChRoNiC > *BANG* You shot down the duck in 11.474s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.265s, which makes you a total of 561 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:18:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.622s, which makes you a total of 562 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[07:51:07] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 4/4
[07:51:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 4/4
[07:51:09] DuckHunt h4 > *BANG* You shot down the duck in 8.938s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:51:11] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[07:51:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[08:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:05] DuckHunt ChRoNiC > *BANG* You shot down the duck in 5.23s, which makes you a total of 19 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:59:08] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[08:59:10] DuckHunt ChRoNiC > *BANG* You shot down the duck in 9.899s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:12] DuckHunt ChRoNiC > By searching the bushes around the duck, you find an extra ammo clip !
[09:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:03] DuckHunt Ziginox > *BANG* You shot down the duck in 2.066s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:11] DuckHunt slim > Missed. [missed: -1 xp]
[09:27:17] DuckHunt slim > *BANG* You shot down the duck in 16.329s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:29] DuckHunt slim > *BANG* You shot down the duck in 28.922s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:36] DuckHunt slim > *BANG* You shot down the duck in 1mn35.398s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:33] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[10:32:36] DuckHunt BobbyDrake > *BANG* You shot down the duck in 2mn35.472s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:51] DuckHunt BobbyDrake > *BANG* You shot down the duck in 51.116s, which makes you a total of 26 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[10:36:02] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (6 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 356 xp | lvl 8 (duck hassler) / 84 xp pts for lvl sup. | karma: 55.22% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 48% | gun reliability: 93% | armor: 17% | deflection: 58%
[10:36:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.968s | average react. time: 3mn26.611s | 26 ducks (incl. 3 golden ducks) | 28 misses | 3 accidents | 3 empty shots | 6 wild shots | 54 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[11:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:54:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:37] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[11:58:39] DuckHunt *PEWWW* BobbyDrake's bullet ricochetes on Rizon, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:03:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:10:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:19:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:27] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[13:57:31] DuckHunt Number1Stunna > *BANG* You shot down the duck in 30.291s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:16:08] DuckHunt Number1Stunna > *BANG* You shot down the duck in 8.225s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:35] DuckHunt wez > *BANG* You shot down the duck in 34.95s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:29] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[15:41:31] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[15:41:31] DuckHunt h4 > *BANG* You shot down the duck in 31.042s, which makes you a total of 273 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:09] DuckHunt h4 > *BANG* You shot down the duck in 8.238s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:41] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[16:53:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[16:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:56:17] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:56:20] DuckHunt CoolKevin > *BANG* You shot down the duck in 19.142s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:30] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[16:59:33] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[16:59:35] DuckHunt Peorth > *BANG* You shot down the duck in 33.878s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:36] DuckHunt Peorth > By searching the bushes around the duck, you find... an old shoe.
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:05:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:50:10] DuckHunt phish > Missed. [missed: -1 xp]
[17:50:12] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:50:15] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:50:16] DuckHunt phish > *BANG* You shot down the duck in 15.719s, which makes you a total of 79 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[17:50:29] DuckHunt phish > You throw a bucket of water on rudolph in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:00] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 2mn59.622s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:03] DuckHunt h4 > *BANG* You shot down the duck in 2.106s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:02] DuckHunt h4 > Missed. [missed: -3 xp]
[19:19:04] DuckHunt h4 > *BANG* You shot down the duck in 3.823s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:03] DuckHunt h4 > *BANG* You shot down the duck in 2.576s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt h4 > *BANG* You shot down the duck in 3.054s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:04] DuckHunt h4 > *BANG* You shot down the duck in 3.667s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:07] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[20:12:10] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 10.374s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:03] DuckHunt *BANG* xO' tr just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4]
[21:02:17] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 18 (duck killer).
[21:02:29] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 18 (duck killer).
[21:06:52] DuckHunt phish > You poke stuff and thingies in the barrel of esjay's gun in exchange for 14 xp points. Your purchase made you go back to level 1 (tourist).
[21:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:06] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[21:19:09] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[21:19:10] DuckHunt phish > *BANG* You shot down the duck in 9.949s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:19:18] DuckHunt phish > You poke stuff and thingies in the barrel of thefathermind's gun in exchange for 14 xp points. Your purchase made you go back to level 1 (tourist).
[21:26:40] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/8 | Chargers: 3/4 [sabotage by Neo_Nemesis]
[21:26:42] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 8/8 | Chargers: 2/4
[22:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:08] DuckHunt Chiester > *BANG* You shot down the duck in 7.645s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:43] DuckHunt Syndus > *BANG* You shot down the duck in 1mn42.495s, which makes you a total of 39 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[22:31:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:31:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:32:50] DuckHunt Syndus > You don't need to change your clothes.
[22:32:51] DuckHunt Your purchase made you go back to level 9 (duck plucker).
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:56] DuckHunt asuka > Missed. [missed: -1 xp]
[22:47:00] DuckHunt asuka > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[22:47:03] DuckHunt asuka > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[22:47:05] DuckHunt *SHTOK* Phoenix receives asuka's bullet but takes the hit, thanks to his armor modifier of 25%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:49:16] DuckHunt ComputerTech returns asuka's gun to him.
[22:49:42] DuckHunt asuka > *BANG* You shot down the duck in 4mn41.893s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:04] DuckHunt asuka > *BANG* You shot down the duck in 3.779s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:51:04] DuckHunt nathan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:51:13] DuckHunt ComputerTech returns nathan's gun to him.
[23:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:04] DuckHunt foxy > *BANG* You shot down the duck in 3.071s, which makes you a total of 221 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:13:04] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[23:13:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:50:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:05] DuckHunt foxy > Missed. [missed: -1 xp]
[23:50:06] DuckHunt foxy > Missed. [missed: -1 xp]
[23:50:07] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:50:12] DuckHunt creepylilly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:50:14] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:50:16] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:50:17] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:50:17] DuckHunt creepylilly > *BANG* You shot down the golden duck in 15.442s, which makes you a total of 15 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[23:50:18] DuckHunt foxy > *CLICK* Trigger locked.
[23:50:18] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:50:19] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[23:50:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:23] DuckHunt creepylilly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:50:23] DuckHunt foxy > Missed. [missed: -1 xp]
[23:50:24] DuckHunt creepylilly > Missed. [missed: -1 xp]
[23:50:26] DuckHunt creepylilly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[23:50:26] DuckHunt foxy > Missed. [missed: -1 xp]
[23:50:26] DuckHunt creepylilly > *CLACK* JAMMED GUN
[23:50:26] DuckHunt *PEWWW* foxy's bullet ricochetes on zeus, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:50:28] DuckHunt foxy > You are not armed.
[23:50:29] DuckHunt wez > Missed. [missed: -1 xp]
[23:50:29] DuckHunt creepylilly > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[23:50:29] DuckHunt foxy > You are not armed.
[23:50:31] DuckHunt creepylilly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:50:31] DuckHunt wez > Missed. [missed: -1 xp]
[23:50:31] DuckHunt foxy > You are not armed.
[23:50:32] DuckHunt creepylilly > Missed. [missed: -1 xp]
[23:50:33] DuckHunt creepylilly > Missed. [missed: -1 xp]
[23:50:34] DuckHunt wez > *BANG* You shot down the golden duck in 12.943s, which makes you a total of 129 ducks (including 9 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [36 xp]
[23:50:34] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 4/3
[23:50:34] DuckHunt foxy returns foxy's gun to him.
[23:50:34] DuckHunt creepylilly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:50:37] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 3/3
[23:50:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:40] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[23:50:42] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:50:43] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.741s, which makes you a total of 222 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[23:50:44] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:50:45] DuckHunt creepylilly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[23:50:49] DuckHunt creepylilly > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[23:50:50] DuckHunt creepylilly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[23:50:53] DuckHunt creepylilly > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[23:50:53] DuckHunt foxy returns wez's gun to him.
[23:50:54] DuckHunt creepylilly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[23:50:56] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[23:50:56] DuckHunt creepylilly > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[23:50:58] DuckHunt creepylilly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:51:11] DuckHunt foxy returns creepylilly's gun to him.
[23:51:25] DuckHunt creepylilly > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
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