#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Monday, December 25, 2023
[00:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.757s, which makes you a total of 638 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:24:07] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:24:19] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[00:31:20] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.606s, which makes you a total of 639 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:28:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[01:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:09] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 8.293s, which makes you a total of 1146 ducks (including 115 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[01:38:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.964s, which makes you a total of 1147 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:59:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:03] DuckHunt Valware is demoted to level 2 (noob).
[02:20:03] DuckHunt Valware > Missed. [missed: -1 xp]
[02:20:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.66s, which makes you a total of 1148 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:20:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a cigarette butt.
[02:20:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[02:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.489s, which makes you a total of 1149 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:22:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:05] DuckHunt Valware > Missed. [missed: -1 xp]
[02:37:06] DuckHunt Valware > Missed. [missed: -1 xp]
[02:37:06] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[02:37:08] DuckHunt Valware > *BANG* You shot down the duck in 7.351s, which makes you a total of 15 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[02:37:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:37:13] DuckHunt phonekait > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:11] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:11:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:11:15] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:11:18] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 16.846s, which makes you a total of 1150 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:35:04] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[03:35:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:35:06] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[03:35:07] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[03:35:59] DuckHunt TheFatherMind > You are not armed.
[03:40:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[03:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:54:04] DuckHunt TheFatherMind > You are not armed.
[03:54:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.778s, which makes you a total of 640 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:54:12] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[03:54:15] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:02] DuckHunt mrinfinity > *BANG* You shot down the duck in 2.229s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:49:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.1s, which makes you a total of 230 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [18 xp] [four-leaf clover]
[04:49:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:53:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:53:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:53:08] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:53:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:53:09] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:53:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 10.483s, which makes you a total of 641 ducks (including 71 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [44 xp] [four-leaf clover]
[05:07:36] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[05:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.808s, which makes you a total of 642 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:13:04] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[05:13:09] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:25:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 3/5
[05:35:01] DuckHunt TheFatherMind > You are not armed.
[05:35:40] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:35:44] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[05:35:48] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:35:50] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[05:35:53] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:35:53] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:04] DuckHunt TheFatherMind > You are not armed.
[05:39:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:39:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:39:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:39:15] DuckHunt *BANG* xO' Hestia just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[05:39:15] DuckHunt ADMIRAL_HUBRIS is demoted to level 31 (ducks terror).
[05:39:18] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:39:22] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[05:39:26] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:39:27] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[05:39:27] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:39:29] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[05:39:31] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:39:33] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 32.59s, which makes you a total of 1151 ducks (including 116 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[05:39:34] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[05:39:47] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[05:42:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[05:56:30] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 7/7 | charg.: 2/5 | jammed: no (39 times) | confisc.: no (141 times) [Profile] [Profile] [Profile] 5219 xp | lvl 31 (ducks terror) / 51 xp pts for lvl sup. | karma: 59.7% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 55% | gun reliability: 99% | armor: 75% | deflection: 81%
[05:56:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn2.209s | 642 ducks (incl. 71 golden ducks) | 515 misses | 83 accidents | 131 empty shots | 75 wild shots | 1157 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[05:56:58] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:57:03] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:57:08] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:57:10] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:57:15] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[05:57:22] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[05:57:27] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[05:57:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 2/5
[05:57:55] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:57:58] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:57:59] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:58:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 5/5
[06:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:04] DuckHunt *BANG* xO' socraticDev just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:24:15] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:24:17] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:24:18] DuckHunt TheFatherMind > You are not armed.
[06:24:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 19.204s, which makes you a total of 643 ducks (including 72 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover]
[06:24:33] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[06:24:38] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:24:40] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:24:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 5/5
[06:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.217s, which makes you a total of 644 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 13.051s, which makes you a total of 1152 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:02] DuckHunt *BANG* xO' rizondmt just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:43:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:43:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.555s, which makes you a total of 645 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:43:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.453s, which makes you a total of 646 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:46:30] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.465s, which makes you a total of 647 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:18:16] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 4/5
[07:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.651s, which makes you a total of 648 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[07:45:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:45:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[07:45:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 15.135s, which makes you a total of 649 ducks (including 73 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [68 xp] [four-leaf clover] [AP ammo]
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:06] DuckHunt *BANG* xO' jeff_stacey just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[08:00:20] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 31 (ducks terror).
[08:00:23] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[08:00:27] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[08:00:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 29.933s, which makes you a total of 650 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.125s, which makes you a total of 651 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [18 xp] [four-leaf clover]
[08:52:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 3/5
[08:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:57:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.595s, which makes you a total of 652 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:03] DuckHunt h4 > *BANG* You shot down the duck in 2.249s, which makes you a total of 306 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:27] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[09:28:28] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[09:28:29] DuckHunt h4 > *BANG* You shot down the duck in 28.892s, which makes you a total of 307 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:08] DuckHunt h4 > *BANG* You shot down the duck in 8.082s, which makes you a total of 308 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.569s, which makes you a total of 653 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:42] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[10:05:44] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[10:05:48] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[10:05:49] DuckHunt ChRoNiC > *BANG* You shot down the duck in 1mn49.383s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.292s, which makes you a total of 654 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:42:26] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[11:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:04] DuckHunt *BANG* xO' Icedream just get shot by accident by h4. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:05] DuckHunt h4 > You are not armed.
[11:40:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:42:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:22] DuckHunt wez > Missed. [missed: -1 xp]
[11:49:24] DuckHunt wez > *BANG* You shot down one of the ducks in 2mn23.5s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:22] DuckHunt Chiester > *BANG* You shot down the duck in 1mn22.571s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:24:46] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:12] DuckHunt HelderHeid > *BANG* You shot down the duck in 11.693s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:13] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra bullet !
[13:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:12] DuckHunt deadly > Missed. [missed: -1 xp]
[13:08:14] DuckHunt deadly > *BANG* You shot down the duck in 13.222s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:06] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:31:08] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:31:10] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[13:31:12] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[13:31:14] DuckHunt Chiester > *BANG* You shot down the duck in 4mn13.51s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:23] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:33:26] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:33:27] DuckHunt Chiester > *BANG* You shot down the duck in 26.455s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:33:36] DuckHunt The top duck(s) are: thefathermind with 10474 xp | admiral_hubris with 5327 xp | peorth with 4512 xp | h4 with 2332 xp | neo_nemesis with 1837 xp
[13:33:52] DuckHunt Hunting stats for chiester: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 1218 xp | lvl 15 (duck flattener) / 132 xp pts for lvl sup. | karma: 58.14% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 52% | gun reliability: 95% | armor: 35% | deflection: 65%
[13:33:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.697s | average react. time: 2mn56.696s | 85 ducks (incl. 13 golden ducks) | 76 misses | 13 accidents | 19 empty shots | 6 wild shots | 161 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:05] DuckHunt wildting2 > *BANG* You shot down the duck in 4.343s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:55] DuckHunt phonekait > *BANG* You shot down the duck in 3mn54.404s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:09:56] DuckHunt phonekait > By searching the bushes around the duck, you find an extra ammo clip !
[15:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:19] DuckHunt slim > *BANG* You shot down the duck in 19.178s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:12] DuckHunt h4 > Missed. [missed: -3 xp]
[16:21:13] DuckHunt h4 > *BANG* You shot down the duck in 13.313s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:04] DuckHunt foxy > *BANG* You shot down the duck in 3.426s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:15] DuckHunt Rico > Missed. [missed: -1 xp]
[16:59:17] DuckHunt Rico > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[16:59:21] DuckHunt Rico > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[16:59:25] DuckHunt Rico > *BANG* You shot down the duck in 23.251s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:04] DuckHunt *PEWWW* ChRoNiC's bullet ricochetes on qwertzuiop_, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:56:04] DuckHunt ChRoNiC > *BANG* You shot down the duck by ricochet in 3.312s, which makes a total of 24 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [35 xp] [lucky shot]
[18:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:38:05] DuckHunt *PEWWW* ChRoNiC's bullet ricochetes on ComputerTech, thanks to his deflection modifier of 62%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:38:05] DuckHunt ChRoNiC is demoted to level 5 (member of the Comitee Against Ducks).
[18:38:09] DuckHunt ChRoNiC > You are not armed.
[18:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:03] DuckHunt mrinfinity > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:42:04] DuckHunt foxy > Missed. [missed: -1 xp]
[18:42:05] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[18:42:09] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[18:42:09] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[18:42:10] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:42:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:42:11] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:42:12] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 13 (duck chewer).
[18:42:13] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:42:15] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:42:15] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:42:17] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[18:42:18] DuckHunt foxy > *BOOM* You shot down the golden duck in 4mn18.22s, which makes you a total of 232 ducks (including 24 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[18:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:57:03] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[18:57:07] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[18:57:07] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[18:57:09] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[19:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:02:02] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/3
[19:02:08] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/3
[19:02:09] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:03:14] DuckHunt slim > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[19:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:07] DuckHunt Rico > *BANG* You shot down one of the ducks in 3mn6.517s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:06:08] DuckHunt mrinfinity > You are not armed.
[19:11:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:02] DuckHunt mrinfinity > You are not armed.
[19:26:06] DuckHunt h4 > Missed. [missed: -3 xp]
[19:26:08] DuckHunt h4 > *BANG* You shot down the duck in 7.668s, which makes you a total of 310 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:09] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[19:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:04] DuckHunt h4 > *BANG* You shot down the duck in 3.079s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:24] DuckHunt foxy > *BOOM* You shot down the duck in 24.231s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:04] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[20:18:09] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[20:18:11] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[20:18:15] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[20:18:19] DuckHunt Juest > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[20:18:19] DuckHunt *PEWWW* ChRoNiC's bullet ricochetes on silphium, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:18:27] DuckHunt Juest > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[20:18:27] DuckHunt ChRoNiC > You are not armed.
[20:18:47] DuckHunt Juest > *BANG* You shot down the duck in 47.335s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:02] DuckHunt Valware > Missed. [missed: -1 xp]
[21:22:04] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[21:22:04] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[21:22:07] DuckHunt Valware > *CLACK* JAMMED GUN
[21:22:07] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[21:22:08] DuckHunt Valware > Missed. [missed: -1 xp]
[21:22:12] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[21:22:16] DuckHunt Rico > *BANG* You shot down the duck in 15.8s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:02] DuckHunt Valware > Missed. [missed: -1 xp]
[21:35:03] DuckHunt Valware > *BANG* You shot down the duck in 3.469s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:04] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[21:36:04] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:36:05] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:36:18] DuckHunt Valware > You are not rich enough to make this purchase.
[21:36:36] DuckHunt Valware > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.632s, which makes you a total of 1153 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.156s, which makes you a total of 1154 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:36:23] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[22:43:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[22:43:33] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[22:43:42] DuckHunt RicoSuav3 > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[22:43:44] DuckHunt RicoSuav3 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:49:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:49:06] DuckHunt Dr_DICK > *BANG* You shot down the duck in 5.519s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:49:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:49:07] DuckHunt foxy > *CLICK* Trigger locked.
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:04] DuckHunt foxy > Missed. [missed: -1 xp]
[22:51:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:51:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.945s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:51:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[22:51:06] DuckHunt foxy > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[22:51:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[22:51:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[22:51:38] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.461s, which makes you a total of 1155 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:03] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:10:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:10:08] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 8.155s, which makes you a total of 1156 ducks (including 117 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
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