#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Tuesday, December 26, 2023
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[00:23:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.458s, which makes you a total of 655 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:11] DuckHunt slim > *CLACK* JAMMED GUN
[00:43:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[00:43:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:43:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.161s, which makes you a total of 656 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:59:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 4/5
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[01:10:15] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:10:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[01:10:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.824s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:10:24] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:36:44] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:37:13] DuckHunt slim > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[01:37:23] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:36] DuckHunt CoolKevin > *BANG* You shot down the duck in 35.512s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:14:16] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:04] DuckHunt CoolKevin > *BANG* You shot down the duck in 3.935s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:19:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.358s, which makes you a total of 96 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:05] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[02:37:09] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[02:37:10] DuckHunt franstam > *BANG* You shot down the duck in 10.095s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:10] DuckHunt franstam > By searching the bushes around the duck, you find... a leaflet from CACAD (Coalition Against the Comitee Against Ducks).
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:33] DuckHunt sushi-chan > *BANG* You shot down the duck in 32.187s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:32] DuckHunt CoolKevin > *BANG* You shot down the duck in 32.112s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:43] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[03:12:51] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[03:12:55] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:13:07] DuckHunt End3r returns CoolKevin's gun to him.
[03:14:01] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:07] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[03:27:10] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[03:27:11] DuckHunt freewifi > Missed. [missed: -1 xp]
[03:27:13] DuckHunt freewifi > *BANG* You shot down the duck in 12.798s, which makes you a total of 14 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:02:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.87s, which makes you a total of 1157 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:02:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[04:04:22] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.373s, which makes you a total of 1157 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:06:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[04:06:19] DuckHunt ghostnode > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:32] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:52:39] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:52:44] DuckHunt CoolKevin > *BANG* You shot down the duck in 3mn43.746s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[05:46:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 8.38s, which makes you a total of 657 ducks (including 74 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [AP ammo]
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.287s, which makes you a total of 658 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:25:04] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[06:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:03] DuckHunt Valware > *BOOM* You shot down the duck in 2.206s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:40:03] DuckHunt Valware > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:40:03] DuckHunt Valware > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:40:03] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:40:19] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:40:20] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:40:24] DuckHunt Valware > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[06:40:37] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:40:42] DuckHunt Valware > You are not rich enough to make this purchase.
[06:40:52] DuckHunt Valware > You are not armed.
[06:40:55] DuckHunt Valware > You are not armed.
[06:40:56] DuckHunt Valware > You are not armed.
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.051s, which makes you a total of 659 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:26] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 3/5 | jammed: no (39 times) | confisc.: no (142 times) [Profile] [Profile] [Profile] 5432 xp | lvl 32 (duck exploder) / 168 xp pts for lvl sup. | karma: 60.24% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 55% | gun reliability: 99% | armor: 77% | deflection: 82%
[06:42:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn1.277s | 659 ducks (incl. 74 golden ducks) | 521 misses | 84 accidents | 133 empty shots | 75 wild shots | 1180 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Life insur. / AP ammo
[06:42:45] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:42:46] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:42:50] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[06:42:55] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:02] DuckHunt Valware > *BOOM* You shot down the duck in 2.256s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:03] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 14 minutes and 18 seconds.
[06:43:07] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[06:43:32] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[06:44:50] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[06:45:41] DuckHunt Hunting stats for valware: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 15 xp | lvl 1 (tourist) / 5 xp pts for lvl sup. | karma: 44% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 36% | gun reliability: 85% | armor: 0% | deflection: 51%
[06:45:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.206s | average react. time: 1mn32.017s | 18 ducks (incl. 1 golden duck) | 32 misses | 2 accidents | 3 empty shots | 8 wild shots | 50 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Sunglasses
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:04] DuckHunt Valware > Missed. [missed: -1 xp]
[06:46:06] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[06:46:06] DuckHunt Valware > *BOOM* You shot down the duck in 5.788s, which makes you a total of 19 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:46:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:02] DuckHunt Valware > Missed. [missed: -1 xp]
[06:47:04] DuckHunt Valware > Missed. [missed: -1 xp]
[06:47:04] DuckHunt Valware > *BOOM* You shot down the duck in 3.102s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:47:04] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[07:11:49] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 3/5
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.052s, which makes you a total of 660 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:04] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[07:43:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.844s, which makes you a total of 661 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:43:09] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.487s, which makes you a total of 662 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:55:51] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (36 times) | confisc.: no (28 times) [Profile] [Profile] [Profile] 12 xp | lvl 1 (tourist) / 8 xp pts for lvl sup. | karma: 44.68% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 46% | gun reliability: 85% | armor: 0% | deflection: 51%
[07:55:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn46.74s | 85 ducks (incl. 8 golden ducks) | 96 misses | 16 accidents | 16 empty shots | 17 wild shots | 181 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[07:56:04] DuckHunt phish > You are not rich enough to make this purchase.
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:03] DuckHunt phish > *BANG* You shot down the duck in 2.873s, which makes you a total of 86 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:03] DuckHunt Valware > Missed. [missed: -1 xp]
[08:08:03] DuckHunt phish > *BANG* You shot down the duck in 2.298s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:08:05] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:08:08] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.742s, which makes you a total of 663 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:53:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/5
[09:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:08:04] DuckHunt phatty > *BANG* You shot down the duck in 2.71s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:08:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[09:08:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[09:08:32] DuckHunt Hunting stats for phatty: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 20% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[09:08:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.71s | average react. time: 2mn56.865s | 2 ducks (incl. 0 golden duck) | 4 misses | 1 accident | 0 empty shot | 3 wild shots | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:08:55] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/5 | jammed: no (39 times) | confisc.: no (142 times) [Profile] [Profile] [Profile] 5460 xp | lvl 32 (duck exploder) / 140 xp pts for lvl sup. | karma: 60.44% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 55% | gun reliability: 99%+0% | armor: 77% | deflection: 82%
[09:08:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 1mn0.957s | 663 ducks (incl. 74 golden ducks) | 522 misses | 84 accidents | 134 empty shots | 75 wild shots | 1185 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Life insur. / Grease / Infrared detect. / Silencer /
[09:08:57] DuckHunt 4-leaf clover
[09:12:10] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 21 hours 30 minutes and 33 seconds.
[09:12:16] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:27:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:27:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.406s, which makes you a total of 664 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:27:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/5
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.93s, which makes you a total of 665 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:50:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.272s, which makes you a total of 666 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:50:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[10:11:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[10:11:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.242s, which makes you a total of 667 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.749s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.092s, which makes you a total of 668 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:36] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:35:38] DuckHunt ChRoNiC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:35:41] DuckHunt ChRoNiC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:35:43] DuckHunt ChRoNiC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:35:45] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:35:54] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:35:57] DuckHunt ChRoNiC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:36:00] DuckHunt ChRoNiC > *BANG* You shot down the golden duck in 59.632s, which makes you a total of 25 ducks (including 1 golden duck) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[11:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[11:43:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.451s, which makes you a total of 669 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:43:06] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.297s, which makes you a total of 670 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:47:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[11:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.623s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.022s, which makes you a total of 236 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:05:03] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:05:05] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[12:16:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.976s, which makes you a total of 671 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:16:06] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:16:07] DuckHunt *BANG* xO' rovlan-big-feet just get shot by accident by ComputerTech. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:16:14] DuckHunt ComputerTech returns ComputerTech's gun to him.
[12:23:09] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/5
[12:23:55] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:23:58] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:24:00] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:24:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[12:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:03] DuckHunt foxy > Missed. [missed: -1 xp]
[12:29:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:29:05] DuckHunt foxy > Missed. [missed: -1 xp]
[12:29:06] DuckHunt ChRoNiC > You are not armed.
[12:29:07] DuckHunt foxy > Missed. [missed: -1 xp]
[12:29:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:29:08] DuckHunt foxy > *BOOM* You shot down the golden duck in 7.336s, which makes you a total of 237 ducks (including 25 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[12:29:10] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[12:29:21] DuckHunt ChRoNiC > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/2
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:11] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[13:01:13] DuckHunt ChRoNiC > *BANG* You shot down the duck in 13.022s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:06] DuckHunt ChRoNiC > *BANG* You shot down the duck in 6.018s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.081s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.347s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:08:07] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:14] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[14:02:20] DuckHunt RicoSuav3 > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[14:02:22] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 1mn21.815s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:27] DuckHunt reverb > *BANG* You shot down the duck in 27.23s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:57] DuckHunt *PEWWW* reverb's bullet ricochetes on eth0p1, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:32:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[15:17:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 7.479s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:25] DuckHunt jmjl > *BANG* You shot down the duck in 1mn25.052s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:32] DuckHunt End3r > *BANG* You shot down the duck in 1mn32.037s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:10] DuckHunt ghostnode > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:48:11] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 10.948s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:48:20] DuckHunt ghostnode > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:08] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:01:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:01:12] DuckHunt foxy > *BOOM* You shot down one of the ducks in 2mn12.006s, which makes you a total of 239 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:42:16] DuckHunt valware > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[17:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:59:03] DuckHunt Valware > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[17:59:05] DuckHunt Valware > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[17:59:05] DuckHunt Valware > *BOOM* You shot down the duck in 3.742s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:05] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:59:05] DuckHunt PapaFrog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:59:20] DuckHunt Valware > You are not rich enough to make this purchase.
[17:59:30] DuckHunt Valware > You are not armed.
[17:59:34] DuckHunt Valware > You are not armed.
[18:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:20] DuckHunt reverb > Missed. [missed: -1 xp]
[18:13:24] DuckHunt reverb > *BANG* You shot down the duck in 1mn24.302s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:13:24] DuckHunt reverb > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 6/5
[18:14:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 5/5
[18:14:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.457s, which makes you a total of 1158 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[18:42:04] DuckHunt foxy > Missed. [missed: -1 xp]
[18:42:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.471s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:42:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[18:42:06] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on perlbot_, thanks to his deflection modifier of 51%. [missed: -5 xp] [wild fire: -9 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:07] DuckHunt TheFatherMind > You are not armed.
[19:00:14] DuckHunt HelderHeid > *BANG* You shot down the duck in 13.776s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:32] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 5/5
[19:01:21] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:01:46] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:01:49] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[19:01:51] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:01:57] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[19:01:59] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:04] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 4.083s, which makes you a total of 1159 ducks (including 118 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[19:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:04] DuckHunt foxy > *BOOM* You shot down the duck in 2.942s, which makes you a total of 241 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:03] DuckHunt foxy is demoted to level 14 (duck eater).
[19:27:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:27:08] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[19:27:09] DuckHunt foxy > *BOOM* You shot down the duck in 8.626s, which makes you a total of 242 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[19:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:03] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 0/2
[19:46:03] DuckHunt jmjl > Missed. [missed: -1 xp]
[19:46:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:46:04] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 0/2
[19:46:04] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 0/2
[19:46:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.887s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:46:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[19:46:05] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:46:07] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:46:08] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 0/2
[19:46:08] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:46:14] DuckHunt ComputerTech returns Valware's gun to him.
[20:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:04] DuckHunt Valware > *BOOM* You shot down the duck in 3.689s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:04] DuckHunt Valware > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[20:32:47] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 18 (duck killer).
[20:33:13] DuckHunt h4 > You throw a handful of sand in Neo_Nemesis's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[20:33:19] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 18 (duck killer).
[20:33:21] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 3/4 [sabotage by Neo_Nemesis]
[20:33:23] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 3/4
[20:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.384s, which makes you a total of 672 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.991s, which makes you a total of 673 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:44:32] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[21:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.646s, which makes you a total of 674 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:31:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[21:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:04] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:44:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[21:44:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:44:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 9.895s, which makes you a total of 675 ducks (including 75 golden ducks) on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [46 xp] [four-leaf clover]
[21:44:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/5
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:09] DuckHunt nathan > Missed. [missed: -1 xp]
[22:05:10] DuckHunt Peorth > Missed. [missed: -3 xp]
[22:05:12] DuckHunt Peorth > *BANG* You shot down the duck in 11.871s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:05:13] DuckHunt nathan > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[22:05:29] DuckHunt nathan > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[22:06:49] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 5/5
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.711s, which makes you a total of 676 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:23:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[22:28:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[22:28:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.11s, which makes you a total of 677 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.428s, which makes you a total of 678 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[23:02:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[23:02:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.359s, which makes you a total of 679 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:02:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[23:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.369s, which makes you a total of 680 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
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