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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Wednesday, December 27, 2023
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:07:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Tcache, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[00:07:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[00:07:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.019s, which makes you a total of 127 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[00:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:16:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.42s, which makes you a total of 1160 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:16:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:16:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[00:16:16] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:16:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:16:23] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[01:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.659s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:03] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:41:04] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[01:41:04] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:41:06] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 4.767s, which makes you a total of 129 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[01:41:07] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:03] DuckHunt ghostnode > *BANG* You shot down the duck in 2.84s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:19:03] DuckHunt ghostnode > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[02:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 20.442s, which makes you a total of 681 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:09] DuckHunt wez > *BANG* You shot down the duck in 8.444s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:40] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:37:47] DuckHunt ADMIRAL_HUBRIS already has a gun and looks at ComputerTech without understanding.
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:03] DuckHunt Peorth > Missed. [missed: -3 xp]
[03:11:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.047s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:11:04] DuckHunt nj > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:13:03] DuckHunt nj > You are not armed.
[03:13:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.753s, which makes you a total of 232 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:21:43] DuckHunt nj already has a gun and looks at ComputerTech without understanding.
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.724s, which makes you a total of 682 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:14:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.296s, which makes you a total of 683 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:03] DuckHunt PapaFrog > *BANG* You shot down the duck in 2.762s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:49:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.764s, which makes you a total of 684 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:19:32] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[05:36:18] DuckHunt wez > Missed. [missed: -1 xp]
[05:36:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[05:36:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.313s, which makes you a total of 685 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:36:22] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[05:37:15] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[05:37:16] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[05:37:17] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[05:37:19] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[05:37:20] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[05:37:21] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:37:22] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:37:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:37:24] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:37:24] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[05:37:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 24.386s, which makes you a total of 686 ducks (including 76 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover]
[05:37:25] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.937s, which makes you a total of 1161 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:37:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.95s, which makes you a total of 1162 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.531s, which makes you a total of 687 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:43:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[06:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:44:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.728s, which makes you a total of 688 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:44:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.969s, which makes you a total of 1163 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:46:07] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 3/5 | jammed: no (39 times) | confisc.: no (142 times) [Profile] [Profile] [Profile] 5920 xp | lvl 33 (duck blaster) / 20 xp pts for lvl sup. | karma: 61.6% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 56% | gun reliability: 99%+0% | armor: 80% | deflection: 83%
[06:46:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 59.344s | 688 ducks (incl. 76 golden ducks) | 530 misses | 84 accidents | 138 empty shots | 75 wild shots | 1218 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Grease
[06:46:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:46:21] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:46:22] DuckHunt The top duck(s) are: thefathermind with 10571 xp | admiral_hubris with 5920 xp | peorth with 4516 xp | h4 with 2341 xp | neo_nemesis with 1836 xp
[06:46:32] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:46:39] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[06:46:51] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[06:47:21] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[06:47:30] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 15 hours 35 minutes and 33 seconds.
[06:48:06] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.766s, which makes you a total of 689 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[07:24:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.446s, which makes you a total of 690 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.487s, which makes you a total of 691 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:03] DuckHunt Kumool > *BANG* You shot down the duck in 3.546s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[08:09:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[08:09:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.775s, which makes you a total of 692 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.927s, which makes you a total of 693 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [14 xp] [four-leaf clover]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt ADMIRAL_HUBRIS is demoted to level 33 (duck blaster).
[09:27:06] DuckHunt *BANG* xO' Ganonk just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[09:27:19] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[09:27:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.564s, which makes you a total of 694 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.134s, which makes you a total of 695 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.484s, which makes you a total of 696 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [14 xp] [four-leaf clover]
[09:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:52] DuckHunt h4 > Missed. [missed: -3 xp] [bedazzled by Neo_Nemesis]
[10:02:54] DuckHunt h4 > Missed. [missed: -3 xp]
[10:02:55] DuckHunt h4 > *BANG* You shot down the duck in 4mn55.212s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:03:02] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[10:03:04] DuckHunt h4 > You throw a handful of sand in Neo_Nemesis's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[10:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:16:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:10] DuckHunt Olivia2B > *BANG* You shot down the duck in 9.82s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:20] DuckHunt freacra > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[12:05:28] DuckHunt freacra > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[12:05:32] DuckHunt freacra > *BANG* You shot down the duck in 31.238s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:56] DuckHunt Olivia2B > Missed. [missed: -1 xp]
[12:29:59] DuckHunt Olivia2B > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:30:02] DuckHunt Olivia2B > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:30:05] DuckHunt Olivia2B > *BANG* You shot down the golden duck in 1mn4.847s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:11] DuckHunt phonekait > Missed. [missed: -1 xp]
[12:48:18] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:48:23] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:48:26] DuckHunt phonekait > *BANG* You shot down the duck in 25.639s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:37] DuckHunt Number1Stunna > *BANG* You shot down the duck in 2mn37.017s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:02] DuckHunt Valware > *BANG* You shot down the duck in 1.808s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:02] DuckHunt Valware > *BANG* You shot down the duck in 1.601s, which makes you a total of 23 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[13:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:35:08] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 3/3
[13:35:09] DuckHunt foxy > Missed. [missed: -1 xp]
[13:35:10] DuckHunt foxy > Missed. [missed: -1 xp]
[13:35:11] DuckHunt foxy > *BANG* You shot down the duck in 10.96s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:35:11] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 3/3
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:58] DuckHunt Valware > *BANG* You shot down the duck in 1mn58.45s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:03] DuckHunt Valware > Missed. [missed: -1 xp]
[14:03:04] DuckHunt Valware > Missed. [missed: -1 xp]
[14:03:04] DuckHunt Valware > Missed. [missed: -1 xp]
[14:03:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:22] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[14:48:25] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[14:48:26] DuckHunt foxy > *BANG* You shot down the duck in 25.209s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:47] DuckHunt Valware > Missed. [missed: -1 xp]
[15:33:48] DuckHunt Valware > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:33:49] DuckHunt Valware > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:33:49] DuckHunt Valware > Missed. [missed: -1 xp]
[15:33:51] DuckHunt Valware > Missed. [missed: -1 xp]
[15:33:51] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:39:02] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[15:39:04] DuckHunt Valware > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:39:04] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[15:39:06] DuckHunt Valware > Missed. [missed: -1 xp]
[15:39:06] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[15:39:07] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[15:39:09] DuckHunt Valware > Missed. [missed: -1 xp]
[15:39:09] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[15:39:10] DuckHunt Valware > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/2
[15:39:10] DuckHunt Valware > Missed. [missed: -1 xp]
[15:39:12] DuckHunt Valware > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:39:13] DuckHunt Valware > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:39:14] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[15:39:15] DuckHunt Valware > *CLACK* JAMMED GUN
[15:39:16] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[15:39:16] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[15:39:19] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[15:39:21] DuckHunt Valware > *BANG* You shot down the golden duck in 21.141s, which makes you a total of 25 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[16:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:06] DuckHunt wheels > *BANG* You shot down the duck in 5.517s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:07] DuckHunt reverb > Missed. [missed: -1 xp]
[16:10:09] DuckHunt reverb > *BANG* You shot down the duck in 4mn8.211s, which makes you a total of 14 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:10:10] DuckHunt reverb > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:21] DuckHunt Olivia2B > *BANG* You shot down the duck in 20.818s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:11] DuckHunt h4 > *BANG* You shot down the duck in 10.24s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:09] DuckHunt h4 > Missed. [missed: -3 xp]
[17:51:09] DuckHunt h4 > *BANG* You shot down the duck in 7.904s, which makes you a total of 314 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:18] DuckHunt wheels > Missed. [missed: -1 xp]
[18:12:18] DuckHunt wheels is demoted to level 1 (tourist).
[18:12:29] DuckHunt HelderHeid > *BANG* You shot down the duck in 28.227s, which makes you a total of 58 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[18:12:30] DuckHunt HelderHeid > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[18:12:35] DuckHunt wheels > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[18:12:44] DuckHunt wheels > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:48] DuckHunt h4 > *BANG* You shot down the duck in 47.12s, which makes you a total of 315 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:12] DuckHunt Ryu > *BANG* You shot down the duck in 11.246s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:06:06] DuckHunt TheFatherMind > *BANG* You shot down one of the ducks in 1mn5.544s, which makes you a total of 1164 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:06:32] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[19:06:34] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[19:06:36] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:06:38] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[19:06:40] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:06:44] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:47] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:49] DuckHunt Olivia2B > *BANG* You shot down the golden duck in 47.691s, which makes you a total of 6 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[19:06:49] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on wof, thanks to his deflection modifier of 51%. [missed: -5 xp] [wild fire: -9 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[19:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt TheFatherMind > You are not armed.
[19:26:04] DuckHunt foxy > *BANG* You shot down the duck in 2.779s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[19:26:14] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:26:15] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.201s, which makes you a total of 1165 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:27:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:28:31] DuckHunt TheFatherMind > You already own this item. It will expire in 3 days 8 hours 59 minutes and 3 seconds, 1 use left.
[19:28:37] DuckHunt TheFatherMind > You already own this item. It will expire in 8 hours 35 minutes and 47 seconds.
[19:28:40] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:28:44] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[19:28:45] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:28:48] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[19:28:51] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[19:28:51] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:03] DuckHunt Peorth > *BANG* You shot down the duck in 3.113s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:43:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.985s, which makes you a total of 1166 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:32:40] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:07] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[20:42:13] DuckHunt RicoSuav3 > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[20:42:18] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[20:42:24] DuckHunt RicoSuav3 > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[20:42:30] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 29.66s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:43:01] DuckHunt h4 > You throw a bucket of water on RicoSuav3 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:04] DuckHunt nj > *BANG* You shot down the duck in 2.893s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:51:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[20:54:38] DuckHunt nj > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:33:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.216s, which makes you a total of 1167 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.136s, which makes you a total of 1168 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:05] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 3.929s, which makes you a total of 1169 ducks (including 119 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:35] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:23:36] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 35.9s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:38] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:04] DuckHunt foxy > *BANG* You shot down the duck in 3.302s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:07] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:48] DuckHunt nj > *BANG* You shot down the duck in 47.503s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:57] DuckHunt nj > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:03] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:17:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.232s, which makes you a total of 697 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:39] DuckHunt Syndus > Missed. [missed: -1 xp]
[23:59:44] DuckHunt Syndus > Missed. [missed: -1 xp]
[23:59:48] DuckHunt Syndus > *BANG* You shot down the duck in 47.549s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
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