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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Thursday, December 28, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:31] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:05:48] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:05:52] DuckHunt Syndus > *BANG* You shot down the duck in 52.468s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:46:00] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 4/5
[00:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:05] DuckHunt *PEWWW* Syndus's bullet ricochetes on iwof, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:56:10] DuckHunt v|g|LanT > Missed. [missed: -1 xp]
[00:56:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.966s, which makes you a total of 698 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:56:11] DuckHunt nj > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:02] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:01:03] DuckHunt Peorth > *BANG* You shot down the duck in 1mn3.461s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:01:06] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:06:23] DuckHunt dankor63 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[01:06:30] DuckHunt dankor63 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[01:06:33] DuckHunt dankor63 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:06:56] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:06:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:07:08] DuckHunt The last duck has been seen 7 minutes and 7 seconds ago.
[01:07:37] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[01:07:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:17:09] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[01:17:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:07] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on zof, thanks to his deflection modifier of 53%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[01:35:18] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 33 (duck blaster).
[01:35:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.75s, which makes you a total of 699 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:02] DuckHunt nj > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:11:04] DuckHunt nj > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:11:07] DuckHunt nj > *BANG* You shot down the golden duck in 6.885s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:03] DuckHunt mrinfinity > *BANG* You shot down the duck in 3.053s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:04] DuckHunt mrinfinity > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:37:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:05] DuckHunt foxy > You are not armed.
[02:53:07] DuckHunt foxy > You are not armed.
[02:53:10] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[02:53:12] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[02:53:14] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:53:16] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:53:19] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:53:19] DuckHunt foxy > You just bought back your confiscated gun in exchange for 40 xp points.
[02:53:20] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:53:21] DuckHunt foxy > Missed. [missed: -1 xp]
[02:53:23] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[02:53:25] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 14 (duck eater).
[02:53:25] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[02:53:26] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:53:27] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:53:29] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[02:53:29] DuckHunt phish > *BANG* You shot down the golden duck in 29.047s, which makes you a total of 88 ducks (including 9 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[02:53:36] DuckHunt phish > You throw a bucket of water on esjay in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[02:53:57] DuckHunt phish > esjay already has sand in his gun.
[02:53:58] DuckHunt Your purchase made you go back to level 2 (noob).
[02:54:03] DuckHunt phish > esjay's gun has already been sabotaged.
[02:54:04] DuckHunt Your purchase made you go back to level 2 (noob).
[03:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:14] DuckHunt freewifi > *BANG* You shot down the duck in 13.257s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:04:53] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.349s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:19:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:19:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.895s, which makes you a total of 1170 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.275s, which makes you a total of 1171 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:05] DuckHunt Syndus > Missed. [missed: -1 xp]
[04:42:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:42:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:42:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[04:42:17] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[04:42:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[04:42:22] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[04:42:23] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:42:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 24.455s, which makes you a total of 700 ducks (including 77 golden ducks) on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [40 xp] [four-leaf clover]
[04:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:49:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.15s, which makes you a total of 1172 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:03] DuckHunt freewifi > Missed. [missed: -1 xp]
[05:35:05] DuckHunt freewifi > *BANG* You shot down the duck in 4.404s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[05:35:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:35:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:03] DuckHunt freewifi > Missed. [missed: -1 xp]
[05:40:05] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[05:40:08] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[05:40:09] DuckHunt freewifi > *BANG* You shot down the duck in 8.22s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.56s, which makes you a total of 701 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.556s, which makes you a total of 702 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:42:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:42:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[06:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.288s, which makes you a total of 703 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:43:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.259s, which makes you a total of 704 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[06:47:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[06:47:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.943s, which makes you a total of 705 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:08:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.803s, which makes you a total of 706 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.667s, which makes you a total of 707 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:10:23] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/5 | jammed: no (39 times) | confisc.: no (144 times) [Profile] [Profile] [Profile] 6047 xp | lvl 34 (duck destructor) / 243 xp pts for lvl sup. | karma: 61.88% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 56% | gun reliability: 99% | armor: 82% | deflection: 84%
[07:10:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 58.268s | 707 ducks (incl. 77 golden ducks) | 534 misses | 86 accidents | 141 empty shots | 75 wild shots | 1241 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[07:10:43] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:10:49] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:10:54] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[07:11:03] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[07:11:11] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[07:11:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/5
[07:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:18:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.457s, which makes you a total of 708 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:06] DuckHunt h4 > *BANG* You shot down the duck in 6.005s, which makes you a total of 316 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:07:56] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.575s, which makes you a total of 709 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.683s, which makes you a total of 710 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:17:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.83s, which makes you a total of 711 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:27:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.84s, which makes you a total of 712 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.343s, which makes you a total of 713 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[09:55:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[09:55:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.625s, which makes you a total of 714 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:29] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 28.101s, which makes you a total of 715 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:07] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on sur, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[10:22:21] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[10:22:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.144s, which makes you a total of 716 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:44:39] DuckHunt deadly > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[10:45:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:45:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:45:41] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[10:45:48] DuckHunt deadly > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[10:46:00] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.525s, which makes you a total of 717 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:50:09] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[11:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:08] DuckHunt Hks > *BANG* You shot down one of the ducks in 2mn8.131s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[11:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[12:07:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[12:07:07] DuckHunt foxy > *BOOM* You shot down the duck in 2mn6.76s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:09] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:29:11] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:29:14] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:29:15] DuckHunt foxy > Missed. [missed: -1 xp]
[12:29:16] DuckHunt foxy > *BOOM* You shot down the golden duck in 16.072s, which makes you a total of 249 ducks (including 26 golden ducks) on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:39] DuckHunt foxy > *BOOM* You shot down the duck in 38.861s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:44:39] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[12:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:05] DuckHunt Hks > Missed. [missed: -1 xp]
[12:59:06] DuckHunt Echo_C > *BANG* You shot down the duck in 6.135s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:59:12] DuckHunt Echo_C > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:07] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 3/3
[13:08:09] DuckHunt mrinfinity > *CLACK* JAMMED GUN
[13:08:12] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 3/3
[13:08:13] DuckHunt mrinfinity > *BANG* You shot down one of the ducks in 1mn13.39s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:15] DuckHunt mrinfinity > *BANG* You shot down the duck in 14.931s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:24:36] DuckHunt foxy > *BOOM* You shot down the duck in 36.199s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:34:05] DuckHunt wildting2 > *BANG* You shot down the duck in 4mn4.962s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:06] DuckHunt End3r > Missed. [missed: -1 xp]
[14:37:08] DuckHunt End3r > *BANG* You shot down the duck in 7.061s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:37:09] DuckHunt End3r > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[14:37:09] DuckHunt Echo_C > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:37:19] DuckHunt End3r returns Echo_C's gun to him.
[14:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:06] DuckHunt End3r > *BANG* You shot down the duck in 6.2s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:46] DuckHunt Syndus > Missed. [missed: -1 xp]
[15:03:50] DuckHunt Syndus > *BANG* You shot down the duck in 2mn49.506s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:47] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[15:30:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:28] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:55:31] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:55:32] DuckHunt *PEWWW* quartzhrts's bullet ricochetes on HelderHeid, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:55:55] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[15:55:59] DuckHunt sushi-chan > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[15:56:00] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[15:56:00] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:03] DuckHunt freewifi > *BANG* You shot down the duck in 2.782s, which makes you a total of 18 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:03] DuckHunt Valware > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:47:04] DuckHunt Valware > *BANG* You shot down the duck in 3.676s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:04] DuckHunt Valware > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:47:05] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:51] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[16:59:53] DuckHunt quartzhrts > *BANG* You shot down the duck in 52.699s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:53] DuckHunt Echo_C > *BANG* You shot down the duck in 1mn53.007s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:53:35] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:53:37] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:53:38] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:53:39] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:53:40] DuckHunt h4 > *BANG* You shot down the golden duck in 39.713s, which makes you a total of 317 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[17:53:43] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[18:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:07] DuckHunt h4 > *BANG* You shot down the duck in 3mn6.7s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.433s, which makes you a total of 718 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[18:42:13] DuckHunt ADMIRAL_HUBRIS > You have no ammo. | Ammo: 0/6 | Chargers: 0/5
[18:42:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[18:42:24] DuckHunt HelderHeid > *BANG* You shot down the duck in 23.787s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:42:25] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:42:29] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:42:29] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:42:31] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:42:34] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:42:37] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[18:42:59] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:43:02] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[18:45:42] DuckHunt The top duck(s) are: thefathermind with 10571 xp | admiral_hubris with 5969 xp | peorth with 4533 xp | h4 with 2420 xp | neo_nemesis with 1836 xp
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:15] DuckHunt Kumool > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:06:17] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:06:20] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:06:22] DuckHunt Kumool > Missed. [missed: -1 xp]
[19:06:23] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[19:06:26] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[19:06:28] DuckHunt Kumool > Missed. [missed: -1 xp]
[19:06:30] DuckHunt Kumool > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:32] DuckHunt Kumool > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:35] DuckHunt Kumool > Missed. [missed: -1 xp]
[19:06:37] DuckHunt Kumool > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:06:37] DuckHunt Kumool > *BANG* You shot down the golden duck in 36.553s, which makes you a total of 40 ducks (including 7 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [48 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.806s, which makes you a total of 719 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:27:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:27:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:27:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.241s, which makes you a total of 720 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:05] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:28:12] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:28:13] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:28:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:28:15] DuckHunt freewifi > Missed. [missed: -1 xp]
[19:28:17] DuckHunt freewifi > Missed. [missed: -1 xp]
[19:28:18] DuckHunt freewifi is demoted to level 3 (trainee).
[19:28:18] DuckHunt *PEWWW* freewifi's bullet ricochetes on alphard, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:28:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[19:28:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[19:28:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[19:28:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[19:28:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[19:28:22] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[19:28:35] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[19:28:35] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:28:42] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:28:47] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 46.431s, which makes you a total of 721 ducks (including 78 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover]
[19:28:47] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:28:50] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[19:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.199s, which makes you a total of 722 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:59:39] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:04] DuckHunt nj > *BANG* You shot down the duck in 4.526s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.079s, which makes you a total of 723 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:03] DuckHunt h4 > Missed. [missed: -3 xp]
[20:42:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[20:42:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[20:42:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.256s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:46] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 4/5 | jammed: no (39 times) | confisc.: no (145 times) [Profile] [Profile] [Profile] 6062 xp | lvl 34 (duck destructor) / 228 xp pts for lvl sup. | karma: 62.29% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 82% | deflection: 84%
[21:38:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 57.782s | 723 ducks (incl. 78 golden ducks) | 541 misses | 87 accidents | 150 empty shots | 75 wild shots | 1264 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Infrared detect. / Silencer / 4-leaf
[21:38:48] DuckHunt clover
[21:39:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[21:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:49] DuckHunt foxy > Missed. [missed: -1 xp]
[21:42:51] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[21:42:53] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[21:42:54] DuckHunt foxy > Missed. [missed: -1 xp]
[21:42:55] DuckHunt foxy > *BOOM* You shot down the duck in 54.659s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.087s, which makes you a total of 724 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:04] DuckHunt h4 > Missed. [missed: -3 xp]
[22:16:05] DuckHunt h4 > *BANG* You shot down the duck in 5.027s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:28] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[22:23:38] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[22:23:41] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 40.962s, which makes you a total of 725 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:41] DuckHunt *BANG* xO' Saphir just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:37:59] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[22:37:59] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 58.529s, which makes you a total of 726 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:38:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/5
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:09] DuckHunt *PEWWW* Syndus's bullet ricochetes on styopah, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:51:09] DuckHunt Syndus > *BANG* You shot down the duck by ricochet in 8.643s, which makes a total of 45 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[22:51:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[23:02:55] DuckHunt h4 > Neo_Nemesis already has sand in his gun.
[23:03:00] DuckHunt h4 > Neo_Nemesis is already bedazzled.
[23:03:08] DuckHunt phish > You buy a mirror in exchange for 7 xp points then you use it to dazzle esjay with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 2 (noob).
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:13] DuckHunt Syndus > *BANG* You shot down the duck in 13.002s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.132s, which makes you a total of 727 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:59:46] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[23:59:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
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