#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: an hour ago
Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
#6
Rank
306
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Monday, January 8, 2024
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:00:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.593s, which makes you a total of 1257 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:52:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.493s, which makes you a total of 1258 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.463s, which makes you a total of 1259 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[01:21:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[01:21:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:21:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.612s, which makes you a total of 1260 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:21:07] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.734s, which makes you a total of 1261 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:03] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:17:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:17:07] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:17:09] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:17:10] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[02:17:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[02:17:12] DuckHunt aaabbb_ > *BANG* You shot down the golden duck in 11.472s, which makes you a total of 8 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[02:18:03] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:18:06] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[02:18:11] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:18:12] DuckHunt aaabbb_ > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[02:18:15] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[02:18:16] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:18:18] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 23 hours 58 minutes and 52 seconds.
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:48:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:48:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:48:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.214s, which makes you a total of 1262 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.191s, which makes you a total of 1263 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:03:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[04:03:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[04:03:19] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:03:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:03:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:03:24] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:03:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 25.564s, which makes you a total of 864 ducks (including 93 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover]
[04:04:02] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[04:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:20:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:20:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.224s, which makes you a total of 1264 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.034s, which makes you a total of 1265 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.77s, which makes you a total of 1266 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.767s, which makes you a total of 1267 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:58:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[06:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:04] DuckHunt phish > *BANG* You shot down the duck in 3.484s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:10] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[06:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:03] DuckHunt TheFatherMind > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 36 minutes and 5 seconds.
[06:28:10] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[06:28:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.516s, which makes you a total of 1268 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:28:20] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[06:28:25] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:28:27] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:28:30] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.574s, which makes you a total of 865 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:27:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:41:05] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:41:06] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.437s, which makes you a total of 1269 ducks (including 131 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:11:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.219s, which makes you a total of 866 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:11:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 3/5
[08:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.164s, which makes you a total of 867 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.293s, which makes you a total of 868 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.822s, which makes you a total of 869 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.985s, which makes you a total of 870 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:01:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:36:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[10:36:24] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[10:36:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4mn25.586s, which makes you a total of 871 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:26] DuckHunt slim > Missed. [missed: -1 xp]
[11:16:35] DuckHunt slim > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[11:16:40] DuckHunt *PEWWW* wez's bullet ricochetes on alphard, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:16:40] DuckHunt slim > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[11:16:47] DuckHunt wez > You are not armed.
[11:16:53] DuckHunt slim > Missed. [missed: -1 xp]
[11:16:53] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.431s, which makes you a total of 872 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:35:40] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[11:35:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:37:15] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on HKEY_LOCAL_MACHINE, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[11:37:34] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[11:37:36] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:37:39] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:37:41] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[11:37:45] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[11:37:47] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on No_One, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[11:37:47] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:37:56] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[11:37:59] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:38:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:38:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 1mn4.027s, which makes you a total of 873 ducks (including 94 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover]
[11:38:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.878s, which makes you a total of 874 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[12:06:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:25] DuckHunt wez > *BANG* You shot down the duck in 24.947s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:25] DuckHunt wez > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:15:26] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[12:16:07] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[12:16:32] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[12:16:40] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:05] DuckHunt Chiester > *BANG* You shot down the duck in 5.046s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:04] DuckHunt h4 > Missed. [missed: -3 xp]
[13:07:05] DuckHunt h4 > *BANG* You shot down the duck in 2mn4.63s, which makes you a total of 364 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:07] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:54:09] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:54:10] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[13:54:13] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[13:54:14] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 3/4
[13:54:15] DuckHunt h4 > *CLACK* JAMMED GUN
[13:54:16] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 3/4
[13:54:17] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 3/4
[13:54:18] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:54:20] DuckHunt h4 > Missed. [missed: -3 xp]
[13:54:21] DuckHunt h4 > *BANG* You shot down the golden duck in 21.137s, which makes you a total of 365 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[14:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:31:05] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[14:31:15] DuckHunt ChRoNiC > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[14:31:22] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[14:31:25] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[14:31:31] DuckHunt ChRoNiC > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 2/3
[14:31:35] DuckHunt ChRoNiC > *BANG* You shot down the duck in 34.647s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:01] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[14:43:02] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[14:43:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.572s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:43:03] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:13] DuckHunt reverb > *BANG* You shot down the duck in 13.259s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:04] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.386s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:03] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[16:25:04] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[16:25:05] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[16:25:07] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[16:25:09] DuckHunt quartzhrts > *BANG* You shot down the duck in 8.831s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:22] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[16:58:23] DuckHunt quartzhrts is demoted to level 3 (trainee).
[16:58:23] DuckHunt *PEWWW* quartzhrts's bullet ricochetes on HARTY007, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[17:18:07] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:18:16] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[17:18:21] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[17:18:28] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[17:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:04] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[17:31:07] DuckHunt Syndus > *BANG* You shot down the duck in 6.853s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:15] DuckHunt asuka > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[17:57:18] DuckHunt asuka > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[17:57:20] DuckHunt asuka > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[17:57:23] DuckHunt asuka > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[17:57:28] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:57:28] DuckHunt asuka > *BANG* You shot down the duck in 27.993s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:57:30] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[18:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:36] DuckHunt reverb > *BANG* You shot down the duck in 35.781s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:05] DuckHunt Kumool > Missed. [missed: -1 xp]
[18:43:07] DuckHunt Kumool > Missed. [missed: -1 xp]
[18:43:09] DuckHunt Kumool > Missed. [missed: -1 xp]
[18:43:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:27] DuckHunt h4 > Missed. [missed: -3 xp]
[19:38:28] DuckHunt h4 > *BANG* You shot down the duck in 28.486s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:06] DuckHunt Chiester > *BANG* You shot down the duck in 5.243s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1mn13.01s, which makes you a total of 1270 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:02] DuckHunt h4 > *BANG* You shot down the duck in 2.047s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:03] DuckHunt Harzilein > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.271s, which makes you a total of 1271 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:02] DuckHunt h4 > Missed. [missed: -3 xp]
[21:37:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.472s, which makes you a total of 1272 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:37:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[21:37:07] DuckHunt harzilein > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[21:37:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[21:42:43] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.45s, which makes you a total of 1273 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:02] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[22:12:05] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[22:12:06] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[22:12:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.198s, which makes you a total of 1274 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:12:08] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:00] DuckHunt harzilein > Missed. [missed: -1 xp]
[22:39:03] DuckHunt harzilein > Missed. [missed: -1 xp]
[22:39:04] DuckHunt harzilein > *BANG* You shot down the duck in 1mn4.699s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.612s, which makes you a total of 1275 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.094s, which makes you a total of 1276 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
Prev
Next