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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Tuesday, January 9, 2024
[00:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.529s, which makes you a total of 1277 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:24:03] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:05] DuckHunt phish > You are not armed.
[00:34:14] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[00:34:15] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:34:16] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:34:18] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 17.745s, which makes you a total of 1278 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:10] DuckHunt harzilein > Missed. [missed: -1 xp]
[01:00:13] DuckHunt harzilein > Missed. [missed: -1 xp]
[01:00:14] DuckHunt harzilein > *BANG* You shot down the duck in 14.391s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.432s, which makes you a total of 1279 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.509s, which makes you a total of 1280 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:04:03] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.44s, which makes you a total of 1281 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:13:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[02:57:57] DuckHunt Neo_Nemesis > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:58:04] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:58:07] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[02:58:14] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 18 (duck killer).
[02:58:23] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 18 (duck killer).
[03:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.436s, which makes you a total of 1282 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:56:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:56:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:56:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:56:09] DuckHunt TheFatherMind > *BANG* You shot down the duck in 8.77s, which makes you a total of 1283 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:12:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:12:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:12:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:12:11] DuckHunt TheFatherMind > *BANG* You shot down the duck in 10.953s, which makes you a total of 1284 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:45] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn45.214s, which makes you a total of 875 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:45] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:04] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:37:12] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:37:12] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 11.043s, which makes you a total of 1285 ducks (including 132 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[04:37:23] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[04:37:42] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[04:37:47] DuckHunt TheFatherMind > You already own this item. It will expire in 3 days 17 hours 33 minutes and 14 seconds, 1 use left.
[04:37:49] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:37:56] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:38:00] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[04:38:02] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 days 7 hours 59 minutes and 59 seconds, 1 use left.
[04:38:02] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:38:06] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:38:17] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:38:35] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:38:38] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:38:39] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:38:43] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:19:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.25s, which makes you a total of 1286 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[05:52:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[05:52:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.152s, which makes you a total of 1287 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:52:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[06:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:24:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:24:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.813s, which makes you a total of 1288 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:24:09] DuckHunt TheFatherMind > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[06:24:36] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 1/5
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.717s, which makes you a total of 1288 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:44:21] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 1/5 | jammed: no (43 times) | confisc.: no (132 times) [Profile] [Profile] [Profile] 11763 xp | lvl 43 (duck dynasty) / 136 xp pts for lvl sup. | karma: 76.14% good hunter [Stats][Stats][Stats] theor. accuracy: 77% | effectiv. of fire: 67% | gun reliability: 99%+0% | armor: 113% | deflection: 93%
[06:44:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 18.309s | 1288 ducks (incl. 132 golden ducks) | 631 misses | 103 accidents | 305 empty shots | 40 wild shots | 1919 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo / 4-leaf clover / Liability insur. / Silencer /
[06:44:23] DuckHunt Sunglasses / Grease / Infrared detect.
[06:44:46] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 8/8 | charg.: 4/4 | jammed: no (60 times) | confisc.: no (91 times) [Profile] [Profile] [Profile] 2837 xp | lvl 23 (duck fragger) / 153 xp pts for lvl sup. | karma: 60.09% good hunter [Stats][Stats][Stats] theor. accuracy: 67%-33% | effectiv. of fire: 55% | gun reliability: 98% | armor: 55% | deflection: 73%
[06:44:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.533s | average react. time: 1mn38.086s | 367 ducks (incl. 34 golden ducks) | 298 misses | 45 accidents | 67 empty shots | 48 wild shots | 665 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 0 lethal, 3 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Sabotaged / Bedazzled
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:27:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:27:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.275s, which makes you a total of 876 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:27:36] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 5/5 | jammed: no (40 times) | confisc.: no (165 times) [Profile] [Profile] [Profile] 7174 xp | lvl 37 (duck atomizer) / 226 xp pts for lvl sup. | karma: 63.51% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 58% | gun reliability: 99%+0% | armor: 90% | deflection: 87%
[07:27:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 59.522s | 876 ducks (incl. 94 golden ducks) | 621 misses | 103 accidents | 193 empty shots | 82 wild shots | 1497 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Sunglasses / 4-leaf clover / Liability insur. / Grease /
[07:27:38] DuckHunt Infrared detect. / Silencer
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:11:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.722s, which makes you a total of 877 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:11:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[08:14:23] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[08:14:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 27.567s, which makes you a total of 878 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:27] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[09:08:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[09:09:10] DuckHunt Kumool > *BANG* You shot down one of the ducks in 3mn9.551s, which makes you a total of 42 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[09:09:13] DuckHunt Kumool > *BANG* You shot down the duck in 2mn12.941s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:12:45] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[09:12:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 4/5
[10:35:37] DuckHunt The last duck has been seen 1 hour 28 minutes and 37 seconds ago.
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.18s, which makes you a total of 879 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[10:44:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... an empty box of AP ammo.
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:04] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:52:06] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:52:08] DuckHunt vk2bio > *BANG* You shot down the duck in 8.166s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:01] DuckHunt harzilein > Missed. [missed: -1 xp]
[11:27:03] DuckHunt harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:27:06] DuckHunt harzilein > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:27:07] DuckHunt harzilein > *BANG* You shot down the duck in 1mn7.248s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.787s, which makes you a total of 880 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:45:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[11:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:54:12] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on tr, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[11:54:23] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[11:54:26] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:54:28] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[11:54:31] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[11:54:33] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:54:36] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:54:38] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:54:41] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 40.946s, which makes you a total of 881 ducks (including 95 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover]
[12:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[12:15:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.89s, which makes you a total of 882 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:12] DuckHunt Peorth > *BANG* You shot down the duck in 11.016s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:04] DuckHunt *BANG* xO' QZ just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:58:14] DuckHunt ahsoka already has a gun and looks at ComputerTech without understanding.
[12:58:18] DuckHunt ComputerTech returns phish's gun to him.
[12:58:20] DuckHunt phish is demoted to level 0 (public danger).
[12:58:20] DuckHunt phish > Missed. [missed: -1 xp]
[12:58:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:58:22] DuckHunt *BANG* xO' Zero just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:58:28] DuckHunt ComputerTech returns phish's gun to him.
[12:58:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:41] DuckHunt phish > *BANG* You shot down the duck in 3.202s, which makes you a total of 96 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[12:58:48] DuckHunt phish > You are not rich enough to make this purchase.
[12:59:03] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (40 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: 43.82% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 85% | armor: 0% | deflection: 51%
[12:59:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn38.497s | 96 ducks (incl. 9 golden ducks) | 103 misses | 19 accidents | 19 empty shots | 18 wild shots | 199 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.158s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:22] DuckHunt Peorth > *BANG* You shot down the duck in 21.804s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:06] DuckHunt Peorth > Missed. [missed: -5 xp]
[14:32:08] DuckHunt Peorth > *BANG* You shot down the duck in 8.536s, which makes you a total of 321 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:10] DuckHunt Peorth > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[14:32:13] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[14:32:19] DuckHunt The top duck(s) are: thefathermind with 11763 xp | admiral_hubris with 7229 xp | peorth with 4789 xp | h4 with 2837 xp | neo_nemesis with 1708 xp
[14:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:42] DuckHunt phish > Missed. [missed: -1 xp]
[14:41:44] DuckHunt phish > Missed. [missed: -1 xp]
[14:41:45] DuckHunt phish > *BANG* You shot down the duck in 45.355s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:41:52] DuckHunt phish > You are not rich enough to make this purchase.
[14:42:00] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (40 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 44.24% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 85% | armor: 0% | deflection: 51%
[14:42:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn38.833s | 97 ducks (incl. 9 golden ducks) | 105 misses | 19 accidents | 19 empty shots | 18 wild shots | 202 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:06] DuckHunt reverb > Missed. [missed: -1 xp]
[15:00:10] DuckHunt reverb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:00:15] DuckHunt reverb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:00:16] DuckHunt reverb > *BANG* You shot down the duck in 16.073s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:31] DuckHunt Pyotr > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:00:41] DuckHunt Pyotr > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:00:44] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:00:46] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:00:47] DuckHunt Pyotr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[16:00:50] DuckHunt Pyotr > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[16:00:52] DuckHunt Pyotr > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:00:54] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:00:54] DuckHunt Pyotr is demoted to level 0 (public danger).
[16:00:58] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:00:59] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:01:01] DuckHunt Pyotr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/1
[16:01:02] DuckHunt deadly > Missed. [missed: -1 xp]
[16:01:04] DuckHunt Pyotr > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/1
[16:01:08] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:01:10] DuckHunt Pyotr > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/1
[16:01:12] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[16:01:12] DuckHunt Pyotr > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/1
[16:01:14] DuckHunt Pyotr > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:01:15] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:01:17] DuckHunt Pyotr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/1
[16:01:19] DuckHunt Pyotr > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/1
[16:01:21] DuckHunt deadly > *CLACK* JAMMED GUN
[16:01:21] DuckHunt Pyotr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/1
[16:01:24] DuckHunt Pyotr > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/1
[16:01:26] DuckHunt Pyotr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/1
[16:01:28] DuckHunt Pyotr > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/1
[16:01:29] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:01:30] DuckHunt Pyotr > Missed. [missed: -1 xp]
[16:01:33] DuckHunt reverb > *BANG* You shot down the golden duck in 3mn32.105s, which makes you a total of 18 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[16:02:56] DuckHunt Pyotr > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/1
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:58] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 4/4 [sabotage by Neo_Nemesis]
[16:49:01] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 4/4
[16:49:02] DuckHunt h4 > *BANG* You shot down the duck in 3mn1.661s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:03] DuckHunt h4 > *BANG* You shot down the duck in 2.356s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:54:08] DuckHunt deadly > *CLACK* JAMMED GUN
[16:54:59] DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:49:21] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[17:49:29] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[17:49:30] DuckHunt BobbyDrake > *BANG* You shot down the duck in 3mn30.463s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.793s, which makes you a total of 1289 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:42:08] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:53:44] DuckHunt Hunting stats for kkawg: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 98 xp | lvl 4 (duck misser) / 42 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 88% | armor: 7% | deflection: 54%
[18:53:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.928s | average react. time: 2mn57.01s | 8 ducks (incl. 1 golden duck) | 16 misses | 1 accident | 4 empty shots | 5 wild shots | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:03] DuckHunt Chiester > *BANG* You shot down the duck in 3.238s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:55:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[19:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:03] DuckHunt h4 > *BANG* You shot down the duck in 1.969s, which makes you a total of 370 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:28:50] DuckHunt The top duck(s) are: thefathermind with 11782 xp | admiral_hubris with 7229 xp | peorth with 4789 xp | h4 with 2867 xp | neo_nemesis with 1708 xp
[19:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/8 | Chargers: 4/4
[19:48:07] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/8 | Chargers: 4/4
[19:48:10] DuckHunt h4 > *BANG* You shot down the duck in 9.319s, which makes you a total of 371 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:04:42] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[20:04:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[20:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:06] DuckHunt h4 > Missed. [missed: -3 xp]
[20:07:07] DuckHunt *PEWWW* h4's bullet ricochetes on extor, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:07:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:07:09] DuckHunt Chiester > Missed. [missed: -1 xp]
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.095s, which makes you a total of 1290 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:27:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:46:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[20:46:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[20:46:09] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:46:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.856s, which makes you a total of 1291 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:04:22] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.437s, which makes you a total of 1292 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:11] DuckHunt v|g|LanT > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[21:45:13] DuckHunt v|g|LanT > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[21:45:14] DuckHunt v|g|LanT > *BANG* You shot down the duck in 13.591s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:10] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[21:59:11] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[21:59:13] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:59:15] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:59:15] DuckHunt harzilein > Missed. [missed: -1 xp]
[21:59:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:59:21] DuckHunt harzilein > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:59:33] DuckHunt harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:59:37] DuckHunt harzilein > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[22:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.075s, which makes you a total of 1293 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:03] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[22:19:05] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[22:19:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.266s, which makes you a total of 1294 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:19:08] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[22:19:39] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[22:19:44] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:19:47] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[22:19:50] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:19:52] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:19:53] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:19:56] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.327s, which makes you a total of 1295 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:26:05] DuckHunt nathan is demoted to level 1 (tourist).
[23:26:05] DuckHunt *PEWWW* nathan's bullet ricochetes on monery, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:26:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.426s, which makes you a total of 1296 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:26:34] DuckHunt nathan > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[23:35:44] DuckHunt The last duck has been seen 9 minutes and 43 seconds ago.
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