#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Wednesday, January 10, 2024
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.969s, which makes you a total of 1297 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.182s, which makes you a total of 1298 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:46] DuckHunt vk2bio > Missed. [missed: -1 xp]
[01:30:48] DuckHunt vk2bio > *BANG* You shot down the duck in 3mn47.605s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:30:48] DuckHunt vk2bio > By searching the bushes around the duck, you find an extra ammo clip !
[01:31:04] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 3/2
[01:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.061s, which makes you a total of 1299 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:09:06] DuckHunt *BANG* xO' tjr just get shot by accident by Syndus. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:09:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:09:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:09:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.007s, which makes you a total of 1300 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:09:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:18] DuckHunt TheFatherMind > *BOOM* You shot down one of the ducks in 4.201s, which makes you a total of 1301 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:09:20] DuckHunt foxy > *BANG* You shot down the duck in 6.257s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.046s, which makes you a total of 1302 ducks on #computertech. You are promoted to level 44 (Duck toaster). \_X< *KWAK* [19 xp] [four-leaf clover]
[03:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:09] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 8.386s, which makes you a total of 1303 ducks (including 133 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[03:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:38:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:38:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.789s, which makes you a total of 1304 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:12:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.512s, which makes you a total of 1305 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.518s, which makes you a total of 1306 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:13:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.935s, which makes you a total of 1307 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:13] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:37:15] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:37:17] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:37:23] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:37:25] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:37:30] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:37:30] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 28.951s, which makes you a total of 1308 ducks (including 134 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.187s, which makes you a total of 1309 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:57:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.183s, which makes you a total of 1310 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:57:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[05:57:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[05:57:08] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[06:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:07] DuckHunt TheFatherMind > You are not armed.
[06:09:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[06:09:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[06:09:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:09:14] DuckHunt franstam > Missed. [missed: -1 xp]
[06:09:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.168s, which makes you a total of 883 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:09:20] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[06:10:13] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[06:10:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 4/5 | jammed: no (40 times) | confisc.: no (166 times) [Profile] [Profile] [Profile] 7221 xp | lvl 37 (duck atomizer) / 179 xp pts for lvl sup. | karma: 63.52% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 58% | gun reliability: 99% | armor: 90% | deflection: 87%
[06:10:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 59.56s | 883 ducks (incl. 95 golden ducks) | 626 misses | 104 accidents | 196 empty shots | 82 wild shots | 1509 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover
[06:10:40] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:10:51] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 59 minutes and 51 seconds.
[06:10:54] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:10:57] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[06:11:01] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[06:13:26] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 3 days 6 hours 24 minutes and 35 seconds, 1 use left.
[06:13:31] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[06:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:19:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.251s, which makes you a total of 1311 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.094s, which makes you a total of 884 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.401s, which makes you a total of 885 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.031s, which makes you a total of 886 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:23] DuckHunt Phoenix > *BANG* You shot down the duck in 23.536s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:05] DuckHunt Chiester > *BANG* You shot down the duck in 5.309s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:45:07] DuckHunt Chiester > By searching the bushes around the duck, you find... an old postcard: http://tinyurl.com/hbnkpzr
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:04] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[10:53:08] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on davutz, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[10:53:16] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[10:53:18] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[10:53:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[10:53:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.84s, which makes you a total of 887 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:59:09] DuckHunt Phoenix > *BANG* You shot down the duck in 8.67s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:16] DuckHunt foxy > *BANG* You shot down the duck in 15.909s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:08] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[13:06:08] DuckHunt foxy > *BANG* You shot down the duck in 1mn7.714s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:06] DuckHunt Chiester > *BANG* You shot down the duck in 6.018s, which makes you a total of 94 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[14:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:16] DuckHunt Chiester > *BANG* You shot down the duck in 16.488s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:04] DuckHunt h4 > *BANG* You shot down the duck in 4.028s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:05] DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[14:26:09] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:26:14] DuckHunt ComputerTech returns reverb's gun to him.
[14:26:17] DuckHunt h4 > You throw a bucket of water on reverb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:26:20] DuckHunt h4 > Your attempt to dazzle ComputerTech failed because he wears sunglasses. Your failure still costs you 7 xp points.
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:02] DuckHunt h4 > *BANG* You shot down the duck in 2.26s, which makes you a total of 373 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:51] DuckHunt reverb > Missed. [missed: -1 xp]
[15:26:53] DuckHunt reverb > *BANG* You shot down the duck in 2mn52.813s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:26:54] DuckHunt reverb > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:10] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 9.646s, which makes you a total of 41 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:42] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[16:53:44] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[16:53:45] DuckHunt h4 > Missed. [missed: -3 xp]
[16:53:46] DuckHunt h4 > *BANG* You shot down the duck in 46.226s, which makes you a total of 374 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:05] DuckHunt Chiester > Missed. [missed: -1 xp]
[17:18:08] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[17:18:13] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[17:18:13] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[17:18:16] DuckHunt deadly > *CLACK* JAMMED GUN
[17:18:16] DuckHunt Chiester > *BANG* You shot down the duck in 16.122s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:17] DuckHunt deadly > *CLACK* JAMMED GUN
[17:18:18] DuckHunt deadly > *CLACK* JAMMED GUN
[17:18:18] DuckHunt deadly > *CLACK* JAMMED GUN
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:13] DuckHunt nathan > *BANG* You shot down the duck in 13.194s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:55:07] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[17:55:10] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[17:55:18] DuckHunt RicoSuav3 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:55:23] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 22.421s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:42] DuckHunt Chiester > *BANG* You shot down the duck in 42.185s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:16:43] DuckHunt Chiester > By searching the bushes around the duck, you find an extra bullet !
[18:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:24:06] DuckHunt Chiester > *BANG* You shot down the duck in 6.017s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:24:07] DuckHunt Chiester > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[19:03:08] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[19:03:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:24] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[19:23:27] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:23:29] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[19:23:35] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[19:23:37] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:23:38] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[19:23:39] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[19:23:41] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:23:43] DuckHunt HelderHeid > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[19:23:44] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:23:47] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:23:48] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:23:51] DuckHunt BobbyDrake > *BANG* You shot down the golden duck in 50.593s, which makes you a total of 40 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[19:24:13] DuckHunt m268b
[19:24:59] DuckHunt m268b
[19:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 10.277s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:41:23] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 3/3 | jammed: no (24 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 553 xp | lvl 10 (hunter) / 97 xp pts for lvl sup. | karma: 46.19% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 44% | gun reliability: 94% | armor: 22% | deflection: 60%
[19:41:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 3mn7.182s | 72 ducks (incl. 3 golden ducks) | 89 misses | 15 accidents | 13 empty shots | 8 wild shots | 161 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:04] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 3.019s, which makes you a total of 1312 ducks (including 135 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[20:10:04] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:10:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[20:10:09] DuckHunt ComputerTech returns Chiester's gun to him.
[20:13:08] DuckHunt TheFatherMind > You already own this item. It will expire in 2 days 1 hour 57 minutes and 53 seconds, 1 use left.
[20:13:13] DuckHunt TheFatherMind > You already own this item. It will expire in 8 hours 24 minutes and 37 seconds.
[20:13:17] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:13:31] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[20:13:35] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[20:13:36] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[20:13:38] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 23 (duck fragger).
[20:13:50] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:13:53] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 8 hours 23 minutes and 36 seconds.
[20:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:08] DuckHunt h4 > *BANG* You shot down the duck in 8.541s, which makes you a total of 375 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:28] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:46:31] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:46:33] DuckHunt phish > Missed. [missed: -1 xp]
[20:46:34] DuckHunt phish > *BANG* You shot down the duck in 34.181s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:42] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[21:02:56] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 1/5
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:42] DuckHunt quartzhrts > *BANG* You shot down the duck in 42.044s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 4 minutes and 36 seconds.
[21:09:06] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[21:09:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.052s, which makes you a total of 1313 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:45:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.839s, which makes you a total of 1314 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:45:40] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[21:49:25] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:49:32] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 17 (duck demolisher).
[22:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:03] DuckHunt h4 > Thanks to Neo_Nemesis, your clothes are soggy and you can't hunt in this condition. You still have to wait for 47 minutes and 29 seconds.
[22:02:24] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 24.139s, which makes you a total of 1315 ducks (including 136 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[22:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:02] DuckHunt h4 > Thanks to Neo_Nemesis, your clothes are soggy and you can't hunt in this condition. You still have to wait for 36 minutes and 29 seconds.
[22:13:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.854s, which makes you a total of 1316 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:14:20] DuckHunt phish > You are not rich enough to make this purchase.
[22:29:59] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 17 (duck demolisher).
[23:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:26:21] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:26:23] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:26:25] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[23:26:27] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[23:26:28] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:26:30] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:26:31] DuckHunt Peorth > *BANG* You shot down the golden duck in 30.645s, which makes you a total of 322 ducks (including 89 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[23:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:05] DuckHunt *BANG* xO' tr just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[23:42:10] DuckHunt Peorth returns Peorth's gun to him.
[23:42:10] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:42:10] DuckHunt Peorth > *BANG* You shot down the duck in 9.15s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:31] DuckHunt The top duck(s) are: thefathermind with 12127 xp | admiral_hubris with 7210 xp | peorth with 4834 xp | h4 with 2861 xp | neo_nemesis with 1684 xp
[23:54:28] DuckHunt mister8 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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