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Filtering by user: DuckHunt
Thursday, January 11, 2024
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.737s, which makes you a total of 1317 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.53s, which makes you a total of 1318 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:56:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[01:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:35] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[01:31:41] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[01:31:42] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[01:31:45] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[01:31:45] DuckHunt mrinfinity is demoted to level 7 (duck pest).
[01:32:40] DuckHunt Peorth > *BANG* You shot down the duck in 1mn39.529s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:18] DuckHunt freewifi > *BANG* You shot down the duck in 17.498s, which makes you a total of 22 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[01:56:21] DuckHunt phish > You are not rich enough to make this purchase.
[02:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:00] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2mn59.835s, which makes you a total of 1319 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:12] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 6/5
[02:29:14] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 5/5
[02:29:15] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 14.835s, which makes you a total of 1320 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.289s, which makes you a total of 888 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:33:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 5/5
[03:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.569s, which makes you a total of 889 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.122s, which makes you a total of 890 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:16:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.145s, which makes you a total of 891 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:24:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.554s, which makes you a total of 892 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 3.1s, which makes you a total of 1321 ducks (including 137 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:12] DuckHunt TheFatherMind > *BANG* You shot down the duck in 11.587s, which makes you a total of 1322 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:03] DuckHunt *PEWWW* quartzhrts's bullet ricochetes on netsec, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:03:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.366s, which makes you a total of 1323 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:03:44] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 5/5 | jammed: no (40 times) | confisc.: no (167 times) [Profile] [Profile] [Profile] 7310 xp | lvl 37 (duck atomizer) / 90 xp pts for lvl sup. | karma: 63.59% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 58% | gun reliability: 99%+0% | armor: 90% | deflection: 87%
[05:03:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 59.12s | 892 ducks (incl. 95 golden ducks) | 627 misses | 105 accidents | 197 empty shots | 82 wild shots | 1519 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Infrared detect. / Silencer / Liability
[05:03:46] DuckHunt insur.
[05:04:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:04:17] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:04:43] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:05:02] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.48s, which makes you a total of 1324 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:22:43] DuckHunt The last duck has been seen 8 minutes and 43 seconds ago.
[06:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:42] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:32:43] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[06:32:46] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[06:32:47] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:32:49] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[06:32:51] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:32:51] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:32:51] DuckHunt TheFatherMind > *BANG* You shot down the duck in 50.749s, which makes you a total of 1325 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:04] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:33:06] DuckHunt vk2bio > *BANG* You shot down the duck in 5.8s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[06:33:37] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[06:53:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:53:29] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:53:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 4/5
[06:54:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:54:15] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:02] DuckHunt vk2bio > Missed. [missed: -1 xp]
[07:01:03] DuckHunt Peorth > *BANG* You shot down the duck by ricochet in 2.723s, which makes a total of 325 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[07:01:03] DuckHunt Peorth > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[07:01:03] DuckHunt *PEWWW* Peorth's bullet ricochetes on Sven00, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[07:01:03] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:01:06] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[07:01:33] DuckHunt Peorth returns vk2bio's gun to him.
[07:01:34] DuckHunt m268b
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:36] DuckHunt phish > Missed. [missed: -1 xp]
[07:43:37] DuckHunt phish > *BANG* You shot down the duck in 37.557s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:43:45] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.59s, which makes you a total of 1326 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:19:17] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[08:19:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn11.052s, which makes you a total of 893 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:25:43] DuckHunt harzilein > *BANG* You shot down the duck in 42.726s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:10] DuckHunt Harzilein > *BANG* You shot down the duck in 9.823s, which makes you a total of 12 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:41] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/8 | Chargers: 4/4 [sabotage by Neo_Nemesis]
[10:38:44] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/8 | Chargers: 4/4
[10:38:45] DuckHunt h4 > *BANG* You shot down the duck in 43.984s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.194s, which makes you a total of 894 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:04:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.894s, which makes you a total of 895 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:03] DuckHunt h4 > Missed. [missed: -3 xp]
[11:20:04] DuckHunt h4 > *BANG* You shot down the duck in 3.636s, which makes you a total of 377 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.037s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:05] DuckHunt Chiester > *BANG* You shot down the duck in 4.737s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:15] DuckHunt The top duck(s) are: thefathermind with 12333 xp | admiral_hubris with 7276 xp | peorth with 4847 xp | h4 with 2870 xp | neo_nemesis with 1684 xp
[12:16:03] DuckHunt Hunting stats for chiester: [Weapon][Weapon][Weapon] ammo: 4/8 | charg.: 4/4 | jammed: no (13 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 1397 xp | lvl 16 (duck disassembler) / 123 xp pts for lvl sup. | karma: 60.32% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 55% | gun reliability: 97% | armor: 37% | deflection: 66%
[12:16:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.697s | average react. time: 2mn41.405s | 99 ducks (incl. 15 golden ducks) | 80 misses | 14 accidents | 21 empty shots | 7 wild shots | 179 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[12:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:41:04] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[12:41:09] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:41:09] DuckHunt *PEWWW* mrinfinity's bullet ricochetes on valis2400, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:41:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:11] DuckHunt mrinfinity > You are not armed.
[12:55:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:19] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[13:04:20] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn20.117s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:52:06] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:52:10] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:52:10] DuckHunt Chiester > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:52:13] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[13:52:17] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[13:52:19] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:52:21] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:52:23] DuckHunt Chiester > *BOOM* You shot down the golden duck in 23.308s, which makes you a total of 100 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:10:07] DuckHunt jon > Missed. [missed: -1 xp]
[14:10:10] DuckHunt jon > *BANG* You shot down the duck in 10.267s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:03] DuckHunt h4 > Missed. [missed: -3 xp]
[14:21:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[14:21:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[14:21:08] DuckHunt h4 > *BANG* You shot down the duck in 7.303s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:12] DuckHunt Harzilein > Missed. [missed: -1 xp]
[15:18:14] DuckHunt Harzilein > Missed. [missed: -1 xp]
[15:18:16] DuckHunt Harzilein > By searching the bushes around the duck, you find an extra ammo clip !
[15:18:16] DuckHunt Harzilein > *BANG* You shot down the duck in 15.641s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:25:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:10] DuckHunt reverb > *BANG* You shot down the duck in 10.44s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:51] DuckHunt reverb > Missed. [missed: -1 xp]
[16:43:53] DuckHunt reverb > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:43:56] DuckHunt reverb > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:43:59] DuckHunt reverb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[16:44:05] DuckHunt reverb > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[16:44:07] DuckHunt reverb > Missed. [missed: -1 xp]
[16:44:08] DuckHunt reverb > *BANG* You shot down the golden duck in 3mn7.623s, which makes you a total of 21 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[16:44:08] DuckHunt reverb > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[17:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:06] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 5.696s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:27] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:56:30] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[17:56:34] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[17:56:36] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:56:36] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 2mn35.493s, which makes you a total of 147 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[17:56:38] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.557s, which makes you a total of 896 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:02] DuckHunt jmjl > Missed. [missed: -1 xp]
[18:21:04] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[18:21:04] DuckHunt jmjl > *BANG* You shot down the duck in 3.771s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:02] DuckHunt mrinfinity > *BANG* You shot down the duck in 1.817s, which makes you a total of 47 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[18:25:03] DuckHunt jmjl > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:25:17] DuckHunt ComputerTech returns jmjl's gun to him.
[19:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:30] DuckHunt Ice` > *BANG* You shot down the duck in 29.101s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:09:30] DuckHunt Ice` > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:04] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[19:31:06] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[19:31:10] DuckHunt mrinfinity > *BANG* You shot down the duck in 10.363s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:11] DuckHunt quartzhrts > *BANG* You shot down the duck in 10.255s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:09] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:52:11] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:52:12] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[20:52:14] DuckHunt quartzhrts > *BANG* You shot down the duck in 13.598s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:04] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:14:10] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:14:12] DuckHunt mrinfinity > *BANG* You shot down the duck in 10.831s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.48s, which makes you a total of 1327 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:06] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 5.881s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:06] DuckHunt RicoSuav3 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.707s, which makes you a total of 1328 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a gun with banana peeled barrel.
[23:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:07] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:03:13] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:03:13] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:03:13] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:03:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:03:14] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[23:03:14] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:03:15] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[23:03:15] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[23:03:16] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:03:16] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 15.687s, which makes you a total of 1329 ducks (including 138 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[23:03:17] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:03:19] DuckHunt shrimp > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:03:27] DuckHunt ComputerTech returns shrimp's gun to him.
[23:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:08] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/5 | Chargers: 4/5
[23:06:10] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/5 | Chargers: 4/5
[23:06:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:06:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.255s, which makes you a total of 1330 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:11:05] DuckHunt v|g|LanT > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:11:12] DuckHunt ComputerTech returns v|g|LanT's gun to him.
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