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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Thursday, January 18, 2024
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:11] DuckHunt Bainzlo > You are not armed.
[00:03:44] DuckHunt ChrisInAL > *BANG* You shot down the duck in 43.794s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:02] DuckHunt TheFatherMind- > Missed. [missed: -1 xp]
[00:07:03] DuckHunt TheFatherMind- > Missed. [missed: -1 xp]
[00:07:04] DuckHunt TheFatherMind- > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[00:07:06] DuckHunt TheFatherMind- > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[00:07:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:07:07] DuckHunt TheFatherMind- > Missed. [missed: -1 xp]
[00:07:07] DuckHunt Bainzlo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:02] DuckHunt TheFatherMind- > *BANG* You shot down the duck in 2.138s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:04] DuckHunt TheFatherMind- > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:12:06] DuckHunt TheFatherMind- > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:12:08] DuckHunt TheFatherMind- > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:12:13] DuckHunt TheFatherMind- > You are not rich enough to make this purchase.
[01:12:13] DuckHunt TheFatherMind- > Missed. [missed: -1 xp]
[01:12:27] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 18 hours 21 minutes and 40 seconds.
[01:12:28] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:12:32] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:12:33] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 33.022s, which makes you a total of 1392 ducks (including 144 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[01:12:34] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[01:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.579s, which makes you a total of 1393 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:53:03] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[01:53:09] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[02:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.136s, which makes you a total of 1394 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.827s, which makes you a total of 1395 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[03:11:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[03:11:06] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:11:08] DuckHunt v|g|LanT > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:11:08] DuckHunt v|g|LanT > Missed. [missed: -1 xp]
[03:11:09] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:11:11] DuckHunt v|g|LanT > *BANG* You shot down the golden duck in 10.176s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[03:11:11] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[03:11:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:11:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:11:19] DuckHunt v|g|LanT > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[03:11:23] DuckHunt v|g|LanT > Your magazine stock is already full.
[03:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:03] DuckHunt TheFatherMind > You are not armed.
[03:31:04] DuckHunt foxy > Missed. [missed: -1 xp]
[03:31:04] DuckHunt vk2bio > *BANG* You shot down the duck in 3.276s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.077s, which makes you a total of 1396 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.98s, which makes you a total of 1397 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.08s, which makes you a total of 1398 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[04:26:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[04:26:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.006s, which makes you a total of 1399 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a cigarette butt.
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.474s, which makes you a total of 1400 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:31:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:34:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:34:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.157s, which makes you a total of 1401 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:34:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 1/5
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:37:05] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:37:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[04:37:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[04:37:11] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 0/5
[04:37:14] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 13.712s, which makes you a total of 1402 ducks (including 145 golden ducks) on #computertech. You are promoted to level 45 (Duckjacking). \_X< *KWAK* [48 xp] [expl. ammo]
[04:37:24] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[04:37:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:14:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.06s, which makes you a total of 956 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:14:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 0/5
[05:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:37:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.485s, which makes you a total of 1403 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:06] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:41:09] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:41:10] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[06:41:12] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[06:41:13] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[06:41:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[06:41:16] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[06:41:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 44 (Duck toaster).
[06:41:23] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[06:41:24] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 12 hours 52 minutes and 44 seconds.
[06:41:24] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[06:41:26] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[06:41:29] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:41:30] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 29.796s, which makes you a total of 1404 ducks (including 146 golden ducks) on #computertech. You are promoted to level 45 (Duckjacking). \_X< *KWAK* [48 xp] [expl. ammo]
[06:41:39] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:41:40] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 44 (Duck toaster).
[06:41:40] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:41:41] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:42:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:42:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 7.177s, which makes you a total of 1405 ducks (including 147 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[06:42:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a cow dung.
[06:52:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 4/5
[07:04:48] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.865s, which makes you a total of 957 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:41:04] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:52:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:52:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:52:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:52:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:52:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[07:52:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[07:52:19] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:52:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 20.843s, which makes you a total of 958 ducks (including 101 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover]
[08:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.268s, which makes you a total of 959 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:07:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/5
[08:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:57:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.245s, which makes you a total of 960 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[09:14:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.397s, which makes you a total of 961 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:48:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.76s, which makes you a total of 962 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[09:50:05] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:50:07] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:50:08] DuckHunt vk2bio > Missed. [missed: -1 xp]
[09:50:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[09:50:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.35s, which makes you a total of 963 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:50:11] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:34] DuckHunt Peorth > Missed. [missed: -5 xp]
[10:35:37] DuckHunt Peorth > *BANG* You shot down the duck in 37.09s, which makes you a total of 331 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:35:39] DuckHunt Peorth > By searching the bushes around the duck, you find... a vibrating duck.
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:24] DuckHunt ChrisInAL > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[10:49:36] DuckHunt ChrisInAL > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[10:49:38] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[10:49:41] DuckHunt CoolKevin > *BANG* You shot down the duck in 40.062s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:49:42] DuckHunt ChrisInAL > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:22] DuckHunt CoolKevin > *BANG* You shot down the duck in 3mn21.907s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:29:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.675s, which makes you a total of 964 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.468s, which makes you a total of 965 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.486s, which makes you a total of 966 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:11] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:37] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 1mn36.118s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:17] DuckHunt jon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:55:25] DuckHunt jon > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:55:27] DuckHunt jon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:55:31] DuckHunt jon > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:55:32] DuckHunt jon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:55:38] DuckHunt jon > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:55:42] DuckHunt jon > Missed. [missed: -1 xp]
[12:55:54] DuckHunt jon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[12:55:57] DuckHunt jon > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[12:55:59] DuckHunt jon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[12:56:05] DuckHunt jon > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[12:56:06] DuckHunt jon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[12:56:07] DuckHunt jon > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[12:56:08] DuckHunt *PEWWW* jon's bullet ricochetes on Vultyre, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:09] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 2mn8.954s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:24:19] DuckHunt pankakes > Missed. [missed: -1 xp]
[13:24:23] DuckHunt pankakes > *BANG* You shot down the duck in 23.5s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:46:15] DuckHunt The last duck has been seen 22 minutes and 15 seconds ago.
[14:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:09] DuckHunt slim > Missed. [missed: -1 xp]
[14:25:14] DuckHunt slim > Missed. [missed: -1 xp]
[14:25:31] DuckHunt slim > You throw a bucket of water on ski in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:25:36] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:25:36] DuckHunt slim > Missed. [missed: -1 xp]
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:09] DuckHunt h4 > *BANG* You shot down the duck in 8.662s, which makes you a total of 414 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:02] DuckHunt h4 > Missed. [missed: -3 xp]
[16:05:03] DuckHunt h4 > *BANG* You shot down the duck in 3.446s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:42:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:42:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.255s, which makes you a total of 157 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:04] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[17:45:05] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4.585s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:05] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[17:48:09] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[17:48:10] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[17:48:11] DuckHunt jeff_stacey > *BANG* You shot down the duck in 11.322s, which makes you a total of 20 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:39] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[18:09:40] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[18:09:43] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[18:09:44] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[18:09:45] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn45.452s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:04] DuckHunt Pyotr > *BANG* You shot down the duck in 3.238s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[19:26:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[19:26:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.97s, which makes you a total of 1406 ducks (including 148 golden ducks) on #computertech. You are promoted to level 45 (Duckjacking). \_X< *KWAK* [36 xp] [expl. ammo]
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:04] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:58:10] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 44 (Duck toaster).
[19:58:10] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 9.982s, which makes you a total of 1407 ducks (including 149 golden ducks) on #computertech. You are promoted to level 45 (Duckjacking). \_X< *KWAK* [48 xp] [expl. ammo]
[20:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:31] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[20:06:35] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 34.298s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.034s, which makes you a total of 1408 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.784s, which makes you a total of 1409 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:55:20] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 17 (duck demolisher).
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:02] DuckHunt mrinfinity > *BANG* You shot down the duck in 2.125s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:26] DuckHunt mrinfinity > *BANG* You shot down the duck in 26.13s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:20] DuckHunt mrinfinity > *BANG* You shot down the duck in 20.096s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:28:22] DuckHunt D3M0N > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:44] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:18:50] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:18:53] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:18:55] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:18:56] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:18:57] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:18:59] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:06] DuckHunt mrinfinity > You are not armed.
[22:23:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.099s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:25:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:25:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.263s, which makes you a total of 1410 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.364s, which makes you a total of 1411 ducks on #computertech. \_X< *KWAK* [10 xp]
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