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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Friday, January 19, 2024
[00:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:06] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 5.312s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.874s, which makes you a total of 1412 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:37:11] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:08] DuckHunt *BANG* xO' MAGIC just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[01:02:11] DuckHunt vk2bio > Missed. [missed: -1 xp]
[01:02:13] DuckHunt vk2bio > *BANG* You shot down the duck in 3mn13.468s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:18:12] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[01:18:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[01:18:14] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 13.838s, which makes you a total of 1413 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.891s, which makes you a total of 1414 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:07:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.68s, which makes you a total of 1415 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.678s, which makes you a total of 1416 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:50:42] DuckHunt The last duck has been seen 24 minutes and 41 seconds ago.
[03:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[03:10:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[03:10:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.292s, which makes you a total of 1417 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.018s, which makes you a total of 1418 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:59:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:59:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.553s, which makes you a total of 1419 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:59:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[03:59:13] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:59:14] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:59:16] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.363s, which makes you a total of 1420 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:06:03] DuckHunt GrungeBarbie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:06:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:06:09] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[04:06:10] DuckHunt *BANG* xO' m0n just get shot by accident by GrungeBarbie. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:06:11] DuckHunt ComputerTech returns GrungeBarbie's gun to him.
[04:06:15] DuckHunt ComputerTech returns GrungeBarbie's gun to him.
[04:06:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 5/5 | jammed: no (40 times) | confisc.: no (181 times) [Profile] [Profile] [Profile] 7648 xp | lvl 38 (duck annihilator) / 142 xp pts for lvl sup. | karma: 64.43% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 59% | gun reliability: 99% | armor: 92% | deflection: 88%
[04:06:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 58.701s | 966 ducks (incl. 101 golden ducks) | 664 misses | 108 accidents | 213 empty shots | 94 wild shots | 1630 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[04:06:38] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:06:42] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:06:46] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:06:50] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:06:54] DuckHunt monery > *CLACK* JAMMED GUN
[04:06:54] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:07:03] DuckHunt monery > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[04:07:06] DuckHunt monery > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:07:06] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 days 5 minutes and 53 seconds, 1 use left.
[04:07:10] DuckHunt ComputerTech returns monery's gun to him.
[04:07:10] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:07:18] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:07:57] DuckHunt jan6 > You are not armed.
[04:08:21] DuckHunt jan6 > You are not armed.
[04:08:43] DuckHunt monery > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:08:53] DuckHunt jan6 > You are not armed.
[04:12:40] DuckHunt jan6 > You are not armed.
[04:12:46] DuckHunt ComputerTech > insomnia could not be found in the user profiles list on #computertech.
[04:14:43] DuckHunt jan6 > You are not armed.
[04:14:53] DuckHunt insomnia > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[04:15:08] DuckHunt Syndus > *CLACK* JAMMED GUN
[04:16:52] DuckHunt ComputerTech returns jan6's gun to him.
[04:16:52] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.947s, which makes you a total of 1421 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:58] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on duckscarf, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[04:25:03] DuckHunt monery > *BANG* You shot down the duck in 2.414s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Yuuki, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:26:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.186s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:07] DuckHunt ADMIRAL_HUBRIS already has a gun and looks at ComputerTech without understanding.
[04:27:55] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:27:59] DuckHunt GrungeBarbie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:28:28] DuckHunt ComputerTech returns GrungeBarbie's gun to him.
[04:29:23] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[04:29:34] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 4/5
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:02] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 2.572s, which makes you a total of 1422 ducks (including 150 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[04:37:05] DuckHunt *BANG* xO' wofmobile just get shot by accident by mrinfinity. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:37:16] DuckHunt ComputerTech returns mrinfinity's gun to him.
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.397s, which makes you a total of 1423 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:02] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[05:19:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.403s, which makes you a total of 967 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:05] DuckHunt mrinfinity > *CLACK* JAMMED GUN
[05:23:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.749s, which makes you a total of 968 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:12:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:12:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.715s, which makes you a total of 1424 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.2s, which makes you a total of 1425 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[06:15:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.336s, which makes you a total of 1426 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:46:03] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:46:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 6.547s, which makes you a total of 969 ducks (including 102 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover]
[07:46:46] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 3/5 | jammed: no (45 times) | confisc.: no (148 times) [Profile] [Profile] [Profile] 12929 xp | lvl 45 (Duckjacking) / 870 xp pts for lvl sup. | karma: 76.05% good hunter [Stats][Stats][Stats] theor. accuracy: 78% | effectiv. of fire: 67% | gun reliability: 99% | armor: 115% | deflection: 95%
[07:46:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 18.807s | 1426 ducks (incl. 150 golden ducks) | 682 misses | 114 accidents | 342 empty shots | 46 wild shots | 2108 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Expl. ammo
[07:46:56] DuckHunt The top duck(s) are: thefathermind with 12929 xp | admiral_hubris with 7673 xp | peorth with 4886 xp | h4 with 3381 xp | wez with 1732 xp
[08:00:31] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 3/3 | jammed: no (16 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 398 xp | lvl 8 (duck hassler) / 42 xp pts for lvl sup. | karma: 32.26% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 39% | gun reliability: 93% | armor: 17% | deflection: 58%
[08:00:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.547s | average react. time: 2mn46.493s | 41 ducks (incl. 2 golden ducks) | 63 misses | 8 accidents | 8 empty shots | 18 wild shots | 104 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[08:00:42] DuckHunt The top duck(s) are: thefathermind with 12929 xp | admiral_hubris with 7673 xp | peorth with 4886 xp | h4 with 3381 xp | wez with 1732 xp
[08:01:00] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[08:02:46] DuckHunt ChRoNiC > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.244s, which makes you a total of 970 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:23:21] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.285s, which makes you a total of 971 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:47] DuckHunt ChRoNiC > *BANG* You shot down the duck in 46.45s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:32:58] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 3/3 | jammed: no (16 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 408 xp | lvl 8 (duck hassler) / 32 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 40% | gun reliability: 93% | armor: 17% | deflection: 58%
[09:32:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.547s | average react. time: 2mn43.635s | 42 ducks (incl. 2 golden ducks) | 63 misses | 8 accidents | 8 empty shots | 18 wild shots | 105 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[09:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:34] DuckHunt GrungeBarbie is demoted to level 1 (tourist).
[09:42:34] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[09:42:43] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 42.063s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:07] DuckHunt vk2bio > *BANG* You shot down the duck in 7.514s, which makes you a total of 26 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[09:50:08] DuckHunt vk2bio > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:08] DuckHunt vk2bio > *BANG* You shot down the duck in 7.574s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:28:26] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:28:30] DuckHunt ChRoNiC > You are not armed.
[10:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:02] DuckHunt vk2bio > *BANG* You shot down the duck in 3mn2.086s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:05] DuckHunt ChRoNiC > *BANG* You shot down the duck in 4.268s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:03] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.441s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:04] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:58:06] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[11:58:12] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[11:58:14] DuckHunt ChRoNiC > *BANG* You shot down the duck in 13.748s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:05] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:15:10] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:15:11] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[12:15:13] DuckHunt ChRoNiC > *BANG* You shot down the duck in 12.632s, which makes you a total of 46 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[12:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:03] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.227s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:03] DuckHunt foxy > Missed. [missed: -1 xp]
[12:34:05] DuckHunt foxy > Missed. [missed: -1 xp]
[12:34:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[12:34:07] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[12:34:08] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[12:34:10] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[12:34:10] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[12:34:11] DuckHunt foxy > You already own this item. It will expire in 1 day and 0 second.
[12:34:12] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[12:34:12] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[12:34:17] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[12:34:18] DuckHunt foxy > Missed. [missed: -1 xp]
[12:34:20] DuckHunt foxy > *BOOM* You shot down the duck in 19.665s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:35:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:35:07] DuckHunt ComputerTech > You are not armed.
[12:35:08] DuckHunt ComputerTech > You are not armed.
[12:35:09] DuckHunt ComputerTech > You are not armed.
[12:35:09] DuckHunt ComputerTech > You are not armed.
[13:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:03] DuckHunt foxy > Missed. [missed: -1 xp]
[13:37:03] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.497s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:04] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.68s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:25] DuckHunt dosmap > *BANG* You shot down the duck in 25.017s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:07] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[14:13:10] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[14:13:12] DuckHunt ChRoNiC > *BANG* You shot down the duck in 11.982s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:13:13] DuckHunt ChRoNiC > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.392s, which makes you a total of 972 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[15:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:15] DuckHunt Pyotr > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:48:19] DuckHunt Pyotr > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:48:21] DuckHunt Pyotr > *BANG* You shot down the golden duck in 1mn21.03s, which makes you a total of 5 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[16:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:30:52] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 1mn50.941s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.856s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:48:04] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:03] DuckHunt mrinfinity > *CLACK* JAMMED GUN
[17:03:04] DuckHunt h4 > Missed. [missed: -3 xp] [bedazzled by Neo_Nemesis]
[17:03:06] DuckHunt h4 > *BANG* You shot down the duck in 5.368s, which makes you a total of 416 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:03:13] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[17:03:19] DuckHunt mrinfinity > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[17:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:03] DuckHunt h4 > *BANG* You shot down the duck in 2.374s, which makes you a total of 417 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:04] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:06] DuckHunt AlterEgo_ > You are not armed.
[17:56:15] DuckHunt AlterEgo_ > You are not armed.
[17:56:19] DuckHunt AlterEgo_ > You are not armed.
[17:56:26] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[17:56:33] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 32.663s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:10:52] DuckHunt h4 > Neo_Nemesis is already bedazzled.
[18:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:02] DuckHunt Pyotr > Missed. [missed: -1 xp]
[18:19:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.769s, which makes you a total of 1427 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:19:04] DuckHunt Pyotr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:19:04] DuckHunt GrungeBarbie > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[18:28:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[18:28:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[18:28:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 2/5
[18:28:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.759s, which makes you a total of 1428 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/7 | Chargers: 3/4
[19:35:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.3s, which makes you a total of 1429 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:13] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/7 | Chargers: 3/4
[19:35:15] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:35:16] DuckHunt ComputerTech > You are not armed.
[19:35:16] DuckHunt ComputerTech > You are not armed.
[19:35:17] DuckHunt ComputerTech > You are not armed.
[19:35:18] DuckHunt ComputerTech > You are not armed.
[19:35:19] DuckHunt ComputerTech > You are not armed.
[19:35:20] DuckHunt ComputerTech > You are not armed.
[19:35:21] DuckHunt ComputerTech > You are not armed.
[19:35:25] DuckHunt Pyotr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:35:36] DuckHunt ComputerTech returns Pyotr's gun to him.
[19:35:45] DuckHunt End3r returns ComputerTech's gun to him.
[19:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:46:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/7 | Chargers: 3/4
[19:46:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.189s, which makes you a total of 1430 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:46:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[19:46:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/7 | Chargers: 3/4
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.371s, which makes you a total of 1431 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.16s, which makes you a total of 1432 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[20:46:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[20:46:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.446s, which makes you a total of 1433 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:05] DuckHunt h4 > *BANG* You shot down the duck in 4.678s, which makes you a total of 418 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:31] DuckHunt h4 > I do not know any hunter with that name.
[21:09:38] DuckHunt h4 > You throw a handful of sand in Neo_Nemesis's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[21:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.806s, which makes you a total of 1434 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.115s, which makes you a total of 1435 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:04:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:04:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[22:04:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[22:04:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.768s, which makes you a total of 1436 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:12] DuckHunt End3r > *BANG* You shot down the duck in 11.716s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.99s, which makes you a total of 1437 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:18:03] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[23:18:06] DuckHunt mrinfinity > *BANG* You shot down the duck in 5.132s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:18:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[23:18:15] DuckHunt TheFatherMind > Your magazine stock is already full.
[23:18:16] DuckHunt TheFatherMind > Your magazine stock is already full.
[23:18:26] DuckHunt mrinfinity > Your magazine stock is already full.
[23:18:27] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
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