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Filtering by user: DuckHunt
Tuesday, February 6, 2024
[00:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:05] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[00:00:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.56s, which makes you a total of 1717 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:00:12] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[00:01:34] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:07] DuckHunt caplink > Missed. [missed: -1 xp]
[00:07:08] DuckHunt caplink > *BANG* You shot down the duck in 8.206s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:11:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.183s, which makes you a total of 1718 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:34:26] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:30] DuckHunt caplink > You are not armed.
[01:04:36] DuckHunt caplink > You are not armed.
[01:06:26] DuckHunt phish > *BANG* You shot down the duck in 2mn26.143s, which makes you a total of 108 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[01:26:17] DuckHunt shrimp > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.413s, which makes you a total of 1197 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:38:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[02:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.346s, which makes you a total of 1719 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:30:05] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:30:20] DuckHunt ComputerTech returns Ru's gun to him.
[02:35:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 6/5
[02:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:03] DuckHunt foxy > *BANG* You shot down the duck in 2.603s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:41:03] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[03:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.906s, which makes you a total of 1198 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:22:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 5/5
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.463s, which makes you a total of 1199 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:57:10] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:57:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 9.426s, which makes you a total of 1200 ducks (including 116 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:11] DuckHunt caplink > *BANG* You shot down the duck in 11.237s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:08:03] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 5/5 | jammed: no (48 times) | confisc.: no (211 times) [Profile] [Profile] [Profile] 8831 xp | lvl 40 (duck genocider) / 1168 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[04:08:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 56.323s | 1200 ducks (incl. 116 golden ducks) | 771 misses | 124 accidents | 256 empty shots | 108 wild shots | 1971 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Grease / Silencer / Infrared detect.
[04:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:09:04] DuckHunt caplink > *BANG* You shot down the duck in 4.153s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:04] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[04:15:07] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[04:15:08] DuckHunt phish > *BANG* You shot down the duck in 7.379s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:21] DuckHunt TheFatherMind > You throw a bucket of water on tr in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:16:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:16:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.706s, which makes you a total of 1720 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.55s, which makes you a total of 1201 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:46] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.741s, which makes you a total of 1202 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt phish > Missed. [missed: -1 xp]
[04:26:05] DuckHunt phish > *BANG* You shot down the duck in 4.815s, which makes you a total of 110 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:26:05] DuckHunt phish > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:26:11] DuckHunt phish > You throw a bucket of water on esjay in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[04:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:28:08] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[04:28:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:28:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.197s, which makes you a total of 1203 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.836s, which makes you a total of 1721 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:07] DuckHunt mrBlue > Missed. [missed: -1 xp]
[04:37:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:07] DuckHunt mrBlue > *BANG* You shot down the duck in 3.797s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:11] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.329s, which makes you a total of 1204 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:40:04] DuckHunt TheFatherMind > You are not armed.
[04:40:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:40:13] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.585s, which makes you a total of 1722 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:41:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.534s, which makes you a total of 1723 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:45:24] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:03] DuckHunt caplink > *BANG* You shot down the duck in 3.553s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.257s, which makes you a total of 1205 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:26:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.831s, which makes you a total of 1206 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:27:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:27:57] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.213s, which makes you a total of 1207 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:28:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.011s, which makes you a total of 1208 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:31:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:33:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:33:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.075s, which makes you a total of 1209 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:33:06] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:33:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.493s, which makes you a total of 1724 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:06] DuckHunt Syndus > Missed. [missed: -1 xp]
[05:43:07] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:43:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:43:09] DuckHunt caplink > Missed. [missed: -1 xp]
[05:43:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[05:43:10] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:43:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:43:13] DuckHunt TheFatherMind > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[05:43:13] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:43:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[05:43:14] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 13.599s, which makes you a total of 1725 ducks (including 170 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[05:43:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:43:15] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[06:10:05] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[06:10:26] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:03] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[06:12:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.593s, which makes you a total of 528 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:12:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[06:12:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[06:12:07] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 5/5
[06:12:38] DuckHunt Ru > *CLACK* JAMMED GUN
[06:12:44] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[06:12:48] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.963s, which makes you a total of 1726 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:13] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[06:15:23] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:03] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[06:22:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.945s, which makes you a total of 1727 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:22:17] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[06:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:03] DuckHunt Avarice > *BANG* You shot down the duck in 2.288s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:08] DuckHunt Avarice > *BANG* You shot down the duck in 7.817s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:31:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.022s, which makes you a total of 1212 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:31:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[07:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:14] DuckHunt h4 > *BOOM* You shot down the duck in 2mn14.617s, which makes you a total of 529 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:01:15] DuckHunt h4 > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[08:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:10] DuckHunt ComputerTech > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[08:25:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.441s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:07] DuckHunt h4 > *BOOM* You shot down the duck in 6.289s, which makes you a total of 530 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:02] DuckHunt ComputerTech > *BOOM* You shot down the duck in 1.767s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:55] DuckHunt ComputerTech > *BOOM* You shot down the duck by ricochet in 55.623s, which makes a total of 178 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [35 xp] [lucky shot]
[09:50:55] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on phonekait, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[09:50:56] DuckHunt ComputerTech > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.52s, which makes you a total of 531 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:55:05] DuckHunt h4 > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[10:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:20] DuckHunt h4 > *BOOM* You shot down the duck in 20.179s, which makes you a total of 532 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:27:21] DuckHunt h4 > By searching the bushes around the duck, you find an extra ammo clip !
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:02] DuckHunt h4 > *BOOM* You shot down the duck in 2.697s, which makes you a total of 533 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:05] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:24:09] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[11:24:13] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[11:24:15] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:19] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:22] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:24:26] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:29] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:24:34] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:24:37] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 36.36s, which makes you a total of 80 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[11:24:37] DuckHunt HelderHeid > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:04] DuckHunt pankakes > Missed. [missed: -1 xp]
[11:29:05] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:29:08] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:29:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:29:09] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:12] DuckHunt chai > *BANG* You shot down the duck in 1mn11.261s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:09] DuckHunt Number1Stunna > *BANG* You shot down the duck in 8.847s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:04] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[12:08:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[12:08:07] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[12:08:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[12:08:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:08:09] DuckHunt ComputerTech > *BOOM* You shot down the duck in 8.675s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:09] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:08:13] DuckHunt ComputerTech returns Ru's gun to him.
[12:08:23] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[12:08:28] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[12:10:48] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:05] DuckHunt MarlboroMan > *BANG* You shot down the duck in 4.884s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:06] DuckHunt MarlboroMan > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:37:40] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:37:47] DuckHunt ComputerTech returns Ru's gun to him.
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:37] DuckHunt HelderHeid > *BANG* You shot down the duck in 36.683s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[14:27:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 6.461s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:43] DuckHunt Ru > *BANG* You shot down the duck in 1mn42.266s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:49:07] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:03] DuckHunt irish666 > *BANG* You shot down the duck in 3.262s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 6/5
[15:26:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 5/5
[15:26:10] DuckHunt h4 > *BOOM* You shot down the golden duck in 9.844s, which makes you a total of 534 ducks (including 53 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[15:26:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[15:26:47] DuckHunt m268b Your purchase made you go back to level 28 (duck wrecker).
[15:27:00] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 3/5 | jammed: no (48 times) | confisc.: no (211 times) [Profile] [Profile] [Profile] 8927 xp | lvl 40 (duck genocider) / 1072 xp pts for lvl sup. | karma: 66.94% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 99% | armor: 98% | deflection: 90%
[15:27:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 55.875s | 1212 ducks (incl. 116 golden ducks) | 775 misses | 124 accidents | 258 empty shots | 108 wild shots | 1987 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect.
[15:30:29] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:30:33] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:30:38] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 13 hours 55 minutes and 25 seconds, 5 uses left.
[15:30:43] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[15:30:49] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[15:30:55] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[15:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[15:52:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[15:52:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[15:52:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[15:52:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 25.463s, which makes you a total of 1213 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.741s, which makes you a total of 1214 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:11:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.862s, which makes you a total of 535 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:51:50] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[16:52:02] DuckHunt mrBlue > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 10 (hunter).
[16:52:12] DuckHunt mrBlue > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 10 (hunter).
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:26:45] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:26:47] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 46.578s, which makes you a total of 1215 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:26:56] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[17:27:17] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:27:19] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:27:20] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:27:22] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.775s, which makes you a total of 82 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[17:54:07] DuckHunt HelderHeid > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[18:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:16] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:03:19] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:03:20] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:03:22] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:03:24] DuckHunt mrBlue > Missed. [missed: -1 xp]
[18:03:25] DuckHunt mrBlue > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:03:33] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:03:34] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:03:36] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:03:38] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[18:03:40] DuckHunt mrBlue > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:03:41] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[18:03:42] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:03:43] DuckHunt mrBlue > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[18:03:44] DuckHunt quartzhrts > *BANG* You shot down the golden duck in 1mn43.751s, which makes you a total of 19 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[18:03:46] DuckHunt mrBlue > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[18:09:34] DuckHunt Popper > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:34:18] DuckHunt Popper > You are not armed.
[18:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:05] DuckHunt irish666 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:11] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:45:01] DuckHunt h4 > *BOOM* You shot down the golden duck in 1mn0.226s, which makes you a total of 536 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:06] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[19:56:11] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[19:56:13] DuckHunt HelderHeid > *BANG* You shot down the duck in 12.441s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:56:13] DuckHunt HelderHeid > By searching the bushes around the duck, you find... a rusty mechanical duck.
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:48] DuckHunt reverb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:01:53] DuckHunt reverb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:01:55] DuckHunt reverb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[20:01:59] DuckHunt reverb > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[20:02:01] DuckHunt *PEWWW* reverb's bullet ricochetes on phonekait, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:15:27] DuckHunt Popper > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.137s, which makes you a total of 1216 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:03] DuckHunt *PEWWW* h4's bullet ricochetes on zeus, thanks to his deflection modifier of 50%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:38:03] DuckHunt *BANG* xO' FuZi0N just get shot by accident by h4. [accident: -10 xp]
[20:38:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.156s, which makes you a total of 1728 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:38:10] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[20:38:17] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.489s, which makes you a total of 1217 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:02] DuckHunt h4 > *BANG* You shot down the duck in 1.668s, which makes you a total of 537 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:02] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[21:09:10] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[21:09:39] DuckHunt TheFatherMind > You already own this item. It will expire in 9 hours 5 minutes and 44 seconds.
[21:09:45] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 8 hours 33 minutes and 26 seconds.
[21:09:48] DuckHunt TheFatherMind > You already own this item. It will expire in 9 hours and 38 seconds.
[21:09:55] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:09:59] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:10:01] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[21:10:04] DuckHunt TheFatherMind > You already own this item. It will expire in 3 hours 20 minutes and 5 seconds.
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:05] DuckHunt TheFatherMind > You are not armed.
[21:42:09] DuckHunt TheFatherMind > You are not armed.
[21:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:06] DuckHunt TheFatherMind > You are not armed.
[21:53:06] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:53:08] DuckHunt TheFatherMind > You are not armed.
[21:53:10] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:53:13] DuckHunt irish666 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:53:15] DuckHunt irish666 > Missed. [missed: -1 xp]
[21:53:19] DuckHunt irish666 > Missed. [missed: -1 xp]
[21:53:23] DuckHunt irish666 > *BANG* You shot down the duck in 22.76s, which makes you a total of 16 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[21:53:25] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[21:53:28] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:53:30] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:53:31] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:53:33] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:33] DuckHunt jeff_stacey > *BANG* You shot down the duck in 32.479s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.195s, which makes you a total of 1729 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:44:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[22:44:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:45:06] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 5/5
[22:56:54] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[22:56:56] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:03] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:04:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:04:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 7.194s, which makes you a total of 1730 ducks (including 171 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[23:04:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:19] DuckHunt *PEWWW* Peorth's bullet ricochetes on Tudhalyas, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[23:53:22] DuckHunt Peorth returns Peorth's gun to him.
[23:53:23] DuckHunt Peorth > *BANG* You shot down the duck in 22.286s, which makes you a total of 364 ducks on #computertech. \_X< *KWAK* [10 xp]
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