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Filtering by user: DuckHunt
Thursday, February 8, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:06] DuckHunt Serion__ > Missed. [missed: -1 xp]
[00:07:21] DuckHunt Serion__ > Missed. [missed: -1 xp]
[00:08:56] DuckHunt Peorth > *BANG* You shot down the duck in 1mn56.272s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:11] DuckHunt Serion__ > *BANG* You shot down the duck in 10.746s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:13] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[00:43:15] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[00:43:16] DuckHunt Peorth > *BANG* You shot down the duck in 15.24s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:43:18] DuckHunt rails > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:43:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:43:23] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:43:26] DuckHunt Peorth returns rails's gun to him.
[00:43:31] DuckHunt Peorth returns Ru's gun to him.
[01:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:03] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:51:06] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:51:07] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:51:09] DuckHunt phish > *BANG* You shot down the golden duck in 7.834s, which makes you a total of 114 ducks (including 11 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[01:51:10] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:52:06] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:52:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.353s, which makes you a total of 1221 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:09] DuckHunt wez > You are not armed.
[01:52:11] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:56:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:07] DuckHunt *BANG* xO' Rizon just get shot by accident by slim. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:39:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.607s, which makes you a total of 1222 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:39:50] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[02:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:56:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:56:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.091s, which makes you a total of 1748 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.766s, which makes you a total of 1749 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:00:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:00:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:00:25] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.197s, which makes you a total of 1223 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:27:08] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[03:27:19] DuckHunt TheFatherMind > You are not armed.
[03:28:32] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:28:32] DuckHunt Ru is demoted to level 7 (duck pest).
[03:29:55] DuckHunt foxy returns ru's gun to him.
[03:37:36] DuckHunt slim > You throw a handful of sand in Ru's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:05] DuckHunt Ru > Missed. [missed: -1 xp]
[03:52:07] DuckHunt TheFatherMind > You are not armed.
[03:52:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.873s, which makes you a total of 1224 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:52:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[03:52:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:02] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Mintle, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:00:03] DuckHunt serion_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[04:00:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:00:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.694s, which makes you a total of 1750 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:00:22] DuckHunt foxy > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 15 (duck flattener).
[04:00:31] DuckHunt foxy > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 15 (duck flattener).
[04:00:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[04:00:39] DuckHunt TheFatherMind > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[04:00:55] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:00:59] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:01:16] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 3/3
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.487s, which makes you a total of 1225 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:03:03] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:03:43] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:03:48] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:04:02] DuckHunt foxy returns foxy's gun to him.
[04:04:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:08] DuckHunt foxy > *BANG* You shot down the duck in 1.392s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:04:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:19] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:04:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:04:20] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.57s, which makes you a total of 1751 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:04:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:23] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:04:24] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.799s, which makes you a total of 1752 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:04:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:25] DuckHunt Ru > Missed. [missed: -1 xp]
[04:04:27] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.494s, which makes you a total of 1753 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:04:28] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:04:32] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:04:32] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 3/3
[04:04:42] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 3/3
[04:05:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:16] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:05:17] DuckHunt *BANG* xO' ertz just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[04:05:18] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.602s, which makes you a total of 1754 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:05:24] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[04:05:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:43] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.037s, which makes you a total of 1755 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:05:44] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:05:47] DuckHunt foxy > I do not know any hunter with that name.
[04:05:58] DuckHunt foxy > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 15 (duck flattener).
[04:06:17] DuckHunt foxy returns ru's gun to him.
[04:06:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:22] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:06:24] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.04s, which makes you a total of 1226 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:06:25] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:06:46] DuckHunt foxy returns ru's gun to him.
[04:07:17] DuckHunt TheFatherMind > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[04:10:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[04:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:04] DuckHunt Ru > *BANG* You shot down the duck in 3.7s, which makes you a total of 24 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.897s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt rails > *BANG* You shot down the duck in 2.843s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:24:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:06] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[04:25:11] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[04:25:14] DuckHunt Ru > Missed. [missed: -1 xp]
[04:25:16] DuckHunt Ru > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:25:18] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[04:25:19] DuckHunt rails > Missed. [missed: -1 xp]
[04:25:22] DuckHunt rails > *BANG* You shot down the duck in 21.284s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:25:24] DuckHunt Ru > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[04:25:27] DuckHunt rails > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[04:25:43] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 3/5 | jammed: no (48 times) | confisc.: no (213 times) [Profile] [Profile] [Profile] 8952 xp | lvl 40 (duck genocider) / 1047 xp pts for lvl sup. | karma: 67.03% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 99% | armor: 98% | deflection: 90%
[04:25:44] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 55.509s | 1226 ducks (incl. 116 golden ducks) | 784 misses | 125 accidents | 261 empty shots | 109 wild shots | 2010 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Life insur. / Infrared detect. / 4-leaf clover
[04:25:56] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:01] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:26:03] DuckHunt Ru > Missed. [missed: -1 xp]
[04:26:06] DuckHunt Ru > *BANG* You shot down the duck in 6.292s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:26:06] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:26:09] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 hour 1 minute and 47 seconds, 3 uses left.
[04:26:09] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:26:12] DuckHunt rails > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[04:26:14] DuckHunt rails > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[04:26:16] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:26:16] DuckHunt rails > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:26:44] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 11 hours 4 minutes and 5 seconds.
[04:26:49] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 5 days 11 hours 4 minutes and 5 seconds, 1 use left.
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:03] DuckHunt Ru > *BANG* You shot down the duck in 2.531s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:27:03] DuckHunt Ziginox > You are not armed.
[04:27:04] DuckHunt Ru > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[04:27:48] DuckHunt rails > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:14] DuckHunt Ru > *BANG* You shot down the duck in 14.351s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:12] DuckHunt *BANG* xO' herald just get shot by accident by Ru. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:37:31] DuckHunt ComputerTech returns Ru's gun to him.
[04:37:34] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[04:37:39] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[04:37:42] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[04:37:47] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[04:37:49] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[04:37:57] DuckHunt Ru > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[04:38:00] DuckHunt Ru > *BANG* You shot down the duck in 59.584s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:38:27] DuckHunt Hunting stats for ru: [Weapon][Weapon][Weapon] ammo: 3/9 | charg.: 2/3 | jammed: no (17 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 418 xp | lvl 8 (duck hassler) / 22 xp pts for lvl sup. | karma: 28.74% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 35% | gun reliability: 93% | armor: 17% | deflection: 58%
[04:38:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.531s | average react. time: 3mn13.412s | 28 ducks (incl. 6 golden ducks) | 52 misses | 5 accidents | 10 empty shots | 16 wild shots | 80 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo / 4-leaf clover
[04:39:26] DuckHunt Ru > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:39:39] DuckHunt Ru > You already own this item. It will expire in 23 hours 47 minutes and 24 seconds.
[04:39:49] DuckHunt Ru > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:04] DuckHunt Ru > *BANG* You shot down the duck in 4.361s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:40:18] DuckHunt Ru > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:40:39] DuckHunt Ru > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:01] DuckHunt Ru > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:41:04] DuckHunt Ru > *BANG* You shot down the duck in 3.866s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:41:18] DuckHunt Ru > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:06] DuckHunt Ru > Missed. [missed: -1 xp]
[04:45:08] DuckHunt Ru > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 2/3
[04:45:15] DuckHunt Ru > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 1/3
[04:45:17] DuckHunt Ru > Missed. [missed: -1 xp]
[04:45:20] DuckHunt Ru > *BANG* You shot down the duck in 19.049s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:46:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[04:46:35] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 1/3
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:05] DuckHunt Ru > Missed. [missed: -1 xp]
[04:50:08] DuckHunt Ru > Missed. [missed: -1 xp]
[04:50:11] DuckHunt Ru > *BANG* You shot down the duck in 10.255s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:50:53] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 1/3
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:05] DuckHunt Peorth > *BANG* You shot down the duck in 4.802s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:05] DuckHunt Ru > *CLICK* Trigger locked.
[05:00:33] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 1/3
[05:01:17] DuckHunt Ru > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:01:27] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:02] DuckHunt *PEWWW* Ziginox's bullet ricochetes on wofmobile, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:05:02] DuckHunt Ziginox > *BANG* You shot down the duck by ricochet in 2.179s, which makes a total of 43 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[05:05:03] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[05:05:06] DuckHunt Peorth returns Peorth's gun to him.
[05:05:10] DuckHunt Ziginox already has a gun and looks at Peorth without understanding.
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:17] DuckHunt Kumool > *BANG* You shot down the duck in 17.012s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:03] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[05:27:06] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:27:08] DuckHunt Kumool > *BANG* You shot down the duck in 8.023s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:04] DuckHunt Kumool > *BANG* You shot down the duck in 3.22s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:03] DuckHunt Kumool > Missed. [missed: -1 xp]
[05:33:04] DuckHunt Peorth > *BANG* You shot down the duck in 4.023s, which makes you a total of 370 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:33:05] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[05:33:18] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:10] DuckHunt Peorth > Missed. [missed: -5 xp]
[05:36:12] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:36:14] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[05:36:18] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[05:36:19] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/7 | Chargers: 3/5
[05:36:22] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 7/7 | Chargers: 3/5
[05:36:23] DuckHunt Peorth > Missed. [missed: -5 xp]
[05:36:25] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:36:27] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:36:29] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:36:31] DuckHunt Peorth > *BANG* You shot down the golden duck in 30.919s, which makes you a total of 371 ducks (including 94 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[05:36:31] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:36:40] DuckHunt Peorth returns ComputerTech's gun to him.
[05:49:58] DuckHunt slim > You throw a bucket of water on Ru in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[06:10:13] DuckHunt Hunting stats for ru: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 401 xp | lvl 8 (duck hassler) / 39 xp pts for lvl sup. | karma: 34.74% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 36% | gun reliability: 93%+3% | armor: 17% | deflection: 58%
[06:10:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.531s | average react. time: 2mn52.181s | 32 ducks (incl. 6 golden ducks) | 56 misses | 5 accidents | 10 empty shots | 16 wild shots | 88 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo / 4-leaf clover / Grease / Life insur. / Infrared detect. / Liability
[06:10:15] DuckHunt insur. / Silencer [Effects] [Effects] [Effects] Soggy
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:29] DuckHunt Ru > Thanks to slim, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 29 seconds.
[06:15:39] DuckHunt Ice` > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:16:06] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:16:07] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:16:17] DuckHunt Ru > You just bought dry clothes in exchange for 7 xp points.
[06:16:19] DuckHunt Ru > *BANG* You shot down the duck in 1mn18.365s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:14] DuckHunt Ru > Missed. [missed: -1 xp]
[06:22:17] DuckHunt Ru > Missed. [missed: -1 xp]
[06:22:19] DuckHunt Ru > *BANG* You shot down the duck in 18.503s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:11] DuckHunt Ru > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[06:28:16] DuckHunt Ru > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[06:28:19] DuckHunt slim > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[06:28:19] DuckHunt Ru > *BANG* You shot down the duck in 19.708s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:19] DuckHunt Ru > *BANG* You shot down the duck in 18.433s, which makes you a total of 36 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [14 xp] [four-leaf clover]
[07:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:03:06] DuckHunt Ru > Missed. [missed: -1 xp]
[07:03:08] DuckHunt Ru > *BANG* You shot down the duck in 8.177s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:07] DuckHunt Ice` > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[07:23:13] DuckHunt Ice` > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:23:17] DuckHunt Ice` > Missed. [missed: -1 xp]
[07:23:21] DuckHunt Ziginox > Missed. [missed: -1 xp]
[07:23:22] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[07:23:24] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:23:25] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[07:23:27] DuckHunt Ru > *BANG* You shot down the duck in 26.136s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:23:27] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[07:23:29] DuckHunt Ice` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[07:23:38] DuckHunt Ice` > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[07:23:42] DuckHunt Ice` > *CLICK* Trigger locked.
[07:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:01] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[07:56:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[07:56:03] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[07:56:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[07:59:43] DuckHunt Ru > *BANG* You shot down the duck in 3mn42.609s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:59:44] DuckHunt Ru > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[08:00:04] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 1/3
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:04] DuckHunt Ziginox > Missed. [missed: -1 xp]
[08:14:05] DuckHunt Ziginox > *BANG* You shot down the duck in 5.143s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:21] DuckHunt Ziginox > *BANG* You shot down the duck in 21.265s, which makes you a total of 45 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:45] DuckHunt Ru > *BANG* You shot down the duck in 1mn44.36s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:43:19] DuckHunt *BANG* xO' asuka just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:43:26] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[09:43:28] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:43:31] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:43:32] DuckHunt jeff_stacey > *BANG* You shot down the duck in 32.292s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:12] DuckHunt jeff_stacey > *BANG* You shot down the duck by ricochet in 12.507s, which makes a total of 30 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [35 xp] [lucky shot]
[09:50:12] DuckHunt *PEWWW* jeff_stacey's bullet ricochetes on Russell, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:50:40] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[10:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:18:17] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[10:18:17] DuckHunt Ru > *BANG* You shot down the duck in 17.208s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[10:18:32] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 1/3
[10:19:07] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[10:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:15] DuckHunt pankakes > *BANG* You shot down the duck in 14.727s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:01] DuckHunt Ru > *BANG* You shot down the duck in 2mn54.488s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:11] DuckHunt MarlboroMan > *BANG* You shot down the duck in 10.92s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:13] DuckHunt *BANG* xO' Saphir just get shot by accident by AlterEgo_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:24:15] DuckHunt Ru > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[11:24:20] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:21] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[11:24:21] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:21] DuckHunt Ru > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[11:24:24] DuckHunt ComputerTech returns AlterEgo_'s gun to him.
[11:24:24] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[11:24:25] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 24.627s, which makes you a total of 181 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[11:24:26] DuckHunt Ru > *CLICK* Trigger locked.
[11:24:30] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:24:35] DuckHunt ComputerTech returns AlterEgo_'s gun to him.
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:01] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 2mn0.956s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn12.421s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:04] DuckHunt *BANG* xO' zk just get shot by accident by AlterEgo_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:15:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:15:09] DuckHunt ComputerTech returns AlterEgo_'s gun to him.
[12:15:10] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:15:10] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[12:15:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:41:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.642s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:06] DuckHunt wildting2 > *BANG* You shot down the duck in 5.813s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:16] DuckHunt Ru > Missed. [missed: -1 xp]
[13:45:17] DuckHunt web-60 > *BANG* You shot down the duck in 17.007s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:40] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 40.131s, which makes you a total of 1227 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:03] DuckHunt h4 > *BANG* You shot down the duck in 3.43s, which makes you a total of 545 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:13] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[14:54:13] DuckHunt Ru > *BANG* You shot down the duck in 12.946s, which makes you a total of 43 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [14 xp] [four-leaf clover]
[14:54:15] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[15:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:03] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[15:27:08] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[15:27:11] DuckHunt web-60_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[15:27:12] DuckHunt Ru > *BANG* You shot down the duck in 11.63s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:27:13] DuckHunt Ru > By searching the bushes around the duck, you find an extra bullet !
[15:27:15] DuckHunt web-60_ > *CLACK* JAMMED GUN
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:38:09] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:38:10] DuckHunt foxy > Missed. [missed: -1 xp]
[15:38:11] DuckHunt Ru > *BANG* You shot down the duck in 11.215s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:38:11] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:38:20] DuckHunt foxy returns foxy's gun to him.
[15:38:25] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[15:38:26] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:38:27] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[15:38:28] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[15:38:29] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:59] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:14:00] DuckHunt ComputerTech > *BANG* You shot down the duck in 59.969s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:14:01] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 3/4
[16:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:13] DuckHunt Ru > *BANG* You shot down the duck in 13.105s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:11] DuckHunt Ru > *BANG* You shot down the duck in 10.894s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:10:11] DuckHunt Ru > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:04] DuckHunt foxy > Missed. [missed: -1 xp]
[17:18:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.429s, which makes you a total of 329 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:18:21] DuckHunt Ru > *CLICK* Trigger locked.
[17:18:37] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 0/3
[17:18:41] DuckHunt Ru > *CLICK* Trigger locked.
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:12] DuckHunt Ru > *BANG* You shot down the duck in 12.095s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:12] DuckHunt Ru > *BANG* You shot down the duck in 11.573s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:11] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:31:14] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:31:17] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:31:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:31:40] DuckHunt Ru > *CLICK* Trigger locked.
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:12] DuckHunt Ru > Missed. [missed: -1 xp]
[18:44:16] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:44:21] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:44:24] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:28] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:29] DuckHunt Ru > Missed. [missed: -1 xp]
[18:44:32] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:44:33] DuckHunt Ru > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[18:44:36] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:44:41] DuckHunt Ru > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:44] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:44:45] DuckHunt Ru > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[18:44:47] DuckHunt Ru > *BANG* You shot down the golden duck in 47.461s, which makes you a total of 50 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover]
[18:45:23] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (27 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 658 xp | lvl 11 (inside out duck turner) / 112 xp pts for lvl sup. | karma: 47.56% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 43% | gun reliability: 94% | armor: 25% | deflection: 61%
[18:45:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 3mn0.68s | 83 ducks (incl. 4 golden ducks) | 110 misses | 17 accidents | 17 empty shots | 8 wild shots | 193 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:45:44] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:45:45] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.56s, which makes you a total of 1756 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:38:30] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:05] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[19:43:06] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:43:11] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[19:43:11] DuckHunt Ru > Missed. [missed: -1 xp]
[19:43:12] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[19:43:13] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[19:43:14] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[19:43:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 2/5
[19:43:15] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:43:17] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:43:19] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:43:20] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 19.968s, which makes you a total of 1757 ducks (including 172 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[19:43:46] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:43:49] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:43:52] DuckHunt Ru > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:43:57] DuckHunt Ru > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:01] DuckHunt Ru > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:07] DuckHunt Ru > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[20:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.145s, which makes you a total of 1758 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:13:20] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[20:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:44:54] DuckHunt Popper > *BANG* You shot down the duck in 54.15s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:57:26] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[20:58:08] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[21:09:17] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[21:09:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[21:09:24] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[21:09:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 25.059s, which makes you a total of 1228 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.817s, which makes you a total of 1759 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:23:03] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:24:28] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[21:24:32] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 22 hours 18 minutes and 47 seconds.
[21:24:39] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:24:40] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:24:45] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:24:47] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[21:24:56] DuckHunt TheFatherMind > You already own this item. It will expire in 22 hours 8 minutes and 42 seconds.
[21:24:59] DuckHunt TheFatherMind > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[21:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[21:25:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[21:25:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.135s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[21:25:04] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:25:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:25:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 3/5
[21:25:12] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[21:25:23] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:25:25] DuckHunt TheFatherMind > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:03] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 11 minutes and 8 seconds.
[22:14:06] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 11 minutes and 6 seconds.
[22:14:10] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[22:14:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.948s, which makes you a total of 1229 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:14:11] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[22:16:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:56:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:56:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:56:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:56:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.092s, which makes you a total of 1760 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:01:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:01:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.574s, which makes you a total of 1761 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:01:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:47:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.418s, which makes you a total of 1762 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
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