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Filtering by user: DuckHunt
Tuesday, February 13, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:25] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 25.221s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.559s, which makes you a total of 1837 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:44:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:48:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[00:48:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:48:06] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:48:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.974s, which makes you a total of 1838 ducks (including 179 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[00:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:58:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.625s, which makes you a total of 1839 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.42s, which makes you a total of 1840 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.422s, which makes you a total of 1841 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:04] DuckHunt caplink > Missed. [missed: -1 xp]
[02:00:05] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[02:00:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[02:00:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[02:00:08] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[02:00:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.286s, which makes you a total of 1842 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:00:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[02:07:22] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[02:07:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:07:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.946s, which makes you a total of 1843 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:11:03] DuckHunt caplink > *CLICK* Trigger locked.
[02:11:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[02:11:04] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[03:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:04] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:38:09] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:38:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[03:38:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:38:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 11.412s, which makes you a total of 1287 ducks (including 121 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[03:38:12] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.52s, which makes you a total of 1844 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:52:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:52:10] DuckHunt foxy returns foxy's gun to him.
[03:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:53:03] DuckHunt phish > *BANG* You shot down the duck in 2.974s, which makes you a total of 121 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:53:03] DuckHunt caplink > *CLICK* Trigger locked.
[03:53:04] DuckHunt phish > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[03:53:09] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[03:53:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:53:27] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:02:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.845s, which makes you a total of 1845 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:02:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:02:44] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:02] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:03:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:03:03] DuckHunt caplink > *BANG* You shot down the duck in 2.566s, which makes you a total of 50 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[04:03:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:03:05] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[04:03:48] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:03:52] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:03] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[04:15:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:15:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.811s, which makes you a total of 1288 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:05] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[04:15:57] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.218s, which makes you a total of 1289 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt caplink > *BANG* You shot down the duck in 3.366s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:24:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt caplink > *BANG* You shot down the duck in 2.285s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:16] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 4/5 | jammed: no (48 times) | confisc.: no (224 times) [Profile] [Profile] [Profile] 9187 xp | lvl 40 (duck genocider) / 812 xp pts for lvl sup. | karma: 67.57% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99% | armor: 98% | deflection: 90%
[04:25:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 54.203s | 1289 ducks (incl. 121 golden ducks) | 817 misses | 127 accidents | 276 empty shots | 118 wild shots | 2106 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[04:25:26] DuckHunt caplink > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[04:25:27] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:25:30] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:25:34] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:25:37] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:25:41] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:25:52] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:03] DuckHunt caplink > *BANG* You shot down the duck in 2.947s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:26:03] DuckHunt caplink > By searching the bushes around the duck, you find an extra ammo clip !
[04:26:03] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:26:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:26:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.309s, which makes you a total of 1290 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:27:04] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:04] DuckHunt caplink > You are not armed.
[04:35:21] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:35:26] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:35:29] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn28.412s, which makes you a total of 1291 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:35:30] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[04:35:41] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt caplink > *BANG* You shot down the duck in 2.869s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.089s, which makes you a total of 1292 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:40:01] DuckHunt *PEWWW* caplink's bullet ricochetes on guru__, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:40:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:03] DuckHunt caplink > You are not armed.
[04:41:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.439s, which makes you a total of 1293 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:41:19] DuckHunt caplink already has a gun and looks at foxy without understanding.
[04:41:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:31] DuckHunt caplink > *BANG* You shot down the duck in 2.832s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:02] DuckHunt caplink > *BANG* You shot down the duck in 1.872s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:45:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:35] DuckHunt caplink > *BANG* You shot down the duck in 1.492s, which makes you a total of 57 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [16 xp] [four-leaf clover]
[04:45:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:44] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.601s, which makes you a total of 1294 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:45:45] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[04:45:50] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[04:46:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:46:08] DuckHunt caplink > *BANG* You shot down the duck in 1.835s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:46:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:31] DuckHunt *BANG* xO' blink just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:46:31] DuckHunt caplink > *BANG* You shot down the duck in 1.439s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:46:56] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:47:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:47:03] DuckHunt caplink > *BANG* You shot down the duck in 1.668s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:47:20] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 3/5 | jammed: no (48 times) | confisc.: no (225 times) [Profile] [Profile] [Profile] 9180 xp | lvl 40 (duck genocider) / 819 xp pts for lvl sup. | karma: 67.51% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[04:47:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 54.339s | 1294 ducks (incl. 121 golden ducks) | 820 misses | 128 accidents | 277 empty shots | 118 wild shots | 2114 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Infrared detect. / Silencer /
[04:47:22] DuckHunt 4-leaf clover
[04:47:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:47:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:48:08] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:48:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:25] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:48:25] DuckHunt caplink > Missed. [missed: -1 xp]
[04:48:27] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:48:29] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:48:29] DuckHunt caplink > Missed. [missed: -1 xp]
[04:48:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 6.401s, which makes you a total of 1295 ducks (including 122 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover]
[04:49:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:02] DuckHunt caplink > *BANG* You shot down the duck in 2.534s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.364s, which makes you a total of 1296 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:04] DuckHunt caplink > Missed. [missed: -1 xp]
[05:26:05] DuckHunt caplink > *BANG* You shot down the duck in 5.154s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:26:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:26:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 2/5
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:03] DuckHunt caplink > Missed. [missed: -1 xp]
[05:27:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.993s, which makes you a total of 1297 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:02] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[05:31:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.463s, which makes you a total of 1298 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:31:04] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[05:32:16] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[05:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.186s, which makes you a total of 1299 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:04] DuckHunt caplink > *BANG* You shot down the duck in 3.74s, which makes you a total of 63 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [16 xp] [four-leaf clover]
[05:36:04] DuckHunt caplink > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[05:36:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:03] DuckHunt caplink > *BANG* You shot down the duck in 2.517s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:42:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:04] DuckHunt caplink > *BANG* You shot down the duck in 3.77s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:15:04] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:02] DuckHunt *PEWWW* caplink's bullet ricochetes on kryosaur, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:21:02] DuckHunt *PEWWW* caplink's bullet ricochetes on updog, thanks to his deflection modifier of 51%. [accident: -2 xp] [liability insurance]
[06:21:09] DuckHunt Peorth > *BANG* You shot down the duck in 8.868s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:03] DuckHunt caplink > *BANG* You shot down the duck in 2.475s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:24:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.989s, which makes you a total of 1846 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.635s, which makes you a total of 1847 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:56:57] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[06:58:04] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[06:58:23] DuckHunt Ice` > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 1 (tourist).
[06:59:16] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[06:59:17] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[06:59:19] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[07:00:25] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:00:36] DuckHunt TheFatherMind > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[07:00:53] DuckHunt The top duck(s) are: thefathermind with 9609 xp | admiral_hubris with 9260 xp | peorth with 5202 xp | h4 with 3982 xp | wez with 1735 xp
[07:01:00] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[07:02:17] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of ADMIRAL_HUBRIS's gun in exchange for 14 xp points.
[07:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:05] DuckHunt Ice` > *BOOM* You shot down the duck in 5.131s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:14:06] DuckHunt Ice` > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:03] DuckHunt h4 > *BANG* You shot down the duck in 3.548s, which makes you a total of 557 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:23:04] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[07:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:18] DuckHunt pankakes > Missed. [missed: -1 xp]
[07:40:18] DuckHunt pankakes is demoted to level 5 (member of the Comitee Against Ducks).
[07:40:27] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[07:40:31] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:40:38] DuckHunt pankakes > *BANG* You shot down the duck in 37.214s, which makes you a total of 23 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[07:40:38] DuckHunt pankakes > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:02] DuckHunt h4 > *BANG* You shot down the duck in 2.062s, which makes you a total of 558 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:10] DuckHunt pankakes > *BANG* You shot down the duck in 9.771s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:48:13] DuckHunt pankakes > *BANG* You shot down the duck in 12.931s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:45] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[08:51:47] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[08:51:48] DuckHunt jmjl > *BANG* You shot down the duck in 47.244s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:51:48] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:52:46] DuckHunt devilThe returns pankakes's gun to him.
[09:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.134s, which makes you a total of 191 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[09:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:08] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[09:45:10] DuckHunt h4 > *BANG* You shot down the duck in 9.574s, which makes you a total of 559 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:03] DuckHunt *BANG* xO' IRSSucks just get shot by accident by irish666. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:50:07] DuckHunt ComputerTech returns irish666's gun to him.
[09:50:09] DuckHunt h4 > Missed. [missed: -3 xp]
[09:50:11] DuckHunt h4 > *BANG* You shot down the duck in 11.257s, which makes you a total of 560 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:00:08] DuckHunt The top duck(s) are: thefathermind with 9588 xp | admiral_hubris with 9260 xp | peorth with 5202 xp | h4 with 4026 xp | wez with 1735 xp
[10:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:03] DuckHunt jmjl > *BANG* You shot down the duck in 2.745s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:02:03] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[10:02:04] DuckHunt jmjl > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:02:09] DuckHunt ComputerTech returns h4's gun to him.
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:25:03] DuckHunt h4 > Missed. [missed: -3 xp]
[10:25:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[10:25:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[10:25:09] DuckHunt *BANG* xO' [7666] just get shot by accident by h4. [accident: -10 xp]
[10:25:09] DuckHunt *PEWWW* h4's bullet ricochetes on REDman2k1, thanks to his deflection modifier of 52%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[10:25:18] DuckHunt ComputerTech returns h4's gun to him.
[10:25:21] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:25:25] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[10:25:26] DuckHunt h4 > *BOOM* You shot down the golden duck in 25.546s, which makes you a total of 561 ducks (including 55 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[11:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:03] DuckHunt h4 > Missed. [missed: -3 xp]
[11:18:06] DuckHunt h4 > *BOOM* You shot down the duck in 5.728s, which makes you a total of 562 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:06] DuckHunt h4 > *BOOM* You shot down the golden duck in 2mn5.768s, which makes you a total of 563 ducks (including 56 golden ducks) on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:12] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn12.259s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:23] DuckHunt pankakes > *BANG* You shot down the duck in 22.465s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:05:23] DuckHunt pankakes > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:08] DuckHunt pankakes > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:38:14] DuckHunt pankakes > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:38:17] DuckHunt pankakes > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:38:20] DuckHunt pankakes > Missed. [missed: -1 xp]
[12:38:22] DuckHunt pankakes > *BANG* You shot down the golden duck in 22.534s, which makes you a total of 27 ducks (including 4 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [52 xp] [four-leaf clover]
[13:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:05] DuckHunt caplink > *BANG* You shot down the duck in 5.511s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[13:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:13] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/3
[13:39:18] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/3
[13:39:20] DuckHunt pankakes > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[13:39:20] DuckHunt pankakes > *BANG* You shot down the duck in 19.952s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:34] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn34.659s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:09] DuckHunt caplink > *BANG* You shot down the duck in 9.53s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:51] DuckHunt foxy > *BANG* You shot down the duck in 50.927s, which makes you a total of 340 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:03] DuckHunt caplink > *BANG* You shot down the duck in 2.82s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:20] DuckHunt caplink > Missed. [missed: -1 xp]
[15:10:22] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 0/3
[15:10:24] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 0/3
[15:10:24] DuckHunt caplink > Missed. [missed: -1 xp]
[15:10:26] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[15:10:29] DuckHunt caplink > You have no ammo. | Ammo: 0/9 | Chargers: 0/3
[15:10:39] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:10:42] DuckHunt caplink > *BANG* You shot down the duck in 41.007s, which makes you a total of 70 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [16 xp] [four-leaf clover]
[15:10:47] DuckHunt caplink > You have no ammo. | Ammo: 0/9 | Chargers: 0/3
[15:10:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:10:54] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:11:21] DuckHunt caplink > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 9 (duck plucker).
[15:11:27] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:03] DuckHunt pankakes > *BANG* You shot down the duck in 2.9s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:08:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:52:04] DuckHunt h4 > You are not armed.
[16:52:08] DuckHunt caplink > *BANG* You shot down the duck in 7.978s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:52:09] DuckHunt caplink > By searching the bushes around the duck, you find... an old hunting knife.
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:36] DuckHunt Echo_C > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 3/3
[17:01:40] DuckHunt Echo_C > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 3/3
[17:01:42] DuckHunt *PEWWW* Echo_C's bullet ricochetes on ADMIRAL_HUBRIS, thanks to his deflection modifier of 90%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:21] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn20.81s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:22] DuckHunt PapaFrog > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:21:17] DuckHunt h4 > You throw a bucket of water on PapaFrog in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:21:21] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[17:21:23] DuckHunt h4 > TheFatherMind is already bedazzled.
[17:21:24] DuckHunt Your purchase made you go back to level 28 (duck wrecker).
[17:21:34] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[17:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:03] DuckHunt caplink > Missed. [missed: -1 xp]
[17:25:04] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[17:25:07] DuckHunt caplink > Missed. [missed: -1 xp]
[17:25:08] DuckHunt caplink > *BANG* You shot down the golden duck in 8.334s, which makes you a total of 72 ducks (including 3 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [54 xp] [four-leaf clover] [AP ammo]
[17:25:09] DuckHunt caplink > By searching the bushes around the duck, you find... a spring thingy.
[17:33:49] DuckHunt mrinfinity > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 10 (hunter).
[17:37:58] DuckHunt mrinfinity > You throw a bucket of water on mrinfinity in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:39:04] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (29 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 715 xp | lvl 11 (inside out duck turner) / 55 xp pts for lvl sup. | karma: 50.21% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 44% | gun reliability: 94% | armor: 25% | deflection: 61%
[17:39:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn55.729s | 89 ducks (incl. 4 golden ducks) | 113 misses | 17 accidents | 17 empty shots | 8 wild shots | 202 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:13:32] DuckHunt TheFatherMind > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[18:16:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:41] DuckHunt h4 > Thanks to mrinfinity, your clothes are soggy and you can't hunt in this condition. You still have to wait for 17 minutes and 7 seconds.
[18:16:42] DuckHunt caplink > Missed. [missed: -1 xp]
[18:16:42] DuckHunt foxy > *BANG* You shot down the duck in 3.011s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:16:43] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:16:59] DuckHunt foxy returns irish666's gun to him.
[18:17:07] DuckHunt foxy > You poke stuff and thingies in the barrel of mrinfinity's gun in exchange for 14 xp points.
[18:17:12] DuckHunt h4 > You throw a handful of sand in mrinfinity's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[18:17:13] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[18:17:15] DuckHunt h4 > TheFatherMind already has sand in his gun.
[18:17:16] DuckHunt Your purchase made you go back to level 27 (duck breaker).
[18:17:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:21] DuckHunt h4 > Thanks to mrinfinity, your clothes are soggy and you can't hunt in this condition. You still have to wait for 16 minutes and 27 seconds.
[18:17:22] DuckHunt TheFatherMind > Missed. [missed: -5 xp] [bedazzled by h4]
[18:17:23] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[18:17:24] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[18:17:25] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.447s, which makes you a total of 1848 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:17:29] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[18:17:31] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[18:17:33] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:04] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[18:34:05] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 43 minutes and 24 seconds.
[18:34:11] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 43 minutes and 18 seconds.
[18:34:15] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[18:34:17] DuckHunt TheFatherMind > *BANG* You shot down the duck in 16.638s, which makes you a total of 1849 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:03] DuckHunt caplink > Missed. [missed: -1 xp]
[18:44:04] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[18:44:05] DuckHunt foxy > *BANG* You shot down the golden duck in 5.209s, which makes you a total of 342 ducks (including 36 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[18:44:05] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:44:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[18:44:16] DuckHunt foxy returns caplink's gun to him.
[18:44:27] DuckHunt foxy returns TheFatherMind's gun to him.
[18:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:49:02] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 0/3
[18:49:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.369s, which makes you a total of 1850 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:49:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[18:49:06] DuckHunt caplink > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/9 | Chargers: 0/3
[18:49:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[18:49:08] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[18:49:16] DuckHunt caplink > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:49:19] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[18:53:15] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[18:53:27] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[18:53:28] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[18:53:30] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[18:53:37] DuckHunt The top duck(s) are: thefathermind with 9584 xp | admiral_hubris with 9260 xp | peorth with 5202 xp | h4 with 3982 xp | wez with 1735 xp
[19:05:52] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[19:35:34] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:05] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/5 | Chargers: 2/5 [sabotage by TheFatherMind]
[19:38:09] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 1/5 | Chargers: 2/5
[19:38:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:38:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[19:38:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[19:38:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[19:38:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.164s, which makes you a total of 1300 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:38:17] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:39:04] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 1/5
[19:39:24] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:39:25] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:39:27] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:39:28] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:39:31] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[19:39:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:04] DuckHunt caplink > *BANG* You shot down the duck in 3.22s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:56:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[19:56:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[20:09:25] DuckHunt Hunting stats for mikoolo: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[20:09:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[20:10:00] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 5/5 | jammed: no (49 times) | confisc.: no (225 times) [Profile] [Profile] [Profile] 9188 xp | lvl 40 (duck genocider) / 811 xp pts for lvl sup. | karma: 67.63% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[20:10:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 54.175s | 1300 ducks (incl. 122 golden ducks) | 822 misses | 128 accidents | 279 empty shots | 118 wild shots | 2122 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect. / Silencer / 4-leaf clover
[20:10:24] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 8 hours 15 minutes and 4 seconds.
[20:10:35] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:11:14] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 8 hours 14 minutes and 20 seconds, 1 use left.
[20:11:22] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 8 hours 14 minutes and 15 seconds.
[20:11:28] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 8 hours 14 minutes and 13 seconds.
[20:11:50] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[20:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 0/3
[20:13:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[20:13:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.623s, which makes you a total of 1301 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:07] DuckHunt caplink > *CLACK* JAMMED GUN
[20:21:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.242s, which makes you a total of 1302 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:21:12] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 0/3
[20:21:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[20:21:31] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:04] DuckHunt caplink > *BANG* You shot down the duck in 3.246s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:46:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[20:48:59] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[21:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:05:05] DuckHunt caplink > Missed. [missed: -1 xp]
[21:05:07] DuckHunt *PEWWW* caplink's bullet ricochetes on Nimko, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[21:05:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.281s, which makes you a total of 1303 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt *BANG* xO' zk_ just get shot by accident by caplink. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[21:09:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[21:09:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[21:09:11] DuckHunt pankakes > *BANG* You shot down the duck in 11.007s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:09:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:09:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:03] DuckHunt caplink > *BANG* You shot down the duck in 2.876s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:49:04] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[21:49:10] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[21:49:11] DuckHunt h4 > You can't throw sand in TheFatherMind's weapon since he does not have any.
[21:49:12] DuckHunt Your purchase made you go back to level 27 (duck breaker).
[21:49:14] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[21:50:11] DuckHunt The top duck(s) are: thefathermind with 9571 xp | admiral_hubris with 9216 xp | peorth with 5202 xp | h4 with 3965 xp | wez with 1735 xp
[21:50:17] DuckHunt m268b Your purchase made you go back to level 27 (duck breaker).
[22:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:03] DuckHunt caplink > Missed. [missed: -1 xp]
[22:02:05] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[22:02:07] DuckHunt caplink > Missed. [missed: -1 xp]
[22:02:08] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[22:02:08] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[22:02:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[22:02:11] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 10.509s, which makes you a total of 43 ducks (including 4 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [36 xp]
[22:02:12] DuckHunt caplink > You have no ammo. | Ammo: 0/9 | Chargers: 0/3
[22:02:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[22:02:28] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[22:16:11] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[22:16:30] DuckHunt caplink > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 10 (hunter).
[22:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:21:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 0/3
[22:21:04] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 28 minutes and 6 seconds.
[22:21:06] DuckHunt caplink > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/9 | Chargers: 0/3
[22:21:10] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[22:21:11] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[22:21:12] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[22:21:13] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 0/3
[22:21:13] DuckHunt TheFatherMind > Missed. [missed: -5 xp] [bedazzled by h4]
[22:21:14] DuckHunt TheFatherMind > *BANG* You shot down the duck in 14.014s, which makes you a total of 1851 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:21:15] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[22:21:15] DuckHunt shrimp > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:21:17] DuckHunt caplink > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/9 | Chargers: 0/3
[22:21:19] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[22:21:22] DuckHunt caplink > You have no ammo. | Ammo: 0/9 | Chargers: 0/3
[22:21:27] DuckHunt caplink > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:09:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.196s, which makes you a total of 1852 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[23:09:41] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[23:09:44] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:09:46] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:09:51] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:09:52] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:09:55] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[23:09:59] DuckHunt TheFatherMind > You already own this item. It will expire in 19 hours 21 minutes and 4 seconds.
[23:10:00] DuckHunt TheFatherMind > You already own this item. It will expire in 1 day 22 hours 14 minutes and 57 seconds, 1 use left.
[23:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:21:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:21:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:21:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.29s, which makes you a total of 1853 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:21:10] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
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