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Filtering by user: DuckHunt
Monday, February 12, 2024
[00:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:00:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:00:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:02:01] DuckHunt Ryu > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:10:44] DuckHunt Ryu > *BANG* You shot down the duck in 3mn43.916s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:11] DuckHunt Scientist > *BANG* You shot down the duck in 1mn11.216s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:03] DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:48:08] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:48:08] DuckHunt phonekait > Missed. [missed: -1 xp]
[00:48:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:48:11] DuckHunt phonekait > Missed. [missed: -1 xp]
[00:48:14] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[00:48:16] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 16.662s, which makes you a total of 1823 ducks (including 177 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[00:48:18] DuckHunt phonekait > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[00:48:23] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:37] DuckHunt Ryu > Missed. [missed: -1 xp]
[00:59:39] DuckHunt Ryu > Missed. [missed: -1 xp]
[00:59:40] DuckHunt Ryu > *BANG* You shot down the duck in 40.415s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:59:45] DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:21] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[01:04:24] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[01:04:28] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[01:04:30] DuckHunt HelderHeid > *BANG* You shot down the duck in 29.86s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:04:30] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:10] DuckHunt *PEWWW* phish's bullet ricochetes on Kanabit, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:38:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:06] DuckHunt phish > You are not armed.
[02:19:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.296s, which makes you a total of 1275 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.392s, which makes you a total of 1276 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:07:18] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:06] DuckHunt caplink > Missed. [missed: -1 xp]
[03:20:08] DuckHunt caplink > Missed. [missed: -1 xp]
[03:20:09] DuckHunt caplink > *BANG* You shot down the duck in 8.781s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[03:40:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[03:40:08] DuckHunt caplink > Missed. [missed: -1 xp]
[03:40:10] DuckHunt caplink > Missed. [missed: -1 xp]
[03:40:11] DuckHunt caplink > Missed. [missed: -1 xp]
[03:40:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:40:32] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:40:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:40:40] DuckHunt caplink > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:40:43] DuckHunt caplink > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:40:47] DuckHunt caplink > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 6 (duck hater).
[03:41:08] DuckHunt caplink > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:41:49] DuckHunt caplink > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[03:51:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:52] DuckHunt phish > *BANG* You shot down the mechanical duck in 4.402s. This fake duck has been offered by caplink. \_X< *BZZzZzt*
[03:51:58] DuckHunt phish > You are not rich enough to make this purchase.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt caplink > Missed. [missed: -1 xp]
[03:52:04] DuckHunt *PEWWW* caplink's bullet ricochetes on pancakes, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:52:06] DuckHunt phish > *BANG* You shot down the duck in 5.921s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:10] DuckHunt phish > You are not rich enough to make this purchase.
[03:52:17] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (50 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 43.81% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 47% | gun reliability: 85% | armor: 0% | deflection: 51%
[03:52:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn42.842s | 119 ducks (incl. 11 golden ducks) | 129 misses | 22 accidents | 25 empty shots | 27 wild shots | 248 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:52:27] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:53:03] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt *PEWWW* caplink's bullet ricochetes on Bercik, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:03:08] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 7.775s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:03:57] DuckHunt caplink > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:04:11] DuckHunt caplink > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:04:15] DuckHunt caplink > You already own this item. It will expire in 23 hours 36 minutes and 29 seconds.
[04:04:23] DuckHunt caplink > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:04:24] DuckHunt caplink > You already own this item. It will expire in 1 day 23 hours 59 minutes and 59 seconds.
[04:04:26] DuckHunt caplink > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use. Your purchase made you go back to level 4 (duck misser).
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:02] DuckHunt caplink > *BOOM* You shot down the duck in 2.144s, which makes you a total of 32 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:04] DuckHunt caplink > *BOOM* You shot down the duck in 3.899s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[04:24:07] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[04:24:08] DuckHunt caplink > Missed. [missed: -1 xp]
[04:24:09] DuckHunt *PEWWW* caplink's bullet ricochetes on h4, thanks to his deflection modifier of 78%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:24:35] DuckHunt caplink > You are not armed.
[04:24:37] DuckHunt caplink > You are not armed.
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:25:12] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:25:18] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[04:25:21] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:25:26] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:25:29] DuckHunt caplink > *BOOM* You shot down one of the ducks in 1mn29.691s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:03] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[04:26:05] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[04:26:05] DuckHunt caplink > Missed. [missed: -1 xp]
[04:26:08] DuckHunt caplink > *BOOM* You shot down one of the ducks in 1mn8.235s, which makes you a total of 35 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:26:25] DuckHunt caplink is demoted to level 4 (duck misser).
[04:26:25] DuckHunt *BANG* xO' launchd just get shot by accident by caplink. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:26:33] DuckHunt TheFatherMind > *BANG* You shot down the duck in 33.072s, which makes you a total of 1824 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:49] DuckHunt caplink > Your gun is not confiscated.
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:03] DuckHunt caplink > Missed. [missed: -1 xp]
[04:27:05] DuckHunt caplink > Missed. [missed: -1 xp]
[04:27:06] DuckHunt caplink > Missed. [missed: -1 xp]
[04:27:07] DuckHunt caplink > *BOOM* You shot down the duck in 6.624s, which makes you a total of 36 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:03] DuckHunt caplink > *BOOM* You shot down the duck in 3.21s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:33:04] DuckHunt caplink > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[04:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:04] DuckHunt phish > *BANG* You shot down the duck in 3.289s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:04] DuckHunt caplink > *BOOM* You shot down the duck in 3.383s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[04:41:06] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[04:41:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[04:41:09] DuckHunt caplink > *BOOM* You shot down the duck in 9.186s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:04] DuckHunt caplink > Missed. [missed: -1 xp]
[04:45:05] DuckHunt caplink > *BOOM* You shot down the duck in 5.431s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:04] DuckHunt caplink > *BOOM* You shot down the duck in 4.094s, which makes you a total of 41 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [13 xp] [four-leaf clover]
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:03] DuckHunt caplink > Missed. [missed: -1 xp]
[04:57:05] DuckHunt caplink > Missed. [missed: -1 xp]
[04:57:06] DuckHunt caplink > *BOOM* You shot down the duck in 5.762s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:58:34] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 222 xp | lvl 6 (duck hater) / 48 xp pts for lvl sup. | karma: 32.28% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 40% | gun reliability: 90%+5% | armor: 12% | deflection: 56%
[04:58:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.144s | average react. time: 1mn37.766s | 42 ducks (incl. 2 golden ducks) | 62 misses | 11 accidents | 10 empty shots | 10 wild shots | 104 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Sunglasses / 4-leaf clover / Expl. ammo / Grease / Infrared detect.
[04:58:36] DuckHunt / Liability insur. / Life insur.
[05:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt caplink > Missed. [missed: -1 xp]
[05:00:05] DuckHunt caplink > Missed. [missed: -1 xp]
[05:00:06] DuckHunt caplink > *BOOM* You shot down the duck in 5.947s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:00:14] DuckHunt caplink > You have no ammo. | Ammo: 0/10 | Chargers: 0/2
[05:00:25] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:00:26] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:00:36] DuckHunt caplink > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:00:48] DuckHunt caplink > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[05:01:00] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:01:26] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[05:01:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:04] DuckHunt caplink > Missed. [missed: -1 xp]
[05:17:06] DuckHunt caplink > *BANG* You shot down the duck in 5.226s, which makes you a total of 44 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [13 xp] [four-leaf clover]
[05:19:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:03] DuckHunt h4 > Missed. [missed: -3 xp]
[05:23:05] DuckHunt caplink > Missed. [missed: -1 xp]
[05:23:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[05:23:06] DuckHunt caplink > *BANG* You shot down the duck in 5.497s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:23:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.942s, which makes you a total of 1277 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:26:04] DuckHunt caplink > *CLICK* Trigger locked.
[05:26:08] DuckHunt caplink > *CLICK* Trigger locked.
[05:26:09] DuckHunt The top duck(s) are: thefathermind with 9559 xp | admiral_hubris with 9141 xp | peorth with 5257 xp | h4 with 4122 xp | wez with 1735 xp
[05:26:12] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 0/2
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:02] DuckHunt caplink > *BANG* You shot down the duck in 1.993s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:27:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[05:28:49] DuckHunt mrinfinity > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 10 (hunter).
[05:28:53] DuckHunt mrinfinity > You can't throw sand in h4's weapon since he does not have any.
[05:28:54] DuckHunt Your purchase made you go back to level 10 (hunter).
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:03] DuckHunt *PEWWW* caplink's bullet ricochetes on alenroi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:04] DuckHunt caplink > You are not armed.
[05:33:15] DuckHunt TheFatherMind > *BANG* You shot down one of the ducks in 2mn14.515s, which makes you a total of 1825 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:33:17] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[05:33:18] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:33:19] DuckHunt TheFatherMind > *BANG* You shot down the duck in 18.993s, which makes you a total of 1826 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:34:46] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.437s, which makes you a total of 1278 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:36:08] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 0/2
[05:36:46] DuckHunt m268b Your purchase made you go back to level 28 (duck wrecker).
[05:37:01] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:38] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[06:15:39] DuckHunt h4 > You already own this item. It will expire in 9 hours 35 minutes and 21 seconds.
[06:15:41] DuckHunt h4 > Missed. [missed: -3 xp]
[06:15:43] DuckHunt h4 > *BANG* You shot down the duck in 43.306s, which makes you a total of 553 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:15:46] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:05] DuckHunt caplink > *BANG* You shot down the duck in 4.45s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:03] DuckHunt caplink > *BANG* You shot down the duck in 2.307s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:22:03] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[06:22:04] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:02] DuckHunt caplink > *BANG* You shot down the duck in 2.015s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:23:03] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:05] DuckHunt Peorth > *BANG* You shot down the duck in 5.578s, which makes you a total of 377 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:50] DuckHunt Ru > *BANG* You shot down the duck in 1mn50.343s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:19:51] DuckHunt Ru > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:25] DuckHunt Ice` > By searching the bushes around the duck, you find an extra bullet !
[07:23:25] DuckHunt Ice` > *BANG* You shot down the duck in 24.862s, which makes you a total of 12 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[07:50:51] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:05] DuckHunt Ice` > Missed. [missed: -1 xp]
[07:53:12] DuckHunt Ru > *BOOM* You shot down the duck in 12.244s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:20] DuckHunt Ru > Missed. [missed: -1 xp]
[08:00:26] DuckHunt Ru > Missed. [missed: -1 xp]
[08:00:28] DuckHunt Ru > *BOOM* You shot down the duck in 28.155s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:00:28] DuckHunt Ru > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:06] DuckHunt pankakes > *BANG* You shot down the duck in 5.829s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:38] DuckHunt pankakes > Missed. [missed: -1 xp]
[08:44:41] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:44:45] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:44:48] DuckHunt pankakes > Missed. [missed: -1 xp]
[08:44:52] DuckHunt pankakes > *BANG* You shot down the duck in 52.384s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:00] DuckHunt *BANG* xO' wez just get shot by accident by pankakes. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:12] DuckHunt Ru > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:50:16] DuckHunt Ru > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:50:18] DuckHunt Ru > *BOOM* You shot down the duck in 17.614s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:09] DuckHunt pankakes > Missed. [missed: -1 xp]
[09:52:12] DuckHunt pankakes > *BANG* You shot down the duck in 11.796s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[10:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:14] DuckHunt Ru > Missed. [missed: -1 xp]
[10:09:16] DuckHunt Ru > *BOOM* You shot down the duck in 15.526s, which makes you a total of 82 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[10:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[10:49:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.48s, which makes you a total of 1279 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:07:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:07:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[11:07:11] DuckHunt Ru > *BOOM* You shot down the golden duck in 10.678s, which makes you a total of 83 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[11:07:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[11:07:12] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:07] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[11:24:19] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[11:24:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:25] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:24:26] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:28] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:30] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[11:24:34] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:35] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[11:24:36] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:24:38] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 37.544s, which makes you a total of 1280 ducks (including 119 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[11:25:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:05] DuckHunt Beaver > *BANG* You shot down the duck in 4.882s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[11:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:14] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[11:45:20] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[11:45:21] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[11:45:29] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[11:45:31] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:45:33] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:45:34] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[11:45:37] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[11:45:38] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 38.24s, which makes you a total of 1281 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:45:54] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 2/5
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.642s, which makes you a total of 1282 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.341s, which makes you a total of 1283 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:25:18] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 2/5 | jammed: no (48 times) | confisc.: no (222 times) [Profile] [Profile] [Profile] 9127 xp | lvl 40 (duck genocider) / 872 xp pts for lvl sup. | karma: 67.55% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99% | armor: 98% | deflection: 90%
[12:25:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 54.395s | 1283 ducks (incl. 119 golden ducks) | 813 misses | 127 accidents | 275 empty shots | 116 wild shots | 2096 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[12:25:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:25:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:26:22] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[12:33:45] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 3/3 | jammed: no (29 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 676 xp | lvl 11 (inside out duck turner) / 94 xp pts for lvl sup. | karma: 48.47% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 43% | gun reliability: 94% | armor: 25% | deflection: 61%
[12:33:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 3mn1.255s | 85 ducks (incl. 4 golden ducks) | 112 misses | 17 accidents | 17 empty shots | 8 wild shots | 197 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[12:33:56] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:42:55] DuckHunt The last duck has been seen 17 minutes and 55 seconds ago.
[12:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[12:48:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.384s, which makes you a total of 1284 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:48:23] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.157s, which makes you a total of 1285 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:04:11] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:05] DuckHunt pankakes > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:10:08] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:10:10] DuckHunt *PEWWW* pankakes's bullet ricochetes on rinix, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:10:10] DuckHunt pankakes is demoted to level 5 (member of the Comitee Against Ducks).
[13:10:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:10:13] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:10:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 13.994s, which makes you a total of 1286 ducks (including 120 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[13:10:16] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[13:10:16] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:10:28] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[13:10:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 1/5
[14:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:12:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.336s, which makes you a total of 338 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:12:15] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[14:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:24] DuckHunt Ru > *BOOM* You shot down the duck in 23.825s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:23:24] DuckHunt Ru > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:51:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 5.973s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:05] DuckHunt *PEWWW* pankakes's bullet ricochetes on Ru, thanks to his deflection modifier of 63%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [life insurance: +26 xp for Ru]
[15:42:14] DuckHunt pankakes > You are not armed.
[15:45:10] DuckHunt foxy returns pankakes's gun to him.
[15:45:17] DuckHunt pankakes > *BANG* You shot down the duck in 3mn15.413s, which makes you a total of 21 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[15:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:05] DuckHunt foxy > Missed. [missed: -1 xp]
[15:48:07] DuckHunt foxy > Missed. [missed: -1 xp]
[15:48:08] DuckHunt foxy > Missed. [missed: -1 xp]
[15:48:09] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:48:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:48:12] DuckHunt foxy > *BOOM* You shot down the duck in 12.273s, which makes you a total of 339 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [20 xp] [four-leaf clover]
[16:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:00] DuckHunt pankakes > Missed. [missed: -1 xp]
[16:22:04] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[16:22:08] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[16:22:10] DuckHunt pankakes > *BANG* You shot down the duck in 4mn10.144s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:03] DuckHunt h4 > By searching the bushes around the duck, you find... an old hunting knife.
[16:36:03] DuckHunt h4 > *BANG* You shot down the duck in 3.093s, which makes you a total of 554 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:36:05] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:22] DuckHunt pankakes > You are not armed.
[17:16:28] DuckHunt Ru > *BOOM* You shot down the duck in 27.083s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:17] DuckHunt Ru > *BOOM* You shot down the duck in 16.717s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:18] DuckHunt Ru > By searching the bushes around the duck, you find... a broken infrared detector.
[17:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:33] DuckHunt HelderHeid > *BANG* You shot down the duck in 32.941s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:50] DuckHunt PokeyBear83 > Missed. [missed: -1 xp]
[18:08:36] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn36.028s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:04] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[18:30:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[18:30:06] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[18:30:07] DuckHunt PapaFrog > *BANG* You shot down the duck in 6.199s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:07] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[18:30:42] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[18:30:47] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:30:49] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:30:51] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:30:54] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:30:59] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[18:31:02] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[18:31:05] DuckHunt TheFatherMind > You already own this item. It will expire in 3 days 2 hours 53 minutes and 54 seconds, 1 use left.
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:04] DuckHunt TheFatherMind > You are not armed.
[18:44:05] DuckHunt TheFatherMind > You are not armed.
[18:44:44] DuckHunt pankakes > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:48] DuckHunt pankakes > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:51] DuckHunt pankakes > Missed. [missed: -1 xp]
[18:44:54] DuckHunt pankakes > Missed. [missed: -1 xp]
[18:44:56] DuckHunt pankakes > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:45:00] DuckHunt pankakes > Missed. [missed: -1 xp]
[18:45:06] DuckHunt *BANG* xO' Saphir^DGS just get shot by accident by pankakes. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:47:11] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:47:11] DuckHunt *PEWWW* h4's bullet ricochetes on Balu, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:47:16] DuckHunt h4 > You are not armed.
[18:47:39] DuckHunt TheFatherMind > You are not armed.
[18:47:45] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[18:47:48] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 3mn48.046s, which makes you a total of 1827 ducks (including 178 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[18:48:13] DuckHunt Ice` > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[19:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:20:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.649s, which makes you a total of 1828 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:03] DuckHunt h4 > *BANG* You shot down the duck in 2.42s, which makes you a total of 555 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:58:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[19:58:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[20:26:18] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:26:24] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 1/1 | jammed: no (3 times) | confisc.: yes (12 times) [Profile] [Profile] [Profile] -24 xp | lvl 0 (public danger) / 20 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:26:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 12 misses | 0 accident | 1 empty shot | 12 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 4 lethals, 1 ricocheted and 0 neutralized.
[20:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:42:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[20:42:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.603s, which makes you a total of 1829 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:42:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[20:42:08] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[20:42:09] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[20:42:11] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 28 (duck wrecker).
[20:42:31] DuckHunt TheFatherMind > You don't need to use a gun brush.
[20:42:37] DuckHunt TheFatherMind > You don't need to use a gun brush.
[20:42:42] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[20:42:48] DuckHunt h4 > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 28 (duck wrecker).
[20:42:54] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[20:42:55] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[20:43:00] DuckHunt TheFatherMind > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[20:43:01] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 6 seconds.
[20:43:12] DuckHunt The top duck(s) are: thefathermind with 9520 xp | admiral_hubris with 9190 xp | peorth with 5267 xp | h4 with 4046 xp | wez with 1735 xp
[20:43:20] DuckHunt m268b Your purchase made you go back to level 27 (duck breaker).
[20:45:08] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/1
[20:45:13] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/1
[20:45:17] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:03] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 56 minutes and 4 seconds.
[20:46:08] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[20:46:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp] [bedazzled by h4]
[20:46:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.683s, which makes you a total of 1830 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:04] DuckHunt coil > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:57:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.477s, which makes you a total of 1831 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:57:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[20:57:13] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:57:15] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:57:17] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:09:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:09:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.889s, which makes you a total of 1832 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:10:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.271s, which makes you a total of 1833 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.328s, which makes you a total of 1834 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:25:22] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[22:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:04] DuckHunt h4 > *BANG* You shot down the duck in 3.693s, which makes you a total of 556 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:33:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[22:33:05] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[22:33:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[22:33:11] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[22:33:28] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:03] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 36 minutes and 7 seconds.
[22:57:09] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[22:57:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.484s, which makes you a total of 1835 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:10] DuckHunt TheFatherMind > You don't need to change your clothes.
[23:01:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:01:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.995s, which makes you a total of 1836 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:01:22] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[23:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:39] DuckHunt *PEWWW* Peorth's bullet ricochetes on ComputerTech, thanks to his deflection modifier of 66%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[23:50:44] DuckHunt Peorth > You are not armed.
[23:50:47] DuckHunt Peorth returns Peorth's gun to him.
[23:50:47] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[23:50:49] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[23:50:50] DuckHunt *PEWWW* Peorth's bullet ricochetes on Number1Stunna, thanks to his deflection modifier of 57%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[23:50:55] DuckHunt Peorth returns Peorth's gun to him.
[23:50:55] DuckHunt *BANG* xO' wofmobile just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[23:50:55] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:51:09] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/7 | charg.: 4/5 | jammed: no (27 times) | confisc.: yes (78 times) [Profile] [Profile] [Profile] 5192 xp | lvl 31 (ducks terror) / 78 xp pts for lvl sup. | karma: 57.58% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 54% | gun reliability: 99% | armor: 75% | deflection: 81%
[23:51:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.45s | average react. time: 1mn35.93s | 377 ducks (incl. 94 golden ducks) | 311 misses | 59 accidents | 65 empty shots | 26 wild shots | 688 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized.
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