#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 2 hours ago
Topic: Welcome to #computertech || https://techy.music || vk2bio woz ere
#5
Rank
307
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Thursday, February 15, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:04] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on socraticDev, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4]
[00:07:08] DuckHunt TheFatherMind > You are not armed.
[00:07:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:07:13] DuckHunt DasBrain > Your magazine stock is already full.
[00:07:18] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[00:07:21] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[00:07:23] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[00:07:24] DuckHunt DasBrain > *BANG* You shot down the duck in 24.202s, which makes you a total of 27 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [20 xp] [four-leaf clover]
[00:09:01] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[00:14:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:14:19] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[00:14:22] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 3 pieces of bread on #computertech.
[00:14:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:14:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:14:58] DuckHunt socraticDev > You are not rich enough to make this purchase.
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.277s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:35:04] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:03] DuckHunt TheFatherMind > You are not armed.
[00:48:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:48:07] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:48:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[00:48:08] DuckHunt TheFatherMind > You are not armed.
[00:48:09] DuckHunt DasBrain > Missed. [missed: -1 xp]
[00:48:11] DuckHunt DasBrain > Missed. [missed: -1 xp]
[00:48:12] DuckHunt DasBrain > Missed. [missed: -1 xp]
[00:48:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[00:48:14] DuckHunt DasBrain > *BANG* You shot down the golden duck in 13.684s, which makes you a total of 29 ducks (including 6 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [70 xp] [four-leaf clover] [AP ammo]
[00:48:57] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 4 pieces of bread on #computertech.
[00:49:06] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[00:49:09] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[00:49:47] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[00:49:51] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:49:56] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:49:58] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:50:01] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:50:05] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[00:50:07] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.006s, which makes you a total of 1875 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:59:03] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:16:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 8.528s, which makes you a total of 1321 ducks (including 123 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [AP ammo]
[01:16:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on jeff_stacey, thanks to his deflection modifier of 58%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[01:52:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[01:52:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.209s, which makes you a total of 1322 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:52:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[01:52:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[01:52:16] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[01:52:20] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[01:52:27] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.853s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:18:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[02:18:24] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/5 | charg.: 4/5 | jammed: no (49 times) | confisc.: no (228 times) [Profile] [Profile] [Profile] 9246 xp | lvl 40 (duck genocider) / 753 xp pts for lvl sup. | karma: 67.61% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[02:18:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 53.53s | 1322 ducks (incl. 123 golden ducks) | 832 misses | 130 accidents | 287 empty shots | 121 wild shots | 2154 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect. / Life insur. / Liability insur. / 4-leaf clover
[02:18:26] DuckHunt / AP ammo / Silencer
[02:18:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:18:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:18:42] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:18:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:18:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:18:54] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/5 | charg.: 4/5 | jammed: no (49 times) | confisc.: no (228 times) [Profile] [Profile] [Profile] 9240 xp | lvl 40 (duck genocider) / 759 xp pts for lvl sup. | karma: 67.61% good hunter [Stats][Stats][Stats] theor. accuracy: 75%+8% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[02:18:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 53.53s | 1322 ducks (incl. 123 golden ducks) | 832 misses | 130 accidents | 287 empty shots | 121 wild shots | 2154 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect. / Life insur. / Liability insur. / 4-leaf clover
[02:18:56] DuckHunt / AP ammo / Silencer / Sight
[02:19:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[02:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[02:40:06] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:40:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[02:40:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[02:40:09] DuckHunt DasBrain > *BANG* You shot down the golden duck in 9.219s, which makes you a total of 31 ducks (including 7 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [70 xp] [four-leaf clover] [AP ammo]
[02:40:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:40:25] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 6 (duck hater).
[03:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:05] DuckHunt phish > Missed. [missed: -1 xp]
[03:01:07] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:01:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.492s, which makes you a total of 1323 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:01:11] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[03:01:15] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:01:18] DuckHunt phish > You throw a bucket of water on admiral_hubris in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[03:01:30] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[03:01:36] DuckHunt phish > You throw a bucket of water on caplink in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[03:01:54] DuckHunt caplink > You can't throw a bucket of water on phish since he is not here.
[03:04:02] DuckHunt caplink > You throw a bucket of water on tr in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[03:05:18] DuckHunt caplink > You throw a handful of sand in tr's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[03:08:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:14] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[03:08:16] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[03:08:16] DuckHunt caplink > You are not armed.
[03:08:17] DuckHunt foxy > *BOOM* You shot down the duck in 4.113s, which makes you a total of 344 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:08:17] DuckHunt foxy > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[03:08:22] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[03:09:51] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[03:09:55] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[03:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:13:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.435s, which makes you a total of 1324 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:13:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[03:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:03] DuckHunt caplink > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 41 minutes and 33 seconds.
[03:20:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.623s, which makes you a total of 1325 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:20:30] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:21:27] DuckHunt caplink > You just bought dry clothes in exchange for 7 xp points.
[03:21:54] DuckHunt TheFatherMind > You don't need to use a gun brush.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:04] DuckHunt caplink > *BANG* You shot down the duck in 3.499s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:03] DuckHunt caplink > Missed. [missed: -1 xp]
[04:03:04] DuckHunt caplink > *BANG* You shot down the duck in 3.471s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:03] DuckHunt caplink > Missed. [missed: -1 xp]
[04:15:04] DuckHunt caplink > *BANG* You shot down the duck in 4.454s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:03] DuckHunt caplink > *BANG* You shot down the duck in 1.979s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.161s, which makes you a total of 1326 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:24:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:25:03] DuckHunt caplink > *BANG* You shot down the duck in 3.326s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:25:18] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:26:03] DuckHunt caplink > *BANG* You shot down the duck in 2.568s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:26:16] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 4/5 | jammed: no (49 times) | confisc.: no (228 times) [Profile] [Profile] [Profile] 9294 xp | lvl 40 (duck genocider) / 705 xp pts for lvl sup. | karma: 67.69% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[04:26:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.011s | average react. time: 53.395s | 1326 ducks (incl. 123 golden ducks) | 835 misses | 130 accidents | 287 empty shots | 121 wild shots | 2161 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Life insur. / Liability insur. / 4-leaf clover / AP ammo /
[04:26:18] DuckHunt Silencer / Infrared detect.
[04:26:32] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:26:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.387s, which makes you a total of 1327 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 0.853s, which makes you a total of 1328 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:28:01] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:28:30] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:30:36] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.179s, which makes you a total of 1329 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:33:02] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.957s, which makes you a total of 1876 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:04] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Falkor, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:40:22] DuckHunt TheFatherMind > You are not armed.
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:03] DuckHunt TheFatherMind > You are not armed.
[04:41:47] DuckHunt jeff_stacey > *BANG* You shot down one of the ducks in 1mn46.616s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:43:19] DuckHunt TheFatherMind > You are not armed.
[04:43:38] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:43:40] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn39.645s, which makes you a total of 1330 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:43:51] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:43:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:01] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:45:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.655s, which makes you a total of 1331 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:45:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[04:45:37] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:02] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:46:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.579s, which makes you a total of 1877 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:46:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:47:32] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:04] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on launchd, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:59:12] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:59:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[04:59:15] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/5 | Chargers: 2/5
[04:59:19] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 3/5 | Chargers: 2/5
[04:59:20] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[04:59:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 21.411s, which makes you a total of 1332 ducks (including 124 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [AP ammo]
[04:59:41] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.638s, which makes you a total of 1333 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:30] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/5 | charg.: 2/5 | jammed: no (50 times) | confisc.: no (229 times) [Profile] [Profile] [Profile] 9361 xp | lvl 40 (duck genocider) / 638 xp pts for lvl sup. | karma: 67.67% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99% | armor: 98% | deflection: 90%
[05:00:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 53.441s | 1333 ducks (incl. 124 golden ducks) | 838 misses | 131 accidents | 289 empty shots | 121 wild shots | 2171 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / AP ammo / Silencer / Infrared detect.
[05:00:42] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:00:46] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:00:50] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 44 minutes and 15 seconds, 6 uses left.
[05:00:54] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 27 minutes and 7 seconds.
[05:01:00] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.642s, which makes you a total of 1878 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:27:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.15s, which makes you a total of 1879 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:27:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[05:28:04] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[05:28:18] DuckHunt rails > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[05:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.152s, which makes you a total of 1334 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:31:10] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 1/5
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 0.897s, which makes you a total of 1335 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.516s, which makes you a total of 1336 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:05] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[05:45:08] DuckHunt caplink > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[05:45:09] DuckHunt caplink > Missed. [missed: -1 xp]
[05:45:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.03s, which makes you a total of 1880 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:45:10] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:45:19] DuckHunt ComputerTech returns caplink's gun to him.
[05:49:57] DuckHunt Sander > *CLACK* JAMMED GUN
[05:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[05:53:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.666s, which makes you a total of 1337 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:53:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:53:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[05:53:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 1/5
[05:53:51] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:53:53] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:53:54] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:53:56] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:53:59] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[05:54:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:03] DuckHunt caplink > *BANG* You shot down the duck in 2.522s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:03] DuckHunt caplink > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:15:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:15:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:03] DuckHunt h4 > *BANG* You shot down the duck in 2.781s, which makes you a total of 566 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:22:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:36:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.909s, which makes you a total of 1338 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:36:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:36:24] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[06:37:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:03] DuckHunt h4 > *BANG* You shot down the duck in 2.635s, which makes you a total of 567 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:41:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:41:12] DuckHunt h4 > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[06:41:17] DuckHunt The top duck(s) are: thefathermind with 9472 xp | admiral_hubris with 9329 xp | peorth with 5194 xp | h4 with 3909 xp | wez with 1735 xp
[06:41:38] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[06:41:40] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 27 (duck breaker).
[06:41:43] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[06:41:44] DuckHunt h4 > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 27 (duck breaker).
[06:42:04] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[06:45:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:02] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 18 minutes and 36 seconds.
[07:23:08] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[07:23:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.98s, which makes you a total of 1339 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:23:08] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/5 | Chargers: 3/5 [sabotage by h4]
[07:23:23] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[07:23:55] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/5 | Chargers: 3/5
[07:23:57] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp] [bedazzled by h4]
[07:24:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.246s, which makes you a total of 1881 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:24:54] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:06:13] DuckHunt Sander > *CLACK* JAMMED GUN
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:10] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:14:11] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[08:14:26] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:14:27] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[08:14:30] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[08:14:32] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:14:34] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:14:34] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:26] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn25.767s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:50:32] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 3mn32.478s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:50:36] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[08:50:42] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[08:50:45] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:50:47] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:50:47] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:05:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.207s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:11] DuckHunt DasBrain > Missed. [missed: -1 xp]
[09:35:13] DuckHunt DasBrain > Missed. [missed: -1 xp]
[09:35:14] DuckHunt DasBrain > Missed. [missed: -1 xp]
[09:35:15] DuckHunt DasBrain > *BANG* You shot down the duck in 15.249s, which makes you a total of 33 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [20 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.941s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 0/3
[10:04:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:04:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/3
[10:04:14] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn14.195s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:04] DuckHunt pankakes > *BANG* You shot down the duck in 4.639s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:04] DuckHunt *BANG* xO' fr33fall just get shot by accident by DasBrain. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:11:05] DuckHunt Ice` > *BANG* You shot down the duck in 4.991s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.141s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[11:24:05] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[11:24:07] DuckHunt DasBrain > *BANG* You shot down the golden duck in 6.961s, which makes you a total of 37 ducks (including 8 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [69 xp] [four-leaf clover] [AP ammo]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[11:29:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.643s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:29:05] DuckHunt DasBrain > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:03] DuckHunt pankakes > *BANG* You shot down the duck in 3.392s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:06] DuckHunt pankakes > *BANG* You shot down the duck in 6.623s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:07] DuckHunt pankakes > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:04] DuckHunt pankakes > *BANG* You shot down the duck in 3.282s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.015s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:10:03] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:17:10] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[13:17:13] DuckHunt DasBrain > *BANG* You shot down the duck in 13.45s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:17:14] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[14:11:07] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:11:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[14:11:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:11:11] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 0/3
[14:11:13] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 0/3
[14:11:13] DuckHunt DasBrain > *BANG* You shot down the duck in 13.12s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.696s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:19:03] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:18] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 3/3
[14:51:22] DuckHunt pankakes > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 2/3
[14:51:24] DuckHunt pankakes > Missed. [missed: -1 xp]
[14:51:25] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:51:27] DuckHunt pankakes > Missed. [missed: -1 xp]
[14:51:28] DuckHunt DasBrain > *BANG* You shot down the duck in 27.806s, which makes you a total of 43 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [19 xp] [four-leaf clover]
[15:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:44:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.785s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:44:06] DuckHunt DasBrain > By searching the bushes around the duck, you find... a stuffed duck.
[15:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:02] DuckHunt *BANG* xO' Suntop just get shot by accident by DasBrain. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:54:09] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:54:10] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:54:14] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[15:54:16] DuckHunt DasBrain > *BANG* You shot down the duck in 15.755s, which makes you a total of 45 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [19 xp] [four-leaf clover]
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[16:09:06] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 8 (duck hassler).
[16:09:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[16:09:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:09:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.458s, which makes you a total of 46 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [19 xp] [four-leaf clover]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:06] DuckHunt DasBrain is demoted to level 8 (duck hassler).
[16:25:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:25:08] DuckHunt Kirra_Qween > *BANG* You shot down the duck in 7.911s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.249s, which makes you a total of 1340 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:17:04] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:17:06] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:17:52] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:18:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:18:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:18:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.037s, which makes you a total of 1341 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:18:25] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/5 | charg.: 4/5 | jammed: no (50 times) | confisc.: no (229 times) [Profile] [Profile] [Profile] 9352 xp | lvl 40 (duck genocider) / 647 xp pts for lvl sup. | karma: 67.83% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[17:18:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 53.152s | 1341 ducks (incl. 124 golden ducks) | 841 misses | 131 accidents | 290 empty shots | 121 wild shots | 2182 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / Infrared detect. / Grease /
[17:18:27] DuckHunt 4-leaf clover
[17:20:10] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:20:38] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 11 hours 24 minutes and 26 seconds, 4 uses left.
[17:20:46] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 11 hours 24 minutes and 17 seconds, 4 uses left.
[17:20:55] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 11 hours 7 minutes and 6 seconds.
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:02] DuckHunt h4 > *BANG* You shot down the duck in 2.026s, which makes you a total of 568 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:54:08] DuckHunt wofmobile > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.26s, which makes you a total of 47 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [19 xp] [four-leaf clover]
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:01] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:44:04] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:44:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[18:44:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[18:44:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[18:44:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[18:44:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[18:44:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[18:44:10] DuckHunt h4 > *BANG* You shot down the golden duck in 9.602s, which makes you a total of 569 ducks (including 57 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[18:44:11] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[18:44:11] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 3/5
[18:44:12] DuckHunt *BANG* xO' realanon89 just get shot by accident by h4. [missed: -3 xp] [wild fire: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:44:14] DuckHunt h4 > You are not armed.
[18:44:42] DuckHunt TheFatherMind > You are not armed.
[18:44:56] DuckHunt TheFatherMind > You already own this item. It will expire in 6 hours 4 minutes and 50 seconds.
[19:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.411s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:17:05] DuckHunt TheFatherMind > You are not armed.
[19:17:05] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[19:17:12] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[19:17:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.395s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:04] DuckHunt Kirra_Qween > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[20:34:05] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/5 | Chargers: 4/5
[20:34:06] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/5 | Chargers: 4/5
[20:34:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.028s, which makes you a total of 1882 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:34:11] DuckHunt Kirra_Qween > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:07] DuckHunt DasBrain > *BANG* You shot down the duck in 7.258s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:50:03] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:50:04] DuckHunt DasBrain > *BANG* You shot down the golden duck in 4.039s, which makes you a total of 51 ducks (including 9 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [57 xp] [four-leaf clover]
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.1s, which makes you a total of 1883 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:09:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[21:09:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[21:09:13] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:04] DuckHunt *BANG* xO' artmodelmale just get shot by accident by h4. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:15:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[21:15:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[21:15:07] DuckHunt Kirra_Qween > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[21:15:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.664s, which makes you a total of 1884 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:15:13] DuckHunt Kirra_Qween > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[21:15:18] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[21:15:19] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 27 (duck breaker).
[21:15:21] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[21:15:23] DuckHunt h4 > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 27 (duck breaker).
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:02] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 46 minutes and 14 seconds.
[21:29:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[21:29:05] DuckHunt Kirra_Qween > *BANG* You shot down the duck in 4.768s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:29:13] DuckHunt Kirra_Qween > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[21:29:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[21:29:18] DuckHunt DasBrain > You already own this item. It will expire in 13 hours 44 minutes and 50 seconds.
[21:29:52] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/5 | charg.: 3/5 | jammed: no (50 times) | confisc.: no (229 times) [Profile] [Profile] [Profile] 9346 xp | lvl 40 (duck genocider) / 653 xp pts for lvl sup. | karma: 67.83% good hunter [Stats][Stats][Stats] theor. accuracy: 75%+8% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[21:29:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 53.155s | 1341 ducks (incl. 124 golden ducks) | 841 misses | 131 accidents | 291 empty shots | 121 wild shots | 2182 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / Infrared detect. / Grease /
[21:29:54] DuckHunt 4-leaf clover / Sight
[21:30:11] DuckHunt Hunting stats for kirra_qween: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 23 xp | lvl 2 (noob) / 27 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 42% | gun reliability: 86% | armor: 2% | deflection: 52%
[21:30:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.768s | average react. time: 1mn2.031s | 3 ducks (incl. 0 golden duck) | 4 misses | 0 accident | 0 empty shot | 3 wild shots | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:30:20] DuckHunt The top duck(s) are: thefathermind with 9455 xp | admiral_hubris with 9346 xp | peorth with 5194 xp | h4 with 3866 xp | wez with 1735 xp
[21:30:55] DuckHunt m268b Your purchase made you go back to level 27 (duck breaker).
[21:31:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:31:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[22:50:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.306s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.198s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:07] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:36:10] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[23:36:12] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[23:36:12] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:36:14] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:36:17] DuckHunt DasBrain > *BANG* You shot down the golden duck in 16.729s, which makes you a total of 54 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover]
[23:36:17] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[23:36:59] DuckHunt Kirra_Qween > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[23:37:05] DuckHunt Kirra_Qween > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[23:37:09] DuckHunt Kirra_Qween > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[23:37:28] DuckHunt Kirra_Qween > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:03] DuckHunt caplink > Missed. [missed: -1 xp]
[23:50:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.96s, which makes you a total of 55 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [19 xp] [four-leaf clover]
[23:50:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
Prev
Next