#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: an hour ago
Topic: Welcome to #computertech || https://techy.music || vk2bio woz ere
#5
Rank
307
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Friday, February 16, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:09] DuckHunt caplink > Missed. [missed: -1 xp]
[00:07:11] DuckHunt caplink > *BANG* You shot down the duck in 10.909s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:07:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[00:07:54] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[00:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.677s, which makes you a total of 1342 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:03] DuckHunt caplink > *BANG* You shot down the duck in 2.384s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:30:04] DuckHunt *PEWWW* PapaFrog's bullet ricochetes on monery, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:30:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[00:30:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:48:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:48:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:48:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:48:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[00:48:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:48:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 17.924s, which makes you a total of 1343 ducks (including 125 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover]
[00:48:19] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:02] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/5 | Chargers: 5/5 [sabotage by h4] [sand by h4]
[01:02:03] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/5 | Chargers: 5/5
[01:02:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.06s, which makes you a total of 1885 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:03:02] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[01:03:05] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:03:11] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:03:13] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:03:16] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:03:21] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:03:23] DuckHunt TheFatherMind > You already own this item. It will expire in 23 hours 46 minutes and 42 seconds.
[01:03:27] DuckHunt TheFatherMind > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.316s, which makes you a total of 1886 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[02:00:09] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:00:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[02:00:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:00:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.114s, which makes you a total of 1344 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:00:11] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:00:12] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:00:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[02:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.53s, which makes you a total of 1887 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.34s, which makes you a total of 1888 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:23:28] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 4/5 | jammed: no (50 times) | confisc.: no (229 times) [Profile] [Profile] [Profile] 9461 xp | lvl 40 (duck genocider) / 538 xp pts for lvl sup. | karma: 67.9% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[03:23:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 53.128s | 1344 ducks (incl. 125 golden ducks) | 843 misses | 131 accidents | 292 empty shots | 121 wild shots | 2187 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / Infrared detect. / Grease /
[03:23:30] DuckHunt 4-leaf clover
[03:23:42] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:23:50] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on updog, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[03:33:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.28s, which makes you a total of 1345 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:33:13] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[03:33:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[03:52:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[03:52:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.831s, which makes you a total of 1346 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:52:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[03:52:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[04:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.461s, which makes you a total of 1889 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:03] DuckHunt *BANG* xO' wishdir just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:04:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:04:06] DuckHunt TheFatherMind > You are not armed.
[04:04:13] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[04:04:18] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:04:20] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:04:21] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 20.59s, which makes you a total of 1890 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:04:25] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:04:28] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:04:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:04:58] DuckHunt The top duck(s) are: admiral_hubris with 9470 xp | thefathermind with 9394 xp | peorth with 5194 xp | h4 with 3846 xp | wez with 1735 xp
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.115s, which makes you a total of 1891 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:15:02] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.042s, which makes you a total of 1892 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.345s, which makes you a total of 1347 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.859s, which makes you a total of 1348 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:26:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:26:09] DuckHunt Syndus > Missed. [missed: -1 xp]
[04:26:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.691s, which makes you a total of 1349 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:26:16] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[04:26:29] DuckHunt Syndus > Your gun is not confiscated.
[04:26:38] DuckHunt Syndus > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:26:50] DuckHunt Syndus > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:02] DuckHunt Syndus > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:27:02] DuckHunt *BANG* xO' notpancakes just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:27:03] DuckHunt Kumool > Missed. [missed: -1 xp]
[04:27:07] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:27:09] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:27:10] DuckHunt *PEWWW* Kumool's bullet ricochetes on RyzenDiaz, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:27:11] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:27:15] DuckHunt Peorth > *BANG* You shot down the duck in 14.57s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:27:17] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[04:27:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:33:05] DuckHunt Syndus > Missed. [missed: -1 xp]
[04:33:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.203s, which makes you a total of 1350 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:04] DuckHunt Kumool > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:37:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.264s, which makes you a total of 1351 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:37:07] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:37:55] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[04:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:04] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 1/5
[04:40:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:40:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:40:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.754s, which makes you a total of 1352 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:40:22] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 1/5
[04:40:29] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:40:30] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:40:33] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:40:33] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:40:37] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[04:40:41] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:41:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.505s, which makes you a total of 1353 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:41:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:05] DuckHunt Kumool > *BANG* You shot down the duck in 5.108s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:45:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:45:24] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/5 | charg.: 5/5 | jammed: no (50 times) | confisc.: yes (231 times) [Profile] [Profile] [Profile] 9452 xp | lvl 40 (duck genocider) / 547 xp pts for lvl sup. | karma: 67.87% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[04:45:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 52.86s | 1353 ducks (incl. 125 golden ducks) | 851 misses | 132 accidents | 293 empty shots | 122 wild shots | 2204 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / 4-leaf clover
[04:45:36] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:45:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:45:41] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 15 minutes and 1 second.
[04:45:44] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:45:47] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:45:50] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:45:55] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 15 minutes and 4 seconds.
[04:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:01] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 days 23 hours 41 minutes and 50 seconds, 1 use left.
[04:46:04] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:49:15] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on alenroi, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:49:15] DuckHunt TheFatherMind > *BOOM* You shot down the duck by ricochet in 3mn13.929s, which makes a total of 1893 ducks on #computertech. \_X< *KWAK* [43 xp] [lucky shot] [four-leaf clover]
[04:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:52:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:52:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:52:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:52:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:52:08] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:52:10] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/7 | Chargers: 5/5
[04:52:11] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:52:12] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 11.288s, which makes you a total of 1894 ducks (including 181 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[04:52:13] DuckHunt Peorth > *Crr..CLICK* You unjam and reload your gun. | Ammo: 7/7 | Chargers: 4/5
[04:52:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:53:25] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.544s, which makes you a total of 1895 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.397s, which makes you a total of 1354 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:08:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[05:18:45] DuckHunt Syndus > *CLICK* Trigger locked.
[05:18:59] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[05:19:21] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[05:19:29] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:19:34] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:05] DuckHunt phish > *BANG* You shot down the duck in 4.46s, which makes you a total of 122 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:26:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:26:06] DuckHunt Kirra_Qween > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:26:12] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.18s, which makes you a total of 1355 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:14] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[05:27:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:04] DuckHunt phish > Missed. [missed: -1 xp]
[05:31:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:31:05] DuckHunt phish > *BANG* You shot down the duck in 5.317s, which makes you a total of 123 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:31:13] DuckHunt phish > You throw a bucket of water on admiral_hubris in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[05:31:42] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[05:31:46] DuckHunt phish > You throw a bucket of water on admiral_hubris in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[05:31:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[05:31:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[05:32:07] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[05:32:09] DuckHunt phish > You are not rich enough to make this purchase.
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.298s, which makes you a total of 1356 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:03] DuckHunt TheFatherMind > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 50 minutes and 10 seconds.
[05:36:04] DuckHunt TheFatherMind > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 50 minutes and 8 seconds.
[05:36:05] DuckHunt Kirra_Qween > Missed. [missed: -1 xp]
[05:36:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.378s, which makes you a total of 1357 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:36:06] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:36:49] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[05:49:28] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[05:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:50:03] DuckHunt Kirra_Qween > Missed. [missed: -1 xp]
[05:50:04] DuckHunt Kirra_Qween is demoted to level 1 (tourist).
[05:50:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:50:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.391s, which makes you a total of 1896 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:55:11] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[05:55:13] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 27 (duck breaker).
[05:55:14] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[05:55:19] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:55:30] DuckHunt The top duck(s) are: thefathermind with 9484 xp | admiral_hubris with 9431 xp | peorth with 5204 xp | h4 with 3822 xp | wez with 1735 xp
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:02] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 49 minutes and 8 seconds.
[06:06:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp] [bedazzled by h4]
[06:06:04] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[06:06:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.324s, which makes you a total of 1358 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:06:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:11:37] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[06:12:01] DuckHunt The top duck(s) are: thefathermind with 9472 xp | admiral_hubris with 9442 xp | peorth with 5204 xp | h4 with 3822 xp | wez with 1735 xp
[06:12:09] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[06:12:10] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[06:12:12] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 27 (duck breaker).
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:02] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[06:15:02] DuckHunt *BANG* xO' rails just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4] [liability insurance]
[06:15:03] DuckHunt TheFatherMind > You are not armed.
[06:15:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:15:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:15:11] DuckHunt Peorth > *BANG* You shot down the duck in 10.91s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:15:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:15:18] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.604s, which makes you a total of 1897 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:25:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.938s, which makes you a total of 1898 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.856s, which makes you a total of 1899 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:36:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:41] DuckHunt Syndus > *CLACK* JAMMED GUN
[07:24:45] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[07:24:49] DuckHunt Syndus > *BANG* You shot down the duck in 1mn48.878s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:02] DuckHunt Syndus > Missed. [missed: -1 xp]
[07:30:07] DuckHunt Syndus > *BANG* You shot down the duck in 6.561s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:04] DuckHunt Syndus > *BANG* You shot down the duck in 4.336s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:38:16] DuckHunt Syndus > *CLICK* Trigger locked.
[07:38:24] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[07:38:34] DuckHunt Syndus > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:29] DuckHunt Syndus > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:08:36] DuckHunt Syndus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:08:40] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:08:43] DuckHunt Syndus > *BANG* You shot down the golden duck in 2mn42.141s, which makes you a total of 93 ducks (including 7 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [46 xp] [four-leaf clover]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:58] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:17:00] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[08:17:00] DuckHunt Peorth > *BANG* You shot down the duck in 2mn59.117s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:28:13] DuckHunt DasBrain > You already own this item. It will expire in 1 hour 45 minutes and 55 seconds.
[09:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:18] DuckHunt Beaver > *BANG* You shot down the duck in 17.401s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[09:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.024s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:50:07] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[09:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[09:57:05] DuckHunt pankakes > Missed. [missed: -1 xp]
[09:57:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:57:09] DuckHunt pankakes > *BANG* You shot down the duck in 7.977s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:57:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.919s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[11:22:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.91s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:22:11] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[11:24:07] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:09] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:10] DuckHunt DasBrain > Missed. [missed: -1 xp]
[11:24:10] DuckHunt pankakes > *BANG* You shot down the golden duck in 9.868s, which makes you a total of 37 ducks (including 5 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp] [AP ammo]
[11:24:26] DuckHunt DasBrain > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.791s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:29:05] DuckHunt *PEWWW* eyerish666's bullet ricochetes on ct-irssi, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:29:05] DuckHunt eyerish666 is demoted to level 0 (public danger).
[11:29:05] DuckHunt *PEWWW* eyerish666's bullet ricochetes on Koragg, thanks to his deflection modifier of 51%. [accident: -4 xp]
[11:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.408s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:03] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[12:00:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[12:00:07] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[12:00:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[12:00:09] DuckHunt pankakes > Missed. [missed: -1 xp]
[12:00:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.303s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:05] DuckHunt *PEWWW* DasBrain's bullet ricochetes on ski, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:07:25] DuckHunt irish666 > *CLACK* JAMMED GUN
[12:07:32] DuckHunt irish666 > *CLACK* JAMMED GUN
[12:07:49] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[12:07:51] DuckHunt irish666 > *BANG* You shot down the duck in 51.019s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.055s, which makes you a total of 1359 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:15:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[13:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:11:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:11:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:11:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:11:07] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:11:16] DuckHunt ComputerTech returns caplink's gun to him.
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:40:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:40:08] DuckHunt DasBrain > *BANG* You shot down the duck in 8.258s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:37:04] DuckHunt Syndus > *BANG* You shot down the duck in 3.905s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:37:04] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:37:13] DuckHunt irish666 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:37:22] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 1/2
[14:37:35] DuckHunt Syndus > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:05] DuckHunt caplink > *BANG* You shot down the duck in 4.572s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 1/3
[14:51:09] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 1/3
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.719s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 1/3
[15:24:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[15:24:07] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:24:09] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:24:10] DuckHunt *BANG* xO' franstam just get shot by accident by DasBrain. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:24:17] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[15:24:19] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:24:20] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:24:21] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:24:23] DuckHunt DasBrain > *BANG* You shot down the golden duck in 22.665s, which makes you a total of 64 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover]
[15:24:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:24:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:24:41] DuckHunt DasBrain > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:55:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:55:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[15:55:12] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:55:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 0/3
[15:55:13] DuckHunt DasBrain > *BANG* You shot down the duck in 12.671s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:08] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 8.168s, which makes you a total of 1360 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.326s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:46:13] DuckHunt m268b
[16:46:45] DuckHunt The top duck(s) are: thefathermind with 9484 xp | admiral_hubris with 9464 xp | peorth with 5219 xp | h4 with 3778 xp | wez with 1735 xp
[17:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:03:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.448s, which makes you a total of 67 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [19 xp] [four-leaf clover]
[17:03:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:07:03] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 1/3
[17:07:04] DuckHunt caplink > *BANG* You shot down the duck in 3.771s, which makes you a total of 88 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[17:07:08] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 1/3
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:07] DuckHunt caplink > *BANG* You shot down the duck in 6.899s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.846s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:03] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 2.771s, which makes you a total of 1900 ducks (including 182 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[18:44:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[18:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[18:45:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[18:45:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[18:45:05] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 4.592s, which makes you a total of 1361 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:45:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[19:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.167s, which makes you a total of 1901 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.625s, which makes you a total of 1902 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:56:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[19:56:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.125s, which makes you a total of 1903 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:10:05] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:10:09] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:10:20] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[20:10:24] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[20:10:40] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[20:12:09] DuckHunt Syndus > *CLICK* Trigger locked.
[20:12:19] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[20:13:36] DuckHunt TheFatherMind > You already own this item. It will expire in 4 hours 49 minutes and 25 seconds.
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.748s, which makes you a total of 1904 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.035s, which makes you a total of 1905 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[21:03:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[21:03:05] DuckHunt *BANG* xO' basti just get shot by accident by caplink. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:03:09] DuckHunt *PEWWW* Syndus's bullet ricochetes on GrungeBarbie, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:03:26] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 26.11s, which makes you a total of 1906 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:04:02] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.017s, which makes you a total of 1907 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:09:04] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.279s, which makes you a total of 1908 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.799s, which makes you a total of 1909 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:35:18] DuckHunt Kirra_Qween > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[22:35:26] DuckHunt Kirra_Qween > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.937s, which makes you a total of 1910 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:44:02] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:09:04] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:09:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:09:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:09:09] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 9.122s, which makes you a total of 1911 ducks (including 183 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[23:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:14:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[23:14:07] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[23:14:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:14:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.022s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:14:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
Prev
Next