#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || https://techy.music || vk2bio woz ere
#5
Rank
312
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Tuesday, February 20, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:07:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[00:07:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[00:07:14] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 13.961s, which makes you a total of 1998 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:26:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[00:26:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:26:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.283s, which makes you a total of 1411 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.056s, which makes you a total of 1999 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:03] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:48:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[00:48:06] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 5.661s, which makes you a total of 2000 ducks (including 190 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[00:48:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.007s, which makes you a total of 1412 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:43:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:03] DuckHunt TheFatherMind > You are not armed.
[01:50:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.77s, which makes you a total of 1413 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:50:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[01:50:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[02:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:04] DuckHunt Peorth > *BANG* You shot down the duck in 3.714s, which makes you a total of 391 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:07] DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.925s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.313s, which makes you a total of 2001 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:18:14] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:52:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.506s, which makes you a total of 2002 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.144s, which makes you a total of 2003 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:31] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4mn30.365s, which makes you a total of 1414 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:10] DuckHunt TheFatherMind > *BANG* You shot down one of the ducks in 1mn8.927s, which makes you a total of 2004 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:13] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[04:16:15] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[04:16:16] DuckHunt TheFatherMind > *BANG* You shot down the duck in 16.179s, which makes you a total of 2005 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:17] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:16:25] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.391s, which makes you a total of 2006 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:53] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:04] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:26:04] DuckHunt TheFatherMind > *BANG* You shot down one of the ducks in 1mn3.493s, which makes you a total of 2007 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.267s, which makes you a total of 1415 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:26:09] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[04:26:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.979s, which makes you a total of 1416 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:27:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[04:27:03] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.455s, which makes you a total of 1417 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:33:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[04:33:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[04:33:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[04:35:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:02] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on therock247uk, thanks to his deflection modifier of 52%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:37:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.607s, which makes you a total of 2008 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:16] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[04:37:26] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 3/5 | jammed: no (51 times) | confisc.: no (240 times) [Profile] [Profile] [Profile] 9503 xp | lvl 40 (duck genocider) / 496 xp pts for lvl sup. | karma: 68.19% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[04:37:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 51.343s | 1417 ducks (incl. 127 golden ducks) | 878 misses | 136 accidents | 301 empty shots | 128 wild shots | 2295 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease
[04:37:36] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 10 hours 32 minutes and 30 seconds.
[04:37:42] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:37:46] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:37:47] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:37:50] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:37:55] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:02] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[04:38:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:38:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.571s, which makes you a total of 1418 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:38:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:02] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:40:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:40:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.993s, which makes you a total of 1419 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.947s, which makes you a total of 2009 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.343s, which makes you a total of 1420 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:46:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.743s, which makes you a total of 1421 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:46:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[04:46:07] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[04:46:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.58s, which makes you a total of 1422 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.731s, which makes you a total of 1423 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:02:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:05] DuckHunt phish > Missed. [missed: -1 xp]
[05:26:07] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[05:26:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[05:26:10] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[05:26:12] DuckHunt phish > *BANG* You shot down the duck in 11.755s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[05:26:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[05:26:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:26:34] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 1/5
[05:26:44] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:26:46] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:26:47] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:26:48] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:26:50] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[05:26:53] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:24] DuckHunt SkizSneed > *BANG* You shot down the duck in 23.766s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.932s, which makes you a total of 1424 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:31:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.389s, which makes you a total of 1425 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.33s, which makes you a total of 1426 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.585s, which makes you a total of 1427 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[06:00:04] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[06:00:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[06:00:07] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[06:00:12] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:00:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[06:00:16] DuckHunt TheFatherMind > *BANG* You shot down the duck in 15.949s, which makes you a total of 2010 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:00:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:00:23] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:00:24] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:00:27] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:00:30] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:02:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:04] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:04:11] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:04:13] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:04:15] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:04:17] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 16.283s, which makes you a total of 2011 ducks (including 191 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[06:04:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[06:04:29] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:04:33] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.03s, which makes you a total of 2012 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.852s, which makes you a total of 2013 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.561s, which makes you a total of 2014 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:36:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[07:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.488s, which makes you a total of 2015 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.075s, which makes you a total of 2016 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[07:55:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[07:55:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.732s, which makes you a total of 2017 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[08:13:59] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.741s, which makes you a total of 2018 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[08:14:10] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[08:14:13] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 27 (duck breaker).
[08:14:14] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 26 (duck smasher).
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:02] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 49 minutes and 7 seconds.
[08:25:07] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[08:25:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp] [bedazzled by h4]
[08:25:15] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[08:25:18] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:25:18] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[08:35:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[08:35:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.759s, which makes you a total of 1428 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:35:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[08:35:08] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[08:35:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:18] DuckHunt jeff_stacey > *BANG* You shot down the duck in 18.118s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.276s, which makes you a total of 194 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[09:01:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:07] DuckHunt *BANG* xO' Saphir^Txp just get shot by accident by h4. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[09:53:16] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[09:53:19] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[09:53:20] DuckHunt Peorth > *BANG* You shot down the duck in 3mn19.606s, which makes you a total of 392 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:23] DuckHunt h4 > Missed. [missed: -3 xp]
[09:56:25] DuckHunt h4 > Missed. [missed: -3 xp]
[09:56:27] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[09:56:30] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[09:56:32] DuckHunt h4 > Missed. [missed: -3 xp]
[09:56:32] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:56:43] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 4/5 | jammed: no (77 times) | confisc.: no (142 times) [Profile] [Profile] [Profile] 3744 xp | lvl 26 (duck smasher) / 26 xp pts for lvl sup. | karma: 62.09% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 56% | gun reliability: 99% | armor: 62% | deflection: 76%
[09:56:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.831s | average react. time: 1mn22.943s | 575 ducks (incl. 59 golden ducks) | 434 misses | 61 accidents | 117 empty shots | 86 wild shots | 1009 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 0 lethal, 7 ricocheted and 0 neutralized.
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:04] DuckHunt h4 > *BANG* You shot down the duck in 1mn4.132s, which makes you a total of 576 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:26:04] DuckHunt h4 > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:06] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[10:53:10] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:53:14] DuckHunt pankakes > Missed. [missed: -1 xp]
[10:53:17] DuckHunt pankakes > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 59 seconds.
[10:53:17] DuckHunt h4 > You throw a bucket of water on pankakes in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[10:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:09] DuckHunt topaz > Missed. [missed: -1 xp]
[11:05:15] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on l0de, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:05:24] DuckHunt topaz > *BANG* You shot down the duck in 24.043s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:07] DuckHunt MarlboroMan > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:24:08] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[11:24:11] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:24:12] DuckHunt h4 > Missed. [missed: -3 xp]
[11:24:14] DuckHunt h4 > Missed. [missed: -3 xp]
[11:24:15] DuckHunt MarlboroMan > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:24:16] DuckHunt h4 > *BOOM* You shot down the golden duck in 15.831s, which makes you a total of 577 ducks (including 60 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[11:24:18] DuckHunt MarlboroMan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.011s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:14] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 3/3 | jammed: no (29 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 738 xp | lvl 11 (inside out duck turner) / 32 xp pts for lvl sup. | karma: 49.59% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 44% | gun reliability: 94% | armor: 25% | deflection: 61%
[11:29:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn50.339s | 92 ducks (incl. 4 golden ducks) | 114 misses | 18 accidents | 17 empty shots | 8 wild shots | 206 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[11:29:22] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:51:07] DuckHunt *BANG* xO' G3ngh1s_ just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:51:11] DuckHunt ComputerTech returns HelderHeid's gun to him.
[11:51:18] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on Rhaegar, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:51:24] DuckHunt ComputerTech returns HelderHeid's gun to him.
[11:51:48] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[11:51:50] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:51:50] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[11:51:50] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:04] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[12:15:07] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[12:15:12] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[12:15:13] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 12.732s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:42] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[12:35:46] DuckHunt *BANG* xO' Zero just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:36:07] DuckHunt ComputerTech returns HelderHeid's gun to him.
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:45:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:24:12] DuckHunt GypsyBarbie > Missed. [missed: -1 xp]
[13:24:22] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[13:24:25] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 24.345s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:36] DuckHunt End3r > Missed. [missed: -1 xp]
[13:49:37] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:49:41] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:49:42] DuckHunt End3r > *BANG* You shot down the duck in 41.985s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:49:42] DuckHunt End3r > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:07] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[14:05:14] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[14:05:16] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on wildting2, thanks to his deflection modifier of 58%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:10:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:02] DuckHunt *BANG* xO' dumbgoy just get shot by accident by h4. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[14:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:36] DuckHunt Peorth > *BANG* You shot down the duck in 35.875s, which makes you a total of 393 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [10 xp]
[15:38:05] DuckHunt phish > You throw a bucket of water on mikoolo in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[16:24:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[16:24:07] DuckHunt h4 > Missed. [missed: -3 xp]
[16:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:04] DuckHunt irish666 > Missed. [missed: -1 xp]
[16:44:07] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[16:44:11] DuckHunt irish666 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[16:44:12] DuckHunt irish666 > Missed. [missed: -1 xp]
[16:44:15] DuckHunt *PEWWW* irish666's bullet ricochetes on jan6, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:49:51] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:50:06] DuckHunt jan6 > You are not armed.
[17:08:52] DuckHunt jan6 > You are not armed.
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:03] DuckHunt phonekait > *BANG* You shot down the duck in 2.86s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:41] DuckHunt HelderHeid > *BANG* You shot down the duck in 41.015s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:31:41] DuckHunt HelderHeid > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:03] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.294s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:07] DuckHunt FLatin > Missed. [missed: -1 xp]
[18:06:09] DuckHunt *BANG* xO' ^tinman^ just get shot by accident by FLatin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:06:09] DuckHunt FLatin is demoted to level 0 (public danger).
[18:07:44] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:07:47] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:07:48] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn47.291s, which makes you a total of 53 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:06] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:07] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on DmD, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[18:44:07] DuckHunt ADMIRAL_HUBRIS > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[18:44:10] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:44:10] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 9.716s, which makes you a total of 2019 ducks (including 192 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[18:44:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[18:44:27] DuckHunt The top duck(s) are: thefathermind with 10596 xp | admiral_hubris with 9567 xp | peorth with 5273 xp | h4 with 3745 xp | wez with 1734 xp
[18:44:48] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.545s, which makes you a total of 578 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:04] DuckHunt phonekait > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:05] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 5.443s, which makes you a total of 43 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[19:04:07] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[19:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:02] DuckHunt h4 > You are not armed.
[20:17:03] DuckHunt FLatin > *BANG* You shot down the duck in 2.679s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[20:17:29] DuckHunt FLatin > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:24] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[20:43:53] DuckHunt DasBrain > *BANG* You shot down the duck in 53.35s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:06] DuckHunt Kirra_Qween > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[20:46:19] DuckHunt Kirra_Qween > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[20:46:21] DuckHunt Kirra_Qween > Missed. [missed: -1 xp]
[20:46:24] DuckHunt Kirra_Qween > *BANG* You shot down the duck in 23.946s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:02] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 1.923s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:07] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:05] DuckHunt Syndus > Missed. [missed: -1 xp]
[21:31:10] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[21:31:13] DuckHunt salvaje > *BANG* You shot down the duck in 13.48s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:31:16] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[21:31:19] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:09] DuckHunt salvaje > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[21:52:09] DuckHunt salvaje > *BANG* You shot down the duck in 8.684s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.489s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.077s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:05] DuckHunt eskimo > *BANG* You shot down the duck in 4.128s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:02:05] DuckHunt eskimo > By searching the bushes around the duck, you find an extra bullet !
[23:02:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:02:13] DuckHunt ComputerTech returns DasBrain's gun to him.
[23:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:04] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[23:08:07] DuckHunt DasBrain > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[23:08:07] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:08:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.772s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:48:06] DuckHunt DasBrain > You are not armed.
[23:48:08] DuckHunt DasBrain > You are not armed.
[23:48:09] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 8.878s, which makes you a total of 1429 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.54s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
Prev
Next