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Filtering by user: DuckHunt
Monday, February 19, 2024
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.593s, which makes you a total of 1966 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:00:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:07:05] DuckHunt Avarice > *BANG* You shot down the duck in 5.489s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:07:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[00:07:42] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[00:08:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[00:15:14] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[00:17:01] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[00:17:07] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[00:17:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:48:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:48:10] DuckHunt *BANG* xO' kryosaur just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[00:48:11] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:48:12] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 11.657s, which makes you a total of 1967 ducks (including 189 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[00:48:12] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[00:48:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[00:48:49] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.3s, which makes you a total of 1396 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:49:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[00:51:38] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.052s, which makes you a total of 1968 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:11:37] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:11:45] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:11:49] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:11:53] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:11:56] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:11:59] DuckHunt TheFatherMind > You already own this item. It will expire in 22 hours 48 minutes and 10 seconds.
[01:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.252s, which makes you a total of 1397 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:09:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:09:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:09:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:09:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 13.482s, which makes you a total of 1398 ducks (including 127 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover]
[02:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.664s, which makes you a total of 1969 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:03:38] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[03:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.477s, which makes you a total of 1970 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:04:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[03:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.165s, which makes you a total of 1971 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:28:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:28:51] DuckHunt Kirra_Qween > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:30:37] DuckHunt End3r returns Kirra_Qween's gun to him.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.989s, which makes you a total of 1972 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.548s, which makes you a total of 1973 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.582s, which makes you a total of 1974 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:06:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.245s, which makes you a total of 1975 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.701s, which makes you a total of 1976 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:16:03] DuckHunt *BANG* xO' DoctorGoatLips just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [wild fire: -8 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident]
[04:16:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:16:28] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: yes (238 times) [Profile] [Profile] [Profile] 9578 xp | lvl 40 (duck genocider) / 421 xp pts for lvl sup. | karma: 68.03% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 61% | gun reliability: 99% | armor: 98% | deflection: 90%
[04:16:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 51.623s | 1398 ducks (incl. 127 golden ducks) | 868 misses | 135 accidents | 298 empty shots | 127 wild shots | 2266 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized.
[04:16:53] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:16:58] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:17:02] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:17:07] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:17:11] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[04:17:21] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[04:17:25] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:17:33] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: yes (238 times) [Profile] [Profile] [Profile] 9516 xp | lvl 40 (duck genocider) / 483 xp pts for lvl sup. | karma: 68.03% good hunter [Stats][Stats][Stats] theor. accuracy: 75%+8% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[04:17:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 51.623s | 1398 ducks (incl. 127 golden ducks) | 868 misses | 135 accidents | 298 empty shots | 127 wild shots | 2266 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sight / Infrared detect. / Silencer / 4-leaf clover / Life insur.
[04:17:35] DuckHunt / Liability insur.
[04:18:23] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:18:33] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:18:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.748s, which makes you a total of 1977 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.045s, which makes you a total of 1978 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.774s, which makes you a total of 1979 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.448s, which makes you a total of 1980 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:27:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.55s, which makes you a total of 1399 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:33:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.497s, which makes you a total of 1400 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:37:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:40:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.417s, which makes you a total of 1981 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:40:20] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[04:40:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.341s, which makes you a total of 1982 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.712s, which makes you a total of 1401 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.504s, which makes you a total of 1402 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:45:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a cigarette butt.
[04:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.346s, which makes you a total of 1983 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:46:50] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:00:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.593s, which makes you a total of 1984 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:00:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[05:00:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:00:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:26:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 1/5
[05:26:08] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on DarthOreo, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[05:26:08] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on \g, thanks to his deflection modifier of 51%. [accident: -40 xp]
[05:26:28] DuckHunt TheFatherMind > You are not armed.
[05:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:27] DuckHunt TheFatherMind > You are not armed.
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:31:14] DuckHunt TheFatherMind > You are not armed.
[05:32:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:16] DuckHunt TheFatherMind > You are not armed.
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:37:53] DuckHunt jmjl > *BANG* You shot down one of the ducks in 4mn53.254s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:38:00] DuckHunt *BANG* xO' End3r just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:38:48] DuckHunt TheFatherMind > You are not armed.
[05:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:42:36] DuckHunt TheFatherMind > You are not armed.
[05:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:10] DuckHunt Syndus > Missed. [missed: -1 xp]
[05:49:13] DuckHunt Syndus > *BANG* You shot down the duck in 13.034s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:53:12] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 1/5
[05:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:58:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.266s, which makes you a total of 1985 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.965s, which makes you a total of 1986 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:09:37] DuckHunt The top duck(s) are: thefathermind with 10616 xp | admiral_hubris with 9517 xp | peorth with 5198 xp | h4 with 3773 xp | wez with 1734 xp
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.711s, which makes you a total of 1987 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:15:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 0/5
[06:22:06] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Saphir^Lounge, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[06:22:18] DuckHunt TheFatherMind > You are not armed.
[06:22:20] DuckHunt TheFatherMind > You are not armed.
[06:22:22] DuckHunt TheFatherMind > You are not armed.
[06:22:24] DuckHunt TheFatherMind > You are not armed.
[06:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:04] DuckHunt TheFatherMind > You are not armed.
[06:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:44:52] DuckHunt Peorth > *BANG* You shot down the duck in 4mn52.27s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:45:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 0/5
[06:45:18] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:45:19] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:45:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:45:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:45:22] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:45:24] DuckHunt TheFatherMind > Your magazine stock is already full.
[06:46:21] DuckHunt TheFatherMind > Your magazine stock is already full.
[07:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:06:28] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:06:30] DuckHunt Peorth > *BANG* You shot down the duck in 29.807s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:06:36] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[07:13:45] DuckHunt Ice` > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.431s, which makes you a total of 1988 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 5/5
[07:23:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.317s, which makes you a total of 1989 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:43] DuckHunt Ice` > Missed. [missed: -1 xp]
[08:14:56] DuckHunt pankakes > *BANG* You shot down the duck in 55.139s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:00] DuckHunt Peorth > *BANG* You shot down the duck in 59.071s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:07] DuckHunt pankakes > Missed. [missed: -1 xp]
[08:27:10] DuckHunt pankakes > *BANG* You shot down the duck in 2mn9.801s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:05] DuckHunt Ice` > *BANG* You shot down the duck in 4.812s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:16] DuckHunt Peorth > *BANG* You shot down the duck in 1mn16.042s, which makes you a total of 389 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:21] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[09:23:25] DuckHunt m268b Your purchase made you go back to level 16 (duck disassembler).
[09:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:39] DuckHunt Peorth > *BANG* You shot down the duck in 1mn39.182s, which makes you a total of 390 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:42:41] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:41] DuckHunt ComputerTech > *BANG* You shot down the duck in 41.084s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:14] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[10:58:21] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[10:58:23] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[10:58:25] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[10:58:27] DuckHunt Harzilein > *BANG* You shot down the duck in 27.424s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:35] DuckHunt Harzilein > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[10:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:09] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[10:59:10] DuckHunt Phoenix > *BANG* You shot down the duck in 9.12s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:15] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[10:59:20] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:32] DuckHunt pankakes > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:36] DuckHunt pankakes > Missed. [missed: -1 xp]
[11:24:37] DuckHunt Harzilein > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:39] DuckHunt pankakes > Missed. [missed: -1 xp]
[11:24:42] DuckHunt *BANG* xO' Tcache just get shot by accident by pankakes. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:24:44] DuckHunt Harzilein > You are not rich enough to make this purchase.
[11:24:48] DuckHunt *BANG* xO' Tcache just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:24:54] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:54] DuckHunt Harzilein > You are not rich enough to make this purchase.
[11:24:58] DuckHunt Beaver > *BANG* You shot down the golden duck in 57.889s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:06] DuckHunt pankakes > *BANG* You shot down the duck in 6.451s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:07] DuckHunt pankakes > By searching the bushes around the duck, you find an extra bullet !
[11:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:04] DuckHunt pankakes > *BANG* You shot down the duck in 2mn3.904s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:03] DuckHunt h4 > *BANG* You shot down the duck in 2.919s, which makes you a total of 573 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:42:08] DuckHunt HelderHeid > *BANG* You shot down the duck in 7.527s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:23] DuckHunt irish666 > *BANG* You shot down the duck in 22.598s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:09] DuckHunt Syndus > Missed. [missed: -1 xp]
[14:50:11] DuckHunt Syndus > Missed. [missed: -1 xp]
[14:50:14] DuckHunt *BANG* xO' Tudhalyas just get shot by accident by Syndus. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:50:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:50:19] DuckHunt Syndus > You are not armed.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:14] DuckHunt phonekait > *BANG* You shot down the duck in 13.939s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[15:10:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.23s, which makes you a total of 1403 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:10:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[15:17:09] DuckHunt The top duck(s) are: thefathermind with 10531 xp | admiral_hubris with 9523 xp | peorth with 5243 xp | h4 with 3783 xp | wez with 1734 xp
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.906s, which makes you a total of 1404 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:29:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[16:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.737s, which makes you a total of 1405 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[16:46:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[16:46:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[16:46:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[16:46:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[16:46:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[16:46:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.204s, which makes you a total of 1406 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:46:29] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:46:39] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/5 | charg.: 2/5 | jammed: no (51 times) | confisc.: no (238 times) [Profile] [Profile] [Profile] 9530 xp | lvl 40 (duck genocider) / 469 xp pts for lvl sup. | karma: 68.18% good hunter [Stats][Stats][Stats] theor. accuracy: 75%+8% | effectiv. of fire: 61% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[16:46:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 51.415s | 1406 ducks (incl. 127 golden ducks) | 874 misses | 135 accidents | 299 empty shots | 127 wild shots | 2280 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Silencer / Life insur. / Liability insur. / 4-leaf clover
[16:46:41] DuckHunt / Grease / Sight
[17:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:08] DuckHunt irish666 > Missed. [missed: -1 xp]
[17:13:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[17:13:11] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[17:13:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[17:13:16] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[17:13:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:13:18] DuckHunt *BANG* xO' jack3 just get shot by accident by irish666. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:13:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.952s, which makes you a total of 1407 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.724s, which makes you a total of 1408 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:15:41] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (11 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 94 xp | lvl 4 (duck misser) / 46 xp pts for lvl sup. | karma: 12.2% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 88% | armor: 7% | deflection: 54%
[17:15:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.214s | average react. time: 1mn23.026s | 23 ducks (incl. 0 golden duck) | 34 misses | 9 accidents | 13 empty shots | 9 wild shots | 57 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:16:16] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 1/5
[17:16:26] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:16:28] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:16:30] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:16:33] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:16:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.638s, which makes you a total of 1409 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:18:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[18:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.887s, which makes you a total of 1410 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:13] DuckHunt h4 > *BANG* You shot down one of the ducks in 4mn12.667s, which makes you a total of 574 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:44:57] DuckHunt Ice` > Missed. [missed: -1 xp]
[18:49:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:36] DuckHunt Ice` > *BANG* You shot down the duck in 2mn35.857s, which makes you a total of 19 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[19:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:05] DuckHunt *BANG* xO' l0de just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[20:22:19] DuckHunt h4 > Missed. [missed: -3 xp]
[20:22:22] DuckHunt h4 > *BANG* You shot down the duck in 20.834s, which makes you a total of 575 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.616s, which makes you a total of 1990 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:46:07] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:46:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[20:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[20:56:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[20:56:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[20:56:19] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:56:36] DuckHunt *BANG* xO' Harzilein just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[21:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:04] DuckHunt TheFatherMind > You are not armed.
[21:09:37] DuckHunt Juest > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[21:09:41] DuckHunt Juest > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[21:09:44] DuckHunt Juest > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[21:09:47] DuckHunt Juest > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[21:09:50] DuckHunt Juest > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[21:09:52] DuckHunt Juest > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[21:10:18] DuckHunt Juest > Missed. [missed: -1 xp]
[21:10:22] DuckHunt Juest > *BANG* You shot down the duck in 1mn22.421s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:10:45] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[21:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:16:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:16:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:16:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:16:08] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[21:16:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[21:16:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.83s, which makes you a total of 1991 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.939s, which makes you a total of 1992 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:56:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 3/5
[22:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.973s, which makes you a total of 1993 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.723s, which makes you a total of 1994 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:46:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[22:46:10] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[22:51:51] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:17] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[23:02:58] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[23:02:58] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 58.499s, which makes you a total of 1995 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:03:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:03:08] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[23:03:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.902s, which makes you a total of 1996 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.398s, which makes you a total of 1997 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Juest, thanks to his deflection modifier of 52%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[23:41:31] DuckHunt Juest > *BANG* You shot down the duck in 31.486s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
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