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Filtering by user: DuckHunt
Thursday, February 22, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.525s, which makes you a total of 2020 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:37:12] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:04] DuckHunt Kumool > *BANG* You shot down the duck in 3.384s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:48:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[00:48:08] DuckHunt TheFatherMind > You are not armed.
[00:48:10] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:05] DuckHunt TheFatherMind > You are not armed.
[01:09:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:05] DuckHunt TheFatherMind > You are not armed.
[01:37:11] DuckHunt pankakes > You are not armed.
[01:37:13] DuckHunt pankakes > You are not armed.
[01:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:11] DuckHunt pankakes > You are not armed.
[02:01:36] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 36.235s, which makes you a total of 1460 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:04] DuckHunt pankakes > Missed. [missed: -1 xp]
[02:34:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.309s, which makes you a total of 1461 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:07:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:07:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.699s, which makes you a total of 2021 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:07:45] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:10:17] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: no (244 times) [Profile] [Profile] [Profile] 10057 xp | lvl 42 (duck supreme) / 892 xp pts for lvl sup. | karma: 68.51% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99% | armor: 112% | deflection: 92%
[03:10:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 50.168s | 1461 ducks (incl. 131 golden ducks) | 888 misses | 139 accidents | 311 empty shots | 129 wild shots | 2349 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Life insur. / Liability insur. / Silencer / Infrared detect.
[03:10:31] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:10:40] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:10:49] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 17 hours 36 minutes and 33 seconds, 6 uses left.
[03:10:54] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 5 hours 43 minutes and 8 seconds.
[03:11:05] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: no (244 times) [Profile] [Profile] [Profile] 10043 xp | lvl 42 (duck supreme) / 906 xp pts for lvl sup. | karma: 68.51% good hunter [Stats][Stats][Stats] theor. accuracy: 76%+8% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[03:11:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 50.168s | 1461 ducks (incl. 131 golden ducks) | 888 misses | 139 accidents | 311 empty shots | 129 wild shots | 2349 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Life insur. / Liability insur. / Silencer / Infrared detect.
[03:11:07] DuckHunt / Sight / Grease
[03:37:59] DuckHunt Kirra_Qween > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:04] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Vultyre, thanks to his deflection modifier of 51%. [accident: -40 xp]
[03:45:04] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Trivia, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[03:45:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.727s, which makes you a total of 1462 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.484s, which makes you a total of 2022 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.157s, which makes you a total of 1463 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:03:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:04] DuckHunt TheFatherMind > You are not armed.
[04:15:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.785s, which makes you a total of 1464 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:15:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[04:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:16:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.887s, which makes you a total of 1465 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.838s, which makes you a total of 2023 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:18:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:18:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:18:44] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.767s, which makes you a total of 2024 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:25:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.085s, which makes you a total of 1466 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[04:26:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.319s, which makes you a total of 1467 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:02] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[04:27:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.225s, which makes you a total of 1468 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.878s, which makes you a total of 1469 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:37:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.744s, which makes you a total of 2025 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.466s, which makes you a total of 1470 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:28] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:40:45] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:41:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.828s, which makes you a total of 2026 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:41:11] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 2/5 | jammed: no (51 times) | confisc.: no (244 times) [Profile] [Profile] [Profile] 10185 xp | lvl 42 (duck supreme) / 764 xp pts for lvl sup. | karma: 68.67% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[04:41:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 49.895s | 1470 ducks (incl. 131 golden ducks) | 891 misses | 139 accidents | 312 empty shots | 129 wild shots | 2361 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / Infrared detect. / Grease /
[04:41:13] DuckHunt 4-leaf clover
[04:41:26] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:41:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 2/5
[04:41:45] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:41:47] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:41:48] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:41:49] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[04:41:49] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[04:41:52] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.41s, which makes you a total of 1471 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:45:17] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.136s, which makes you a total of 1472 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.98s, which makes you a total of 2027 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:51:47] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[05:00:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[05:00:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:00:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.17s, which makes you a total of 2028 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:00:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:03] DuckHunt *BANG* xO' esjay just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:06:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.837s, which makes you a total of 2029 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[05:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.613s, which makes you a total of 2030 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.761s, which makes you a total of 1473 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:02] DuckHunt FLatin > *BANG* You shot down the duck in 2.253s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[05:27:03] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[05:27:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:27:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.25s, which makes you a total of 1474 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:31:04] DuckHunt TheFatherMind > You are not armed.
[05:31:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[05:31:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[05:31:17] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:19] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:22] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.359s, which makes you a total of 2031 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:33:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.488s, which makes you a total of 1475 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:36:43] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:37:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.174s, which makes you a total of 2032 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:15:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:15:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.852s, which makes you a total of 2033 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:15:12] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:22:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.609s, which makes you a total of 2034 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:03] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[06:36:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.544s, which makes you a total of 2035 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:36:04] DuckHunt Peorth is demoted to level 31 (ducks terror).
[06:36:04] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[06:36:08] DuckHunt Peorth returns Peorth's gun to him.
[06:36:26] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[06:43:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:14] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:43:14] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[06:43:14] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.488s, which makes you a total of 2036 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[07:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.384s, which makes you a total of 2037 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:19:04] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 4/4
[07:19:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[07:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:23:12] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[07:23:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[07:23:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:23:18] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:23:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[07:23:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[07:23:23] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.882s, which makes you a total of 1476 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:23:42] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 3/5 | jammed: no (51 times) | confisc.: no (246 times) [Profile] [Profile] [Profile] 10190 xp | lvl 42 (duck supreme) / 759 xp pts for lvl sup. | karma: 68.59% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[07:23:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 49.775s | 1476 ducks (incl. 131 golden ducks) | 895 misses | 140 accidents | 314 empty shots | 130 wild shots | 2371 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / Grease / 4-leaf clover
[07:25:27] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:25:34] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[07:25:40] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 hour 28 minutes and 22 seconds.
[07:25:57] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 3/5 | jammed: no (51 times) | confisc.: no (246 times) [Profile] [Profile] [Profile] 10169 xp | lvl 42 (duck supreme) / 780 xp pts for lvl sup. | karma: 68.59% good hunter [Stats][Stats][Stats] theor. accuracy: 76%+8% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[07:25:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 49.775s | 1476 ducks (incl. 131 golden ducks) | 895 misses | 140 accidents | 314 empty shots | 130 wild shots | 2371 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / Grease / 4-leaf clover / Sight
[07:25:59] DuckHunt / Infrared detect.
[07:26:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.614s, which makes you a total of 394 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [10 xp]
[07:41:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[07:48:14] DuckHunt Ice` > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[07:48:55] DuckHunt Ice` > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[08:14:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:20] DuckHunt pankakes > *BANG* You shot down the duck in 12.591s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:33] DuckHunt pankakes > Missed. [missed: -1 xp]
[08:25:36] DuckHunt pankakes > Missed. [missed: -1 xp]
[08:25:40] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[08:25:44] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[08:25:46] DuckHunt pankakes > *BANG* You shot down the duck in 45.349s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:56:39] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[08:56:42] DuckHunt MarlboroMan > *BANG* You shot down the duck in 1mn41.961s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:10] DuckHunt Peorth > *BANG* You shot down the duck in 3mn10.439s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:13] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[09:41:15] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[09:41:16] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 3/3
[09:41:23] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 3/3
[09:41:25] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[09:41:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:36] DuckHunt MarlboroMan > *BANG* You shot down the duck in 35.473s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:37] DuckHunt MarlboroMan > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:03:34] DuckHunt Peorth > *BANG* You shot down the duck in 33.945s, which makes you a total of 396 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:53] DuckHunt *BANG* xO' Aphrodite just get shot by accident by AlterEgo_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:30:26] DuckHunt ComputerTech returns AlterEgo_'s gun to him.
[10:30:34] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[10:30:38] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[10:30:40] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 1mn39.596s, which makes you a total of 44 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[11:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:06] DuckHunt *BANG* xO' torresjrjr just get shot by accident by irish666. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:24:28] DuckHunt AlterEgo_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:36] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[11:24:40] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[11:24:42] DuckHunt FLatin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:43] DuckHunt AlterEgo_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:46] DuckHunt FLatin > *BANG* You shot down the golden duck in 45.254s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[11:24:46] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:24:46] DuckHunt AlterEgo_ is demoted to level 7 (duck pest).
[11:24:56] DuckHunt FLatin > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:06] DuckHunt FLatin > *BANG* You shot down the duck in 5.993s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:26:14] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:47] DuckHunt FLatin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[11:29:52] DuckHunt FLatin > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[11:29:53] DuckHunt FLatin > *BANG* You shot down the duck in 52.807s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:06] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:30:07] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:30:16] DuckHunt FLatin > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:07] DuckHunt FLatin > Missed. [missed: -1 xp]
[11:33:08] DuckHunt FLatin > *BANG* You shot down the duck in 3.397s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:33:30] DuckHunt FLatin > You don't need to use a gun brush.
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:03] DuckHunt FLatin > *BANG* You shot down the duck in 2.017s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[12:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:00] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 59.437s, which makes you a total of 45 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:05] DuckHunt wildting2 > *BANG* You shot down the duck in 2mn4.877s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:17] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[14:08:30] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[14:08:33] DuckHunt CoolKevin > *BANG* You shot down the duck in 33.619s, which makes you a total of 127 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:05] DuckHunt Syndus > *BANG* You shot down the duck in 1mn5.093s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:25] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 1mn25.099s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:04] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 3.421s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:13] DuckHunt Syndus > Missed. [missed: -1 xp]
[15:52:17] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[15:52:21] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[15:52:26] DuckHunt Syndus > *BANG* You shot down the duck in 25.056s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:02:06] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:02:09] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[16:02:10] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:02:12] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:02:14] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[16:02:16] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:02:22] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:02:23] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[16:02:25] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[16:02:27] DuckHunt BobbyDrake > *BANG* You shot down the golden duck in 26.826s, which makes you a total of 55 ducks (including 9 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [48 xp]
[16:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:09] DuckHunt BobbyDrake > *BANG* You shot down the duck in 8.767s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:44:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:00:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:00:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[17:00:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.766s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:00:08] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:09] DuckHunt m00 > Missed. [missed: -1 xp]
[17:18:09] DuckHunt Yester > Missed. [missed: -1 xp]
[17:18:11] DuckHunt m00 > Missed. [missed: -1 xp]
[17:18:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[17:56:04] DuckHunt Ice` > *BOOM* You shot down the duck in 3.656s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[17:56:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[17:56:07] DuckHunt TheFatherMind > You are not armed.
[17:57:04] DuckHunt The top duck(s) are: thefathermind with 10510 xp | admiral_hubris with 10169 xp | peorth with 5290 xp | h4 with 3745 xp | wez with 1734 xp
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:04] DuckHunt TheFatherMind > You are not armed.
[18:28:34] DuckHunt jmjl > *BANG* You shot down the duck in 2mn34.071s, which makes you a total of 35 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:02] DuckHunt jmjl > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:02] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/5 | Chargers: 4/5
[18:44:05] DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:06] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:44:07] DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:08] DuckHunt TheFatherMind > *CLACK* JAMMED GUN
[18:44:09] DuckHunt jmjl > *BANG* You shot down the golden duck in 8.942s, which makes you a total of 36 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[18:44:10] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 4/5 | Chargers: 4/5
[18:44:11] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[18:45:11] DuckHunt The top duck(s) are: thefathermind with 10471 xp | admiral_hubris with 10169 xp | peorth with 5290 xp | h4 with 3745 xp | wez with 1734 xp
[18:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:03] DuckHunt TheFatherMind > You are not armed.
[18:48:08] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:48:12] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:48:14] DuckHunt HelderHeid > *BANG* You shot down the duck in 14.504s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:48:22] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[18:48:33] DuckHunt Yester > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[18:49:14] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 2/3 | jammed: no (30 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 748 xp | lvl 11 (inside out duck turner) / 22 xp pts for lvl sup. | karma: 44.36% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 44% | gun reliability: 94% | armor: 25% | deflection: 61%
[18:49:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn45.831s | 96 ducks (incl. 4 golden ducks) | 120 misses | 22 accidents | 18 empty shots | 8 wild shots | 216 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[18:56:08] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[18:56:11] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 23 hours 47 minutes and 55 seconds.
[18:56:14] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:56:17] DuckHunt TheFatherMind > You already own this item. It will expire in 11 hours 46 minutes and 50 seconds.
[18:56:20] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:56:25] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[18:56:32] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[18:56:34] DuckHunt TheFatherMind > You already own this item. It will expire in 6 hours 6 minutes and 55 seconds, 1 use left.
[19:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.297s, which makes you a total of 2038 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.72s, which makes you a total of 2039 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:43:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[20:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.663s, which makes you a total of 2040 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:02:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:46:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[20:46:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[20:46:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.297s, which makes you a total of 2041 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:12] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 11.788s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.385s, which makes you a total of 2042 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:12:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.262s, which makes you a total of 2043 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.591s, which makes you a total of 2044 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:16:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:16:07] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:16:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:55] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[22:16:56] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 4/4
[22:16:56] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:16:56] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:16:56] DuckHunt second2050 > *BANG* You shot down the duck in 2.422s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:17:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:18] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[22:17:18] DuckHunt DasBrain > *BANG* You shot down the duck in 2.115s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:17:19] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[22:17:20] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 2/5
[22:17:20] DuckHunt second2050 is demoted to level 1 (tourist).
[22:17:20] DuckHunt second2050 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:17:22] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:17:27] DuckHunt ComputerTech returns second2050's gun to him.
[22:17:29] DuckHunt ComputerTech returns foxy's gun to him.
[22:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:43:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on mick, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:43:14] DuckHunt KnownSyntax > *BANG* You shot down the duck in 13.752s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:44:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.795s, which makes you a total of 2045 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:44:05] DuckHunt KnownSyntax > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:44:05] DuckHunt KnownSyntax is demoted to level 1 (tourist).
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:04] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Kanabit, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[23:02:21] DuckHunt dasbrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:02:21] DuckHunt dasbrain > *BANG* You shot down the duck in 21.074s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:09:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.525s, which makes you a total of 2046 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:09:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:08] DuckHunt Salvaje > *BANG* You shot down the duck in 8.207s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
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