#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: an hour ago
Topic: Welcome to #computertech || https://techy.music | DJ: ComputerTech || vk2bio woz ere
#5
Rank
315
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Saturday, February 24, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.237s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:07:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[00:17:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.189s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:17:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:48:06] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[00:48:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[00:48:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[00:48:09] DuckHunt DasBrain > *BANG* You shot down the golden duck in 8.347s, which makes you a total of 156 ducks (including 17 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [67 xp] [four-leaf clover] [AP ammo]
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.017s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.239s, which makes you a total of 2074 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.293s, which makes you a total of 2075 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:48:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:48:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[01:48:57] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[02:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.465s, which makes you a total of 2076 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:02] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 3.685s, which makes you a total of 2077 ducks (including 197 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[03:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:09] DuckHunt DasBrain > Missed. [missed: -1 xp]
[03:34:11] DuckHunt DasBrain > Missed. [missed: -1 xp]
[03:34:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.441s, which makes you a total of 1498 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:34:12] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:34:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[03:47:06] DuckHunt DasBrain > You are not armed.
[03:47:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.055s, which makes you a total of 1499 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:47:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:47:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[03:52:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.354s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:52:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:08] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:03:13] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:03:19] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:03:20] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 20.254s, which makes you a total of 1500 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:03:20] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[04:03:26] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[04:03:49] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 41 minutes and 51 seconds.
[04:04:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:04:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:04:25] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:04:33] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: no (249 times) [Profile] [Profile] [Profile] 10247 xp | lvl 42 (duck supreme) / 702 xp pts for lvl sup. | karma: 68.78% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[04:04:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 49.376s | 1500 ducks (incl. 131 golden ducks) | 906 misses | 141 accidents | 317 empty shots | 132 wild shots | 2406 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Liability insur. / Infrared detect.
[04:04:49] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 40 minutes and 52 seconds.
[04:05:10] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:05:14] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 59 minutes and 12 seconds, 6 uses left.
[04:05:18] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:05:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: no (249 times) [Profile] [Profile] [Profile] 10236 xp | lvl 42 (duck supreme) / 713 xp pts for lvl sup. | karma: 68.78% good hunter [Stats][Stats][Stats] theor. accuracy: 76%+8% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[04:05:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 49.376s | 1500 ducks (incl. 131 golden ducks) | 906 misses | 141 accidents | 317 empty shots | 132 wild shots | 2406 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Liability insur. / Infrared detect.
[04:05:31] DuckHunt / Sight / Silencer
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.206s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[04:15:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[04:15:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.437s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:15:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.31s, which makes you a total of 1501 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[04:23:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.686s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.337s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:24:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.137s, which makes you a total of 1502 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.344s, which makes you a total of 1503 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:26:02] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:27:06] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:27:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.482s, which makes you a total of 1504 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:27:22] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[04:33:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.905s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:33:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:33:10] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.107s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:37:03] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[04:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.481s, which makes you a total of 1505 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:38:02] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[04:38:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:02] DuckHunt DasBrain > *BANG* You shot down the duck in 1.728s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.293s, which makes you a total of 1506 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:41:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:41:12] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:41:21] DuckHunt DasBrain > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 19 (duck skinner).
[04:41:44] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[04:41:47] DuckHunt DasBrain > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 19 (duck skinner).
[04:42:01] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[04:42:32] DuckHunt DasBrain > You poke stuff and thingies in the barrel of ADMIRAL_HUBRIS's gun in exchange for 14 xp points. Your purchase made you go back to level 19 (duck skinner).
[04:43:04] DuckHunt ADMIRAL_HUBRIS > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[04:45:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.905s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:45:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:45:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:02] DuckHunt DasBrain > *BANG* You shot down the duck in 1.862s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:46:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.969s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.33s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:02] DuckHunt DasBrain > *BANG* You shot down the duck in 1.894s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:01:02] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.846s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:05:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[05:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:18:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:18:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.514s, which makes you a total of 1507 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:18:43] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[05:19:00] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[05:19:30] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 2/5
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.566s, which makes you a total of 2078 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[05:27:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.133s, which makes you a total of 1508 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:27:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[05:27:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 2/5
[05:29:24] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:29:27] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:29:27] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:29:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
[05:29:46] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:29:54] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:02] DuckHunt *BANG* xO' wofmobile just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:30:03] DuckHunt *BANG* xO' Kanabit just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:30:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:30:13] DuckHunt TheFatherMind > You are not armed.
[05:30:25] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[05:30:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.683s, which makes you a total of 1509 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:31:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.097s, which makes you a total of 2079 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:31:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.796s, which makes you a total of 1510 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:33:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[05:34:03] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[05:34:36] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:34:47] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:34:58] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:35:06] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[05:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.283s, which makes you a total of 2080 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:36:54] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[05:38:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[05:38:15] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:38:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:38:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:38:23] DuckHunt TheFatherMind > Your magazine stock is already full.
[05:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.364s, which makes you a total of 1511 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:39:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:32] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn31.79s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[06:15:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:15:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.007s, which makes you a total of 1512 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 32.169s, which makes you a total of 1513 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:06] DuckHunt Syndus > Missed. [missed: -1 xp]
[06:33:10] DuckHunt Syndus > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:33:16] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[06:33:20] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:33:23] DuckHunt Syndus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:33:27] DuckHunt Syndus > Missed. [missed: -1 xp]
[06:33:30] DuckHunt Syndus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:33:33] DuckHunt Syndus > Missed. [missed: -1 xp]
[06:33:37] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[06:33:40] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[06:33:45] DuckHunt *PEWWW* Syndus's bullet ricochetes on shea_bruno, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[06:36:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:11] DuckHunt *BANG* xO' zeus just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[06:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:10] DuckHunt Sean2062 > Missed. [missed: -1 xp]
[06:48:19] DuckHunt Sean2062 > *BANG* You shot down the duck in 2mn18.754s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:45] DuckHunt Syndus > *BANG* You shot down the duck in 2mn44.955s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:15:45] DuckHunt Syndus > By searching the bushes around the duck, you find... a spring thingy.
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:07] DuckHunt Syndus > *BANG* You shot down the duck in 1mn7.028s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:13] DuckHunt Syndus > Missed. [missed: -1 xp]
[07:31:19] DuckHunt Syndus > *BANG* You shot down the duck in 18.775s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:04] DuckHunt Kumool > *BANG* You shot down the duck in 4.157s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:04] DuckHunt Kumool > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[08:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:06] DuckHunt h4 > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[08:35:06] DuckHunt h4 > *BANG* You shot down the duck in 4.237s, which makes you a total of 582 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:35:06] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[08:35:16] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[08:36:09] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 5/5
[08:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:59] DuckHunt Kumool > *BANG* You shot down the duck in 1mn58.508s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:04] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[09:36:06] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:36:11] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:36:12] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[09:36:17] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[09:36:18] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 2mn17.862s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:13] DuckHunt BobbyDrake > *BANG* You shot down the duck in 1mn13.054s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:08] DuckHunt h4 > You throw a bucket of water on BobbyDrake in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:14] DuckHunt h4 > *BANG* You shot down one of the ducks in 2mn13.774s, which makes you a total of 583 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:15] DuckHunt h4 > By searching the bushes around the duck, you find an extra ammo clip !
[10:01:16] DuckHunt h4 > *BANG* You shot down the duck in 15.822s, which makes you a total of 584 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:18] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[10:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:12] DuckHunt freakami > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[10:40:16] DuckHunt freakami > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[10:40:19] DuckHunt freakami > *BANG* You shot down the duck in 18.882s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:25:11] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[11:25:13] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[11:25:18] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[11:25:19] DuckHunt *BANG* xO' fag just get shot by accident by BobbyDrake. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:38:02] DuckHunt BobbyDrake > You are not armed.
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:52:17] DuckHunt phonekait > *BANG* You shot down the duck in 2mn17.279s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:58:20] DuckHunt deadly > You throw a bucket of water on phonekait in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:15] DuckHunt Ice` > *BANG* You shot down the duck in 15.103s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:24:07] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[12:24:09] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 9.419s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:05] DuckHunt freakami > Missed. [missed: -1 xp]
[12:31:08] DuckHunt *PEWWW* freakami's bullet ricochetes on ChanStat, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:31:34] DuckHunt freakami > You are not armed.
[12:31:40] DuckHunt freakami > You are not armed.
[12:36:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:04] DuckHunt Beaver > Missed. [missed: -1 xp]
[13:28:09] DuckHunt Beaver > Missed. [missed: -1 xp]
[13:28:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:28:10] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:28:10] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:28:11] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:28:18] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 0/4
[13:28:22] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:05] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[13:38:09] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[13:38:10] DuckHunt DasBrain > *BANG* You shot down the duck in 10.091s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:02] DuckHunt h4 > *BANG* You shot down the duck in 1.99s, which makes you a total of 585 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:02:15] DuckHunt deadly > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 8 (duck hassler).
[14:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:11] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:48:13] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:48:14] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn13.191s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:48:20] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[14:48:23] DuckHunt deadly > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[14:48:31] DuckHunt DasBrain > You already own this item. It will expire in 1 hour 21 minutes and 32 seconds.
[14:48:36] DuckHunt DasBrain > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:48:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:48:41] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:49:02] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.062s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:51:09] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[14:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:04] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[14:55:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.379s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:55:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 1/4
[14:55:31] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 3 pieces of bread on #computertech.
[14:59:28] DuckHunt Hunting stats for x34-hlk|hubris: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[14:59:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:00:03] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: no (251 times) [Profile] [Profile] [Profile] 10150 xp | lvl 42 (duck supreme) / 799 xp pts for lvl sup. | karma: 68.81% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99% | armor: 112% | deflection: 92%
[15:00:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 49.065s | 1513 ducks (incl. 131 golden ducks) | 909 misses | 142 accidents | 319 empty shots | 133 wild shots | 2422 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Silencer / 4-leaf clover / Infrared detect.
[15:00:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:00:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:00:35] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:00:39] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:00:42] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 14 hours 34 minutes and 5 seconds, 6 uses left.
[15:00:47] DuckHunt DasBrain > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:00:52] DuckHunt DasBrain > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:00:55] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 13 hours 4 minutes and 24 seconds.
[15:01:05] DuckHunt DasBrain > You already own this item. It will expire in 1 hour 9 minutes and 0 second.
[15:01:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[15:01:33] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 1/4
[15:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:02] DuckHunt DasBrain > *BANG* You shot down the duck in 1.846s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:05:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[15:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:02] DuckHunt DasBrain > *BANG* You shot down the duck in 1.881s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.137s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:06] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[16:38:07] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[16:38:08] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 8.389s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.79s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:04] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:42:06] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[16:42:12] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[16:42:14] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech. Your purchase made you go back to level 18 (duck killer).
[16:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.419s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:44:04] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[16:44:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 0/4
[16:44:15] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[17:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:05:06] DuckHunt BobbyDrake > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[17:05:06] DuckHunt BobbyDrake > *BANG* You shot down the duck in 5.612s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:03] DuckHunt h4 > *BANG* You shot down the duck in 3.701s, which makes you a total of 586 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [10 xp]
[17:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 6/5
[17:12:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 5/5
[17:12:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:12:08] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:12:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.143s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:12:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:12:11] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:23] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:27] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:28] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:31] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:33] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:35] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:36] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:37] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:44] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:46] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:48] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:49] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:51] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:12:52] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:12:58] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:13:00] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:13:02] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:13:03] DuckHunt m268b
[17:13:04] DuckHunt h4 > You throw a handful of sand in DasBrain's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[17:13:06] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle DasBrain with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[17:13:12] DuckHunt DasBrain > You don't need to change your clothes.
[17:13:35] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.786s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:18:03] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:18:10] DuckHunt ComputerTech returns Salvaje's gun to him.
[18:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:06] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 5.278s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:03] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[18:44:04] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3
[18:44:05] DuckHunt DasBrain > *BANG* You shot down the golden duck in 5.207s, which makes you a total of 183 ducks (including 18 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [58 xp] [four-leaf clover] [AP ammo]
[18:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:04] DuckHunt AlterEgo_ > *CLACK* JAMMED GUN
[18:52:08] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[18:52:12] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[18:52:15] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[18:52:42] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[18:52:47] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 46.754s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:52:47] DuckHunt AlterEgo_ > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.819s, which makes you a total of 2081 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.771s, which makes you a total of 2082 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[20:19:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[20:19:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:19:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[20:19:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.721s, which makes you a total of 2083 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:19:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 18 (duck killer).
[20:19:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[20:19:16] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:19:18] DuckHunt TheFatherMind > Your magazine stock is already full.
[20:44:30] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.279s, which makes you a total of 2084 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[20:47:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3s, which makes you a total of 2085 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[20:47:11] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 38 minutes and 6 seconds.
[21:09:05] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[21:09:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.048s, which makes you a total of 2086 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[21:09:15] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.453s, which makes you a total of 2087 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:03] DuckHunt phonekait > *BANG* You shot down the duck in 2.377s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:52:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Kumool, thanks to his deflection modifier of 61%. [missed: -5 xp] [wild fire: -9 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[21:52:11] DuckHunt TheFatherMind > You are not armed.
[21:53:37] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:02] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:23:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[22:23:06] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:23:09] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:23:09] DuckHunt h4 > *BOOM* You shot down the golden duck in 8.705s, which makes you a total of 587 ducks (including 62 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[22:23:09] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:23:12] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:23:17] DuckHunt ComputerTech returns Salvaje's gun to him.
[22:23:30] DuckHunt Salvaje > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:09] DuckHunt Salvaje > Missed. [missed: -1 xp]
[22:44:11] DuckHunt Salvaje > *BANG* You shot down the duck in 11.087s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.466s, which makes you a total of 184 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [20 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.807s, which makes you a total of 2088 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:31] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[23:02:34] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:02:38] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:02:40] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:02:48] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:02:52] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[23:02:56] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[23:02:57] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:02:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:03:03] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[23:03:36] DuckHunt wez > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 18 (duck killer).
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:01] DuckHunt DasBrain > *BANG* You shot down the duck in 1.589s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:02] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:09:03] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[23:09:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.711s, which makes you a total of 2089 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:09:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:09:55] DuckHunt The top duck(s) are: thefathermind with 10558 xp | admiral_hubris with 10136 xp | peorth with 5290 xp | h4 with 3663 xp | dasbrain with 1917 xp
[23:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Maven, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[23:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:04] DuckHunt TheFatherMind > You are not armed.
[23:40:20] DuckHunt Beaver > *BANG* You shot down one of the ducks in 3mn19.547s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
Prev
Next