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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Monday, February 26, 2024
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:53] DuckHunt Peorth > *BANG* You shot down the duck in 53.196s, which makes you a total of 397 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:04:53] DuckHunt Peorth > By searching the bushes around the duck, you find... a gun with banana peeled barrel.
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:00] DuckHunt Scientist > *BANG* You shot down the duck in 59.865s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:03] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:17:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.843s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:02] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:18:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.812s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:21:49] DuckHunt Avarice > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[00:22:49] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[00:23:09] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:23:11] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:23:12] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:23:14] DuckHunt ADMIRAL_HUBRIS > The magazine of your gun is already full.
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[00:48:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[00:48:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:48:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:48:09] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:48:10] DuckHunt *BANG* xO' therock247uk just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[00:48:16] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[00:48:18] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:48:19] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:48:21] DuckHunt DasBrain > *BANG* You shot down the golden duck in 20.711s, which makes you a total of 236 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover]
[00:48:29] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[00:48:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.965s, which makes you a total of 237 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[01:33:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[01:33:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[01:33:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.886s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:33:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:35:06] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:35:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[02:35:08] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:35:08] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:35:09] DuckHunt DasBrain > *BANG* You shot down the golden duck in 8.844s, which makes you a total of 239 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover]
[02:35:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:35:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:35:29] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:38:43] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[02:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[02:53:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[02:53:05] DuckHunt *BANG* xO' Vultyre just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[02:53:29] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[02:53:29] DuckHunt DasBrain > Missed. [missed: -3 xp]
[02:53:31] DuckHunt DasBrain > *BOOM* You shot down the duck in 30.629s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:03] DuckHunt DasBrain > Missed. [missed: -3 xp]
[03:10:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[03:10:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[03:10:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:10:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 0/4
[03:13:10] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[03:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[03:32:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.682s, which makes you a total of 1529 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:42:10] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 5/5 | jammed: no (51 times) | confisc.: no (252 times) [Profile] [Profile] [Profile] 10289 xp | lvl 42 (duck supreme) / 660 xp pts for lvl sup. | karma: 69.04% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99% | armor: 112% | deflection: 92%
[03:42:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.688s | 1529 ducks (incl. 131 golden ducks) | 916 misses | 142 accidents | 321 empty shots | 134 wild shots | 2445 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Life insur. / Infrared detect. / Silencer
[03:42:22] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:42:25] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:42:32] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 hour 54 minutes and 19 seconds, 3 uses left.
[03:42:36] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 43 minutes and 5 seconds.
[03:43:01] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 5/5
[03:43:13] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:43:15] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:43:18] DuckHunt ADMIRAL_HUBRIS > The magazine of your gun is already full.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.101s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.512s, which makes you a total of 1530 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.46s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.273s, which makes you a total of 1531 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:01] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on netsec, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[04:16:04] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:16:11] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:16:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:16:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.719s, which makes you a total of 1532 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:25] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.423s, which makes you a total of 1533 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[04:25:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.427s, which makes you a total of 1534 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:25:06] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:25:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:03] DuckHunt DasBrain > Missed. [missed: -3 xp]
[04:26:03] DuckHunt DasBrain > Missed. [missed: -3 xp]
[04:26:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.433s, which makes you a total of 1535 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:26:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 0.948s, which makes you a total of 1536 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.111s, which makes you a total of 1537 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 1.821s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:37:06] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:37:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.248s, which makes you a total of 1538 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.887s, which makes you a total of 1539 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.222s, which makes you a total of 1540 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.088s, which makes you a total of 1541 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.45s, which makes you a total of 1542 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.555s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:14] DuckHunt TheFatherMind > *BANG* You shot down the duck in 14.07s, which makes you a total of 2110 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.064s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.884s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.102s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:30:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:04] DuckHunt TheFatherMind > You are not armed.
[05:31:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[05:31:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[05:31:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.409s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:31:10] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:31:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[05:31:22] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.102s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:33:03] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.398s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.781s, which makes you a total of 2111 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:03] DuckHunt h4 > *BANG* You shot down the duck in 2.889s, which makes you a total of 588 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:03] DuckHunt h4 > By searching the bushes around the duck, you find... a bent silencer.
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.208s, which makes you a total of 250 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [17 xp] [four-leaf clover]
[06:23:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.098s, which makes you a total of 2112 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:47:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[06:47:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:47:09] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.155s, which makes you a total of 2113 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.837s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[07:24:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[07:24:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.27s, which makes you a total of 2114 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[07:24:13] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 0/4
[07:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:20] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:56:22] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 21.947s, which makes you a total of 252 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[08:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[08:13:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[08:13:12] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:13:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[08:13:14] DuckHunt DasBrain > Missed. [missed: -3 xp]
[08:13:16] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 15.387s, which makes you a total of 253 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:17] DuckHunt DasBrain > Missed. [missed: -3 xp]
[08:14:18] DuckHunt DasBrain > *BOOM* You shot down the duck in 17.984s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:58] DuckHunt freakony > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[08:27:02] DuckHunt freakony > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[08:27:05] DuckHunt freakony > Missed. [missed: -1 xp]
[08:27:08] DuckHunt freakony > *BANG* You shot down one of the ducks in 4mn8.094s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:04] DuckHunt irish666 > *BANG* You shot down the duck in 1mn4.38s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[09:06:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[09:06:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:06:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn21.164s, which makes you a total of 1543 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:04] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:48:20] DuckHunt h4 > Missed. [missed: -3 xp]
[09:48:30] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[09:48:47] DuckHunt irish666 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:48:50] DuckHunt irish666 > *BANG* You shot down the duck in 1mn49.635s, which makes you a total of 29 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[09:49:02] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:06] DuckHunt h4 > You are not armed.
[09:50:09] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[09:50:12] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[09:50:13] DuckHunt Peorth > *BANG* You shot down the duck in 13.542s, which makes you a total of 398 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:14] DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[09:50:21] DuckHunt h4 already has a gun and looks at Peorth without understanding.
[09:51:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:51:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:51:42] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[09:54:17] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/5 | charg.: 2/5 | jammed: no (51 times) | confisc.: no (253 times) [Profile] [Profile] [Profile] 10410 xp | lvl 42 (duck supreme) / 539 xp pts for lvl sup. | karma: 69.14% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[09:54:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.504s | 1543 ducks (incl. 131 golden ducks) | 919 misses | 143 accidents | 323 empty shots | 134 wild shots | 2462 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:17] DuckHunt Ru > Missed. [missed: -1 xp]
[10:35:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[10:35:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[10:35:21] DuckHunt Ru > Missed. [missed: -1 xp]
[10:36:22] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 2/5 | jammed: no (51 times) | confisc.: no (253 times) [Profile] [Profile] [Profile] 10405 xp | lvl 42 (duck supreme) / 544 xp pts for lvl sup. | karma: 69.14% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[10:36:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.517s | 1543 ducks (incl. 131 golden ducks) | 920 misses | 143 accidents | 323 empty shots | 134 wild shots | 2463 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[10:36:50] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[10:37:03] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[10:37:12] DuckHunt Ru > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[10:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn20.876s, which makes you a total of 1544 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:41:04] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:04] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[11:24:45] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[11:24:49] DuckHunt irish666 is demoted to level 4 (duck misser).
[11:24:49] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:24:53] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[11:24:55] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:24:59] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[11:25:00] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:25:04] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[11:25:06] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[11:25:11] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[11:25:13] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:25:16] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/2
[11:25:18] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:25:21] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[11:25:23] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:25:26] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[11:25:29] DuckHunt irish666 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:26:26] DuckHunt irish666 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:26:31] DuckHunt irish666 > Missed. [missed: -1 xp]
[11:26:33] DuckHunt irish666 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[11:26:35] DuckHunt irish666 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:26:38] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 0/2
[11:26:40] DuckHunt irish666 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:26:43] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 0/2
[11:26:44] DuckHunt irish666 > *BANG* You shot down the golden duck in 2mn44.306s, which makes you a total of 30 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[11:27:59] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 193 xp | lvl 5 (member of the Comitee Against Ducks) / 7 xp pts for lvl sup. | karma: 17.65% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 55%
[11:28:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.206s | average react. time: 2mn34.91s | 30 ducks (incl. 1 golden duck) | 48 misses | 10 accidents | 14 empty shots | 12 wild shots | 78 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:28:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:28:21] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:05] DuckHunt irish666 > *BANG* You shot down the duck in 4.987s, which makes you a total of 31 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[11:30:58] DuckHunt irish666 > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[11:31:05] DuckHunt irish666 > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[11:31:22] DuckHunt irish666 > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[11:31:32] DuckHunt irish666 > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[11:31:44] DuckHunt irish666 > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[11:34:34] DuckHunt irish666 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[11:35:14] DuckHunt irish666 > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[11:36:04] DuckHunt irish666 > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 0/2
[11:36:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:36:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:15] DuckHunt irish666 > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[11:37:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:37:22] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[11:37:30] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[11:37:34] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 33.42s, which makes you a total of 1545 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.284s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.458s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:15] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 3/3 | jammed: no (30 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 768 xp | lvl 11 (inside out duck turner) / 2 xp pts for lvl sup. | karma: 45.19% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 44% | gun reliability: 94% | armor: 25% | deflection: 61%
[12:09:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn42.556s | 98 ducks (incl. 4 golden ducks) | 120 misses | 22 accidents | 18 empty shots | 8 wild shots | 218 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[12:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:36] DuckHunt Beaver > *BANG* You shot down the duck in 35.618s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:35:05] DuckHunt wildting2 > *BANG* You shot down the duck in 5.175s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:04] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[14:30:05] DuckHunt Yester > *BANG* You shot down the duck in 5.258s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:30:08] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[14:30:10] DuckHunt Yester > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:08] DuckHunt phonekait > *BANG* You shot down the duck in 7.317s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:27] DuckHunt Vultyre > Missed. [missed: -1 xp]
[14:52:30] DuckHunt Vultyre > Missed. [missed: -1 xp]
[14:52:33] DuckHunt Vultyre > Missed. [missed: -1 xp]
[14:52:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:11] DuckHunt Ryu > Missed. [missed: -1 xp]
[15:17:13] DuckHunt Ryu > Missed. [missed: -1 xp]
[15:17:15] DuckHunt Ryu > *BANG* You shot down the duck in 14.777s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:08] DuckHunt Yester > Missed. [missed: -1 xp]
[15:38:09] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[15:38:11] DuckHunt Yester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[15:38:14] DuckHunt Salvaje > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[15:38:15] DuckHunt Salvaje > *BANG* You shot down the duck in 14.96s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:17] DuckHunt Yester > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[15:38:19] DuckHunt Yester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:02] DuckHunt h4 > *BANG* You shot down the duck in 2.257s, which makes you a total of 589 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.924s, which makes you a total of 99 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[16:16:05] DuckHunt Ru > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:18:16] DuckHunt ComputerTech returns Ru's gun to him.
[17:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:05] DuckHunt *BANG* xO' norex just get shot by accident by AlterEgo_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:14:06] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 0/4
[17:14:08] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 0/4
[17:14:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.239s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:14:13] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:14:13] DuckHunt AlterEgo_ is demoted to level 8 (duck hassler).
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.84s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:18:04] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:05] DuckHunt Ice` > Missed. [missed: -1 xp]
[17:34:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:34:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.086s, which makes you a total of 1546 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:34:11] DuckHunt Ice` > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[18:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:20] DuckHunt phonekait > *BANG* You shot down one of the ducks in 4mn20.222s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:27:23] DuckHunt phonekait > Missed. [missed: -1 xp]
[18:27:26] DuckHunt phonekait > *BANG* You shot down the duck in 1mn25.973s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:06] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 1/5
[18:31:15] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:31:17] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:31:19] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:31:22] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:33:12] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[18:33:44] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[18:33:54] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:44:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[18:44:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[18:44:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[18:44:08] DuckHunt irish666 > Missed. [missed: -1 xp]
[18:44:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[18:44:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.089s, which makes you a total of 257 ducks (including 25 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[19:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:07] DuckHunt reverb > Missed. [missed: -1 xp]
[19:07:08] DuckHunt reverb is demoted to level 6 (duck hater).
[19:07:14] DuckHunt reverb > *BANG* You shot down the duck in 4mn14.292s, which makes you a total of 27 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.073s, which makes you a total of 2115 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:04] DuckHunt *PEWWW* basti's bullet ricochetes on MaidenAmerica, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:04:04] DuckHunt basti is demoted to level 1 (tourist).
[20:04:10] DuckHunt basti > You are not armed.
[20:04:12] DuckHunt ComputerTech returns basti's gun to him.
[20:04:17] DuckHunt basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[20:04:21] DuckHunt basti > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[20:04:26] DuckHunt basti > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 1/2
[20:04:29] DuckHunt basti > Missed. [missed: -1 xp]
[20:04:32] DuckHunt basti > *BANG* You shot down the duck in 32.43s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:23:48] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 5/5 | jammed: no (51 times) | confisc.: no (254 times) [Profile] [Profile] [Profile] 10276 xp | lvl 42 (duck supreme) / 673 xp pts for lvl sup. | karma: 69.15% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[20:23:49] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.548s | 1546 ducks (incl. 131 golden ducks) | 923 misses | 143 accidents | 324 empty shots | 135 wild shots | 2469 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Life insur. / Liability insur.
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.454s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:40:04] DuckHunt DasBrain > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:46:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[20:46:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[20:46:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 8.168s, which makes you a total of 2116 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[20:47:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[20:47:09] DuckHunt DasBrain > Missed. [missed: -3 xp]
[20:47:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.999s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:47:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[20:47:12] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:06:08] DuckHunt HelderHeid > *BANG* You shot down the duck in 7.813s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:06:08] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[21:06:21] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:06:31] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[21:06:32] DuckHunt deadly > *CLACK* JAMMED GUN
[21:06:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[21:06:51] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:06:55] DuckHunt ADMIRAL_HUBRIS > The magazine of your gun is already full.
[21:07:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[21:07:37] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (30 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 788 xp | lvl 12 (duck clobber) / 112 xp pts for lvl sup. | karma: 45.99% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 45% | gun reliability: 94% | armor: 27% | deflection: 62%
[21:07:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn39.422s | 100 ducks (incl. 4 golden ducks) | 120 misses | 22 accidents | 18 empty shots | 8 wild shots | 220 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[21:09:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.259s, which makes you a total of 1547 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[21:09:11] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:25:35] DuckHunt The top duck(s) are: thefathermind with 11041 xp | admiral_hubris with 10215 xp | peorth with 5303 xp | h4 with 3598 xp | dasbrain with 2714 xp
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[21:29:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.906s, which makes you a total of 2117 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:29:05] DuckHunt reverb > You are not armed.
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:06:08] DuckHunt DasBrain > You are not armed.
[22:06:21] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[22:06:23] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn23.21s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:06:27] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[22:44:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[22:44:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:44:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.782s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:06] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[22:46:08] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[22:46:09] DuckHunt PapaFrog > *BANG* You shot down the duck in 9.375s, which makes you a total of 24 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.757s, which makes you a total of 2118 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:06] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[23:02:24] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[23:02:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.833s, which makes you a total of 1548 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:55] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.232s, which makes you a total of 1549 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:25:51] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[23:26:24] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 21 hours 42 minutes and 45 seconds.
[23:26:27] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:26:31] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:26:37] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:26:51] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[23:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.051s, which makes you a total of 2119 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:50:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:50:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:50:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:50:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.403s, which makes you a total of 1550 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
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