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Filtering by user: DuckHunt
Tuesday, February 27, 2024
[00:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.589s, which makes you a total of 2120 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:17:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:17:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:17:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:17:07] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:02] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:31:03] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:31:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.352s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:31:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[00:48:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[00:48:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:48:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.517s, which makes you a total of 1551 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:48:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[00:48:06] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:02] DuckHunt TheFatherMind > You are not armed.
[01:06:04] DuckHunt TheFatherMind > You are not armed.
[01:06:07] DuckHunt DasBrain > You are not armed.
[01:06:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.238s, which makes you a total of 1552 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:06:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.061s, which makes you a total of 1553 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:02] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:24:04] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:24:06] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.917s, which makes you a total of 263 ducks (including 26 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[02:24:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:04] DuckHunt TheFatherMind > You are not armed.
[02:50:05] DuckHunt TheFatherMind > You are not armed.
[02:50:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.741s, which makes you a total of 1554 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:50:06] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:50:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[02:50:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[02:50:15] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:50:18] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:06] DuckHunt DasBrain > You are not armed.
[03:05:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 8.532s, which makes you a total of 2121 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:05:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:05:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:05:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[03:05:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:05:34] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:05:38] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:05:42] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[03:05:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[03:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.951s, which makes you a total of 2122 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[03:52:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.341s, which makes you a total of 2123 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.402s, which makes you a total of 1555 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.812s, which makes you a total of 2124 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[04:15:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:01] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.312s, which makes you a total of 1556 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.922s, which makes you a total of 1557 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:24:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.468s, which makes you a total of 1558 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:26:05] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:26:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[04:26:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.287s, which makes you a total of 1559 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:02] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:27:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.276s, which makes you a total of 1560 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:29:02] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/5 | charg.: 4/5 | jammed: no (51 times) | confisc.: no (256 times) [Profile] [Profile] [Profile] 10213 xp | lvl 42 (duck supreme) / 736 xp pts for lvl sup. | karma: 69.29% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[04:29:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.181s | 1560 ducks (incl. 131 golden ducks) | 929 misses | 143 accidents | 327 empty shots | 137 wild shots | 2489 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / 4-leaf clover / Infrared detect.
[04:29:04] DuckHunt / Silencer
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.465s, which makes you a total of 2125 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:12] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:37:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:37:14] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on drwho, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:15] DuckHunt Ru > Missed. [missed: -1 xp]
[04:40:18] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[04:40:18] DuckHunt Ru > Missed. [missed: -1 xp]
[04:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:15] DuckHunt TheFatherMind > You are not armed.
[04:44:26] DuckHunt DasBrain > Missed. [missed: -3 xp]
[04:44:27] DuckHunt DasBrain > *BANG* You shot down one of the ducks in 4mn26.667s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[04:46:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:46:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 1mn13.449s, which makes you a total of 1561 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:50:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:50:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 4mn8.994s, which makes you a total of 1562 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[05:00:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.11s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:00:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.348s, which makes you a total of 1563 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.186s, which makes you a total of 1564 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.007s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:31:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.746s, which makes you a total of 267 ducks on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [17 xp] [four-leaf clover]
[05:31:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:01] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:33:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[05:33:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[05:33:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.731s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:33:09] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:33:14] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:33:15] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[05:33:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:33:40] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.491s, which makes you a total of 1565 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:36:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[05:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.162s, which makes you a total of 1566 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:42:30] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[05:45:52] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:15:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.944s, which makes you a total of 2126 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.139s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:22:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[06:36:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.24s, which makes you a total of 1567 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:36:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[06:36:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[06:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.034s, which makes you a total of 1568 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.016s, which makes you a total of 1569 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:05] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[07:23:07] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:23:10] DuckHunt DasBrain > *BANG* You shot down the duck in 10.044s, which makes you a total of 270 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:23:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[07:23:12] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:23:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[07:23:35] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:23:36] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:23:40] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[07:23:50] DuckHunt Ice` > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 3 (trainee).
[07:23:59] DuckHunt Ice` > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:02] DuckHunt DasBrain > Missed. [missed: -3 xp]
[07:24:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.828s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:24:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[07:24:05] DuckHunt Ice` > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:24:17] DuckHunt ComputerTech returns Ice`'s gun to him.
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:06] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[07:49:07] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 7.264s, which makes you a total of 56 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[07:49:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[08:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:01] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:09:03] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:09:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:09:05] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:09:06] DuckHunt DasBrain > *BANG* You shot down the golden duck in 6.29s, which makes you a total of 272 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover]
[08:09:07] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[08:09:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[08:09:14] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[08:09:15] DuckHunt h4 > You throw a handful of sand in DasBrain's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[08:09:17] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle DasBrain with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[08:09:25] DuckHunt DasBrain > You don't need to use a gun brush.
[08:09:28] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[08:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:12:10] DuckHunt DasBrain > *BANG* You shot down the duck by ricochet in 10.049s, which makes a total of 273 ducks on #computertech. \_X< *KWAK* [42 xp] [lucky shot] [four-leaf clover]
[08:12:11] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Compass_Away, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[08:14:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.327s, which makes you a total of 1570 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:14:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[08:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.179s, which makes you a total of 1571 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:25:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.936s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:38:42] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[08:38:43] DuckHunt h4 > You throw a handful of sand in DasBrain's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[08:38:45] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle DasBrain with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[08:38:54] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:38:55] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:39:01] DuckHunt DasBrain > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[09:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:44] DuckHunt pankakes > Missed. [missed: -1 xp]
[09:50:56] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:51:04] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:51:07] DuckHunt pankakes > *BANG* You shot down the duck in 1mn6.866s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:36] DuckHunt pankakes > *BANG* You shot down the duck in 3mn36.374s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:25:05] DuckHunt h4 > You throw a bucket of water on pankakes in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:05] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 4.853s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:17] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 16.593s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:28] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[11:24:30] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[11:24:33] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[11:24:35] DuckHunt h4 > Missed. [missed: -3 xp]
[11:24:39] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:40] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 17 (duck demolisher).
[11:24:42] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[11:24:42] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 25 (Pekins top 100 most wanted list).
[11:24:43] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[11:24:43] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:45] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/4
[11:24:45] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 3/4
[11:24:45] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:24:46] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 53 seconds.
[11:24:47] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[11:24:47] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 47.483s, which makes you a total of 197 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:07] DuckHunt Phoenix > *BANG* You shot down the duck in 7.459s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:08] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[11:29:24] DuckHunt ComputerTech returns DasBrain's gun to him.
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:08] DuckHunt Salvaje > *BANG* You shot down the duck in 7.672s, which makes you a total of 10 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[11:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:25] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:55:18] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[11:55:21] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[11:55:21] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:55:23] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:55:24] DuckHunt DasBrain > *BANG* You shot down the golden duck in 1mn23.575s, which makes you a total of 275 ducks (including 28 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.338s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.129s, which makes you a total of 277 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [17 xp] [four-leaf clover]
[12:16:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:08] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[12:37:11] DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.277s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:07] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[13:08:09] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 8.509s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:16] DuckHunt Syndus > *BANG* You shot down the duck in 15.679s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:28:17] DuckHunt Syndus > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:15] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[14:17:19] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[14:17:21] DuckHunt MarlboroMan > *BANG* You shot down the duck in 20.534s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:07] DuckHunt basti > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[14:27:14] DuckHunt basti > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[14:51:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[14:51:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.12s, which makes you a total of 1572 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:51:18] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a stuffed duck.
[14:51:18] DuckHunt basti > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[14:59:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.572s, which makes you a total of 1573 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:05:05] DuckHunt basti > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.186s, which makes you a total of 1574 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.806s, which makes you a total of 1575 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[16:19:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[16:19:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 3/5
[16:19:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.221s, which makes you a total of 1576 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:11] DuckHunt Syndus > Missed. [missed: -1 xp]
[16:59:13] DuckHunt Syndus > Missed. [missed: -1 xp]
[16:59:16] DuckHunt Syndus > *BANG* You shot down the duck in 16.216s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:24] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[16:59:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[17:02:13] DuckHunt h4 > *BOOM* You shot down the duck in 2.565s, which makes you a total of 590 ducks on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [17 xp] [four-leaf clover]
[17:02:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[17:18:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.055s, which makes you a total of 1577 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:18:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:09] DuckHunt irish666 > *BANG* You shot down the duck in 8.392s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:09] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 8.191s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:06] DuckHunt *BANG* xO' Tcache just get shot by accident by AlterEgo_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:33:14] DuckHunt Syndus > *BANG* You shot down the duck in 13.972s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:33:15] DuckHunt Syndus > By searching the bushes around the duck, you find... an old hunting knife.
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:24] DuckHunt norex > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:28] DuckHunt norex > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:33] DuckHunt *PEWWW* norex's bullet ricochetes on socraticDev, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:44:33] DuckHunt norex is demoted to level 0 (public danger).
[18:44:54] DuckHunt norex > You are not armed.
[18:49:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.356s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:41:28] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:43:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:43:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[19:43:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[19:43:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:43:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:43:15] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Dento, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[19:43:21] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[19:43:22] DuckHunt basi > Missed. [missed: -1 xp]
[19:43:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[19:43:24] DuckHunt basi > *BANG* You shot down the duck in 24.408s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:43:25] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[19:43:36] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[19:43:48] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[19:43:51] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[19:44:06] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:07] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:09] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:11] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:44:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[19:44:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/5 | charg.: 5/5 | jammed: no (51 times) | confisc.: no (258 times) [Profile] [Profile] [Profile] 10084 xp | lvl 42 (duck supreme) / 865 xp pts for lvl sup. | karma: 69.39% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99%+0% | armor: 112% | deflection: 92%
[19:44:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.427s | 1577 ducks (incl. 131 golden ducks) | 942 misses | 144 accidents | 333 empty shots | 138 wild shots | 2519 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Silencer / Sunglasses / 4-leaf
[19:44:31] DuckHunt clover
[19:44:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/7 | Chargers: 4/5
[20:06:08] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/7 | Chargers: 4/5
[20:06:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:06:10] DuckHunt h4 > Missed. [missed: -3 xp]
[20:06:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:06:13] DuckHunt h4 > Missed. [missed: -3 xp]
[20:06:14] DuckHunt h4 > *BOOM* You shot down the golden duck in 14.112s, which makes you a total of 591 ducks (including 63 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[20:06:15] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[20:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:13:04] DuckHunt basi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[20:13:06] DuckHunt Salvaje > *BANG* You shot down the duck in 6.197s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:13:08] DuckHunt basi > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[20:23:52] DuckHunt basi > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.006s, which makes you a total of 2127 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:02] DuckHunt h4 > *BOOM* You shot down the duck in 2.585s, which makes you a total of 592 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:47:03] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[20:47:42] DuckHunt The top duck(s) are: thefathermind with 10960 xp | admiral_hubris with 10070 xp | peorth with 5303 xp | h4 with 3574 xp | dasbrain with 2993 xp
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt pankakes > *BANG* You shot down the duck in 3.099s, which makes you a total of 52 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[21:09:09] DuckHunt DasBrain > You already own this item. It will expire in 57 minutes and 19 seconds.
[21:09:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 1/4
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[21:13:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[21:13:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.239s, which makes you a total of 2128 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:08] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[21:13:10] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Salvaje, thanks to his deflection modifier of 53%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[21:39:03] DuckHunt TheFatherMind is demoted to level 42 (duck supreme).
[21:39:10] DuckHunt DasBrain > Missed. [missed: -3 xp]
[21:39:11] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:39:12] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:39:14] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 1/4
[21:39:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[21:39:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[21:39:16] DuckHunt DasBrain > *BANG* You shot down the golden duck in 15.674s, which makes you a total of 278 ducks (including 29 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover]
[21:39:16] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[21:39:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:39:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:39:33] DuckHunt DasBrain > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[22:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.099s, which makes you a total of 2129 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.981s, which makes you a total of 2130 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.904s, which makes you a total of 2131 ducks on #computertech. You are promoted to level 43 (duck dynasty). \_X< *KWAK* [10 xp]
[22:44:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.449s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:03:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:03:09] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[23:03:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:03:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/4
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:08:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:08:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.229s, which makes you a total of 2132 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:08:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[23:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:03] DuckHunt TheFatherMind > You are not armed.
[23:09:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.776s, which makes you a total of 1578 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:09:20] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[23:09:24] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 42 (duck supreme).
[23:09:45] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[23:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:48:07] DuckHunt pankakes > *BANG* You shot down the duck in 7.107s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:48:08] DuckHunt pankakes > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:48:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[23:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:07] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[23:57:16] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[23:57:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.066s, which makes you a total of 1579 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
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