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Filtering by user: DuckHunt
Wednesday, February 28, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.151s, which makes you a total of 1580 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:07:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.095s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:39:05] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[00:39:07] DuckHunt DasBrain > *BANG* You shot down the golden duck in 1mn6.676s, which makes you a total of 281 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [AP ammo]
[00:39:08] DuckHunt DasBrain > By searching the bushes around the duck, you find... a cigarette butt.
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:06] DuckHunt Syndus > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:48:13] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[00:48:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/4
[00:48:16] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[00:48:18] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[00:48:19] DuckHunt DasBrain > *BANG* You shot down the golden duck in 18.819s, which makes you a total of 282 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [AP ammo]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:13] DuckHunt DasBrain > *BANG* You shot down the duck in 12.812s, which makes you a total of 283 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:18:56] DuckHunt The top duck(s) are: thefathermind with 10931 xp | admiral_hubris with 10039 xp | peorth with 5303 xp | h4 with 3574 xp | dasbrain with 3163 xp
[01:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.501s, which makes you a total of 284 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:58:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:05] DuckHunt TheFatherMind > You are not armed.
[02:20:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.408s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.444s, which makes you a total of 2133 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:32:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:32:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:32:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.198s, which makes you a total of 2134 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:32:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 3/4
[03:32:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[03:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:03] DuckHunt *BANG* xO' davutz just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[03:44:10] DuckHunt DasBrain > *BANG* You shot down the duck in 9.139s, which makes you a total of 286 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.675s, which makes you a total of 2135 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.578s, which makes you a total of 2136 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.635s, which makes you a total of 2137 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:16:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:16:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:16:10] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.309s, which makes you a total of 2138 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.637s, which makes you a total of 2139 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:43] DuckHunt snEk > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:03] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:25:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.494s, which makes you a total of 287 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:25:04] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[04:26:05] DuckHunt TheFatherMind > You are not armed.
[04:26:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[04:26:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[04:26:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.237s, which makes you a total of 288 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:03] DuckHunt TheFatherMind > *BANG* You shot down the duck by ricochet in 2.921s, which makes a total of 2140 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[04:27:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on idriven28, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[04:27:04] DuckHunt DasBrain > *CLICK* Trigger locked.
[04:28:28] DuckHunt norex > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:29:55] DuckHunt End3r returns norex's gun to him.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:33:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:33:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.86s, which makes you a total of 2141 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.6s, which makes you a total of 2142 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.489s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:40:04] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.972s, which makes you a total of 290 ducks on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [12 xp] [four-leaf clover]
[04:41:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[04:41:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 2/4
[04:41:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:41:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:41:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.839s, which makes you a total of 291 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:08] DuckHunt DasBrain > *BANG* You shot down the duck in 8.36s, which makes you a total of 292 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.441s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:24:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.439s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:24:06] DuckHunt Salvaje > By searching the bushes around the duck, you find... a dog dirt.
[05:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:05] DuckHunt Salvaje > *BANG* You shot down the duck in 4.085s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:03] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Techer, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[05:27:40] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 24 (duck shatterer).
[05:27:41] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[05:27:43] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[05:27:44] DuckHunt DasBrain > *BANG* You shot down the duck in 44.079s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:03] DuckHunt *PEWWW* DasBrain's bullet ricochetes on headtrip, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[05:31:09] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[05:31:11] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[05:31:12] DuckHunt Salvaje > *BANG* You shot down the duck in 12.16s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.737s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.119s, which makes you a total of 296 ducks on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [12 xp] [four-leaf clover]
[05:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:49:05] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[05:49:07] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[05:49:08] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:49:10] DuckHunt Salvaje > *BANG* You shot down the duck in 9.77s, which makes you a total of 15 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[05:49:10] DuckHunt DasBrain > *CLICK* Trigger locked.
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:10] DuckHunt TheFatherMind > *BANG* You shot down the duck in 10.52s, which makes you a total of 2143 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:11] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... an old shoe.
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.368s, which makes you a total of 2144 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:22] DuckHunt The top duck(s) are: thefathermind with 10874 xp | admiral_hubris with 10039 xp | peorth with 5303 xp | h4 with 3574 xp | dasbrain with 3250 xp
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[06:36:10] DuckHunt DasBrain > *BANG* You shot down the duck in 9.627s, which makes you a total of 297 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:36:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.494s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:02] DuckHunt DasBrain > Missed. [missed: -3 xp]
[06:39:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 1/4
[06:39:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[06:39:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.376s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:39:10] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[06:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.747s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:07] DuckHunt DasBrain > *BANG* You shot down the duck in 7.549s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[07:15:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[07:15:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[07:15:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.835s, which makes you a total of 302 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.443s, which makes you a total of 2145 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:23:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[07:23:05] DuckHunt DasBrain > *CLICK* Trigger locked.
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:13] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[08:14:15] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:14:16] DuckHunt Phoenix > *BANG* You shot down the duck in 15.839s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:13] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn12.35s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:26:14] DuckHunt Phoenix > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.333s, which makes you a total of 303 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:35:09] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[08:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.243s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:39:31] DuckHunt The top duck(s) are: thefathermind with 10870 xp | admiral_hubris with 10039 xp | peorth with 5303 xp | h4 with 3574 xp | dasbrain with 3337 xp
[08:39:51] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 7/7 | charg.: 5/5 | jammed: no (79 times) | confisc.: no (149 times) [Profile] [Profile] [Profile] 3574 xp | lvl 26 (duck smasher) / 196 xp pts for lvl sup. | karma: 61.97% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 56% | gun reliability: 99% | armor: 62% | deflection: 76%
[08:39:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.831s | average react. time: 1mn22.165s | 592 ducks (incl. 63 golden ducks) | 453 misses | 62 accidents | 125 empty shots | 92 wild shots | 1045 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 0 lethal, 7 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[08:40:05] DuckHunt DasBrain > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:59:08] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[08:59:13] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[08:59:14] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 1/4
[08:59:15] DuckHunt pankakes > *BANG* You shot down the duck in 15.162s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[09:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.321s, which makes you a total of 305 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[09:50:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.87s, which makes you a total of 306 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[09:50:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 0/4
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:11] DuckHunt DasBrain > *BANG* You shot down the duck in 10.409s, which makes you a total of 307 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[10:11:36] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:58] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[11:13:03] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[11:13:04] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 3mn4.686s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:31] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:16:35] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:16:36] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[11:16:38] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[11:16:39] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 38.644s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:24:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[11:24:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[11:24:12] DuckHunt DasBrain > *BANG* You shot down the golden duck in 12.294s, which makes you a total of 308 ducks (including 32 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [AP ammo]
[11:24:13] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.15s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.588s, which makes you a total of 1581 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.387s, which makes you a total of 1582 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:33:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[12:33:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.034s, which makes you a total of 1583 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[12:37:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[12:37:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.908s, which makes you a total of 1584 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.92s, which makes you a total of 1585 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:03] DuckHunt wildting2 > *BANG* You shot down the duck in 3.427s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:46:04] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:34] DuckHunt phish > *BANG* You shot down the duck in 33.9s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:15:35] DuckHunt phish > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:05] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[14:51:07] DuckHunt phish > *CLACK* JAMMED GUN
[14:51:08] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[14:51:10] DuckHunt phish > *BANG* You shot down one of the ducks in 4mn10.038s, which makes you a total of 128 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:51:13] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:51:17] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:51:21] DuckHunt phish > *BANG* You shot down the duck in 21.012s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:22] DuckHunt phish > You throw a bucket of water on wez in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[15:00:00] DuckHunt phish > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:16] DuckHunt Salvaje > *BANG* You shot down the duck in 16.43s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:16] DuckHunt *BANG* xO' sussumu just get shot by accident by Salvaje. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:51:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:02:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[16:02:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 0/4
[16:02:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:02:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[16:02:11] DuckHunt DasBrain > Missed. [missed: -3 xp]
[16:02:13] DuckHunt DasBrain > Missed. [missed: -3 xp]
[16:02:14] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[16:02:16] DuckHunt DasBrain > *BANG* You shot down the golden duck in 14.87s, which makes you a total of 310 ducks (including 33 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [AP ammo]
[16:02:17] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:20] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:37:22] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:37:23] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:37:24] DuckHunt freewifi > *BANG* You shot down the duck in 23.827s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:07:08] DuckHunt Salvaje > *BANG* You shot down the duck in 8.23s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:20] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[17:19:22] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[17:19:23] DuckHunt Salvaje > Missed. [missed: -1 xp]
[17:19:25] DuckHunt Salvaje > Missed. [missed: -1 xp]
[17:19:27] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn26.442s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:08] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[17:58:12] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[17:58:16] DuckHunt irish666 > *BANG* You shot down the duck in 16.158s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:04] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[18:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:02] DuckHunt *BANG* xO' Rhaegar just get shot by accident by h4. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:27:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[18:27:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:27:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[18:27:38] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/5 | charg.: 2/5 | jammed: no (51 times) | confisc.: no (262 times) [Profile] [Profile] [Profile] 10060 xp | lvl 42 (duck supreme) / 889 xp pts for lvl sup. | karma: 69.34% good hunter [Stats][Stats][Stats] theor. accuracy: 76% | effectiv. of fire: 62% | gun reliability: 99% | armor: 112% | deflection: 92%
[18:27:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.853s | average react. time: 48.328s | 1585 ducks (incl. 131 golden ducks) | 950 misses | 144 accidents | 336 empty shots | 142 wild shots | 2535 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 1 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[18:27:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:27:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:28:00] DuckHunt h4 > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 26 (duck smasher).
[18:28:01] DuckHunt h4 > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 26 (duck smasher).
[18:28:04] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ADMIRAL_HUBRIS with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 26 (duck smasher).
[18:28:25] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[18:28:44] DuckHunt ADMIRAL_HUBRIS > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[18:30:10] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:30:16] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:30:20] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:30:27] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[18:30:31] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[18:31:00] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[18:31:11] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 40 (duck genocider).
[18:31:13] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:31:14] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:31:19] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[18:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:06] DuckHunt irish666 > *BANG* You shot down the duck in 6.397s, which makes you a total of 34 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:41:07] DuckHunt irish666 > By searching the bushes around the duck, you find an extra ammo clip !
[18:41:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:04] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[18:44:08] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[18:44:10] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:44:13] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:17] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:20] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:44:23] DuckHunt h4 > *BANG* You shot down the golden duck in 23.079s, which makes you a total of 593 ducks (including 64 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[18:44:23] DuckHunt h4 > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[18:44:23] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.176s, which makes you a total of 1586 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[19:45:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[19:45:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:45:19] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:45:21] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:45:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 21.581s, which makes you a total of 1587 ducks (including 132 golden ducks) on #computertech. You are promoted to level 42 (duck supreme). \_X< *KWAK* [57 xp] [four-leaf clover]
[19:45:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[19:45:36] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 40 (duck genocider).
[19:45:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.044s, which makes you a total of 2146 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:10:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a leaflet from CACAD (Coalition Against the Comitee Against Ducks).
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:04] DuckHunt TheFatherMind > *BANG* You shot down one of the ducks in 1mn4.042s, which makes you a total of 2147 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:47:04] DuckHunt Syndus > *BANG* You shot down the duck in 4.288s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:20] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[20:47:27] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:47:30] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:58:56] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1mn56.05s, which makes you a total of 2148 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[21:09:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[21:09:11] DuckHunt TheFatherMind > *BANG* You shot down the duck in 10.061s, which makes you a total of 2149 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:04] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on kryosaur, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[21:20:04] DuckHunt *BANG* xO' MaidenAmerica just get shot by accident by ADMIRAL_HUBRIS. [accident: -10 xp] [liability insurance]
[21:20:12] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[21:20:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[21:20:15] DuckHunt TheFatherMind > *BANG* You shot down the duck in 14.663s, which makes you a total of 2150 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:20:15] DuckHunt TheFatherMind > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[21:20:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[21:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:48:04] DuckHunt *BANG* xO' NiniGeo2 just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[21:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:25:07] DuckHunt TheFatherMind > You are not armed.
[22:25:42] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[22:25:45] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[22:25:45] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 45.041s, which makes you a total of 1588 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:25:45] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:26:15] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.617s, which makes you a total of 2151 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:51:12] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[22:51:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[22:51:13] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:51:15] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3mn14.864s, which makes you a total of 2152 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:13] DuckHunt TheFatherMind > *BOOM* You shot down one of the ducks in 2mn12.494s, which makes you a total of 2153 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:04:14] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1mn13.74s, which makes you a total of 2154 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:10] DuckHunt dragon > *BANG* You shot down one of the ducks in 1mn10.626s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:12] DuckHunt dragon > *BANG* You shot down the duck in 12.163s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:19] DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:22] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn21.912s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.623s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:44:19] DuckHunt deadly > You throw a bucket of water on HelderHeid in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
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