#computertech Bot Logged User list

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Topic: Welcome to #computertech | fuck you
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Filtering by user: DuckHunt
Friday, March 8, 2024
[00:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.111s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:12:07] DuckHunt DasBrain > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:02] DuckHunt *BANG* xO' End3r just get shot by accident by DasBrain. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:20:09] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[00:20:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[00:20:12] DuckHunt DasBrain > *BOOM* You shot down the duck in 12.145s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.765s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:39:41] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[01:39:48] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[01:39:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:57] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:39:57] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:39:58] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.883s, which makes you a total of 20 ducks (including 8 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[01:39:58] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:40:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:40:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:40:31] DuckHunt Peorth > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:40:37] DuckHunt Peorth returns DasBrain's gun to him.
[01:40:41] DuckHunt The top duck(s) are: dasbrain with 1589 xp | admiral_hubris with 650 xp | peorth with 386 xp | salvaje with 178 xp | pankakes with 100 xp
[01:40:58] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[01:56:42] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn42.275s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:27:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:44] DuckHunt Peorth > *BOOM* You shot down the duck in 1.821s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:06] DuckHunt phish > Missed. [missed: -1 xp]
[02:50:09] DuckHunt phish > You are not rich enough to make this purchase.
[02:50:11] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[02:50:14] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[02:50:15] DuckHunt phish > Missed. [missed: -1 xp]
[02:50:17] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[02:50:19] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[02:50:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:50:21] DuckHunt phish > Missed. [missed: -1 xp]
[02:52:24] DuckHunt irc_standardnick > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:19] DuckHunt phish > *BANG* You shot down the duck in 18.532s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:22] DuckHunt phish > You are not rich enough to make this purchase.
[03:09:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:09:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:36:30] DuckHunt GK-Deacon > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[03:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:52] DuckHunt phish > Missed. [missed: -1 xp]
[03:45:54] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:45:55] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[03:45:59] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[03:46:00] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:46:01] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[03:46:03] DuckHunt phish > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[03:46:05] DuckHunt phish > Missed. [missed: -1 xp]
[03:46:06] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:46:07] DuckHunt phish > Missed. [missed: -1 xp]
[03:46:08] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:46:09] DuckHunt phish > Missed. [missed: -1 xp]
[03:46:10] DuckHunt phish > *BANG* You shot down the golden duck in 4mn9.783s, which makes you a total of 5 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:36] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:00:37] DuckHunt Phoenix is demoted to level 0 (public danger).
[04:00:37] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:00:40] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/1
[04:00:42] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:00:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:10:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:10:19] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:10:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:10:21] DuckHunt Peorth > Missed. [missed: -1 xp]
[04:10:21] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[04:10:23] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:10:26] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/2
[04:10:28] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:10:57] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 2 (noob).
[04:11:01] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[04:13:35] DuckHunt phish > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[04:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:07] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[04:18:11] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[04:18:15] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[04:18:18] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[04:18:21] DuckHunt Syndus > Missed. [missed: -1 xp]
[04:18:25] DuckHunt Syndus > *BANG* You shot down the duck in 24.165s, which makes you a total of 2 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:05] DuckHunt ADMIRAL_HUBRIS > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 33 minutes and 29 seconds.
[04:40:14] DuckHunt ADMIRAL_HUBRIS > I do not know any hunter with that name.
[04:40:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:40:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:40:28] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[04:40:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 31.469s, which makes you a total of 77 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[04:40:42] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 653 xp | lvl 11 (inside out duck turner) / 117 xp pts for lvl sup. | karma: 56.35% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 48% | gun reliability: 94%+3% | armor: 25% | deflection: 61%
[04:40:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 1mn28.614s | 77 ducks (incl. 10 golden ducks) | 82 misses | 11 accidents | 14 empty shots | 10 wild shots | 159 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease
[04:40:56] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 56 minutes and 46 seconds.
[04:41:04] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3. Your purchase made you go back to level 10 (hunter).
[04:41:07] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:41:09] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:41:14] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[04:41:21] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:41:30] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 3 days 22 hours 35 minutes and 11 seconds, 1 use left.
[04:41:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:03] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[05:13:05] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[05:13:06] DuckHunt Salvaje > *BANG* You shot down the duck in 6.549s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:29:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:29:05] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:29:07] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:29:08] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:29:10] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[05:29:12] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[05:29:14] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:29:15] DuckHunt Salvaje > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:29:15] DuckHunt Salvaje > *BANG* You shot down the golden duck in 15.262s, which makes you a total of 20 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[06:05:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:12] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:05:14] DuckHunt *BANG* xO' Compass_Away just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:05:16] DuckHunt Peorth returns Peorth's gun to him.
[06:05:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:05:19] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.358s, which makes you a total of 23 ducks (including 9 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[06:05:24] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (6 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 450 xp | lvl 9 (duck plucker) / 90 xp pts for lvl sup. | karma: 43.75% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 42% | gun reliability: 93% | armor: 20% | deflection: 59%
[06:05:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.628s | average react. time: 2mn5.817s | 23 ducks (incl. 9 golden ducks) | 31 misses | 6 accidents | 4 empty shots | 0 wild shot | 54 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Infrared detect.
[06:05:42] DuckHunt The top duck(s) are: dasbrain with 1574 xp | admiral_hubris with 609 xp | peorth with 450 xp | salvaje with 234 xp | pankakes with 100 xp
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:12] DuckHunt Peorth > *BOOM* You shot down the duck in 11.745s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:11:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.722s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:46:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:46:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.82s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.188s, which makes you a total of 80 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [20 xp] [four-leaf clover]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.305s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:41:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:41:10] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[08:41:13] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[08:41:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.941s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:12] DuckHunt Beaver > *BANG* You shot down the duck in 11.217s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:07] DuckHunt Beaver > *BANG* You shot down the duck in 6.926s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.883s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:17] DuckHunt pankakes > *BANG* You shot down the duck in 16.34s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[11:14:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[11:14:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[11:14:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.594s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:51:17] DuckHunt DasBrain > Missed. [missed: -1 xp]
[11:51:18] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.472s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:35] DuckHunt Scientist > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/1
[12:43:38] DuckHunt Scientist > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/1
[12:43:40] DuckHunt Scientist > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/1
[12:43:44] DuckHunt Scientist > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/1
[12:43:47] DuckHunt Scientist > Missed. [missed: -1 xp]
[12:43:50] DuckHunt Scientist > Missed. [missed: -1 xp]
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:06] DuckHunt pankakes > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[13:52:10] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/8 | Chargers: 2/4
[13:52:10] DuckHunt pankakes > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[13:52:11] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 5/8 | Chargers: 2/4
[13:52:11] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:52:12] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:52:13] DuckHunt *BANG* xO' ct-irssi just get shot by accident by pankakes. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:52:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:52:13] DuckHunt DasBrain > *CLICK* Trigger locked.
[14:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 1mn2.651s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:06] DuckHunt h4 > *BANG* You shot down the duck in 5.343s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:19:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:14] DuckHunt *BANG* xO' Fensta just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:19:15] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 2/4
[15:19:17] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 2/4
[15:19:17] DuckHunt Peorth > You are not armed.
[15:19:17] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.425s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:19:18] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[15:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[15:32:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:32:07] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[15:32:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:32:07] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:32:08] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:32:10] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:32:10] DuckHunt Salvaje > Missed. [missed: -1 xp]
[15:32:11] DuckHunt foxy > You are not rich enough to make this purchase.
[15:32:12] DuckHunt foxy > You are not rich enough to make this purchase.
[15:32:12] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[15:32:13] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[15:32:14] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:32:14] DuckHunt foxy > You are not rich enough to make this purchase.
[15:32:14] DuckHunt deadly > *BANG* You shot down the golden duck in 13.27s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[15:32:15] DuckHunt deadly > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[15:32:15] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[15:32:17] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:32:18] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:32:20] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[15:32:24] DuckHunt foxy returns foxy's gun to him.
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:04] DuckHunt irishphone > *BANG* You shot down the duck in 4.203s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:36:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:36:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:36:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:06] DuckHunt Ziginox > *BANG* You shot down the duck in 5.091s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:49:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[16:49:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.889s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:40] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn39.693s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.061s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.476s, which makes you a total of 117 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [15 xp] [four-leaf clover]
[18:14:09] DuckHunt The top duck(s) are: dasbrain with 1703 xp | admiral_hubris with 728 xp | peorth with 477 xp | salvaje with 232 xp | pankakes with 105 xp
[18:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:58:07] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 0/2
[18:58:09] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 0/2
[18:58:10] DuckHunt Salvaje > *BANG* You shot down the duck in 10.189s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:58:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:58:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 2/3
[19:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[19:26:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.01s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:26:09] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[19:26:23] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 2/4
[19:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:05] DuckHunt Salvaje > *BANG* You shot down the duck in 5.269s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:03] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 0/2
[20:10:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.199s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:10:05] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 0/2
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.549s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:21:02] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.378s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:36:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:03] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:56:05] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[21:56:09] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[21:56:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.997s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:56:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a cartridge.
[22:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:06] DuckHunt Computert3ch > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[22:19:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:19:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[22:19:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[22:19:13] DuckHunt Computert3ch > *CLACK* JAMMED GUN
[22:19:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[22:19:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.773s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:19:15] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[22:19:18] DuckHunt Computert3ch > *CLACK* JAMMED GUN
[22:19:19] DuckHunt Computert3ch > *CLACK* JAMMED GUN
[22:19:19] DuckHunt Computert3ch > *CLACK* JAMMED GUN
[22:19:20] DuckHunt Computert3ch > *CLACK* JAMMED GUN
[22:19:21] DuckHunt Computert3ch > *CLACK* JAMMED GUN
[22:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:49:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[22:49:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[22:49:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[22:49:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[22:49:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.532s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.679s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:09:03] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:11:04] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 3/3
[23:11:04] DuckHunt *BANG* xO' Vultyre just get shot by accident by irishphone. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:11:08] DuckHunt *PEWWW* DasBrain's bullet ricochetes on c0ded, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:11:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:11:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[23:11:46] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:11:53] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 3/3
[23:12:15] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 2/8 | charg.: 4/4 | jammed: no (17 times) | confisc.: yes (19 times) [Profile] [Profile] [Profile] 1782 xp | lvl 18 (duck killer) / 108 xp pts for lvl sup. | karma: 63.46% good hunter [Stats][Stats][Stats] theor. accuracy: 64% | effectiv. of fire: 54% | gun reliability: 97% | armor: 42% | deflection: 68%
[23:12:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.823s | average react. time: 48.495s | 123 ducks (incl. 14 golden ducks) | 103 misses | 17 accidents | 21 empty shots | 4 wild shots | 226 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect.
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