#computertech Bot Logged User list

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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Sunday, March 24, 2024
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:12] DuckHunt Salvaje > Missed. [missed: -1 xp]
[00:03:15] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:03:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.38s, which makes you a total of 283 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:03:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/4
[00:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:06] DuckHunt caplink > *BANG* You shot down the duck in 6.459s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:05] DuckHunt caplink > Missed. [missed: -1 xp]
[01:52:07] DuckHunt caplink > Missed. [missed: -1 xp]
[01:52:08] DuckHunt caplink > *BANG* You shot down the duck in 7.937s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:04] DuckHunt caplink > Missed. [missed: -1 xp]
[01:53:05] DuckHunt *PEWWW* caplink's bullet ricochetes on Abrax, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:56:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3mn14.401s, which makes you a total of 284 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:04] DuckHunt caplink > Missed. [missed: -1 xp]
[01:58:05] DuckHunt caplink > *BANG* You shot down the duck in 5.116s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:58:05] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:58:09] DuckHunt Peorth returns Peorth's gun to him.
[01:59:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/4
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/3
[02:37:06] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/3
[02:37:07] DuckHunt caplink > *BANG* You shot down the duck in 6.544s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:03] DuckHunt caplink > Missed. [missed: -1 xp]
[02:55:05] DuckHunt *BANG* xO' nj just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:55:08] DuckHunt ComputerTech returns caplink's gun to him.
[02:59:48] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:59:50] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4mn50.303s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:11] DuckHunt caplink > *BANG* You shot down the duck in 11.575s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.143s, which makes you a total of 286 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:05] DuckHunt caplink > *BANG* You shot down the duck in 5.201s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:13] DuckHunt PokeyBear83 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.822s, which makes you a total of 287 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt caplink > *BANG* You shot down the duck in 2.877s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:03] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[05:03:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[05:03:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.71s, which makes you a total of 288 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:20:08] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 3/4 | jammed: no (22 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 3142 xp | lvl 24 (duck shatterer) / 98 xp pts for lvl sup. | karma: 72.97% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 59% | gun reliability: 98% | armor: 57% | deflection: 74%
[05:20:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 48.148s | 288 ducks (incl. 25 golden ducks) | 197 misses | 23 accidents | 54 empty shots | 21 wild shots | 485 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[05:20:25] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[05:20:32] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:20:37] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:20:39] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:20:45] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:20:59] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 3/4
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.831s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:41:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:55:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.992s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:40] DuckHunt Syndus > *BANG* You shot down the duck in 1mn40.357s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:09] DuckHunt DasBrain > You already own this item. It will expire in 11 hours 40 minutes and 9 seconds.
[07:37:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[07:37:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[07:37:12] DuckHunt DasBrain > *BANG* You shot down the duck in 11.916s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.519s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:52:12] DuckHunt The top duck(s) are: dasbrain with 3813 xp | admiral_hubris with 3132 xp | peorth with 689 xp | h4 with 562 xp | beaver with 510 xp
[07:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[07:53:05] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[07:53:06] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[07:53:08] DuckHunt DasBrain > *BANG* You shot down the golden duck in 7.645s, which makes you a total of 291 ducks (including 37 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [AP ammo]
[07:53:09] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[07:53:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/5
[07:54:15] DuckHunt pomf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[07:54:31] DuckHunt pomf > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[07:54:36] DuckHunt pomf > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:02:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.739s, which makes you a total of 292 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:55] DuckHunt Ice` > *BANG* You shot down the duck in 54.65s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:18] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[09:03:20] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[09:03:20] DuckHunt DasBrain > *BANG* You shot down the duck in 20.53s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:22] DuckHunt DasBrain > Missed. [missed: -3 xp]
[09:06:24] DuckHunt DasBrain > *BANG* You shot down the duck in 23.207s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:06:27] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[09:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:06] DuckHunt Ice` > Missed. [missed: -1 xp]
[09:50:13] DuckHunt Ice` > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[09:50:15] DuckHunt Ice` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[09:50:21] DuckHunt Ice` > *CLACK* JAMMED GUN
[09:50:25] DuckHunt Ice` > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[09:50:27] DuckHunt Ice` > Missed. [missed: -1 xp]
[09:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:07] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:39:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.985s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:59] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:49:02] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn1.66s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:28] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:30] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:16:32] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:16:33] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:36] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:38] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:40] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:43] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:45] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:16:48] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:16:50] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[12:16:52] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 10 (hunter).
[12:16:53] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:55] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:16:58] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[12:17:00] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[12:17:01] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4mn1.357s, which makes you a total of 42 ducks (including 14 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[12:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:04] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:58:09] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:58:11] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[12:58:15] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[12:58:17] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[12:58:20] DuckHunt HelderHeid > *BANG* You shot down the duck in 19.036s, which makes you a total of 22 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[13:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:05] DuckHunt caplink > *BANG* You shot down the duck in 4.715s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.387s, which makes you a total of 291 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:04] DuckHunt caplink > Missed. [missed: -1 xp]
[14:01:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.503s, which makes you a total of 292 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:05] DuckHunt irish666 > *BANG* You shot down the duck in 4.267s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:21:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[14:21:10] DuckHunt caplink > *CLICK* Trigger locked.
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:05] DuckHunt caplink > Missed. [missed: -1 xp]
[15:02:07] DuckHunt *BANG* xO' qwertzuiop just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:02:10] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on iZt4ngv9ie83hzoyoi1qtyZ, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[15:02:17] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[15:02:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[15:02:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[15:02:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:02:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.349s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:02:59] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/7 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 3142 xp | lvl 24 (duck shatterer) / 98 xp pts for lvl sup. | karma: 72.61% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 59% | gun reliability: 98%+1% | armor: 57% | deflection: 74%
[15:03:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 47.787s | 293 ducks (incl. 25 golden ducks) | 200 misses | 24 accidents | 55 empty shots | 21 wild shots | 493 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / 4-leaf clover / Silencer / Infrared detect. /
[15:03:01] DuckHunt Grease
[15:03:16] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:03:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 2/4
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:56:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.918s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:07] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 0/3
[16:00:12] DuckHunt caplink > You have no ammo. | Ammo: 0/10 | Chargers: 0/3
[16:00:18] DuckHunt caplink > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:00:21] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/3
[16:00:25] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/3
[16:00:27] DuckHunt caplink > *BANG* You shot down the duck in 27.087s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:06] DuckHunt caplink > *BANG* You shot down the duck in 5.674s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:05] DuckHunt caplink > *BANG* You shot down the duck in 4.622s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:29:06] DuckHunt caplink > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[16:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:08] DuckHunt caplink > Missed. [missed: -1 xp]
[16:42:09] DuckHunt caplink > Missed. [missed: -1 xp]
[16:42:10] DuckHunt caplink > *BANG* You shot down the duck in 9.831s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:03] DuckHunt caplink > *BANG* You shot down the duck in 2.64s, which makes you a total of 43 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[17:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:50:06] DuckHunt caplink > Missed. [missed: -1 xp]
[17:50:07] DuckHunt caplink > Missed. [missed: -1 xp]
[17:50:08] DuckHunt caplink > *BANG* You shot down the duck in 8.197s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:07] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 0/3
[17:51:10] DuckHunt caplink > You have no ammo. | Ammo: 0/9 | Chargers: 0/3
[17:51:19] DuckHunt caplink > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 7 (duck pest).
[17:51:24] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/3
[17:51:26] DuckHunt *BANG* xO' Balu just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:30] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:03:39] DuckHunt *BANG* xO' wildting2 just get shot by accident by HelderHeid. [accident: -4 xp]
[18:03:39] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on Nando, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:03:39] DuckHunt HelderHeid is demoted to level 6 (duck hater).
[18:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:07] DuckHunt caplink > You are not armed.
[18:51:20] DuckHunt HelderHeid > You are not armed.
[18:51:22] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[18:51:25] DuckHunt Grumblebee > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:51:27] DuckHunt Grumblebee > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:51:29] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[18:51:31] DuckHunt Grumblebee > *BANG* You shot down the duck in 31.471s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:05] DuckHunt caplink > Missed. [missed: -1 xp]
[19:00:06] DuckHunt caplink > Missed. [missed: -1 xp]
[19:00:07] DuckHunt caplink > *BANG* You shot down the duck in 6.27s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:07] DuckHunt Peorth > Missed. [missed: -1 xp]
[19:39:09] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn8.358s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:54] DuckHunt Valware > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:40:56] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[19:41:00] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[19:41:01] DuckHunt Valware > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:41:04] DuckHunt Valware > Missed. [missed: -1 xp]
[19:41:06] DuckHunt Valware > *BANG* You shot down the golden duck in 1mn6.004s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[20:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:03] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:07:05] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:07:06] DuckHunt Salvaje > *BANG* You shot down the duck in 6.633s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:05] DuckHunt caplink > Missed. [missed: -1 xp]
[20:34:06] DuckHunt caplink > *BANG* You shot down the duck in 6.29s, which makes you a total of 46 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:18] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:02:24] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:02:27] DuckHunt phonekait > Missed. [missed: -1 xp]
[21:02:30] DuckHunt *BANG* xO' m0n just get shot by accident by phonekait. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:04:03] DuckHunt Grumblebee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[21:04:07] DuckHunt Grumblebee > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[21:04:09] DuckHunt Grumblebee > *BANG* You shot down the duck in 2mn8.065s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:04] DuckHunt h4 > *BANG* You shot down the duck in 3.154s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:37:23] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 6 xp | lvl 1 (tourist) / 14 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 51%
[21:37:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3mn52.713s | average react. time: 4mn12.47s | 1 duck (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 1 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:04] DuckHunt caplink > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[21:42:04] DuckHunt caplink > *BANG* You shot down the duck in 3.997s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:08] DuckHunt caplink > *BANG* You shot down the duck in 7.627s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:17] DuckHunt phish > *BANG* You shot down the duck in 16.566s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:31] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[23:16:35] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[23:16:36] DuckHunt Valware > *BANG* You shot down the duck in 35.544s, which makes you a total of 3 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:06] DuckHunt caplink > Missed. [missed: -1 xp]
[23:42:09] DuckHunt caplink > *BANG* You shot down the duck in 8.441s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
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