#computertech Bot Logged User list

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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Monday, March 25, 2024
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:07] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.887s, which makes you a total of 23 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[00:17:07] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:17:07] DuckHunt HelderHeid > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:17:09] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:17:13] DuckHunt phish > You throw a bucket of water on HelderHeid in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[00:17:19] DuckHunt Valware > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:02] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:42:03] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[00:42:05] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[00:42:05] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[00:42:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.731s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:42:07] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[00:42:07] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:42:18] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:02] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[01:49:03] DuckHunt g0frr > *BANG* You shot down the duck in 2.692s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:49:03] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[01:49:03] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:49:08] DuckHunt ComputerTech returns ComputerTech's gun to him.
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:03] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on bbqnut, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:50:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[01:50:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.366s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:52:03] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:52:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.689s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:04] DuckHunt ComputerTech > By searching the bushes around the duck, you find... a leaflet from CACAD (Coalition Against the Comitee Against Ducks).
[01:52:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 4/4
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.277s, which makes you a total of 296 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:38:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[02:38:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[02:38:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[02:38:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.736s, which makes you a total of 297 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:38:17] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:03] DuckHunt phish > *BANG* You shot down the duck in 3.146s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[03:09:08] DuckHunt phish > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.463s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:07] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[03:51:10] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[03:51:11] DuckHunt phish > *BANG* You shot down the duck in 11.171s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:26:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:26:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:26:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.973s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:26:20] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 3/4 | jammed: no (22 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 3231 xp | lvl 24 (duck shatterer) / 9 xp pts for lvl sup. | karma: 73.08% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 59% | gun reliability: 98%+1% | armor: 57% | deflection: 74%
[04:26:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 47.2s | 299 ducks (incl. 25 golden ducks) | 205 misses | 24 accidents | 57 empty shots | 21 wild shots | 504 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Infrared detect. / Grease / 4-leaf clover
[04:26:47] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:26:50] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 53 minutes and 45 seconds, 4 uses left.
[04:26:55] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 53 minutes and 36 seconds.
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:27:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[04:27:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[04:27:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:27:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:27:14] DuckHunt *BANG* xO' montar just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[04:27:23] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:27:25] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:27:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 27.757s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:27:45] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 2/4
[04:27:51] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 3175 xp | lvl 24 (duck shatterer) / 65 xp pts for lvl sup. | karma: 72.41% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 58% | gun reliability: 98%+1% | armor: 57% | deflection: 74%
[04:27:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 47.485s | 300 ducks (incl. 25 golden ducks) | 210 misses | 25 accidents | 58 empty shots | 21 wild shots | 510 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Infrared detect. / Grease / 4-leaf clover
[04:28:15] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 days 11 hours 10 minutes and 9 seconds, 1 use left.
[04:28:19] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:28:40] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 3170 xp | lvl 24 (duck shatterer) / 70 xp pts for lvl sup. | karma: 72.41% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 58% | gun reliability: 98%+1% | armor: 57% | deflection: 74%
[04:28:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 47.485s | 300 ducks (incl. 25 golden ducks) | 210 misses | 25 accidents | 58 empty shots | 21 wild shots | 510 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Infrared detect. / Grease / 4-leaf clover / Liability
[04:28:42] DuckHunt insur.
[04:30:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 2/4
[04:39:57] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:40:05] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 3164 xp | lvl 24 (duck shatterer) / 76 xp pts for lvl sup. | karma: 72.41% good hunter [Stats][Stats][Stats] theor. accuracy: 67%+11% | effectiv. of fire: 58% | gun reliability: 98%+1% | armor: 57% | deflection: 74%
[04:40:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 47.485s | 300 ducks (incl. 25 golden ducks) | 210 misses | 25 accidents | 58 empty shots | 21 wild shots | 510 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Silencer / Infrared detect. / Grease / 4-leaf clover / Liability
[04:40:07] DuckHunt insur. / Sight
[04:40:51] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 2/4
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:03] DuckHunt Beaver > *BANG* You shot down the duck in 2.413s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.847s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:03] DuckHunt Beaver > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:41:05] DuckHunt Salvaje > *BANG* You shot down the duck in 4.787s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[05:48:33] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 2/4 | jammed: no (22 times) | confisc.: yes (45 times) [Profile] [Profile] [Profile] 3156 xp | lvl 24 (duck shatterer) / 84 xp pts for lvl sup. | karma: 72.17% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 58% | gun reliability: 98% | armor: 57% | deflection: 74%
[05:48:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 47.485s | 300 ducks (incl. 25 golden ducks) | 211 misses | 25 accidents | 58 empty shots | 22 wild shots | 511 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Liability insur.
[06:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:07] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:01:35] DuckHunt Beaver > *BANG* You shot down the duck in 34.852s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:04] DuckHunt Beaver > *BANG* You shot down the duck in 3.151s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:08:33] DuckHunt Ice` > You are not rich enough to make this purchase.
[07:08:37] DuckHunt Ice` > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:24] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.082s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:00:32] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:00:52] DuckHunt ComputerTech returns HurricaneTornado's gun to him.
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[08:11:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[08:11:09] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/7 | Chargers: 1/4
[08:11:13] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 7/7 | Chargers: 1/4
[08:11:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.418s, which makes you a total of 302 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.848s, which makes you a total of 303 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:21:10] DuckHunt H-T > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:21:18] DuckHunt ComputerTech returns H-T's gun to him.
[09:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:10] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 9.4s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:17:02] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2.718s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:03] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 3.161s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:04] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[09:50:25] DuckHunt HurricaneTornado > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[10:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:12:29] DuckHunt pankakes > Missed. [missed: -1 xp]
[10:12:32] DuckHunt pankakes > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[10:12:34] DuckHunt pankakes > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[10:12:36] DuckHunt pankakes > *BANG* You shot down the duck in 36.011s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:12:37] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[10:13:38] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[10:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:30:14] DuckHunt h4 > *BANG* You shot down the duck in 14.007s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:05] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:00:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.267s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:00:12] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[11:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:04] DuckHunt cba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[11:19:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.079s, which makes you a total of 296 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:19:09] DuckHunt cba > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:14:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:14:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.877s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[12:14:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:14:08] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[12:14:09] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:14:33] DuckHunt h4 > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 10 (hunter).
[12:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:03] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[12:38:07] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[12:38:10] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:38:11] DuckHunt ADMIRAL_HUBRIS > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 36 minutes and 21 seconds.
[12:38:14] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:38:15] DuckHunt wildting2 > *BANG* You shot down the duck in 14.535s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[12:38:38] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[12:38:43] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 1/4
[13:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.082s, which makes you a total of 305 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:55:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:55:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:55:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:55:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 1/4
[13:55:13] DuckHunt DasBrain > Missed. [missed: -3 xp]
[13:55:16] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:55:17] DuckHunt Grumblebee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[13:55:17] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[13:55:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[13:55:19] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[13:55:20] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:55:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:55:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 22.282s, which makes you a total of 306 ducks (including 26 golden ducks) on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [65 xp] [four-leaf clover]
[13:55:22] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:55:23] DuckHunt Grumblebee > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[14:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:03] DuckHunt h4 > *BANG* You shot down the duck in 2.519s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:22:03] DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[14:22:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 0/4
[14:22:34] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:22:37] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:22:37] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 24 (duck shatterer).
[14:22:40] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:22:50] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[14:22:55] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/4
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.361s, which makes you a total of 307 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:04] DuckHunt h4 > *BANG* You shot down the duck in 4.242s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:13:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[15:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:02] DuckHunt h4 > Missed. [missed: -1 xp]
[15:37:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[15:37:06] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[15:37:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[15:37:07] DuckHunt Salvaje > Missed. [missed: -1 xp]
[15:37:08] DuckHunt h4 > *BANG* You shot down the duck in 8.054s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:37:09] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[15:37:09] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[15:37:10] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:37:12] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:02] DuckHunt h4 > You are not armed.
[16:00:04] DuckHunt Grumblebee > *BANG* You shot down the duck in 4.523s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:06] DuckHunt h4 already has a gun and looks at ComputerTech without understanding.
[16:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.671s, which makes you a total of 297 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:39:25] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn24.785s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[16:54:10] DuckHunt Peorth > Missed. [missed: -1 xp]
[16:54:12] DuckHunt Peorth > *BANG* You shot down the duck in 3mn12.517s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:27:06] DuckHunt DasBrain > Missed. [missed: -3 xp]
[17:27:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.213s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[17:35:05] DuckHunt Echo_C > Missed. [missed: -1 xp]
[17:35:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.292s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:32:23] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[18:35:19] DuckHunt kruptworld > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.019s, which makes you a total of 308 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:04] DuckHunt Grumblebee > *BANG* You shot down the duck in 3.851s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:05] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[19:00:17] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[19:00:19] DuckHunt Salvaje > *BANG* You shot down the duck in 18.199s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:19] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[19:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:06] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[19:41:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[19:41:09] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[19:41:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[19:41:09] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[19:41:10] DuckHunt DasBrain > Missed. [missed: -3 xp]
[19:41:11] DuckHunt Kumool > Missed. [missed: -1 xp]
[19:41:11] DuckHunt Kumool is demoted to level 2 (noob).
[19:41:14] DuckHunt irish666 > *BANG* You shot down the duck in 12.966s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:41:14] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:42:34] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[19:42:42] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[19:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:49:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.992s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:49:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.773s, which makes you a total of 310 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:05] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[20:33:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.044s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:04] DuckHunt foxy > *CLACK* JAMMED GUN
[21:31:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[21:31:09] DuckHunt foxy > *BANG* You shot down the duck in 8.596s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:31:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:33:07] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 3/4 | jammed: no (23 times) | confisc.: yes (49 times) [Profile] [Profile] [Profile] 3206 xp | lvl 24 (duck shatterer) / 34 xp pts for lvl sup. | karma: 72.06% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 58% | gun reliability: 98% | armor: 57% | deflection: 74%
[21:33:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 46.623s | 311 ducks (incl. 26 golden ducks) | 217 misses | 25 accidents | 60 empty shots | 26 wild shots | 528 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Liability insur. / Silencer
[21:33:28] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 14 hours 40 minutes and 39 seconds.
[21:33:33] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[21:33:43] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[21:34:00] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:34:08] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:04] DuckHunt h4 > Missed. [missed: -1 xp]
[21:35:04] DuckHunt foxy > Missed. [missed: -1 xp]
[21:35:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:35:06] DuckHunt h4 > Missed. [missed: -1 xp]
[21:35:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:35:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:35:08] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:35:09] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:35:13] DuckHunt foxy returns foxy's gun to him.
[21:35:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 3/5
[21:35:21] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[21:35:22] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:35:23] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:35:24] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:35:25] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[21:35:30] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[21:35:34] DuckHunt DasBrain > You already own this item. It will expire in 13 hours 24 minutes and 39 seconds.
[21:35:43] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[21:35:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 3/4
[21:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.11s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:10] DuckHunt Grumblebee > *BANG* You shot down the duck in 9.173s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:02] DuckHunt phish > Missed. [missed: -1 xp]
[22:11:05] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[22:11:07] DuckHunt Grumblebee > *BANG* You shot down the duck in 7.182s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[22:11:07] DuckHunt phish > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[22:11:09] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:11:09] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:11:13] DuckHunt phish > You are not armed.
[22:11:30] DuckHunt phish > You are not rich enough to make this purchase.
[22:12:13] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:12:14] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:05] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4.176s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:06] DuckHunt jeff_stacey > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:13] DuckHunt Echo_C > Missed. [missed: -1 xp]
[23:22:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.595s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:09] DuckHunt *BANG* xO' Koragg just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:57:13] DuckHunt Peorth returns Peorth's gun to him.
[23:57:14] DuckHunt Peorth > *BANG* You shot down the duck in 13.83s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
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