#computertech Bot Logged User list

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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Monday, April 1, 2024
[00:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:04] DuckHunt *PEWWW* caplink's bullet ricochetes on Cyb3r, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:37:16] DuckHunt DasBrain > You are not armed.
[00:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:41:12] DuckHunt DasBrain > You are not armed.
[00:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:04] DuckHunt caplink > You are not armed.
[01:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:19:07] DuckHunt caplink > You are not armed.
[01:19:29] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 30 (duck eviscerator).
[01:19:31] DuckHunt DasBrain > *BOOM* You shot down the duck in 30.715s, which makes you a total of 374 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:19:31] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:19:36] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[01:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:28] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[01:29:31] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[01:29:33] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[01:29:37] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[01:29:39] DuckHunt caplink > *BANG* You shot down the duck in 39.471s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:04] DuckHunt caplink > *BANG* You shot down the duck in 4.082s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:04] DuckHunt caplink > *BANG* You shot down the duck in 4.533s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:05] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:05] DuckHunt caplink > Missed. [missed: -1 xp]
[02:23:06] DuckHunt caplink > *BANG* You shot down the duck in 5.995s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:04] DuckHunt caplink > *BANG* You shot down the duck in 4.363s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:05:05] DuckHunt caplink > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:05] DuckHunt caplink > *BANG* You shot down the duck in 4.801s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:16] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:21:19] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:21:21] DuckHunt caplink > *BANG* You shot down the duck in 21.233s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:10] DuckHunt Salvaje > Missed. [missed: -1 xp]
[04:35:15] DuckHunt *BANG* xO' Tudhalyas just get shot by accident by Salvaje. [accident: -4 xp]
[04:35:15] DuckHunt *PEWWW* Salvaje's bullet ricochetes on seroquel, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:35:41] DuckHunt ComputerTech returns Salvaje's gun to him.
[04:35:47] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:35:53] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:35:59] DuckHunt Salvaje > Missed. [missed: -1 xp]
[04:35:59] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[04:36:23] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn22.64s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:44:57] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[04:45:30] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 34 xp | lvl 2 (noob) / 16 xp pts for lvl sup. | karma: 36.59% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 29% | gun reliability: 86% | armor: 2% | deflection: 52%
[04:45:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.718s | average react. time: 2mn59.927s | 14 ducks (incl. 0 golden duck) | 34 misses | 0 accident | 3 empty shots | 13 wild shots | 48 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:48:29] DuckHunt The top duck(s) are: dasbrain with 4933 xp | admiral_hubris with 3754 xp | peorth with 879 xp | h4 with 791 xp | beaver with 579 xp
[04:49:15] DuckHunt The last duck has been seen 14 minutes and 14 seconds ago.
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:24] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:19:26] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:19:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 26.773s, which makes you a total of 393 ducks (including 32 golden ducks) on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [36 xp]
[05:19:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:04] DuckHunt Syndus > Missed. [missed: -1 xp]
[05:41:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.543s, which makes you a total of 394 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:08] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[05:43:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:43:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.423s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.683s, which makes you a total of 396 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:31] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn31.486s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.491s, which makes you a total of 397 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.05s, which makes you a total of 398 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:41:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.522s, which makes you a total of 399 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:11] DuckHunt yanoi > *BANG* You shot down the duck in 10.63s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:55:37] DuckHunt freakspire > Missed. [missed: -1 xp]
[08:55:41] DuckHunt freakspire > Missed. [missed: -1 xp]
[08:55:44] DuckHunt freakspire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[08:55:48] DuckHunt freakspire > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[08:55:49] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:55:49] DuckHunt freakspire > Missed. [missed: -1 xp]
[09:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:34:03] DuckHunt freakspire > Missed. [missed: -1 xp]
[09:34:20] DuckHunt freakspire > *BANG* You shot down the duck in 1mn19.715s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:30] DuckHunt foxy > *BANG* You shot down the duck in 1mn29.931s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:29] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[10:48:34] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 33.318s, which makes you a total of 16 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:48:35] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find an extra ammo clip !
[10:49:03] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 3/2
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:07:07] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:07:25] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[11:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:04] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:20:07] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:20:09] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:20:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:20:12] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 3/2
[11:20:27] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 3/2
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:04] DuckHunt freakspire > *BANG* You shot down the duck by ricochet in 4.515s, which makes a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [35 xp] [lucky shot]
[12:32:04] DuckHunt *PEWWW* freakspire's bullet ricochetes on duckscarf, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:32:09] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[12:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:03] DuckHunt freewifi > *BANG* You shot down the duck in 2.163s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:49:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[12:49:18] DuckHunt freewifi > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:04] DuckHunt *BANG* xO' phonekait just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[13:04:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[13:04:15] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[13:04:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.468s, which makes you a total of 400 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.318s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:07:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:07:05] DuckHunt DasBrain > *CLICK* Trigger locked.
[13:07:05] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra ammo clip !
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:04] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:19:05] DuckHunt lurker36 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:19:07] DuckHunt lurker36 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:19:08] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 7.457s, which makes you a total of 39 ducks (including 3 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [38 xp] [four-leaf clover]
[14:19:10] DuckHunt lurker36 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:10] DuckHunt lurker36 > *BANG* You shot down the duck in 9.803s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:10] DuckHunt lurker36 > *BANG* You shot down the duck in 8.651s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.061s, which makes you a total of 401 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.641s, which makes you a total of 402 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:09] DuckHunt lurker36 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:00:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[16:13:22] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[16:13:26] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[16:13:28] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:08] DuckHunt *BANG* xO' ckg just get shot by accident by DasBrain. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[16:29:12] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:29:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:29:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:29:15] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:06] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[16:35:13] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 26 (duck smasher).
[16:35:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[16:35:15] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 4/3
[16:35:21] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 3/3
[16:35:21] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[16:35:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:35:25] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:35:27] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/7 | Chargers: 3/5
[16:35:29] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/7 | Chargers: 3/5
[16:35:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 29.991s, which makes you a total of 403 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:28] DuckHunt lurker36 > *BANG* You shot down the duck in 28.303s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:42:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:06] DuckHunt *BANG* xO' tabb just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[16:49:22] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[16:49:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:49:24] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.142s, which makes you a total of 404 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:10] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 3/3 | jammed: no (5 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 441 xp | lvl 9 (duck plucker) / 99 xp pts for lvl sup. | karma: 67.74% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 52% | gun reliability: 93% | armor: 20% | deflection: 59%
[16:53:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.633s | average react. time: 1mn16.512s | 39 ducks (incl. 3 golden ducks) | 35 misses | 3 accidents | 6 empty shots | 6 wild shots | 74 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[16:55:09] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.375s, which makes you a total of 405 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:03] DuckHunt h4 > Missed. [missed: -1 xp]
[17:22:05] DuckHunt h4 > *BANG* You shot down the duck in 5.412s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.437s, which makes you a total of 406 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:31] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[18:59:34] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[18:59:35] DuckHunt Peorth > *BANG* You shot down the duck in 34.664s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:22] DuckHunt Peorth > *BANG* You shot down the duck in 21.465s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:03:36] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[19:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:05] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:17:07] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:17:09] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:17:10] DuckHunt Salvaje > Missed. [missed: -1 xp]
[19:17:12] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:17:14] DuckHunt Salvaje > *BANG* You shot down the golden duck in 13.468s, which makes you a total of 120 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[19:17:29] DuckHunt h4 > You throw a bucket of water on Salvaje in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:17:37] DuckHunt The top duck(s) are: dasbrain with 4908 xp | admiral_hubris with 3747 xp | peorth with 899 xp | h4 with 790 xp | beaver with 579 xp
[19:17:49] DuckHunt Hunting stats for salvaje: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 2/3 | jammed: no (31 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 515 xp | lvl 9 (duck plucker) / 25 xp pts for lvl sup. | karma: 47.69% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 47% | gun reliability: 93% | armor: 20% | deflection: 59%
[19:17:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.743s | average react. time: 51.182s | 120 ducks (incl. 9 golden ducks) | 132 misses | 18 accidents | 27 empty shots | 31 wild shots | 252 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Effects] [Effects] [Effects] Soggy
[19:17:57] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (36 times) [Profile] [Profile] [Profile] 790 xp | lvl 12 (duck clobber) / 110 xp pts for lvl sup. | karma: 55.56% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 51% | gun reliability: 94% | armor: 27% | deflection: 62%
[19:17:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.84s | average react. time: 40.92s | 98 ducks (incl. 7 golden ducks) | 94 misses | 10 accidents | 19 empty shots | 26 wild shots | 192 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[19:18:18] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.033s, which makes you a total of 407 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:33:18] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:05] DuckHunt Peorth > *BANG* You shot down the duck in 5.417s, which makes you a total of 57 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[20:55:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[20:55:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.944s, which makes you a total of 375 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:08] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[21:09:12] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 11.871s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:45] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/2
[21:10:20] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[21:11:46] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 4/5
[21:11:54] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 41.67% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 51%
[21:11:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.718s | average react. time: 2mn50.262s | 17 ducks (incl. 0 golden duck) | 40 misses | 0 accident | 3 empty shots | 14 wild shots | 57 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:29:04] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[21:30:49] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[21:31:03] DuckHunt The last duck has been seen 22 minutes and 3 seconds ago.
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:35:06] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:35:08] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:35:09] DuckHunt Salvaje > *BANG* You shot down the duck in 8.982s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:44:06] DuckHunt Salvaje > *BANG* You shot down the duck in 5.739s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[22:04:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.107s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:36] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[22:14:37] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[22:14:38] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 38.167s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[22:32:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.206s, which makes you a total of 377 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:32:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[22:32:06] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:32:19] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[22:48:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 2/5
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:05] DuckHunt phish > *BANG* You shot down the duck in 4.839s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:09] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[23:59:12] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[23:59:13] DuckHunt foxy > *BANG* You shot down the duck in 1mn13.185s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
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