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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Tuesday, April 2, 2024
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[00:05:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.594s, which makes you a total of 408 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [18 xp] [four-leaf clover]
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:11] DuckHunt foxy > *BANG* You shot down the duck in 1mn11.313s, which makes you a total of 49 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[01:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.421s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[01:52:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:52:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.087s, which makes you a total of 379 ducks on #computertech. You are promoted to level 31 (ducks terror). \_X< *KWAK* [12 xp] [four-leaf clover]
[01:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.365s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:58:43] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 5/5
[02:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:31:05] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:31:06] DuckHunt DasBrain > Missed. [missed: -5 xp]
[02:31:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:31:09] DuckHunt ADMIRAL_HUBRIS is demoted to level 26 (duck smasher).
[02:31:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:31:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:31:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[02:31:15] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 30 (duck eviscerator).
[02:31:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[02:31:16] DuckHunt DasBrain > Missed. [missed: -5 xp]
[02:31:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:31:17] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 16.98s, which makes you a total of 381 ducks (including 43 golden ducks) on #computertech. You are promoted to level 31 (ducks terror). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:31:18] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:04] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[02:36:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.575s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:36:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/5
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[03:09:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[03:09:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.914s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:18:13] DuckHunt phish > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.509s, which makes you a total of 409 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [18 xp] [four-leaf clover]
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:43:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.552s, which makes you a total of 410 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:01:08] DuckHunt foxy > You throw a bucket of water on phish in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[04:02:07] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[04:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.71s, which makes you a total of 411 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:11:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.643s, which makes you a total of 412 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:52] DuckHunt Syndus > Missed. [missed: -1 xp]
[05:13:58] DuckHunt Syndus > Missed. [missed: -1 xp]
[05:14:01] DuckHunt Syndus > *BANG* You shot down the duck in 2mn0.908s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.87s, which makes you a total of 413 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[05:47:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[05:47:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.413s, which makes you a total of 414 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:05] DuckHunt h4 > Missed. [missed: -1 xp]
[06:47:07] DuckHunt h4 > Missed. [missed: -1 xp]
[06:47:09] DuckHunt h4 > Missed. [missed: -1 xp]
[06:47:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:33] DuckHunt h4 > *BANG* You shot down the duck in 32.477s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[07:13:04] DuckHunt Ice` > *CLACK* JAMMED GUN
[07:13:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[07:13:07] DuckHunt h4 > *BANG* You shot down the duck in 6.85s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:13:09] DuckHunt Ice` > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:53] DuckHunt *BANG* xO' bofz just get shot by accident by DasBrain. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[12:49:02] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 30 (duck eviscerator).
[12:49:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn2.048s, which makes you a total of 384 ducks on #computertech. You are promoted to level 31 (ducks terror). \_X< *KWAK* [12 xp] [four-leaf clover]
[12:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.232s, which makes you a total of 385 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:19] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.465s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.064s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[14:36:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn12.34s, which makes you a total of 416 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.109s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:40:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 3/5
[14:40:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 3/5
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[15:17:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[15:17:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[15:17:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.429s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:04] DuckHunt Beaver > *BANG* You shot down the duck in 3.007s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:32:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.257s, which makes you a total of 389 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.015s, which makes you a total of 390 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:03] DuckHunt foxy > Missed. [missed: -1 xp]
[16:29:04] DuckHunt foxy > *BANG* You shot down the duck in 4.251s, which makes you a total of 50 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[16:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:39:02] DuckHunt foxy > *BANG* You shot down the duck in 2.429s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:39:05] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/3
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.096s, which makes you a total of 391 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.885s, which makes you a total of 417 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.499s, which makes you a total of 418 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:48:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:48:34] DuckHunt foxy returns h4's gun to him.
[17:48:39] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[18:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:09] DuckHunt ChRoNiC > *BANG* You shot down the duck in 9.62s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:04] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[18:21:06] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[18:21:07] DuckHunt Peorth > *BANG* You shot down the duck in 6.678s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:02] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[19:00:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.978s, which makes you a total of 392 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:00:03] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:00:04] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:00:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[19:00:06] DuckHunt DasBrain > You are not armed.
[19:00:10] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[19:09:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[19:09:06] DuckHunt Neo_Nemesis > You are not armed.
[19:09:06] DuckHunt h4 > *BANG* You shot down the duck in 6.572s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:09:08] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:09:09] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:09:12] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:09:12] DuckHunt ChRoNiC is demoted to level 3 (trainee).
[19:09:16] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:13:29] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 2/5
[19:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.213s, which makes you a total of 393 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:24:06] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[19:24:10] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:03] DuckHunt foxy > *BANG* You shot down the duck in 3.102s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 2/5
[20:02:01] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/3
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:05] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[20:40:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[20:40:09] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[20:40:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.846s, which makes you a total of 419 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:40:09] DuckHunt HelderHeid is demoted to level 8 (duck hassler).
[20:40:09] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/5
[21:00:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/5
[21:00:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.241s, which makes you a total of 394 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:04] DuckHunt h4 > Missed. [missed: -1 xp]
[21:24:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:24:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.397s, which makes you a total of 420 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:24:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[21:24:06] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:24:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 1/5
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:09] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[21:35:12] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[21:35:13] DuckHunt Salvaje > *BANG* You shot down the duck in 12.389s, which makes you a total of 123 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[21:35:54] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[21:39:45] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 2/5
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.095s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:24:28] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
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