#computertech Bot Logged User list

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Last Seen: 3 minutes ago
Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Wednesday, April 3, 2024
[00:29:34] DuckHunt The last duck has been seen 2 hours 25 minutes and 32 seconds ago.
[01:30:53] DuckHunt The last duck has been seen 3 hours 26 minutes and 52 seconds ago.
[02:38:24] DuckHunt Worm` > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:38:36] DuckHunt The top duck(s) are: worm` with -2 xp
[02:38:44] DuckHunt The last duck has been seen 5 hours 3 minutes and 44 seconds ago.
[02:40:32] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[02:40:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[03:07:05] DuckHunt *PEWWW* foxy's bullet ricochetes on jeff_stacey, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:07:05] DuckHunt foxy is demoted to level 0 (public danger).
[03:07:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.391s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:07:10] DuckHunt foxy already has a gun and looks at foxy without understanding.
[03:25:08] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:03] DuckHunt Kumool > *BANG* You shot down the duck in 3.082s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:44:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:04] DuckHunt Kumool > Missed. [missed: -1 xp]
[04:10:07] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[04:10:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:10:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:10:20] DuckHunt MagicalPig > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:11:04] DuckHunt MagicalPig > You are not armed.
[04:11:47] DuckHunt Kumool > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[04:12:35] DuckHunt Peorth returns MagicalPig's gun to him.
[04:12:49] DuckHunt MagicalPig > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:12:49] DuckHunt MagicalPig is demoted to level 0 (public danger).
[04:16:32] DuckHunt MagicalPig > You are not armed.
[04:17:11] DuckHunt ADMIRAL_HUBRIS > You are not rich enough to make this purchase.
[04:17:27] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] -1 xp | lvl 1 (tourist) / 21 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[04:17:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:18:00] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[04:19:01] DuckHunt The top duck(s) are: kumool with 9 xp | dasbrain with 7 xp | jeff_stacey with 0 xp | admiral_hubris with -1 xp | worm` with -2 xp
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:03] DuckHunt DasBrain > You are not armed.
[04:52:03] DuckHunt *PEWWW* Salvaje's bullet ricochetes on zenik, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:52:03] DuckHunt Salvaje > *BANG* You shot down the duck by ricochet in 2.795s, which makes a total of 1 duck on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [35 xp] [lucky shot]
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.461s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:06] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[05:59:10] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[05:59:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:59:14] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on wez, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:59:22] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:59:23] DuckHunt KnownSyntax > *BANG* You shot down the duck in 22.991s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:59:29] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[06:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.505s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:13:25] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 13 xp | lvl 1 (tourist) / 7 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 40% | gun reliability: 85% | armor: 0% | deflection: 51%
[06:13:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.461s | average react. time: 30.427s | 2 ducks (incl. 0 golden duck) | 3 misses | 1 accident | 0 empty shot | 0 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:33] DuckHunt KnownSyntax > Missed. [missed: -1 xp]
[06:27:36] DuckHunt KnownSyntax > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[06:27:41] DuckHunt KnownSyntax > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[06:27:43] DuckHunt KnownSyntax > *BANG* You shot down the duck in 1mn43.116s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:04] DuckHunt h4 > Missed. [missed: -1 xp]
[07:18:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[07:18:08] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[07:18:10] DuckHunt h4 > Missed. [missed: -1 xp]
[07:18:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:18:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[07:23:04] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[07:24:14] DuckHunt h4 > You are not rich enough to make this purchase.
[07:24:15] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[07:35:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.796s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:35:07] DuckHunt yanoi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.153s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:29:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:29:22] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:29:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:29:25] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[08:29:28] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[08:29:30] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[08:29:33] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[08:29:34] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:29:35] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:29:37] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 37.251s, which makes you a total of 5 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[08:29:55] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[08:30:11] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[08:30:23] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[08:30:37] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:30:48] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 1 (tourist).
[08:31:01] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 18 xp | lvl 1 (tourist) / 2 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 56%+14% | effectiv. of fire: 41% | gun reliability: 85%+7% | armor: 0% | deflection: 51%
[08:31:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.461s | average react. time: 1mn18.126s | 5 ducks (incl. 1 golden duck) | 7 misses | 1 accident | 1 empty shot | 0 wild shot | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Silencer / 4-leaf clover / Sight / Infrared detect.
[08:31:19] DuckHunt The top duck(s) are: salvaje with 30 xp | knownsyntax with 19 xp | admiral_hubris with 18 xp | kumool with 9 xp | dasbrain with 7 xp
[08:31:34] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[09:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:03] DuckHunt yanoi > *BANG* You shot down the duck in 3.484s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:33:13] DuckHunt h4 > You are not rich enough to make this purchase.
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:44] DuckHunt Mikoola > *BANG* You shot down the duck in 1mn44.01s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:05] DuckHunt Syndus > *BANG* You shot down the duck in 5.074s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:44] DuckHunt Salvaje > *BANG* You shot down the duck in 43.864s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:02:54] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[11:03:00] DuckHunt The top duck(s) are: salvaje with 40 xp | knownsyntax with 19 xp | admiral_hubris with 18 xp | mikoola with 10 xp | syndus with 10 xp
[11:03:51] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[11:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:09:03] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[11:09:05] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[11:09:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[11:09:08] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[11:09:11] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[11:09:12] DuckHunt Salvaje > *BANG* You shot down the duck in 12.09s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:16] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn16.201s, which makes you a total of 4 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:27] DuckHunt cba > *BANG* You shot down the duck in 4mn25.949s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:06] DuckHunt h4 > *BANG* You shot down the duck in 6.119s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:26:18] DuckHunt The top duck(s) are: salvaje with 59 xp | knownsyntax with 19 xp | admiral_hubris with 18 xp | cba with 10 xp | mikoola with 10 xp
[13:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:03] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[13:00:06] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[13:00:08] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[13:00:09] DuckHunt h4 > *BANG* You shot down the duck in 8.769s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:00:11] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:08] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:51:11] DuckHunt h4 > You are not rich enough to make this purchase.
[13:51:13] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[13:51:15] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:51:17] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:51:19] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:51:21] DuckHunt h4 > *BANG* You shot down the golden duck in 21.098s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [61 xp] [four-leaf clover]
[13:51:24] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[14:20:55] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:22:17] DuckHunt ComputerTech returns Salvaje's gun to him.
[14:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[14:26:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.302s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:12] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[14:29:30] DuckHunt The top duck(s) are: h4 with 66 xp | salvaje with 57 xp | knownsyntax with 19 xp | admiral_hubris with 18 xp | cba with 10 xp
[14:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.18s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [14 xp] [four-leaf clover]
[14:58:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[15:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[15:35:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.567s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[15:35:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[15:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.853s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:48:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[16:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:51:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[16:51:07] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[16:51:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:51:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:51:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:51:10] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:51:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.509s, which makes you a total of 5 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[16:55:05] DuckHunt DasBrain > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:23:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:23:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:23:09] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:53:04] DuckHunt h4 > Missed. [missed: -1 xp]
[17:53:06] DuckHunt Ice` > Missed. [missed: -1 xp]
[17:53:06] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:53:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:53:10] DuckHunt cba > *BANG* You shot down the duck in 9.852s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:53:10] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:47:03] DuckHunt h4 > You are not armed.
[18:47:09] DuckHunt DasBrain > Missed. [missed: -1 xp]
[18:47:09] DuckHunt DasBrain is demoted to level 2 (noob).
[18:47:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.406s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:03] DuckHunt h4 > *BANG* You shot down the duck in 2.196s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.621s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:22:42] DuckHunt *PEWWW* Sander's bullet ricochetes on jeff_stacey, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:22:42] DuckHunt Sander is demoted to level 0 (public danger).
[19:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:07] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[19:48:08] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[19:48:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.92s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [18 xp] [four-leaf clover]
[19:48:10] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[20:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:04] DuckHunt h4 > Missed. [missed: -1 xp]
[20:13:06] DuckHunt h4 > *BANG* You shot down the duck in 4.92s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:50:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[20:50:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[20:50:07] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 6.27s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[20:52:42] DuckHunt The top duck(s) are: dasbrain with 159 xp | h4 with 84 xp | salvaje with 57 xp | admiral_hubris with 32 xp | cba with 20 xp
[20:53:29] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -5 xp | lvl 0 (public danger) / 1 xp pt for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:53:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.479s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:34:36] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[21:34:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:02] DuckHunt *BANG* xO' duckscarf just get shot by accident by Salvaje. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:53:06] DuckHunt *PEWWW* h4's bullet ricochetes on DasBrain, thanks to his deflection modifier of 55%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:53:36] DuckHunt DasBrain > Missed. [missed: -1 xp]
[21:53:37] DuckHunt DasBrain > Missed. [missed: -1 xp]
[21:53:38] DuckHunt DasBrain > Missed. [missed: -1 xp]
[21:53:39] DuckHunt DasBrain > Missed. [missed: -1 xp]
[21:53:40] DuckHunt DasBrain > *BOOM* You shot down the duck in 39.8s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.144s, which makes you a total of 12 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [18 xp] [four-leaf clover]
[22:14:09] DuckHunt DasBrain > By searching the bushes around the duck, you find... an old hunting knife.
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on wez, thanks to his deflection modifier of 51%. [accident: -4 xp]
[22:30:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Ice`, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:45:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:29] DuckHunt foxy > *BANG* You shot down the duck in 1.496s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[22:47:04] DuckHunt The top duck(s) are: dasbrain with 200 xp | h4 with 79 xp | salvaje with 52 xp | admiral_hubris with 32 xp | cba with 20 xp
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.793s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:05] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[23:14:08] DuckHunt DasBrain > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[23:14:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.245s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
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